This team was made so i can counter alot of common pokes this is a pure offence team (but blissy) and so far had good sucess but comes into problems when facing fighting types but mainly machamp as i can deal with the likes of scizor and luc with my own
Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Outrage - Revenge kill time perfect for killing them DD pokes eg kingdra and salamence as still outspeed adter a DD or even if a menace come in ones i locked into outrage (idk why they do but happens) it can still easerly ohko after a intimidate
- U-turn - Userly my opening move aginst azelf leads this dose about 70% damage roughly and then leaving it easy for scizor to come in a BP it away meaning it normaly gets rocks up and causes no more pain or for any other lead i can bring in the counter for it
- Earthquake - STAB eq is a beast comming off this thing it 2hko jarachi leads and deal with many others like heatran and metagros leads and can net me alot of revenge kills later in game
- Stone Edge - Die flying tyes i hate you gaya and zapdos if this hit normaly nets the ohko which overall im happy with
---
Flygon as a lead what am i doing? what i doing is countering alot of common leads that are out there these days by pure scouting by U-turn as it can deal a large amount of damage to alot of standerd leads and can net me plenty of revenge kills on dragon types amongst others for me its been working so well i wouldent want to replace
---
Scizor (M) @ Choice Band
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch - ouchSTAB Technician choice band comming off max attack what else can i say that every other RMT hasent it works nets me kills as i exaplined with flygon after his scout opener
- Pursuit - technician boosted one of these great for trapping ghosts and killing them quite happerly not much else to say
- Superpower - can ohko other scizor that i need to switch into at times also deals with likes of blissy heatran and anything esle weak to it again idk what to say other RMT's havent
- U-turn - the ultimate scout move deals damage and switches witch the choice band okho alot of threats latias and ttar as most notable but notmaly use this to scout my opponents switch or to kill off something and switch to flygon so he can just U-turn to scout what they switch too and bring out a counter it really anoyes alot of opponents as they both avoid damage and deal damage
---
CB scizor dose exactly what it says on tin(steal case>.>)as you can see fits into my team quite nicely
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couldent find animated one :(
Lucario (M) @ Life Orb
Ability: Steadfast
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Extremespeed - some people have let me get this to a +6 attack meaning its GG right there as only things that resist/immune dont get okhoed by it even after 1 SD its such a beasty attack nothing can safely switch in without taking some serous damage (but ghosts)
- Close Combat - without a doubt best fighting move in the game with stab to back it up it can take down some of the biggest threats to me or atleast put a huge dent in thire hp bar
- Swords Dance - this brings his already large attack to a huge number meaning extreme speed and CC can KO jsut about everything in OU and UU and even some uber but i dont see them in OU so that not important >.>
- Crunch - ghosts wall me not and just get eaten.
---
Scizor and luc are a beastly combo as they oftem belive after scizor is dead they alot more free in what they can do then i bring this out on a resistance and SD up and contuine to sweep fulll teams which happens very often, the reason i put this in with scizor is i hate that big fat pink blob that allways caused me problems with out teams if my counter for it was dead.
Also i chose stedfast over innerfocus as id rather take the speed boosts of them dam flinchhaxors meaning this beast gets even stronger
---
Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/152 Def/106 SDef
Bold nature (+Def, -Atk)
- Charge Beam - thanks to this move i have swept entire teams with this as with a few spc atatck boosts this and my other moves can ko so much its not funny as people just dont expect this to come in as its a UU so not commonly seen
- Ice Beam - KO's them dam dragons that everyone seams to be using along with many other for neutral with charge beam makes the good ol' bolt beam
- Recover - heal off damage and continue sweeping as nesessory
- Tri Attack - main STAB is allways nice to get a random burn/freeze/para on something and dose a fair bit of damage after a few spc attack boosts from charge beam
---
this thing for me has swpet whole teams as they cannot touch him intimidate has no effect but to be bounced back aginst others if i switch him in on them also nice to get a natural cure from blissy along with other useful abalitys this thing counters so many things i have no idea why its used very little as it can take hits easerly too the likes of jolteon heatran vaperon amongst other can often not touch this due to getting there ability fits into this team very well as its a counter for so many common threats in the game
---
Zapdos @ Life Orb
Ability: Pressure
EVs: 140 HP/116 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility - as hes slower then most this agility gives him a boost that can help sweep teams that are unprepaired
- Thunderbolt - STAB thunderbolt coming of max spc attack can put a dent is most things nothing likes taking these unless resistant to it
- Heat Wave - die scizor die with agality under its wings and if healthy enough can survive a scizor BP its can happerly ohko back along with takeing out things like magazone and other steels not named heatran
- Hidden Power [Grass] - swampert i hate you you die too my only real means of countering swampert as this thing draws alot of them out and gets the nice ohko on them
---
Orignaly i had a choice scarf rotom(the one that learns leaf storm) and it was CRAP couldent ohko a swampert with it so i swaped for this guy and hes done a nice job being able to take out alot of common pokes with good coverage with the moveset he has and helps a little with my fighting weakness
---
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/6 SDef
Bold nature (+Def, -Atk)
- Softboiled - ill have my health back for those that fail to 2hko me
- Stealth Rock - what team dosent have SR these days turns so many 2/3 hko into 1/2hko
- Thunder Wave - alot of my team isent hugely fast and the chance to go 1st is a huge bonus and heps blissy agisnt its counter meaning i cna heal off damage before they can inflict more
- Flamethrower - as we all know the counter for this is regualary scizor haha got ya use this when predicting a switch and hit whatever comes in hopefully its a scizor or skarmory or anything with a fire weakness
---
Special wall and #1 tart needed a solid SR'er for my team and this fits the bill perfectly as it can inflict status to alot of the other side when possible and fry others dose tis job very well as everyone knows as msot teams seam to have one of these
---
So what do you think this team was about countering alot of the biggest threats in the current metagame and i belive i have msot of them coverd as i thought to myself who do i see on about every team
Common pokes and counters
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Ty for the rate and i hope to improve soon as looking to enter the apprentiship program soon as open again
Yes my spelling and grammer are poor i know :(

Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Outrage - Revenge kill time perfect for killing them DD pokes eg kingdra and salamence as still outspeed adter a DD or even if a menace come in ones i locked into outrage (idk why they do but happens) it can still easerly ohko after a intimidate
- U-turn - Userly my opening move aginst azelf leads this dose about 70% damage roughly and then leaving it easy for scizor to come in a BP it away meaning it normaly gets rocks up and causes no more pain or for any other lead i can bring in the counter for it
- Earthquake - STAB eq is a beast comming off this thing it 2hko jarachi leads and deal with many others like heatran and metagros leads and can net me alot of revenge kills later in game
- Stone Edge - Die flying tyes i hate you gaya and zapdos if this hit normaly nets the ohko which overall im happy with
---
Flygon as a lead what am i doing? what i doing is countering alot of common leads that are out there these days by pure scouting by U-turn as it can deal a large amount of damage to alot of standerd leads and can net me plenty of revenge kills on dragon types amongst others for me its been working so well i wouldent want to replace
---

Scizor (M) @ Choice Band
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch - ouchSTAB Technician choice band comming off max attack what else can i say that every other RMT hasent it works nets me kills as i exaplined with flygon after his scout opener
- Pursuit - technician boosted one of these great for trapping ghosts and killing them quite happerly not much else to say
- Superpower - can ohko other scizor that i need to switch into at times also deals with likes of blissy heatran and anything esle weak to it again idk what to say other RMT's havent
- U-turn - the ultimate scout move deals damage and switches witch the choice band okho alot of threats latias and ttar as most notable but notmaly use this to scout my opponents switch or to kill off something and switch to flygon so he can just U-turn to scout what they switch too and bring out a counter it really anoyes alot of opponents as they both avoid damage and deal damage
---
CB scizor dose exactly what it says on tin(steal case>.>)as you can see fits into my team quite nicely
---

Lucario (M) @ Life Orb
Ability: Steadfast
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Extremespeed - some people have let me get this to a +6 attack meaning its GG right there as only things that resist/immune dont get okhoed by it even after 1 SD its such a beasty attack nothing can safely switch in without taking some serous damage (but ghosts)
- Close Combat - without a doubt best fighting move in the game with stab to back it up it can take down some of the biggest threats to me or atleast put a huge dent in thire hp bar
- Swords Dance - this brings his already large attack to a huge number meaning extreme speed and CC can KO jsut about everything in OU and UU and even some uber but i dont see them in OU so that not important >.>
- Crunch - ghosts wall me not and just get eaten.
---
Scizor and luc are a beastly combo as they oftem belive after scizor is dead they alot more free in what they can do then i bring this out on a resistance and SD up and contuine to sweep fulll teams which happens very often, the reason i put this in with scizor is i hate that big fat pink blob that allways caused me problems with out teams if my counter for it was dead.
Also i chose stedfast over innerfocus as id rather take the speed boosts of them dam flinchhaxors meaning this beast gets even stronger
---

Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/152 Def/106 SDef
Bold nature (+Def, -Atk)
- Charge Beam - thanks to this move i have swept entire teams with this as with a few spc atatck boosts this and my other moves can ko so much its not funny as people just dont expect this to come in as its a UU so not commonly seen
- Ice Beam - KO's them dam dragons that everyone seams to be using along with many other for neutral with charge beam makes the good ol' bolt beam
- Recover - heal off damage and continue sweeping as nesessory
- Tri Attack - main STAB is allways nice to get a random burn/freeze/para on something and dose a fair bit of damage after a few spc attack boosts from charge beam
---
this thing for me has swpet whole teams as they cannot touch him intimidate has no effect but to be bounced back aginst others if i switch him in on them also nice to get a natural cure from blissy along with other useful abalitys this thing counters so many things i have no idea why its used very little as it can take hits easerly too the likes of jolteon heatran vaperon amongst other can often not touch this due to getting there ability fits into this team very well as its a counter for so many common threats in the game
---

Zapdos @ Life Orb
Ability: Pressure
EVs: 140 HP/116 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility - as hes slower then most this agility gives him a boost that can help sweep teams that are unprepaired
- Thunderbolt - STAB thunderbolt coming of max spc attack can put a dent is most things nothing likes taking these unless resistant to it
- Heat Wave - die scizor die with agality under its wings and if healthy enough can survive a scizor BP its can happerly ohko back along with takeing out things like magazone and other steels not named heatran
- Hidden Power [Grass] - swampert i hate you you die too my only real means of countering swampert as this thing draws alot of them out and gets the nice ohko on them
---
Orignaly i had a choice scarf rotom(the one that learns leaf storm) and it was CRAP couldent ohko a swampert with it so i swaped for this guy and hes done a nice job being able to take out alot of common pokes with good coverage with the moveset he has and helps a little with my fighting weakness
---

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/6 SDef
Bold nature (+Def, -Atk)
- Softboiled - ill have my health back for those that fail to 2hko me
- Stealth Rock - what team dosent have SR these days turns so many 2/3 hko into 1/2hko
- Thunder Wave - alot of my team isent hugely fast and the chance to go 1st is a huge bonus and heps blissy agisnt its counter meaning i cna heal off damage before they can inflict more
- Flamethrower - as we all know the counter for this is regualary scizor haha got ya use this when predicting a switch and hit whatever comes in hopefully its a scizor or skarmory or anything with a fire weakness
---
Special wall and #1 tart needed a solid SR'er for my team and this fits the bill perfectly as it can inflict status to alot of the other side when possible and fry others dose tis job very well as everyone knows as msot teams seam to have one of these
---
So what do you think this team was about countering alot of the biggest threats in the current metagame and i belive i have msot of them coverd as i thought to myself who do i see on about every team
Common pokes and counters



































Ty for the rate and i hope to improve soon as looking to enter the apprentiship program soon as open again
Yes my spelling and grammer are poor i know :(