Project OU Next Best Thing: Cycle 87 - Not hosted anymore

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:ss/garchomp:
Since I thought of literally every set above me but I did not post it lol. I went on with a garchomp almost no one expects.

Introducing,
the AoA trap' n' lure chomp.

Garchomp @ Life Orb
Ability: Rough Skin
EVs: 16 Atk / 252 SpA / 240 Spe
Naive Nature
- Surf
- Fire Blast
- Whirlpool
- Earthquake


This chomp focuses on trapping and helping its teammates rather than sweeping itself.
For example, let's say you are having a standard zeraora which obviously struggles with the likes of lando-t, buzzwole, ferro unboosted and hippo. Does garchomp stuggle vs these mons. Yes, if it was the standard. This set effectively lures buzzwole as garchomp has only one other way to break it other than fire blast which is sd aerial ace. Buzzwole is lured by whirlpool into fire blast. Ferro looking to leech or just switch in will get whirlpooled into blasted. And the true pain in the ass, Landorous therian. I thought of running sand tomb and trying to have a stab but alas. Whirlpool into surf 2 hkos. This mon can potentially lure its own checks such as corv. Earthquake is a need as this probably your anti pex measure. This set obviously struggles vs slowbro but your gonna get burnt anyway ¯\_(ツ)_/¯.

.
252 SpA Life Orb Garchomp Fire Blast vs. 252 HP / 252+ SpD Ferrothorn: 291-348 (82.6 - 98.8%) -- 31.3% chance to OHKO after Stealth Rock
You prolly whirpool first.

252 SpA Life Orb Garchomp Fire Blast vs. 252 HP / 0 SpD Buzzwole: 374-442 (89.4 - 105.7%) -- guaranteed OHKO after Stealth Rock
If rocks are not up whirlpool first.

252 SpA Life Orb Garchomp Surf vs. 252 HP / 248+ SpD Hippowdon: 164-195 (39 - 46.4%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
This mon is kinda the best mon other than bro against this but whirlpool and Whittle it down.

252 SpA Life Orb Garchomp Surf vs. 252 HP / 0 SpD Landorus-Therian: 221-263 (57.8 - 68.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
Specially defensive is prolly not switching in on chomp but again whirlpool into surf.

252 SpA Life Orb Garchomp Fire Blast vs. 248 HP / 92 SpD Corviknight: 234-276 (58.6 - 69.1%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
You get the point.

16 Atk Life Orb Garchomp Earthquake vs. 252 HP / 252+ Def Toxapex: 190-226 (62.5 - 74.3%) -- guaranteed 2HKO after Stealth Rock
Hell ye.

16 Atk Life Orb Garchomp Earthquake vs. 128 HP / 0 Def Melmetal: 265-312 (59.8 - 70.4%) -- guaranteed 2HKO after Stealth Rock
Non av takes more from fire blast lol.

252 SpA Life Orb Garchomp Fire Blast vs. 0 HP / 0 SpD Rillaboom: 302-356 (88.5 - 104.3%) -- guaranteed OHKO after Stealth Rock
Nice calc lol

You have to play this mon in a way to help its teammates such as zera, rilla, and anything which wants everything thing weakened such as weavile.
 
Life Orb SD Aerial Ace
:ss/garchomp:
Garchomp @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Earthquake
- Aerial Ace
Aerial Ace combined with Life Orb lets +2 Garchomp have a guaranteed KO even the most defensive buzzwoles after Stealth Rocks, and a KO from full on the 152 HP / 168 Atk / 188 Spe Adamant Nature Buzzwole spread.(+2 Life Orb Fire Fang fails to ko the 152 HP even after rocks, and getting more chip than that can be difficult due to Buzzwole's access to roost.) As an added minor benefit, +2 Life Orb Aerial Ace reliably OHKOs Zapdos-Galar, meaning you no longer need to rely on Scale Shot's 90% accuracy and unreliable number of hits. Life Orb is also generally helpful for allowing Garchomp to break through Clefable and Landorus-Therian more easily. While I've never used this set in actual battle yet, I'd expect Magnezone to be a good teammate to remove Corviknight.


.
+2 252 Atk Life Orb Garchomp Aerial Ace vs. 252 HP / 252+ Def Buzzwole: 390-463 (93.3 - 110.7%) -- guaranteed OHKO after Stealth Rock

+2 252 Atk Life Orb Garchomp Aerial Ace vs. 152 HP / 0 Def Buzzwole: 515-608 (131 - 154.7%) -- guaranteed OHKO

+2 252 Atk Life Orb Garchomp Aerial Ace vs. 0 HP / 0 Def Zapdos-Galar: 372-439 (115.8 - 136.7%) -- guaranteed OHKO
 

agslash23

Banned deucer.
24 hours for submissions to close. Please post within then if you have any set ideas.

I had a set myself, which I thought I'll add for submission

Physically-based Mixed Sweeper

:ss/Garchomp:

Garchomp @ Life Orb / Leftovers / Yache Berry
Ability: Rough Skin
EVs: 212 Atk / 44 SpA / 252 Spe
Naive Nature
- Swords Dance
- Earthquake
- Fire Blast / Flamethrower
- Scale Shot

A set strictly meant for really offensive teams, this Garchomp set boasts of role compression to demolish most Fat/Stall.

It retains its ability to act as wincon with SD + Scale Shot, while also 2HKOing standard checks like Buzzwole, Tangrowth, Skarmory, Corviknight unlike the standard Sets. It has a good roll to also 2HKO Max Physical Defensive Clefable with Earthquake, which is exactly what makes this Garchomp set an excellent stall-breaker.

Life Orb is essential to 2HKO Max Physically Defensive Clefable and Standard Corviknight, but if your team doesn't struggle vs them, Leftovers or Yache Berry works.

Beating Buzzwole and Unaware Clefable opens up the game for partners like Weavile, Zeraora, Kartana, thus making excellent partners to this Garchomp set.

212 Atk Life Orb Garchomp Earthquake vs. 252 HP / 252+ Def Clefable: 181-214 (45.9 - 54.3%) -- 52.3% chance to 2HKO

44 SpA Life Orb Garchomp Fire Blast vs. 248 HP / 92 SpD Corviknight: 187-221 (46.8 - 55.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

44 SpA Garchomp Fire Blast vs. 252 HP / 0 SpD Buzzwole: 230-272 (55 - 65%) -- guaranteed 2HKO after Leftovers recovery

44 SpA Garchomp Flamethrower vs. 252 HP / 0 SpD Buzzwole: 190-224 (45.4 - 53.5%) -- 91.8% chance to 2HKO after Stealth Rock and Leftovers recovery

44 SpA Garchomp Fire Blast vs. 252 HP / 4 SpD Tangrowth: 238-282 (58.9 - 69.8%) -- guaranteed 2HKO

44 SpA Garchomp Flamethrower vs. 252 HP / 4 SpD Tangrowth: 196-232 (48.5 - 57.4%) -- 94.1% chance to 2HKO

44 SpA Garchomp Fire Blast vs. 252 HP / 4 SpD Skarmory: 186-220 (55.6 - 65.8%) -- guaranteed 2HKO

44 SpA Garchomp Flamethrower vs. 252 HP / 4 SpD Skarmory: 152-180 (45.5 - 53.8%) -- guaranteed 2HKO after Stealth Rock
 
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agslash23

Banned deucer.
Cycle 65 Submission phase is over! Time to vote!

Featured Pokémon


:ss/Garchomp:

Submissions
:life orb: Special Stealth Rock by avg
:leftovers: Special RestTalk by nameless90
:leftovers: SD Stealth Rock by TailGlowVM
:salac berry: SubSalac by RedDiamond1024
:Choice Scarf: Choice Scarf by Tio Chico
:leftovers: Stealth Rock Dragon Tail by hozuuu
:Roseli Berry: Sub Poison Jab by Omarinator
:leftovers: SpDef TankChomp by Smashburn
:life orb: TrapperChomp by FreshJuice
:life orb: SD Aerial Ace by JetpackPotatoes
:life orb: Physically-based Mixed Sweeper by agslash23

Loved the submissions. Keep it up !

You can vote for 2 sets, in no particular order.
You have 2 days to vote!
Reminder: you cannot for your own submission.
 
Another great round has ended! Lots of interesting sets once again!

We are closing the voting for this cycle, and the winner is:

:ss/garchomp:

:life orb: Trapper Chomp by FreshJuice

Congratulations! Your submission will be added to the Hall of Fame eventually!

:life orb: TrapperChomp: 6
:leftovers: SR+Dragon Tail: 5
:choice scarf: Choice Scarf: 4
:roseli berry: Sub PJab: 3
:leftovers: SD Rocks: 3
:life orb: Special Stealth Rock: 2
:life orb: Physically-based Mixed Sweeper: 2
:life orb: SD Aerial Ace: 2
:salac berry: SubSalac: 1

Extremely close round! Well done to hozuuu and Tio Chico as well for finishing 2nd and 3rd, respectively!

Cycle 67 - Urshifu-Rapid Strike

:ss/urshifu-rapid strike:

Since the inception of the Isle of Armor, everyone had their eyes on Urshifu-Single Strike, or "Dark Shifu", and its absolutely terryfing Dark STAB Wicked Blow that complemented Close Combat much better than Surging Strikes. The Dark variant has always outclassed its Water type counterpart, Urshifu-Rapid Strike, and it wasn't until the former's ban that the latter received recognition for its destructive potential.
However, it seems like this thread has kept overlooking Urshifu-R, as it was never featured on this thread: it's time to rectify this now.
This week features the outstanding offensive powerhouse that is Urshifu-R, a Pokémon typically played very one-dimensionally with its gold standard Choice Band set, but that has seen some sparce experimentations with other items, the most prominent one being Protective Pads, with the same moves as the Choice Band set. However, this Pokémon doesn't have the same expansive movepool as Garchomp or even Dragapult, which means it isn't known for its set variety.
This also means that you need to step up your game with this one, as we got to pay respect to one of the household names of SS OU.
Now it's your turn, shows us your creative, heat Urshifu-R set!

Banned sets
| :choice band: :protective pads: |

The deadline is Sunday, the 13th of February.
Good luck and - most importantly - have fun!​
 
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:Choice Band: Aerial Ace

Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- U-turn / Aqua Jet
- Aerial Ace

2HKO Buzzwole who tries to punish him with Rocky Helmet. with the added bonus of surprising the non-existent but annoying Shedinja.

252 Atk Choice Band Urshifu-Rapid-Strike Aerial Ace vs. 252 HP / 144+ Def Buzzwole: 244-288 (58.3 - 68.8%)
 
Bulk Up + 3 Attacks

:ss/urshifu-rapid-strike:
Urshifu-Rapid-Strike @ Protective Pads
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Surging Strikes
- Close Combat
- Thunder Punch / Aqua Jet / Ice Punch

With Bulk Up, Urshifu can hit hard without having to lock into any moves. It forces out many common walls, such as Heatran, Corviknight lacking Brave Bird, and Hippowdon, giving it plenty of opportunities to set up.

The fourth slot can be customized based on the team's needs and what's expected of Urshifu. Thunder Punch is Urshifu's strongest option against most bulky Water-types, Aqua Jet is useful against faster threats, and Ice Punch is Urshifu's strongest option against most Dragon-types.
 
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I FORGOT TO UPDATE THIS!!!!!

Anyways Bulk Up +Taunt Urshifu

Urshifu-Rapid-Strike @ Leftovers
Ability: Unseen Fist
EVs: 232 HP / 56 Atk / 220 Spe
Adamant Nature
- Surging Strikes
- Bulk Up
- Taunt
- Drain Punch

Outspeeds all 252+ base 80's!!

Will beat almost all checks to choiced urshifu that depend on it being choice locked by setting up! Taunt helps with bulky mons trying to status, and Drain Punch helps with recovery!
Get a Bulk Up or two up and BAM! You're physdef bulky!
I'm sorry I don't have time to get calcs up! But you can assume the damage output hopefully!
Omar out!
 
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Urshifu-Rapid-Strike @ Leftovers
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Surging Strikes
- Focus Punch
- Aqua Jet

I decided to go with sub punch shifu with aqua jet for priority.
 
whirlpool + taunt
♫ My Head's Underwater... ♫
:Protective Pads: :ss/Urshifu-Rapid-Strike: :Protective Pads:
Urshifu-Rapid-Strike @ Protective Pads
Ability: Unseen Fist
EVs: 252 Atk / 4 SpA / 252 Spe

Naive Nature
- Whirlpool

- Surging Strikes
- Thunder Punch
- Taunt


Heat, heat, heat! :Urshifu-Rapid-Strike: Whirlpool Moistshifu lures in its checks like :Slowbro: Slowbro and :Toxapex: Toxapex, traps them with Whirlpool then shuts them down with Taunt. :Protective Pads: Pads allows :Urshifu-Rapid-Strike: Moisthshifu to avoid :Rocky Helmet: Rocky Helmet backlash from the two, as well as from other checks like :Corviknight: Corviknight, :Buzzwole: Buzzwole and :Tangrowth: Tangrowth.

yo im glad you guys like the post but show the other submissions some love pls, thx​
 
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