





Wasup ! kratjeuh . I never use this Zard X set, isn't than good but it works. Going in the Bulky Offense/Stall-ish way, the first member is Hippowdon, completing the hazard stack + check opposing Zard X which rekt the core, next when you have a slow/bulky team you need to have your side of the field clean fo hazard so Defog isn't an option because you don't wanna get rid of the opponent too, so Bulky Starmie was the 4 member able to switch into Keldeo which is a huge threat for the team. Torn-t is mostly for Serperior if packs DPulse for Zard, also is an amazing pivot without losing offensive pressure and can check mega zam, and last to prevent any deffoger is Scarf Tar, trap Lati@s and Starmie the most common hazard control. MSableye could be an issue but zard x dominate it, hope the build is what do you expected and Enjoy !
Charizard-Mega-X @ Charizardite X
Ability: Blaze
EVs: 248 HP / 100 Def / 160 Spe
Impish Nature
- Dragon Tail
- Will-O-Wisp
- Roost
- Flare Blitz
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Whirlwind
- Roost
- Iron Head
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stone Edge
- Slack Off
- Stealth Rock
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Psyshock
- Recover
- Rapid Spin
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
IVs: 30 Atk / 30 Def
- Hurricane
- U-turn
- Knock Off
- Heat Wave / Hidden Power [Ice]
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Pursuit
- Crunch
- Ice Punch / Superpower (If HP Ice on Torn)
- Stone Edge
Ability: Blaze
EVs: 248 HP / 100 Def / 160 Spe
Impish Nature
- Dragon Tail
- Will-O-Wisp
- Roost
- Flare Blitz
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Whirlwind
- Roost
- Iron Head
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stone Edge
- Slack Off
- Stealth Rock
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Psyshock
- Recover
- Rapid Spin
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
IVs: 30 Atk / 30 Def
- Hurricane
- U-turn
- Knock Off
- Heat Wave / Hidden Power [Ice]
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Pursuit
- Crunch
- Ice Punch / Superpower (If HP Ice on Torn)
- Stone Edge