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ORAS UU: The Next Best Thing V2 (Toxicroak - Submission Stage)

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Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Will o' Wisp
- Knock Off
- Sucker Punch
- Play Rough
Please give some sort of description on how this set works and how it is effective
 
R0ady said:
Please give some sort of description on how this set works and how it is effective
When you quoted my post, I was finishing my post yet (even though sometimes I edit it to clarify some things) but now is fully complete.
HONE CLAWS MEGA ABSOL!
Absol-Mega @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hone Claws
- Megahorn/sucker punch
- Knock Off
- Stone Edge[...]
First of all, congratulation for your set which is very interesting (despite the loss of Sucher Punch) but, in my opinion, you should even slash even Iron Tail (which makes sense after one accuracy boost) after Stone Edge if you want to cover better the Faerie weakness and to have a nice side-effect to help your sweeping.
 
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Awesome! cant wait to participate! =)

A
ctually just thought of a set I used once and had luck with!

tumblr_n30n1oQ3Aw1rjenv2o1_500.gif


HONE CLAWS MEGA ABSOL!

Absol-Mega @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hone Claws
- Megahorn/sucker punch
- Knock Off
- Stone Edge

Here we go, a good set in the UU Metagame, Hone Claws Mega Absol, with a hard hitting Mega Horn for common swith ins such as maybe Krook, Tangrowth, etc. Physical Walls. Or just throw in Sucker punch for the priority. Knock off is a standard move removing the item of the vicitm while packing a huge stab base power 120 move. Stone edge is a move that you dont see often on Mega Absol, but can be made SUPER powerful on Absol, with the accuracy and attack boost.

This is a fun and underused set in the current metagame!

Hope you like it! =)
absol-mega.gif
since you already took hone claws I just wanna help you out to make it better, you need superpower on this set honestly. Superpower over stone edge for sure cause otherwise you get walled very easily, also with sp you can run either iron tail over one of your dark stabs or both dark stabs. Its a cool set but you need to adjust your coverage to hit the common absol checks/counters like coba and florges.
 
since you already took hone claws I just wanna help you out to make it better, you need superpower on this set honestly. Superpower over stone edge for sure cause otherwise you get walled very easily, also with sp you can run either iron tail over one of your dark stabs or both dark stabs. Its a cool set but you need to adjust your coverage to hit the common absol checks/counters like coba and florges.

Oh okay, thanks for the adjustment and yeah that true! I totally forgot about that! haha I will put it switch it up! =) Thanks!
 
Mega Absol reallly has fallen from grace. So hard to use now and it's a Dark type that can only barely 2HKO the main CM Psychics while being frail and having mediocre speed prior to Mega Evolution :/. But enough lamenting...let's get to the set:

Mixed Lure Mega Absol

Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 40 SpA / 216 Spe
Naive Nature
- Sucker Punch
- Fire Blast / Ice Beam / Thunderbolt
- Knock Off
- Iron Tail / Ice Beam / Thunderbolt

Mega Absol has developed a ton of checks over the course of Gen 6 as the meta has been developing and this set aims to nail a couple of them at a time and using team support to handle the rest. Fire Blast roasts non-Empoleon steel types of course, notably beating Mega Aggron and Forretress in UU. It is also one of the 3 attacks on this set that targets Whimsicott, who is really, really annoying for the Swords Dance set if it is the offensive variant. Iron Tail lures Florges, specifically and also targets Aromatisse, Whimsicott and can do big damage to some Rock and Ice types like Tyrantrum, Mamoswine and, to an extent, Rhyperior. Ice Beam is important for Mega Ampharos, Nidoqueen, Gligar and Donphan mostly and also helps to revenge kill unboosted Dragons that aren't Mega Sceptile. Thunderbolt can lure Alomomola and prevents Cloyster and Sharpedo from being to safe against it, but otherwise doesn't have much use, admittedly.

If this is too similar to MrJeff's set, let me know. Was debating between this and the set that nameless90 ninja'd me to for the past two days.
 
rip celebi, here's SD Pass Absol
absol-mega.gif

Absol-Mega @ Absolite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Baton Pass
- Knock Off / Sucker Punch
- Superpower / Substitute / Iron Tail

During the Dark Ages of no Celepass, there were only a few Swords Dance/Baton pass users in the tier, one of which was Absol. Absol makes its place as a nice Baton Passer due to the fact that it forces a lot of switches due to the sheer power of Knock Off, even when not boosted by Swords Dance. This is a sort of support set that can create momentum as well as pass +2 to some teammates but it could also be used as a sweeper due to Absol's exceptional Speed and Attack stats. But yeah, Celebi please come back soon :[.
 
Absol-Mega @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Thunder Wave
- Knock Off
- Sucker Punch
- Baton Pass / Swords Dance

T-wave Absol because T-wave is a competitive move that is highly spammable. You basically lure in and paralyze the stuff like Lucario/Cobalion, effectively rendering them useless, and then Baton Pass into a teammate that can deal with them, or if you're huge, you SD in their face praying they get fully paralyzed.

Edit: This also allows you to beat Icy Wind Lead Froslass more reliably which is pretty cool.
 
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Alright you're free to vote!
Awesome! cant wait to participate! =)

A
ctually just thought of a set I used once and had luck with!

tumblr_n30n1oQ3Aw1rjenv2o1_500.gif


HONE CLAWS MEGA ABSOL!

Absol-Mega @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hone Claws
- Megahorn/sucker punch
- Knock Off
- Stone Edge/SuperPower/Iron Tail

Here we go, a good set in the UU Metagame, Hone Claws Mega Absol, with a hard hitting Mega Horn for common swith ins such as maybe Krook, Tangrowth, etc. Physical Walls. Or just throw in Sucker punch for the priority. Knock off is a standard move removing the item of the vicitm while packing a huge stab base power 120 move. Stone edge is a move that you dont see often on Mega Absol, but can be made SUPER powerful on Absol, with the accuracy and attack boost, or you could go for a move that may hit more common threats, like Superpower. Iron Tail is also a great option, probably up there with SuperPower, in that you can easily check common threats such as Hydreigon
hydreigon.png
or Florges, mostly Florges though, and many other!
florges.png


This is a fun and underused set in the current metagame!

(Credit to Thisbemyalt for reminding me of superpower) I havent used hone claws Mega-Absol in a while and TOTALLY forgot about Superpower... haha

Hope you like it! =)
absol-mega.gif
absol-mega.png

Absol-Mega @ Absolite
Ability: Magic Bounce
EVs: 216 Atk / 40 SpA / 252 Spe
Hasty Nature
- Pursuit
- Knock Off
- Fire Blast
- Sucker Punch

The absol set that I chose is mainly a set to support a sweep for something like a lucario on an HO team. Some of luc's main answers include chandelure and cobalion. The set aims to eat both of those pokes alive. Pursuit traps chandy and fire blast does about 80% to coba. It can also be beneficial for a slurpuff with it being able to hit forretress and trap doublades who are pressures to stay healthy.

So yeah this set wont really do much sweeping itself rather just help set up that game winning sweep for the mons mentioned above.

Hope you guys like it!
HP Grass?!
Hi, I'm new here. Let's make my first set a fun one.
absol-mega.gif

Absol-Mega @ Absolite
Ability: Justified
EVs: 164 Atk / 136 SpA / 208 Spe
Rash Nature
- Sucker Punch
- Knock Off
- Fire Blast
- Hidden Power [Grass]

So when I made this set I was looking for a way to utilise the base 115 SpA. I settled for this mixed set after learning that common switch-ins include Swampert, Donphan, Krook, Rhyperior (which all share a Grass weakness,) Forre, Aggron-M and, to a lesser extent, Chesnaught (which all share a Fire weakness.)

The EV's might seem a little odd at first. I tweaked them for a while with the goal to at least 2HKO the common non-fairy type switch-ins listed above.
The Speed EV's allows Absol to hit 318 which outpaces base 95's by 1 point, and therefore Krook by 7 points.
The Attack EV's guarantee an OHKO on faster Psychic and Ghost types with Sucker. Knock Off OHKO's 252/0 slowking and 2HKO's all bulky Psychic/Ghosts (except Cresselia.)
Unfortunately 252/0 Donphan only has an 18% to get 2HKO'd by HP Grass but the rest are guaranteed on their commonly used sets. (and even with 252+ absol can't 2HKO Donphan.)
This is my favourite calc right now:

Pairing this mon with something that can deal with Fairys, such as Doublade, can cause dents or holes in the opposing walls for a sweeper to do work. Also Electric types, such as Heliolisk, appreciate the Ground types being weakened or removed for volt spam. Finally, the Fighting, Fairy and Bug weakness can be remedied with a well played Crobat, who appreciates this Absol's ability to handle common physical walls.
Will o' Wisp Absol

Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Will o' Wisp
- Knock Off
- Sucker Punch
- Play Rough

This is the standard Jolly Absol with its megastone (to boost mainly our Atk and Spe) but with the introduction of Will o' Wisp which grants it the ability to punish some typical switch-ins which use the Atk stat (i.e. Mega Aggron, Mienshao, Crobat) being useful even towards walls with Leftovers (i.e. Suicune, Rhyperior, Swampert, Donphan) "negating" the passive recover with burn damage thus lowering their longevity. It doesn't work for every switch-ins but non-Fire type monsters will be considerably weakened.

Will o' Wisp replaces the boosting move (Sword Dance or even Hone Claws) because, in my opinion, that leaves us open to the opponent's check which comes in with impunity but thanks to the burn we will able to halve its attack thus supporting the rest of our teammates without wasting our first turn for a boosting move we were not able to use due to Absol's poor bulk and/or being unable to OHKO.

Sword Dance is a valuable move on such a powerful monster but leaves you walled if you lack the correct coverage move; the same is for Hone Claws that enables you to use medium accuracy-high powered moves but you struggle if you lack the proper attack.

Knock Off + Play Rough are the main moves who offer some utility whereas Sucher Punch enables us to finish a weakened faster opponent without fearing attacks with our low bulk all around.
Mega Absol reallly has fallen from grace. So hard to use now and it's a Dark type that can only barely 2HKO the main CM Psychics while being frail and having mediocre speed prior to Mega Evolution :/. But enough lamenting...let's get to the set:

Mixed Lure Mega Absol

Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 40 SpA / 216 Spe
Naive Nature
- Sucker Punch
- Fire Blast / Ice Beam / Thunderbolt
- Knock Off
- Iron Tail / Ice Beam / Thunderbolt

Mega Absol has developed a ton of checks over the course of Gen 6 as the meta has been developing and this set aims to nail a couple of them at a time and using team support to handle the rest. Fire Blast roasts non-Empoleon steel types of course, notably beating Mega Aggron and Forretress in UU. It is also one of the 3 attacks on this set that targets Whimsicott, who is really, really annoying for the Swords Dance set if it is the offensive variant. Iron Tail lures Florges, specifically and also targets Aromatisse, Whimsicott and can do big damage to some Rock and Ice types like Tyrantrum, Mamoswine and, to an extent, Rhyperior. Ice Beam is important for Mega Ampharos, Nidoqueen, Gligar and Donphan mostly and also helps to revenge kill unboosted Dragons that aren't Mega Sceptile. Thunderbolt can lure Alomomola and prevents Cloyster and Sharpedo from being to safe against it, but otherwise doesn't have much use, admittedly.

If this is too similar to MrJeff's set, let me know. Was debating between this and the set that nameless90 ninja'd me to for the past two days.
Absol-Mega @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Thunder Wave
- Knock Off
- Sucker Punch
- Baton Pass / Swords Dance

T-wave Absol because T-wave is a competitive move that is highly spammable. You basically lure in and paralyze the stuff like Lucario/Cobalion, effectively rendering them useless, and then Baton Pass into a teammate that can deal with them, or if you're huge, you SD in their face praying they get fully paralyzed.

Edit: This also allows you to beat Icy Wind Lead Froslass more reliably which is pretty cool.

My votes for shitba shiba

You have until Tuesday at 8pm est to vote
 
rip celebi, here's SD Pass Absol
absol-mega.gif

Absol-Mega @ Absolite
Ability: Magic Bounce
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Baton Pass
- Knock Off / Sucker Punch
- Superpower / Substitute / Iron Tail

During the Dark Ages of no Celepass, there were only a few Swords Dance/Baton pass users in the tier, one of which was Absol. Absol makes its place as a nice Baton Passer due to the fact that it forces a lot of switches due to the sheer power of Knock Off, even when not boosted by Swords Dance. This is a sort of support set that can create momentum as well as pass +2 to some teammates but it could also be used as a sweeper due to Absol's exceptional Speed and Attack stats. But yeah, Celebi please come back soon :[.
My bad forgot Shiba in the post
 
This was a really tough week, and I agree with DaSpoofy in that all of these are bad and outclasses by the regular set, but anyhow! I will vote nameless90 for going on a limb with something different! =)
 
iwanka, it's like my set on creative/underrated but pretending pursuit is also innovative. cute special attack too :3
 
LittleRunnerXC
(Hone Claws enables Absol to make good use of high-power but medium-accuracy moves which are needed with that low bulk that can't take hits)
 
K so imma leave this open for another hour as there is a tie at 4 votes between iwanka and shiba so vote more pls
 
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