OU Rain Team

Dont really know if this the right place to post this but here we go. Need some constructive criticism on my rain team.

Politoed Lead
186.png


Ability: Drizzle

Nature: Bold EV: 252 HP/252 DEF/ 4 SPD Item: Leftovers

Moves:
- Scald
- Toxic
- Protect
- Encoreto

Running it as lead get the Rain up. Protect is basicly to scout his moves and Encore is for if they try to set up on it to lock them into the set up, or just to lock them into a move for a safe switch.

Ferrothorn
598.png


Ability: Iron Barbs

Nature: Relaxed EV: 252 HP/ 88 DEF/ SPD Item: Leftovers

Moves:
- Spikes
- Leech Seed
- Power Whip
- Protect

Basicly to stall and get spikes and leech seed up, also pritty good against Special walls as Chansey/Blissey. Not sure if i should run Power Whip or Gyro ball. (think it doesn't mather all to much in my team)

Raikou
243.png


Ability: Pressure

Nature: Rash EV: 252 SPA/ 4 SPD/ 252 SPEED Item: Life Orb

Moves:

- Thunder
- Weather Ball
- Aura Sphere
- Calm Mind

Running Thunder Rain and Weather Ball is pritty obvious. Calm Mind so i can set up if possible, Basicly my main Special Attacker.

Blastoise
009.png


Ability: Rain Dish

Nature Bold EV: 252 HP/ 252 DEF/ 4 SPD Item: Leftovers

Moves:

- Rapid Spin
- Protect
- Dragon Tail
- Scald

Rapid Spin/ Stalling/ Scouting (Support basicly) Dragon Tail to move away treats.


Dragonite
149.png


Ability: Multiscale

Nature: Calm EV: 252 HP/ 108 SPA/ 148 SPEED Item: Leftovers

Moves:

- Hurricane
- Thunder
- Dragon Tail
- Roost

Bulky Dragonite my main treath in my team, Hurting the enemy whit Thunder and Hurricane in Rain. Roost just to stall again, and keep it alife longer. Dragon Tail is to move away treats

Toxicroak
454.png


Ability: Dry Skin

Nature: Jolly EV: 148 HP/ 252 ATK/ 108 SPEED Item: Leftovers

Moves:

- Bulk Up
- Substitute
- Sucker Punch
- Drain Punch

I am running Bulk Up over Sword dance so its harder to break, try to get him in against walls and set up. Also running Drain Punch over Crosschop because i like to keep it alife and since the base power is raised from 60 to 75 Its a great replacement in my opinion
 
This belongs in the RMT section, and it needs explanations.

And why is Toxicroak running a hardy nature? If I'm not mistaken, that's neutral - which should never be utilized.
 
This belongs in the RMT section, and it needs explanations.

And why is Toxicroak running a hardy nature? If I'm not mistaken, that's neutral - which should never be utilized.

oeps was supposed to be Jolly Nature. And where could i Find the RMT section?

Thnx in Advance.
 
I don't have a url with me but I can tell you roughly-
go to 'forums'>competitive>rate my team>OU teams.
and yeah, you'll need to beef up those descriptions if you don't want your thread to be locked.
 
I don't have a url with me but I can tell you roughly-
go to 'forums'>competitive>rate my team>OU teams.
and yeah, you'll need to beef up those descriptions if you don't want your thread to be locked.

Found it thnx.

Could some1 Close this topic, I reposted it in the right place.

Thnx in Advance.
 
Back
Top