Well...As far as I know this is the hardest hitting attack from any viable OU pokemon:
252+ Atk Aerilate Mega Pinsir Flail (200 BP) vs. 0 HP / 0 Def Mew: 531-625 (155.7 - 183.2%) -- guaranteed OHKO
Hey Guys Whats a good EV spread for Jolly Zard X so I can outpace Scarf Lando-T at + 1?
I prefer:Hey Guys Whats a good EV spread for Jolly Zard X so I can outpace Scarf Lando-T at + 1?
- 72 HP, 252 Atk,184 Spe. These Ev's allow you to outpace max speed scarf Landorus T after 1 dragon dance. The leftover Evs are thrown into HP.
I prefer:
Jolly
104 HP 216 Atk 184 Spe (KOs Lando-T with flare blitz after Rocks)
But you can also run 72 HP 252 Atk 184 Spe
Magnezone has never been a talon check, whoever told you that is pulling your leg I'm afraid. If you want a talon check/counter, try scarf tran or bulky chomp (using stone edge on both is a good way to dispose of talon)Why do people call Scarf Magnezone a Talonflame check? I meet Flare Blitz max Speed variants quite often (~1450 elo), and Magnezone does not check those at all. Which leaves me losing because Magnezone supposedly is a Talonflame check, but loses to those variants, and outside of Magnezone my team loses to SD Talonflame.
Scarf Magnezone can theoretically check non-max speed variants of Talonflame (or if the talonflame is adamant or doesn't reach 360 speed, but most talon are max speed). However, most non-max speed variants are SpDef and Magnezone won't be doing over 90% with thunderbolt. Scarf Magneton however CAN oustpeed Jolly Max Speed Talonflame, but it's still too weak to OHKO Talonflame who are max SpDef (tho it can OHKO uninvested really easily)Why do people call Scarf Magnezone a Talonflame check? I meet Flare Blitz max Speed variants quite often (~1450 elo), and Magnezone does not check those at all. Which leaves me losing because Magnezone supposedly is a Talonflame check, but loses to those variants, and outside of Magnezone my team loses to SD Talonflame.
NoIs a defogger/spinner mandatory in every team?
what about balanced teams?No
More specifically, it's mainly Hyper Offense that doesn't run hazard control as it keeps hazards down due to constant offensive pressure or can lose momentum from Defogging / Spinning
Depends on the team but it is recommended because Spikes can be really annoying for balance. Especially if something like Weavile or Landorus-T is one of your offensive mons, because they give spike setters Klefki and Skarmory free turns to set spikes. I'd also say it's necessary if you have rock weak mons, because balance likes longetivity even for their offensive mons and stealth rocks on the field can really hurt some pokemonwhat about balanced teams?
Actually, Blaziken could pass speed and SDs if it for some odd reason found itself in a bad matchup. However, in response to Shinji Mimura, you might want to take a look at a tournament called Gods Among Us, currently in its third round where Blaziken is allowed alongside the OU mons. Right now the consensus seems to be that although Blaziken can no longer pass, it still has Speed Boost alongside being hella powerful and having actual bulk (unlike, say, Sharpedo), so it's still too much at this point.Baton pass wasn't even a move used on blaziken