Edit : (Yes, I edit at the beginning of the post, I'm a crazy girl ! ! !) -> Sorry for my english, I'm not really good with it, I hope you'll understand everything !
Hi, first I wanna introduce why I made this team and why I'll finally not use it except on Shoddy. But I still want to know what are the problems with it to know what are my weakness for team building.
Well this team is made with only Pokemons that I can breed, because I wanted to use this team on my cartridge for tournament and so having perfect IV without cheating. Yes I'm unfortunately not lucky. At least not enough to have an all-30IV Jirachi from the event ; )
Why am I kinda leaving this team alone ? Because I learnt that during tournament for World Championship, it will be 4 Pokemons' Team in Double Battle only. So I've to totally think about strategy for that, and I can't keep this team. But I want to know how powerful it can be on Shoddy.
It's not a "particular" team, I mean, neither world effect abuse as Trick Room, Rain, Sun, Hail, etc... nor a full-baton passer team, full-staller team etc... So now, let's start with my friends !
Lead : Ninjask
EV : 176 HP / 252 Attack / 80 Speed
Jolly @ Liechi Berry
-X-Scissor
-Substitute
-Sword Dance
-Baton Pass
Ok this one is often mocked because of his popularity among newbie community, and because an alone baton passer is often weak and can be a dead body for a team. His EV are spreaded like that because I wanted enough speed to out speed everyone except Ninjask with more speed EV of course. HP are like this to allow me to use 5 times Sub', and Attack is here to max my damage on Azelf or other psychic Pokemons.
Anyway, he's the lead because of several reasons. First it's hard to set up after the beginning, because of Stealth Rock. Then he can OHKO Azelf which clearly gives an advantage in front of Azelf Lead teams. He's wearing a Liechi' to be able to pass a +4 Speed +1 Attack if he can't Sword Dance (which often happens). His baton pass targets are Salamence or Lucario but Lucario is often a better choice because of his better type coverage.
Blissey
EV : 4 HP / 252 Defense / 252 SpeDefense
Calm @ Leftovers
Natural Cure
-Heal Bell
-Softboiled
-Thunder Wave
-Seismic Toss
Ok there is the Special Wall, the most (un?)famous one. She's totally impossible to kill with special attacks, even figthing ones. She's not really strong when it's about to take physical attacks, so it's why I put Defense EV as she has enough HP. Anyway she's always OHKO by almost every figthing physical attack, but only one type big weakness is good to call her a wall. Plus she's a recovering move, Softboiled. She's the one I switch to when I don't know what to do or when there is simply nothing to do. Her moveset is pretty effective like that. Her Heal Bell allow her to cure status ailments on allies which is pretty useful when a sweeper is burnt or paralyzed. But I'm thinking about putting something else, I don't know what. Her two last moves, are more offensive : Thunder Wave can take care of a fast opponent or can , if the guy is unlucky, allow you to kill a wall. In the other hand, Seismic Toss allow her to be dangerous while walling, she can easily do 20% damage with that, which is enough to force switch on a non-recovering opponent.
Skarmory
EV : 252 HP / 4 Attack / 252 Defense
Impish @ Leftovers
Keen Eye
-Whirlwind
-Stealth Rock
-Roost
-Brave Bird
Ok, here is the physical wall, very good combo with Blissey since Skarmory can wall physical while his friend can wall special. By the way, he's really weak to any special attack. Ok since I didn't have a taunter I really needed that Whirlwind to avoid Sub', SwordD, DragonD, etc... Then Stealth Rock is probably a must have for all team, transform 2HKO in OHKO is obviously important, and it only takes one turn and one slot, so, I wanted it, then I've often time to set it when the opponent will switch to his special sweeper to kill my beautiful bird. Roost is there to make him a real wall, it's obvious. And Brave Bird can kill the fight pokemon's who wants to kill my Blissey, or to inflict fair damages on a lot of people, the recoil damage is not a real problem, seriously, who cares... ?
Salamence
EV : 4 HP / 252 Attack / 252 Speed
Naive @ Lum Berry
-Outrage
-Earthquake
-Roost
-Toxic
My lovely Salamence ! Well, I love Outrage, it's so cool to see that my Pokemon's on a rampage ! .. Ok I'm kidding, she's here because she's really effective, as everyone knows. First, why these EV and Nature ? Because I wanted her to be faster than a lot of her threats (meaning : other dragons and sweepers with ice attack) but of course, she's not the faster, at least, not without Ninjask's help. Anyway, I'll start with her two last moves. Roost, to survivability, but I finally don't use it a lot, so any ideas ? The other one, Toxic is for unkillable walls without heal bell.. Yeah it seems stupid, but being unable to kill an Hippowdon have really annoyed me, so now I want to be able to manage that. So here is Toxic. Anyway maybe there is better choice for me, like Dragon Dance maybe ? I don't know, Help me please ! T_T
Outrage is clearly here to damage everything except Steel, but has to be used carefully and I prefer to use EQ because I don't want to trapped in an Outrage in front of a Magnezone or things like that ! By the way, the berry is here to allow him to Outrage twice in a row (when it's boosted by Ninjask for example), or to avoid a painful Will-o-Wisp or Paralyze. I'm wondering about replacing Outrage by Dragon Claw and the berry by Life Orb, what do you think about it ?
Lucario
EV : 252 Attack / 4 Defense / 252 Speed
Jolly @ Life Orb
-Close Combat
-Blaze Kick
-Crunch
-Ice Punch
Here's my second physical sweeper and my favorite recipient to Baton Pass ! Her coverage is awesome, there is only few types that I can't Super Effective but the awesome CC STAB is often enough to kill. I think I don't really have to describe her as all of her move are obvious. Ah just one thing, I hate Blaze kick because of his accuracy... When it misses it can ruin a game, but anyway I don't have any other fire attack on her. Do you have any idea of something which could be as good as fire but with no miss ? I'm sorry if I don't see something obvious but I'm Pokemon's player for only few weeks.
Starmie
EV : 4 HP / 252 Speed / 252 Spe Attack
Timid @ Choice Specs
-Trick
-Thunderbolt
-Surf
-Grass Knot
Okay for the last Pokemon, I wanted a special sweeper, and at first I wanted a rapid spinner.. But finally she doesn't have it anymore, I've several ideas about her that I'll give you, tell me what you think about it , please.
Well, Thunderbolt, Surf and Grass Knot probably won't move. Grass Knot is here almost only for Swampert, but he's a pain for me... and it obviously OHKO him. Well the last move and the item is where I'm not sure. First is rapin spin a must have ? Even when I had it, I actually don't often use it because it was more often to damage a lot with Surf than RSpin. But I've Salamence and Ninjask who are very weak when there is a SR. Then the other problem is, Life Orb (with probably Recover if not Rapin Spin) or Choice Specs ? (and don't tell me Choice Scarf please, I know people like it, but I think her speed is enough with Jolly and 252 EV). Well I actually keep Specs for the moment because the damages are really great. For example I OHKO Lucario with Surf, which I don't do with Life Orb. I 2HKO lot of Pokemons on the switch, especially with SR. It's really amazing to see how people get at lost when Starmie's surfing everyone for a lot of damage if they have a water absorb in the team. The problem is the lack of change, for example if the opponent get his own Starmie, I can't thunderbolt her, I've to switch out :/ With Life Orb I could get Recover which would be nice, staying power is really good for a sweeper but since I don't often use it on Salamence I don't know if it'll be good on Starmie actually, because people will usually switch in counter to her so I'll take more than 50% and it would be better to switch out or to Surf them to do a max of damages. At the moment, I've Trick because it's pretty good to counter Wall like Blissey, but pretty annoying if I don't keep it for the end of the battle, because Starmie lose a lot of her power without her pretty glasses ! Give me your advices please !
Ok here is the end of the explanation, I don't think I've to describe synergies between Pokemon as there are obvious, like baton-pass, SkarBliss combo, etc... But if this comment lacks some things, tell me I'd be glad to tell more thing about my team !
Anyway, rate my team please o/
Thanks. See ya on Shoddy ~
Rin ~
Hi, first I wanna introduce why I made this team and why I'll finally not use it except on Shoddy. But I still want to know what are the problems with it to know what are my weakness for team building.
Well this team is made with only Pokemons that I can breed, because I wanted to use this team on my cartridge for tournament and so having perfect IV without cheating. Yes I'm unfortunately not lucky. At least not enough to have an all-30IV Jirachi from the event ; )
Why am I kinda leaving this team alone ? Because I learnt that during tournament for World Championship, it will be 4 Pokemons' Team in Double Battle only. So I've to totally think about strategy for that, and I can't keep this team. But I want to know how powerful it can be on Shoddy.
It's not a "particular" team, I mean, neither world effect abuse as Trick Room, Rain, Sun, Hail, etc... nor a full-baton passer team, full-staller team etc... So now, let's start with my friends !
Lead : Ninjask

EV : 176 HP / 252 Attack / 80 Speed
Jolly @ Liechi Berry
-X-Scissor
-Substitute
-Sword Dance
-Baton Pass
Ok this one is often mocked because of his popularity among newbie community, and because an alone baton passer is often weak and can be a dead body for a team. His EV are spreaded like that because I wanted enough speed to out speed everyone except Ninjask with more speed EV of course. HP are like this to allow me to use 5 times Sub', and Attack is here to max my damage on Azelf or other psychic Pokemons.
Anyway, he's the lead because of several reasons. First it's hard to set up after the beginning, because of Stealth Rock. Then he can OHKO Azelf which clearly gives an advantage in front of Azelf Lead teams. He's wearing a Liechi' to be able to pass a +4 Speed +1 Attack if he can't Sword Dance (which often happens). His baton pass targets are Salamence or Lucario but Lucario is often a better choice because of his better type coverage.
Blissey

EV : 4 HP / 252 Defense / 252 SpeDefense
Calm @ Leftovers
Natural Cure
-Heal Bell
-Softboiled
-Thunder Wave
-Seismic Toss
Ok there is the Special Wall, the most (un?)famous one. She's totally impossible to kill with special attacks, even figthing ones. She's not really strong when it's about to take physical attacks, so it's why I put Defense EV as she has enough HP. Anyway she's always OHKO by almost every figthing physical attack, but only one type big weakness is good to call her a wall. Plus she's a recovering move, Softboiled. She's the one I switch to when I don't know what to do or when there is simply nothing to do. Her moveset is pretty effective like that. Her Heal Bell allow her to cure status ailments on allies which is pretty useful when a sweeper is burnt or paralyzed. But I'm thinking about putting something else, I don't know what. Her two last moves, are more offensive : Thunder Wave can take care of a fast opponent or can , if the guy is unlucky, allow you to kill a wall. In the other hand, Seismic Toss allow her to be dangerous while walling, she can easily do 20% damage with that, which is enough to force switch on a non-recovering opponent.
Skarmory

EV : 252 HP / 4 Attack / 252 Defense
Impish @ Leftovers
Keen Eye
-Whirlwind
-Stealth Rock
-Roost
-Brave Bird
Ok, here is the physical wall, very good combo with Blissey since Skarmory can wall physical while his friend can wall special. By the way, he's really weak to any special attack. Ok since I didn't have a taunter I really needed that Whirlwind to avoid Sub', SwordD, DragonD, etc... Then Stealth Rock is probably a must have for all team, transform 2HKO in OHKO is obviously important, and it only takes one turn and one slot, so, I wanted it, then I've often time to set it when the opponent will switch to his special sweeper to kill my beautiful bird. Roost is there to make him a real wall, it's obvious. And Brave Bird can kill the fight pokemon's who wants to kill my Blissey, or to inflict fair damages on a lot of people, the recoil damage is not a real problem, seriously, who cares... ?
Salamence

EV : 4 HP / 252 Attack / 252 Speed
Naive @ Lum Berry
-Outrage
-Earthquake
-Roost
-Toxic
My lovely Salamence ! Well, I love Outrage, it's so cool to see that my Pokemon's on a rampage ! .. Ok I'm kidding, she's here because she's really effective, as everyone knows. First, why these EV and Nature ? Because I wanted her to be faster than a lot of her threats (meaning : other dragons and sweepers with ice attack) but of course, she's not the faster, at least, not without Ninjask's help. Anyway, I'll start with her two last moves. Roost, to survivability, but I finally don't use it a lot, so any ideas ? The other one, Toxic is for unkillable walls without heal bell.. Yeah it seems stupid, but being unable to kill an Hippowdon have really annoyed me, so now I want to be able to manage that. So here is Toxic. Anyway maybe there is better choice for me, like Dragon Dance maybe ? I don't know, Help me please ! T_T
Outrage is clearly here to damage everything except Steel, but has to be used carefully and I prefer to use EQ because I don't want to trapped in an Outrage in front of a Magnezone or things like that ! By the way, the berry is here to allow him to Outrage twice in a row (when it's boosted by Ninjask for example), or to avoid a painful Will-o-Wisp or Paralyze. I'm wondering about replacing Outrage by Dragon Claw and the berry by Life Orb, what do you think about it ?
Lucario

EV : 252 Attack / 4 Defense / 252 Speed
Jolly @ Life Orb
-Close Combat
-Blaze Kick
-Crunch
-Ice Punch
Here's my second physical sweeper and my favorite recipient to Baton Pass ! Her coverage is awesome, there is only few types that I can't Super Effective but the awesome CC STAB is often enough to kill. I think I don't really have to describe her as all of her move are obvious. Ah just one thing, I hate Blaze kick because of his accuracy... When it misses it can ruin a game, but anyway I don't have any other fire attack on her. Do you have any idea of something which could be as good as fire but with no miss ? I'm sorry if I don't see something obvious but I'm Pokemon's player for only few weeks.
Starmie

EV : 4 HP / 252 Speed / 252 Spe Attack
Timid @ Choice Specs
-Trick
-Thunderbolt
-Surf
-Grass Knot
Okay for the last Pokemon, I wanted a special sweeper, and at first I wanted a rapid spinner.. But finally she doesn't have it anymore, I've several ideas about her that I'll give you, tell me what you think about it , please.
Well, Thunderbolt, Surf and Grass Knot probably won't move. Grass Knot is here almost only for Swampert, but he's a pain for me... and it obviously OHKO him. Well the last move and the item is where I'm not sure. First is rapin spin a must have ? Even when I had it, I actually don't often use it because it was more often to damage a lot with Surf than RSpin. But I've Salamence and Ninjask who are very weak when there is a SR. Then the other problem is, Life Orb (with probably Recover if not Rapin Spin) or Choice Specs ? (and don't tell me Choice Scarf please, I know people like it, but I think her speed is enough with Jolly and 252 EV). Well I actually keep Specs for the moment because the damages are really great. For example I OHKO Lucario with Surf, which I don't do with Life Orb. I 2HKO lot of Pokemons on the switch, especially with SR. It's really amazing to see how people get at lost when Starmie's surfing everyone for a lot of damage if they have a water absorb in the team. The problem is the lack of change, for example if the opponent get his own Starmie, I can't thunderbolt her, I've to switch out :/ With Life Orb I could get Recover which would be nice, staying power is really good for a sweeper but since I don't often use it on Salamence I don't know if it'll be good on Starmie actually, because people will usually switch in counter to her so I'll take more than 50% and it would be better to switch out or to Surf them to do a max of damages. At the moment, I've Trick because it's pretty good to counter Wall like Blissey, but pretty annoying if I don't keep it for the end of the battle, because Starmie lose a lot of her power without her pretty glasses ! Give me your advices please !
Ok here is the end of the explanation, I don't think I've to describe synergies between Pokemon as there are obvious, like baton-pass, SkarBliss combo, etc... But if this comment lacks some things, tell me I'd be glad to tell more thing about my team !
Anyway, rate my team please o/
Thanks. See ya on Shoddy ~
Rin ~