So I've gone and put together a team that is probably actually worth rating. And a tonne of you are going to yourself "Oh Jesus Christ, OU Sun, not this again." To you I promise, this team is different! This team is unique!
Okay, I lied. Sue me. The team isn't exactly that unique. But I've managed to pilot the thing to a 1200 rating with about a week of competitive battling experience ever under my belt. Whilst that's not the lofty heights of 1350, it's pretty good for a newbie, or at least I like to think so. Regardless, being as green as I am there are likely to be tremendous flaws in my plan that I've managed to overlook and I'm relying on you the wonderful people of Smogon to help me out here.
Let's look at the participants.
Jumpingbear (Jumpluff) (M) @ Leftovers Trait: Chlorophyll
EVs: 188 Def / 68 SDef (Edit: Thanks for those that caught the SAtk) / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Leech Seed
- Sleep Powder
- Aromatherapy
Jumpluff is wonderful. It serves as my default opener due to its amazing speed stat. Generally if there's going to be a weather war, I send in Jumpluff first with the hopes of getting a subseed kill nice and early. Generally, Sleeppowder->Subseed as my first move works well, if slightly unreliably. Jumpluff also doubles as a sweep stopper, being able to use chlorophyll boosted speed to get in front of something sweeping me, put it to sleep and subseed it down. Aromatherapy takes the last slot because it was becoming increasingly apparent that paralysis was crippling my team to the point that being able to remove it became more worthwhile than being able to U-turn on stuff for negligible damage.
Beartales (Ninetales) (M) @ Leftovers
Trait: Drought
EVs: 248 HP / 96 SDef / 164 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Will-O-Wisp
- Substitute
- Roar
Fairly standarad moveset on the Ninetales, running bulk to keep itself alive and 164 Speed alongside a timid nature to revenge kill Excadrills that try to sweep me. WoW and Substitute are a standard fare as well. Allowing me to WoW more reliably when I threaten things out/bait a tyranitar in. Roar is the move from left field here, taken over HP fighting and protect. The reason being is that too many times have shady characters like Reuniclis used Ninetales as set up fodder, forcing me to give up a substitute that was hard fought. Even though killing Ttar puts me at a big advantage, lots of people are wary of switching directly into Ninetales.
Beartini (Victini) @ Choice Band
Trait: Victory Star
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- V-create
- Fusion Bolt
- Brick Break
- U-turn
Victini is just straight up ridiculous. The lynchpin of the team. V-Create hits at 270 power in the Sun and since it's choiced it hits like a goddamn truck. He partners very well with Vaporeon, Vaporeon drawing out types that Victini resists before Wishpassing to the little bugger. The remaining moves exist for coverage. Fusion Bolt is there primarily to kill a Toed switch in, brick break to kill a Tyranitar switch in. U-turn is there for my massive paranoia issues.
Bearvee (Vaporeon) (F) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Roar
- Ice Beam
Vaporeon is my defensive wall and does an amazing job of it. Water typing and incredible bulk basically mean very little can 1HKO it and only two of the less common types can 2HKO it. Wish is there for passing to Victini, Sawsbuck and Heatran. I don't use Surf primarily because it's completely crippled by Sun and again, things really enjoy trying to set up on Vaporeon so Roar is just out and out a better choice. Ice Beam is there for Dragon and Gliscor slaying. Garchomp fears this guy because of that.
Sawsbear (Sawsbuck) (M) @ Life Orb
Trait: Chlorophyll
EVs: 136 HP / 252 Atk / 4 Def / 116 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Horn Leech
- Return
- Nature Power
Yes it's not a Venusaur. Give me a break. Sawsbuck works well as a complement to Victini with Vaporeon able to wishpass over to this guy when facing Electric attacks. Where it trumps Venusaur in my opinion is the STAB to return and the reliable self healing it gets from Horn Leech which the team so desperately needs. Simply, I just like Sawsbuck's coverage a whole lot more than Venusaur's.
Heatbear (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Lava Plume
- Toxic
- Stealth Rock
- Protect
Overall Team Strategy:
Start off with Jumpluff in a weather war or Ninetales if we don't have to worry about that. Our game then revolves around using Vaporeon to safely get to Victini who can then V-create something to death, or predict a weather switch in and kill it. If weather users switch into Ninetales, burn them and wear them down with residual damage from that. Sawsbuck comes in late on to sweep any remaining threats.
Problems:
We don't have a rapid spinner. This is rather problematic. But there simply isn't space for one which is rather frustrating. (Space that I can see anyway) All things considered the team doesn't perform that badly against hazard stall. Another reason for Venusaur but I'll be damned if I don't hate his coverage.
Aerodactyl - Vaporeon /w Ice beam
Archeops - Vaporeon /w Ice beam
Azelf - Victini /w V-create
Bisharp - Heatran /w Lava Plume
Breloom - Victini /w V-create, nasty with a sub up though since Vaporeon can't Roar it away safely and Ninetales is fragile.
Chandelure - Flash Fire with a Ghost type is quite evil. Predict shadow ball, switch in Sawsbuck, kill with Earthquake.
Cobalion - Victini /w V-Create
Conkeldurr - Victini /w V-Create Nasty if Victini isn't alive though.
Darmanitan - Very nasty, especially stone edge choiced variants. Usually have to sacrifice something and kill with Sawsbuck earthquake.
Deoxys-S - Victini /w V-Create
Dragonite - Vaporeon /w Ice Beam, if it's running as a Choiced Special attacker it can be painful though.
Druddigon -Vaporeon /w Ice beam
Eelektross - Victini /w V-Create
Electivire - Sawsbuck /w Earthquake
Empoleon - Sawsbuck /w Earthquake
Espeon - Victini /w V-Create
Escavalier - Victini /w V-Create
Excadrill - Ninetales Revenge/Anything if Sandstorm isn't up.
Garchomp - Vaporeon /w Ice Beam
Genesect -
Gengar - It's too goddamn fast! Sawsbuck Horn Leech/Jumpluff Subseed are the best bets.
Golurk - Blegh, ground ghost. Nasty on the offensive, revenge kill with Sawsbuck/Safe switch with Sawsbuck.
Gyarados - Water flying, ALL MY HATE. Revenge kill with Victini is the best bet using Fusion Bolt.
Haxorus - Vaporeon /w Ice beam
Heatran - Victini /w Brick Break
Heracross - Victini /w V-Create
Hydreigon - Vaporeon/Heatran teamcombo this. Toxic from Heatran followed by swapping into Vaporeon for the inevitable surf. Spam wish and protect.
Infernape - Problematic because it outpaces Victini and can stone edge the little bugger. Usually using heatran to absorb fire before swapping into Jumpluff to take the fighting attack and setting up subseed is the best way to deal with it.
Jirachi - My hatred for this thing burns with the fire of a thousand suns. You know why Jumpluff has aromatherapy? This guy. Heatran /w Lava plume works.
Jolteon - Again, it's fast, I don't like fast things. Sawsbuck nails it though.
Kingdra - Quad fire resist is always a pain. Sawsbuck has a fairly good time here though.
Kyurem - Ahahaha an ice type.
Landorus - Ground flying vs. Vaporeon Ice beam.
Latios - Heatran /w toxic protect
Lilligant - Any fire pokemon
Lucario - Victini /w V-create
Machamp -Man I hate machamp. Burn it, wear it down with Vaporeon stall, ideally, subseed it.
Magnezone -Victini /w V-create
Mamoswine - Set it on fire
Meloetta-S -
Meloetta-V -
Metagross - Heatran air balloon
Mienshao -Victini V-create
Reuniclus -Victini V-create
Roserade -Victini V-create
Salamence -Vaporeon Ice beam
Sawsbuck - Hate this mirror, Heatran balloon switching in on SD works though.
Scizor -Victini V-create
Scrafty- Dark fighting, what a bastard. Sucker punches victini, murders sawsbuck. Wear him down with Subseed is the best way. (Probably the only way)
Seismitoad - Sawsbuck.
Shaymin -Victini V-create
Sigilyph -Victini V-create
Smeargle -Roar
Starmie - Sawsbuck Horn Leech
Terakion - Nasty due to his fighting subtype. Earthquake from Sawsbuck.
Thundurus - Sunlight to prevent hurricane spam, Sawsbuck /w Return
Togekiss - Paralysis bastard like jirachi. Harder to deal with because it's a flying type.
Tornadus - Vaporeon /w Ice beam
Tyranitar - It's important to kill this guy. Predicted brick break from Victini works best. Ninetales burning it and then switching out to Sawsbuck who murders it with horn leech is good too. The lack of HP fighting on Ninetales is annoying though as are teams with this guy and lots of hazard support.
Venusaur - Sawsbuck has speed on him, but most of these guys carry HP fire. Heatran is the best bet.
Victini - Heatran can wall the fire attacks but is left vulnerable to the fighting. Best to sacrifice something then quake it with Sawsbuck.
Virizion - Blegh, nasty one because of the fighting subtype and grass being able to own my defensive wall. Best bet is Victini but it's tight because Virizion is so fast.
Volcarona - Roar it away to stop quiver dance. Hit it with earthquake/V-create to down it.
Weavile - Dark type makes it annoying. Ninetales is pretty safe though.
Zoroark - Again, dark typing is annoying, Sawsbuck hurts it most.
The defensive list is a lot shorter seeing as so many just explode against Sun V-create and are setup fodder for me.






Okay, I lied. Sue me. The team isn't exactly that unique. But I've managed to pilot the thing to a 1200 rating with about a week of competitive battling experience ever under my belt. Whilst that's not the lofty heights of 1350, it's pretty good for a newbie, or at least I like to think so. Regardless, being as green as I am there are likely to be tremendous flaws in my plan that I've managed to overlook and I'm relying on you the wonderful people of Smogon to help me out here.
Let's look at the participants.

Jumpingbear (Jumpluff) (M) @ Leftovers Trait: Chlorophyll
EVs: 188 Def / 68 SDef (Edit: Thanks for those that caught the SAtk) / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Leech Seed
- Sleep Powder
- Aromatherapy
Jumpluff is wonderful. It serves as my default opener due to its amazing speed stat. Generally if there's going to be a weather war, I send in Jumpluff first with the hopes of getting a subseed kill nice and early. Generally, Sleeppowder->Subseed as my first move works well, if slightly unreliably. Jumpluff also doubles as a sweep stopper, being able to use chlorophyll boosted speed to get in front of something sweeping me, put it to sleep and subseed it down. Aromatherapy takes the last slot because it was becoming increasingly apparent that paralysis was crippling my team to the point that being able to remove it became more worthwhile than being able to U-turn on stuff for negligible damage.

Beartales (Ninetales) (M) @ Leftovers
Trait: Drought
EVs: 248 HP / 96 SDef / 164 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Will-O-Wisp
- Substitute
- Roar
Fairly standarad moveset on the Ninetales, running bulk to keep itself alive and 164 Speed alongside a timid nature to revenge kill Excadrills that try to sweep me. WoW and Substitute are a standard fare as well. Allowing me to WoW more reliably when I threaten things out/bait a tyranitar in. Roar is the move from left field here, taken over HP fighting and protect. The reason being is that too many times have shady characters like Reuniclis used Ninetales as set up fodder, forcing me to give up a substitute that was hard fought. Even though killing Ttar puts me at a big advantage, lots of people are wary of switching directly into Ninetales.

Beartini (Victini) @ Choice Band
Trait: Victory Star
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- V-create
- Fusion Bolt
- Brick Break
- U-turn
Victini is just straight up ridiculous. The lynchpin of the team. V-Create hits at 270 power in the Sun and since it's choiced it hits like a goddamn truck. He partners very well with Vaporeon, Vaporeon drawing out types that Victini resists before Wishpassing to the little bugger. The remaining moves exist for coverage. Fusion Bolt is there primarily to kill a Toed switch in, brick break to kill a Tyranitar switch in. U-turn is there for my massive paranoia issues.

Bearvee (Vaporeon) (F) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Roar
- Ice Beam
Vaporeon is my defensive wall and does an amazing job of it. Water typing and incredible bulk basically mean very little can 1HKO it and only two of the less common types can 2HKO it. Wish is there for passing to Victini, Sawsbuck and Heatran. I don't use Surf primarily because it's completely crippled by Sun and again, things really enjoy trying to set up on Vaporeon so Roar is just out and out a better choice. Ice Beam is there for Dragon and Gliscor slaying. Garchomp fears this guy because of that.

Sawsbear (Sawsbuck) (M) @ Life Orb
Trait: Chlorophyll
EVs: 136 HP / 252 Atk / 4 Def / 116 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Horn Leech
- Return
- Nature Power
Yes it's not a Venusaur. Give me a break. Sawsbuck works well as a complement to Victini with Vaporeon able to wishpass over to this guy when facing Electric attacks. Where it trumps Venusaur in my opinion is the STAB to return and the reliable self healing it gets from Horn Leech which the team so desperately needs. Simply, I just like Sawsbuck's coverage a whole lot more than Venusaur's.

Heatbear (Heatran) (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Lava Plume
- Toxic
- Stealth Rock
- Protect
Specially defensive Heatran is how we deal with Draco Meteor. But it's also useful for taking down other fire types that like to take advantage of the free sun we provide them to sweep the rest of the team. Lava plume is there for the burn, Stealth Rock because there's nowhere else we can put it. Toxic and Protect alongside Vaporeon Wishpassing is how this guy really accumulates damage on people. He's there above other steel types because other steel types get completely wrecked in Sun due to stronger fire moves.
Overall Team Strategy:
Start off with Jumpluff in a weather war or Ninetales if we don't have to worry about that. Our game then revolves around using Vaporeon to safely get to Victini who can then V-create something to death, or predict a weather switch in and kill it. If weather users switch into Ninetales, burn them and wear them down with residual damage from that. Sawsbuck comes in late on to sweep any remaining threats.
Problems:
We don't have a rapid spinner. This is rather problematic. But there simply isn't space for one which is rather frustrating. (Space that I can see anyway) All things considered the team doesn't perform that badly against hazard stall. Another reason for Venusaur but I'll be damned if I don't hate his coverage.


































































The defensive list is a lot shorter seeing as so many just explode against Sun V-create and are setup fodder for me.
Alomomola - V-create
Blissey -V-create
Bronzong -V-create
Celebi -V-create
Chansey -V-create
Deoxys-D - V-create
Cofagrigus -V-create
Crustle -V-create
Dusclops - V-create
Ferrothorn -V-create (quad damage V-create!)
Forretress -V-create (quad damage V-create!)
Garbodor - V-create
Gigalith -Oh christ, it has sturdy and an earthquake. Poke with vaporeon, Subseed with Jumpluff.
Gliscor - Vaporeon /w Ice Beam
Hippowdon -Ah, now this guy stops sunned up V-create. Vaporeon /w Ice Beam is a solid threat.
Jellicent - Sawsbuck/Horn Leech
Latias -Vaporeon Road/Ice Beam
Mandibuzz -V-create
Murkrow - V-create
Ninetales - Heatran does well against enemy ninetales, being able to toxic it and being immune to fire blast does wonders.
Politoed - How I hate you politoed. Yes I do. If possible, Fusion Bolt predict on Victini to kill it, otherwise ninetales can burn it on switch. Heatran can toxic it on switch. Basically, you need good prediction or it won't goddamn die.
Porygon2 - V-create
Rotom-H - V-create (No I'm not joking)
Rotom-W - Sawsbuck.
Scolipede - V-create
Skarmory - V-create
Snorlax - Toxic into V-create while he rests.
Suicune - Sawsbuck, mind the ice attacks though.
Swampert -Sawsbuck.
Tentacruel - Oh christ, this guy. Tentacruel is probably the biggest wall there is for me at the moment, owing to its ability to get out toxic spikes before it dies very easily against my team. Usually dies to Sawsbuck/Fusion bolt. But still REALLY nasty.
Vaporeon - Fusion Bolt.
Whimsicott - Christ I hate Whimsicott. Ninetales works well, with fireblast at her disposal and it not being a bad attack to be encored. Also Roar.
Xatu - V-create.
Zapdos -V-create (Though it's more of a pain than most)
Blissey -V-create
Bronzong -V-create
Celebi -V-create
Chansey -V-create
Deoxys-D - V-create
Cofagrigus -V-create
Crustle -V-create
Dusclops - V-create








Mandibuzz -V-create
Murkrow - V-create













Xatu - V-create.
