i got shoddybattle approximately 4 days ago and i do not have that much confidence with my team.
It is made up of one baton pass pokemon and 5 strong but either slow or weak defenses sweepers pokemon and the strategy is of course to baton pass helpful stats to these 5 sweepers in hope of taking out most pokemon but i still play with type advantages.
The lead
Ninjask (M) @ Leftovers
Ability: Speed Boost
EVs: 178 HP/252 Atk/80 Spd
Jolly nature (+Spd, -SAtk)
- Substitute
- Baton Pass
- Swords Dance
- Protect
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most people might not think that ninjask isnt that good of a lead but i but i think differently as a lead he wont get hurt by steath rock or spikes so u can boost as much as u can till ur ready to switch and he is not meant to fight with meaning if his stat boosts arent worth it one of my pokes has to take out 2 pokemon and one ninjasks hp is lower than 25 it pretty much becomes something to switch in to make the opponent eaither switchout thinking it hs a bug attack or using a poison barb or orb ur opponents pokemon has too ur advantage by stalling.
but how i use ninjask is too of course use substitute and if isnt destroyed i use swords dance(sometimes substitute is not destroyed no matter the move and it gets destroyed the turn after by the same move)but if destroyed i use protect and use leftovers to heal but the main reason isnt for sword dance but for my more slowish sweepers and i do still want attack boosts but i would never use baton pass if ninjasks hp was full seeing as its the lead wont get hurt because of speed i would never use baton pass if it didnt say speed could not increase anymore only then would i use baton pass.
Physical sweeper
Metagross @ Occa Berry
Ability: Clear Body
EVs: 252 HP/236 Atk/12 Def/10 Spd
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Meteor Mash
- Earthquake
- Ice Punch
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i often see most people use metagross as a lead and i think he would make a really good and hes one of the most used leads and sweepers ive seen but i just dont favor pokemon with less speed thats were ninjask comes in speeding up his stat to an outrageous amount for him and though i of course can just use agility.
but i dont really have bulky pokemon so i go for 1 htko kills that meteor mash with just 1 attack stat increase and with the stab is enough to kill alot of pokes easily and earthquake is good enough to 1htko most ground and rock types of course if i see a poke thats weak to my metagross i go for steath rock and if metagross is going too die with my higher speed if i have more i just use explosion but just as a last resort and if im attacked by fire 1 hit will not kill me thanks to occa berry.
Physical sweep
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/6 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Extremespeed
- Swords Dance
- Close Combat
- Crunch
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lucario is a good finisher with that extreme speed of his and i leave him as my stand alone poke becuase he can take on many things with his speed and and one hit from that kos blissey then he can handle steel types without the use of a flame attack with close combat and a just incase ice move against dragons since that is a popular type and most people seem to be packing atleast one in a team swords dance because i would never make my lucario a switch in with baton pass as those increases are not needed and his type weaknesses will leave him at a disadvantage.
Sp Attack sweeper
Alakazam (M) @ Mind Plate
Ability: Inner Focus
EVs: 252 Spd/252 SAtk/6 SDef
Timid nature (+Spd, -SAtk)
- Psychic
- Focus Blast
- Hyper beam
- Signal Beam
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alakazams can easily be one of the best sweepers u can find with or without trick his speed is amazing his Sp Attack stat is extraordinary plus a stab is just a 1htko frenzy most of the time but it only works if theres enough of a speed boost to pull it off he can aslo take out psychic pokemon easily with psy beam and if its a dark type 2 hits from a focus blast should be enough now trick because speed is essential if trick is used when they can only use one move they will only get thier Sp Attack increased since alakazam has a weak def stat.
Mixed Salamence sweeper
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 58 Atk/252 Spd/200 SAtk
Naughty nature (+Atk, -SDef)
- Dragon Claw
- Earthquake
- Flamethrower
- Hydro Pump
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In the beginning i was going to focus this team around my salamence but then i thought what if stealth rock is used its a major weakness to him dealing 50% dmg and has a life orb so only get to attack 5 times before dieing if not poisioned or hurt anyway so i thought why make him the only one why not have other pokes that can use a stat raise with stab with dragon claw and a life orb normal 1x dmg is enough for a 1htko and a 0.5x is around 20-40% if bulky most of the times and then he can use flame and grass or water on ground and i have never seen anyone use a mixed salamence so it will be a surprise.
Sp Attack sweeper
Gengar (M) @ Payapa Berry
EVs: 6 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
-Shadow Ball
- Thunderbolt
- Focus Blast
- Explosion
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gengar can easily take out other ghost types and especially psychic types gyarados does not become a threat if gengar can outspeed it and a focus blast to take out steel types if my other pokes were to fall and an explosion as insurance as to if i know for a fact that gengar wont survive next turn and seeing since if my opponent has an alakazam it might be able to outspeed my gengar i have given gengar a berry that weakens super effective psychic attacks give him a chance to live and a warning to if i sohuld use explosion or not.
any advice or something i should change would be very helpful since im starting to find important weaknesses and there are prob some more.
It is made up of one baton pass pokemon and 5 strong but either slow or weak defenses sweepers pokemon and the strategy is of course to baton pass helpful stats to these 5 sweepers in hope of taking out most pokemon but i still play with type advantages.
The lead

Ninjask (M) @ Leftovers
Ability: Speed Boost
EVs: 178 HP/252 Atk/80 Spd
Jolly nature (+Spd, -SAtk)
- Substitute
- Baton Pass
- Swords Dance
- Protect
-----------------------------------------------------------------------
most people might not think that ninjask isnt that good of a lead but i but i think differently as a lead he wont get hurt by steath rock or spikes so u can boost as much as u can till ur ready to switch and he is not meant to fight with meaning if his stat boosts arent worth it one of my pokes has to take out 2 pokemon and one ninjasks hp is lower than 25 it pretty much becomes something to switch in to make the opponent eaither switchout thinking it hs a bug attack or using a poison barb or orb ur opponents pokemon has too ur advantage by stalling.
but how i use ninjask is too of course use substitute and if isnt destroyed i use swords dance(sometimes substitute is not destroyed no matter the move and it gets destroyed the turn after by the same move)but if destroyed i use protect and use leftovers to heal but the main reason isnt for sword dance but for my more slowish sweepers and i do still want attack boosts but i would never use baton pass if ninjasks hp was full seeing as its the lead wont get hurt because of speed i would never use baton pass if it didnt say speed could not increase anymore only then would i use baton pass.
Physical sweeper

Metagross @ Occa Berry
Ability: Clear Body
EVs: 252 HP/236 Atk/12 Def/10 Spd
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Meteor Mash
- Earthquake
- Ice Punch
-----------------------------------------------------------------------
i often see most people use metagross as a lead and i think he would make a really good and hes one of the most used leads and sweepers ive seen but i just dont favor pokemon with less speed thats were ninjask comes in speeding up his stat to an outrageous amount for him and though i of course can just use agility.
but i dont really have bulky pokemon so i go for 1 htko kills that meteor mash with just 1 attack stat increase and with the stab is enough to kill alot of pokes easily and earthquake is good enough to 1htko most ground and rock types of course if i see a poke thats weak to my metagross i go for steath rock and if metagross is going too die with my higher speed if i have more i just use explosion but just as a last resort and if im attacked by fire 1 hit will not kill me thanks to occa berry.
Physical sweep
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/6 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Extremespeed
- Swords Dance
- Close Combat
- Crunch
-----------------------------------------------------------------------
lucario is a good finisher with that extreme speed of his and i leave him as my stand alone poke becuase he can take on many things with his speed and and one hit from that kos blissey then he can handle steel types without the use of a flame attack with close combat and a just incase ice move against dragons since that is a popular type and most people seem to be packing atleast one in a team swords dance because i would never make my lucario a switch in with baton pass as those increases are not needed and his type weaknesses will leave him at a disadvantage.
Sp Attack sweeper

Alakazam (M) @ Mind Plate
Ability: Inner Focus
EVs: 252 Spd/252 SAtk/6 SDef
Timid nature (+Spd, -SAtk)
- Psychic
- Focus Blast
- Hyper beam
- Signal Beam
-----------------------------------------------------------------------
alakazams can easily be one of the best sweepers u can find with or without trick his speed is amazing his Sp Attack stat is extraordinary plus a stab is just a 1htko frenzy most of the time but it only works if theres enough of a speed boost to pull it off he can aslo take out psychic pokemon easily with psy beam and if its a dark type 2 hits from a focus blast should be enough now trick because speed is essential if trick is used when they can only use one move they will only get thier Sp Attack increased since alakazam has a weak def stat.
Mixed Salamence sweeper

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 58 Atk/252 Spd/200 SAtk
Naughty nature (+Atk, -SDef)
- Dragon Claw
- Earthquake
- Flamethrower
- Hydro Pump
-----------------------------------------------------------------------
In the beginning i was going to focus this team around my salamence but then i thought what if stealth rock is used its a major weakness to him dealing 50% dmg and has a life orb so only get to attack 5 times before dieing if not poisioned or hurt anyway so i thought why make him the only one why not have other pokes that can use a stat raise with stab with dragon claw and a life orb normal 1x dmg is enough for a 1htko and a 0.5x is around 20-40% if bulky most of the times and then he can use flame and grass or water on ground and i have never seen anyone use a mixed salamence so it will be a surprise.
Sp Attack sweeper

Gengar (M) @ Payapa Berry
EVs: 6 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
-Shadow Ball
- Thunderbolt
- Focus Blast
- Explosion
-----------------------------------------------------------------------
gengar can easily take out other ghost types and especially psychic types gyarados does not become a threat if gengar can outspeed it and a focus blast to take out steel types if my other pokes were to fall and an explosion as insurance as to if i know for a fact that gengar wont survive next turn and seeing since if my opponent has an alakazam it might be able to outspeed my gengar i have given gengar a berry that weakens super effective psychic attacks give him a chance to live and a warning to if i sohuld use explosion or not.
any advice or something i should change would be very helpful since im starting to find important weaknesses and there are prob some more.