Hmm...?
Well, this is my second RMT, my new team, and hopes this team is good. I always needed help with my team making, and I hope this is good.
I really hope this was well written enough for you guys. My last RMT got closed because I didn't write enough, so I hope I wrote enough.
A Glance
The Lead
Physical Sweepers
Special Sweepers
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The Lead
Heatran
Heatran @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP / 252 SpAtk / 252 Speed
Nature: Timid (+Speed, -Atk)
- Stealth Rock
- Fire Blast
- Earth Power
- Explosion
Role in Team:
Lead Heatran. Heatran is used obviously for SR. Once SR is up, it can either keep attack or explode if a threat is on the field. Fire Blast is for getting rid of any steel types carrying Earthquake and Earth Power is for any ground types carrying Earthquake, however, Shuca Berry should let me survive one Earthquake.
Main Move Order:
SR is a must in the beginning. I will then explode or attack if there are threats.
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The Physicals
Tyranitar
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 172 HP / 252 Atk / 84 Speed
Nature: Adamant (+Atk, -SpAtk)
- Stone Edge
- Crunch
- Pursuit
- Earthquake
Role in Team:
This Tyranitar is born to be a beast. With its base 134 Atk, added with maxed out Attack and Choice Band, and an Adamant nature, this thing can rip through several teams. Stone Edge is perfect for ridding Flying-types, Crunch is great for STAB, Pursuit is perfect for getting those running pokemon and Earthquake is for perfect STAB. I try to send this in as late as possible, but not as the last Pokemon. I usually will send this in if my remaining Pokemon are Metagross, Jirachi or Magnezone, so they won't sustain damage from Sandstorm.
Main Move Order:
It all depends on what Pokemon the opponent will switch to or keep in. If the opponent tried to bring in maybe an Infernape or Heatran to counter my Metagross, Earthquake will rid them, or if they switched to a steel type such as Lucario or Metagross, Earthquake will rid them. If they brought in a Flying type that knows a ground-type move such as Salamence, Stone Edge will rid it. And if a pokemon tries to run, Pursuit will take them down.
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Lucario
Lucario @ Life Orb
Ability: Inner Focus
EVs: 4 Def / 252 Atk / 252 Speed
Nature: Jolly (+Speed, -SpAtk)
- Swords Dance
- Close Combat
- Extreme Speed
- Ice Punch
Role in Team:
The SD Sasher. It is all the well simple. Swords Dance switching in, let the Focus Sash activate, then use Extreme Speed if the opponent is faster, otherwise use Close Combat or Ice Punch. This is a great Revenge Killer, especially if they defeated my Tyranitar. T-Tar's Sandstream will have no effect on Lucario since Lucario is part steel, so Focus Sash will always do its job.
Main Move Order:
I will always Swords Dance on the switch, followed by an Extreme Speed if the opponent is faster, otherwise, I will use Close Combat or Ice Punch.
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Gyarados
Gyarados @ Life Orb
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Speed
Nature: Adamant (+Atk, -SpAtk)
- Dragon Dance
- Waterfall
- Stone Edge
- Earthquake
Role in Team:
Gyarados... is... one... freak... of... a... beast!
Gyarados has a high attack stat, the ability to use Dragon Dance and perfect type coverage! Dragon Dance is a great booster for Attack and Speed at once. Once at least just one Dragon Dance is used, Gyarados can sweep. Waterfall is perfect for STAB, Ice Fang is for pesky Dragon types and other Flying types, and Earthquake is for Electric types such as Luxray and Electivire.
Main Move Order:
I will come in with a Dragon Dance if the field is safe, if not then I will use the other moves.
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The Specials
Gengar
Gengar @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpAtk / 252 Speed
Nature: Timid (+Speed, - Atk)
- Explosion
- Shadow Ball
- Focus Blast
- Thunderbolt
Role in Team:
The strongest Special of this team. Because of Gengar's fantastic speed and special attack, this is one specially offensive beast. Shadow Ball is great for STAB, Focus Blast is good for going against Fighting-weak pokemon and Thunderbolt is good for water types, especially Gyarados. Explosion is for getting rid of threats.
Main Move Order:
I will attack with any move necessary and use Explosion to get the heck out of the field while still doing damage.
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Latias
Latias @ Leftovers
Ability: Levitate
EVs: 4 HP / 252 SpAtk / 252 Speed
Nature: Timid (+Speed, -Atk)
- Calm Mind
- Dragon Pulse
- Hidden Power [Fighting]
- Recover
Role in Team:
One special monster dragon once Calm Minds are used. Already boasting a high base 130 SpDef, and 110 bases for SpAtk and Speed, this dragon will be very strong. Add some STAB and Calm Minds, Latias will rip through teams and be able to take hits, especially from special attacks. Dragon Pulse is for STAB, HP Fighting is for coverage, and recover is to heal off any damage sustained from Calm Minding up.
Main Move Order:
I will try to start off with Calm Mind if the opposing pokemon is not a threat. If the pokemon is a threat, I will use a move accordingly, otherwise I will Calm Mind.
__________________________________
Well, I hope this team comes out for the best!!!
I really hope this was well written enough for you guys. My last RMT got closed because I didn't write enough, so I hope I wrote enough.
A Glance
The Lead

Physical Sweepers



Special Sweepers


__________________________________
The Lead
Heatran

Heatran @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP / 252 SpAtk / 252 Speed
Nature: Timid (+Speed, -Atk)
- Stealth Rock
- Fire Blast
- Earth Power
- Explosion
Role in Team:
Lead Heatran. Heatran is used obviously for SR. Once SR is up, it can either keep attack or explode if a threat is on the field. Fire Blast is for getting rid of any steel types carrying Earthquake and Earth Power is for any ground types carrying Earthquake, however, Shuca Berry should let me survive one Earthquake.
Main Move Order:
SR is a must in the beginning. I will then explode or attack if there are threats.
__________________________________
The Physicals
Tyranitar

Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 172 HP / 252 Atk / 84 Speed
Nature: Adamant (+Atk, -SpAtk)
- Stone Edge
- Crunch
- Pursuit
- Earthquake
Role in Team:
This Tyranitar is born to be a beast. With its base 134 Atk, added with maxed out Attack and Choice Band, and an Adamant nature, this thing can rip through several teams. Stone Edge is perfect for ridding Flying-types, Crunch is great for STAB, Pursuit is perfect for getting those running pokemon and Earthquake is for perfect STAB. I try to send this in as late as possible, but not as the last Pokemon. I usually will send this in if my remaining Pokemon are Metagross, Jirachi or Magnezone, so they won't sustain damage from Sandstorm.
Main Move Order:
It all depends on what Pokemon the opponent will switch to or keep in. If the opponent tried to bring in maybe an Infernape or Heatran to counter my Metagross, Earthquake will rid them, or if they switched to a steel type such as Lucario or Metagross, Earthquake will rid them. If they brought in a Flying type that knows a ground-type move such as Salamence, Stone Edge will rid it. And if a pokemon tries to run, Pursuit will take them down.
__________________________________
Lucario

Lucario @ Life Orb
Ability: Inner Focus
EVs: 4 Def / 252 Atk / 252 Speed
Nature: Jolly (+Speed, -SpAtk)
- Swords Dance
- Close Combat
- Extreme Speed
- Ice Punch
Role in Team:
The SD Sasher. It is all the well simple. Swords Dance switching in, let the Focus Sash activate, then use Extreme Speed if the opponent is faster, otherwise use Close Combat or Ice Punch. This is a great Revenge Killer, especially if they defeated my Tyranitar. T-Tar's Sandstream will have no effect on Lucario since Lucario is part steel, so Focus Sash will always do its job.
Main Move Order:
I will always Swords Dance on the switch, followed by an Extreme Speed if the opponent is faster, otherwise, I will use Close Combat or Ice Punch.
__________________________________
Gyarados

Gyarados @ Life Orb
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Speed
Nature: Adamant (+Atk, -SpAtk)
- Dragon Dance
- Waterfall
- Stone Edge
- Earthquake
Role in Team:
Gyarados... is... one... freak... of... a... beast!
Gyarados has a high attack stat, the ability to use Dragon Dance and perfect type coverage! Dragon Dance is a great booster for Attack and Speed at once. Once at least just one Dragon Dance is used, Gyarados can sweep. Waterfall is perfect for STAB, Ice Fang is for pesky Dragon types and other Flying types, and Earthquake is for Electric types such as Luxray and Electivire.
Main Move Order:
I will come in with a Dragon Dance if the field is safe, if not then I will use the other moves.
__________________________________
The Specials
Gengar

Gengar @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpAtk / 252 Speed
Nature: Timid (+Speed, - Atk)
- Explosion
- Shadow Ball
- Focus Blast
- Thunderbolt
Role in Team:
The strongest Special of this team. Because of Gengar's fantastic speed and special attack, this is one specially offensive beast. Shadow Ball is great for STAB, Focus Blast is good for going against Fighting-weak pokemon and Thunderbolt is good for water types, especially Gyarados. Explosion is for getting rid of threats.
Main Move Order:
I will attack with any move necessary and use Explosion to get the heck out of the field while still doing damage.
__________________________________
Latias

Latias @ Leftovers
Ability: Levitate
EVs: 4 HP / 252 SpAtk / 252 Speed
Nature: Timid (+Speed, -Atk)
- Calm Mind
- Dragon Pulse
- Hidden Power [Fighting]
- Recover
Role in Team:
One special monster dragon once Calm Minds are used. Already boasting a high base 130 SpDef, and 110 bases for SpAtk and Speed, this dragon will be very strong. Add some STAB and Calm Minds, Latias will rip through teams and be able to take hits, especially from special attacks. Dragon Pulse is for STAB, HP Fighting is for coverage, and recover is to heal off any damage sustained from Calm Minding up.
Main Move Order:
I will try to start off with Calm Mind if the opposing pokemon is not a threat. If the pokemon is a threat, I will use a move accordingly, otherwise I will Calm Mind.
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Well, I hope this team comes out for the best!!!