Resource ORAS OU Simple Questions, Simple Answers (Read the OP First!)

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Aerodactyl @ Aerodactylite
Ability: Unnerve
EVs: 212 Atk / 44 Def / 252 Spe
Adamant Nature
- Stone Edge
- Ice Fang
- Fire Fang / Aqua Tail / Roost
- Aerial Ace
How important is the Adamant boost to Aerodactyl for checking the threats it's used against? Because I was under the impression the speed from Jolly was an option for things like Mega Sceptile and Lopunny

Also, could someone give me a definition for the term "anti-meta"? I've seen it used for mons like Mamoswine and now Aero, but while I have a bit of an idea, I don't quite get what the specific traits of an anti-meta Pokemon are.
 
How important is the Adamant boost to Aerodactyl for checking the threats it's used against? Because I was under the impression the speed from Jolly was an option for things like Mega Sceptile and Lopunny

Also, could someone give me a definition for the term "anti-meta"? I've seen it used for mons like Mamoswine and now Aero, but while I have a bit of an idea, I don't quite get what the specific traits of an anti-meta Pokemon are.

Jolly max attack may be able to take out sceptile, lopunny, and gallade, just use the damage calculator. The problem with aero is that its stabs are either weak (aerial ace) or not boosted by hone claws (stone edge, rock slide) and I think is used more as a revenge killer on weakened mons and flyspam check.

I would define anti-meta as a mon that is capable of countering/playing common pokemon or playstyles, like how weavile kills stuff like landorus, and the laties, outspeeds grenija and does like 95% with low kick...also stab knock off, cause knock is great in general...i dunno maybe not the best example, maybe others can help. im kinda sucky at competative anywas soo

edit: forgot that damage calculator doesn't have oras stuff yet...
 
How do you make those signatures where it's a lineup with the name of each Pokemon type, and above each type the sprites of different Pokemon?

Also, what do those signatures mean? Is it an indicator of the player's favorite Pokemon of each type?
 
Jolly max attack may be able to take out sceptile, lopunny, and gallade, just use the damage calculator. The problem with aero is that its stabs are either weak (aerial ace) or not boosted by hone claws (stone edge, rock slide) and I think is used more as a revenge killer on weakened mons and flyspam check.

I would define anti-meta as a mon that is capable of countering/playing common pokemon or playstyles, like how weavile kills stuff like landorus, and the laties, outspeeds grenija and does like 95% with low kick...also stab knock off, cause knock is great in general...i dunno maybe not the best example, maybe others can help. im kinda sucky at competative anywas soo

edit: forgot that damage calculator doesn't have oras stuff yet...
Damage calculator might not have ORAS Stuff, but we already have Base Stats of each of the New Mega Pokemon so you can always adjust the Base stat, like you can change Sceptile's base speed from 120 to 145 on the Calc.
 
How important is the Adamant boost to Aerodactyl for checking the threats it's used against? Because I was under the impression the speed from Jolly was an option for things like Mega Sceptile and Lopunny

Also, could someone give me a definition for the term "anti-meta"? I've seen it used for mons like Mamoswine and now Aero, but while I have a bit of an idea, I don't quite get what the specific traits of an anti-meta Pokemon are.
I wants the extra power over the extra speed. It actually beats Mega Sceptile 1v1, basically counters Mega Beedrill, and Lopunny can't OHKO it either. The threat it should be running more speed for, Mega Manectric, has been around the meta long enough and hasn't impacted Aero too much.
 
Does Guts work with Sleep? Let's say you have a Conkeldurr with Sleep Talk, do you get the boost in power if you get an attacking move? I want to assume you do, but I've never run into this situation.
 
Probably been asked ten thousand and six times, but what was the final decision behind the banning of deoxys-d and deoxys-s? Not saying I disagree, just really curious
 
Probably been asked ten thousand and six times, but what was the final decision behind the banning of deoxys-d and deoxys-s? Not saying I disagree, just really curious
I recall the argument was settled on being over centralizing and giving HO an unfair advantage over other team archetypes.
 
Probably been asked ten thousand and six times, but what was the final decision behind the banning of deoxys-d and deoxys-s? Not saying I disagree, just really curious
To add more to what Norne said, Deo-D was too good of a hazard setter since it had all the tools it needed to lay hazards and tools to stop other hazard setters and anti-leads, leading to an overcentralization around Deo-Sharp cores. Deo-S could do too much: it was insanely good both as suicide lead, revenge killer and cleaner, and while I don't think anyone thought any one set was broken, the general consensus was that the punishment for guessing a wrong set was too high given its huge movepool and speed. It also didn't help that it was impossible to revenge kill without priority.
 
Need an opinion. I've been using the following as my Defogger.

Crobat
Nature: Jolly
Ability: Infiltrator
252 Attack 252 Speed 4 HP
Defog
Roost
Cross Poison
Brave Bird

I'm about to acquire both Latios and Latias in a trade, with both carrying Defog and Draco Meteor, so Crobat's role probably should change. I really like the little guy, though, and want to keep him on my team. Would X-Scissor replacing Defog be an effective and competitive move in the upcoming ORAS scene? Or is it just better to simply replace the bat?
 
Hi, this is a question for tier leaders / showdown leaders, thanks


The ORAS OU ladder on PS... What will happen to it when ORAS official release next week? Will the ladder be wiped? Or will it be transferred into the current existing OU ladder?
 
Yeah Clefable is really your best bet vs both, and afaik it's the only thing in existence that can get rocks up on Sableye (besides I guess Mold Breaker SR Excadrill and SR Pinsir lol). Preferably CM Unaware since you can counter-CM all over Slowbro. I think Acid Spray Tentacruel and DD+Heal Bell/Refresh/Sub MAltaria take on both of these well too. CM MLatias and Mew can beat CM MSlowbro but fall flat on their faces vs Sableye.
 
How do you beat sableye stall and mega slowbro stall?

Whats the best pokemon to use in order to get hazards up against mega sableye?
Besides the Pokemon Albacore listed, Substitute Mega Gyarados deserves a honorable mention. As it resists both Mega Sableye's and Mega Slowbro's STABs, it can set up Substitutes, which protects it from Will-O-Wisp and Scald burns, and then proceed to set up with Dragon Dance.
+1 0 SpA Sableye Shadow Ball vs. 28 HP / 0 SpD Mega Gyarados: 45-54 (14.6 - 17.5%) -- possible 6HKO

+1 0 SpA Slowbro Scald vs. 28 HP / 0 SpD Mega Gyarados: 64-76 (20.8 - 24.7%) -- guaranteed 5HKO

+1 252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 252 HP / 252+ Def Sableye: 153-180 (50.3 - 59.2%) -- guaranteed 2HKO

+1 252+ Atk Mold Breaker Mega Gyarados Crunch vs. 252 HP / 252+ Def Slowbro: 230-272 (58.3 - 69%) -- guaranteed 2HKO

Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 28 HP / 252 Atk / 228 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Crunch
- Substitute
 
Besides the Pokemon Albacore listed, Substitute Mega Gyarados deserves a honorable mention. As it resists both Mega Sableye's and Mega Slowbro's STABs, it can set up Substitutes, which protects it from Will-O-Wisp and Scald burns, and then proceed to set up with Dragon Dance.
+1 0 SpA Sableye Shadow Ball vs. 28 HP / 0 SpD Mega Gyarados: 45-54 (14.6 - 17.5%) -- possible 6HKO

+1 0 SpA Slowbro Scald vs. 28 HP / 0 SpD Mega Gyarados: 64-76 (20.8 - 24.7%) -- guaranteed 5HKO

+1 252+ Atk Mold Breaker Mega Gyarados Waterfall vs. 252 HP / 252+ Def Sableye: 153-180 (50.3 - 59.2%) -- guaranteed 2HKO

+1 252+ Atk Mold Breaker Mega Gyarados Crunch vs. 252 HP / 252+ Def Slowbro: 230-272 (58.3 - 69%) -- guaranteed 2HKO

Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 28 HP / 252 Atk / 228 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Crunch
- Substitute
You can also run Taunt over Sub and have one of the handful of things that can stop Mega Eye from boosting/Recovering/WoW teammates as well.
 
But then you are vulberable to Scald burns, which really sucks. Bot options are good, though.
It more comes down to what team you want Gyara to take on best. Sub helps against Balance more overall, where Taunt makes it more of a Stallbreaker. Also, the joy of Taunting a set-up Crobro while it's sleeping is not easily recreated.
 
I'm theorymonning a team right now, but I'm waaaaay more of a breeder or a lurker than I am an actual battler so I'm prone to missing things. The aim is to build a team with a Mega Sharpedo once ORAS comes out, but I'm limited to what I can get ingame (sorry, everybody probably hates hearing that!) which really just equates to almost no gen 4 tutor moves and some event legends. I want to see how far I can get with an initial team build before having to properly test/change it, just for fun. Thoughts/Suggestions? Everything's pretty open at the moment.

MShark @ sharpedite
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe ((not really sure if max speed is necessary))
Adamant Nature
- Waterfall
- Protect
- Crunch
- [Probably Double Edge - I really don't like Keldeo and Azumarill]

Talonflame @ Lefties ((Stallbreaker set, ctrl-c/vd from cores thread))
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Taunt
- Will-O-Wisp
- Roost
- Brave Bird

Clefable @ Lefties ((nearly went for the Rest Talk set as another win condition, but heal bell and wish is just too useful.))
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Wish
- Protect
- Heal Bell

Garchomp @ Rocky Helmet ((great MegaSharpedo partner. Double shark :D))
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- EQ
- Toxic
- Fireblast (or protect, but Ferro and Skarmory are a pain without Fire STAB from Talon, Impish still does decent damage)
- Stealth Rock

Latios @ Life Orb ((I'm stuck with this set at the moment, got it from the FB page giveaways. Great Pokemon, but no HP Fighting or Earthquake. If it were up to me I'd use Earthquake and Hasty, or swap it out for a Healing Wish Latias.))
EVs: 4 HP/252 SpA /252 Spd
Timid Nature
- Defog
- Draco Meteor
- Psyshock (maybe Psychic depending on team needs)
- something???

*Something* @ *Something*
EVs: god knows!
I feel like I should add a steel type, teams don't really feel complete without one. But I'm spoiled for choice. Ferrothorn gives me a FWG and Fairy/Steel/Dragon core all in one go, and gives Spikes which MShark loves. That's about it, though. I guess I can punish physical attackers with a 2x Rough Skin combo...
Scarf Excadrill can take out Rotom-W in a pinch, provides spinning, and a decent Earthquake to hit electric types - which would probably be fine only most of them have Ice coverage. Plus it removes fairies sometimes, which look like they'll be a problem. But I'm not sold on it and it gives me a few type redundancies.
Magnezone is a boss and I love it <3 But scarf or specs? Special attacking is a pro, as is a drag mag core, but it's not really much of a defensive steel type.
I could use Heatran? I forgot my reasons why if I'm honest :/ And then there's Scizor and Skarmory and all the rest of them. Or maybe I shouldn't use a steel type at all! #clueless

Once ORAS is out I'm gonna SR for a boatload of legends. I stopped catching them once XY came out and we found out about the 3 31s thing - I wasn't going to bother SRing for iffy gen 5 legends when great gen 6 ones would be around the corner. :| (P.S. this currently would be a balanced team, right? For a while I thought I was verging on Stall + Sharpedo.)
 
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