Earth Power 2HKOes Thick Fat AV Yama after Stealth Rock unless I'm missing an EV spread thingy ?_?
252+ SpA Sheer Force Camerupt Earth Power vs. +1 128 HP / 128 SpD Hariyama: 190-225 (41.21 - 48.8%) -- guaranteed 3HKO after Stealth Rock
252+ SpA Sheer Force Camerupt Earth Power vs. +1 4 HP / 252 SpD Hariyama: 163-193 (37.9 - 44.88%) -- guaranteed 3HKO after Stealth Rock
I think you're just missing the item.
Mega Camerupt will hit like an absolute bastard, there is no denying that. MegaCamel can easily take advantage of the opponent's defensive links like, oh say poor poor Ferroseed, and really let the opponent have it. Sheer Force Fire Blasts and Earth Powers are going to be nuts to switch into for nearly any unresisted mon, so nearly every team has to watch its step. Its speed is still going to be its main issue though, as Pokemon that manage to switch into Camerupt's attack and survive can retaliate before Rupt can move again. Luckily the bulk increase can mitigate that problem, meaning only Water-types can really check MegaRupt; most Ground-types will not enjoy Rupt's attacks at all.
Talked about
Mega Glalie already, but for real this is only going to boost offense even more. Spikes, Taunt, good ol' 500 BP Explosion that has enough power to OHKO Ferroseed 3/8 of the time hot damn, Refrigerate Return / Double-Edge, Earthquake, still holding out on Freeze-Dry. This is one sick lead/anti-lead, and is a competent attacker outside of that too.
I feel
Mega Pidgeot is fairly mild as far as Mega Evos go. RU probably won't steal it from us since they have Moltres to worry about, which seems far more threatening than Mega Pidgeot could ever be despite the fact that it relies on inaccurate moves. Mega Pidgeot's power is certainly not overwhelming, though its speed and the fact that Hurricane can cause confusion can prove to be annoying. I think it would come down to whether NU's Flying resists, such as Lanturn, Probopass, Rotom, Rhydon, and bulky Archeops are enough to keep Pidgeot in check.
Mega Steelix's defensive boosts do a number of things for it. First, it now has ~the same physical bulk as invested Steelix. Second, its special bulk sees a substantial increase. SpD Steelix is where it's at right now, and being a much more efficient wall that maintains invested Steelix's physical bulk is good news for it. Sucks that it loses Lefties though, but it does weaken Knock Off at least :/
Knock Off is only going to be more common than ever, and we can expect a slight spike in
Pangoro and Malamar usage, now that they can confidently spam their STAB knowing that Granbull and especially Slurpuff would not like the outcome. The fact that both can boost their power makes those STAB Knock Offs even more potent.
Mismagius looks more interesting now since it knows
Mystical Fire. This swings the matchup against Cryogonal greatly in Mismagius's favor especially considering the SpA drop, and allows it to bypass problematic Steel-types such as Ferroseed and Pawniard much more easily. Pyroar still switches in easily, but at least its attacks can be weakened so teammates can dispatch of it with greater ease. Be warned that unboosted Mystical Fire does not OHKO Pawniard, meaning it will activate Defiant @_@.
Synthesis Gourgeist is yet another bone thrown to aid the spinblockers in their war against the spinners. It's still not walling Cryogonal, but it's going to take a huge dump on Kabutops and Sandslash unless they have Toxic. Synthesis is also going to allow Gourgeist to wall threats such as Feraligatr, Hariyama, and Rhydon with much greater ease. The meta still isn't particularly favorable for it atm, but it's something.
Kecleon is going to see a substantial boost in viability. It rivals Kangaskhan in power and special bulk, but has STAB on all of its moves, mainly its priority moves Fake Out & Sucker Punch. Its greatest issue, being the lack of coverage moves to abuse Protean with, is all but resolved, and gives it a way to hit bulky Rock- and Steel-types again without having to resort to special coverage moves. Kangaskhan does still have Scrappy to allow its Normal-type moves, most notably Fake Out, to land consistently, but Kecleon isn't restricted to having Double-Edge as a mandatory move; it can use almost any decently powered move as its STAB, such as Knock Off, Drain Punch, elemental punches, Aqua Tail,
anything, and chances are it will be viable depending on the team. Kangaskhan is more well-rounded, but Kecleon is undoubtedly more versatile and can be tailored to handling particular problematic threats (as long as they aren't physically attacking monsters) better than Kangaskhan, which makes it far trickier to predict. As if we needed another priority spammer in the mix.
Water Shuriken Accelgor #newmeta