Mega Audino + Simple
This seems pretty interesting to me. It gives it an advantage over clefable, as it can win calm mind wars much more easily, and only needs a few boosts to start doing damage. It's bulk is also very nice for setting up CMs. It can also heal itself with wish, which is pretty nice.
Mega Camerupt + Energy Ball
Honestly, I don't really like this one. Energy Ball does give it some additional coverage, allowing it to hit AV Azumarill and Rotom-W, but it's going to still be walled by Latias and the blobs. Energy Ball also doesn't fix it's problem of being slow, so once it gets a hit on something, it'll just have to switch out, or get revenge killed. Energy Ball also takes a lot more prediction to use, because if you mispredict, camerupt is basically dead due to it's slow speed. This thing could be really dangerous on trick room though.
Probopass + Levitate
This seems pretty cool to me. Levitate gets rid of it's 4x ground weakness, allowing it to wall mons like mamoswine and landorus-t. Probopass also has really high defensive stats allowing it to wall most dragons in OU, such as garchomp and latios. It also has a slow volt switch allowing it to get a frail sweeper in. Probably my favorite.
Registeel + Unaware
Kind of iffy on this one. Registeel has really amazing defensive stats, but is really passive and lacks recovery. Most mons with substitute can easily beat it. It could serve as a decent one time check to lots of setup sweepers, with it's insane bulk and t-wave, but as others have said, it's kind of messing up the regi trio by giving registeel one ability, and the other ones different abilities.
This seems pretty interesting to me. It gives it an advantage over clefable, as it can win calm mind wars much more easily, and only needs a few boosts to start doing damage. It's bulk is also very nice for setting up CMs. It can also heal itself with wish, which is pretty nice.
Mega Camerupt + Energy Ball
Honestly, I don't really like this one. Energy Ball does give it some additional coverage, allowing it to hit AV Azumarill and Rotom-W, but it's going to still be walled by Latias and the blobs. Energy Ball also doesn't fix it's problem of being slow, so once it gets a hit on something, it'll just have to switch out, or get revenge killed. Energy Ball also takes a lot more prediction to use, because if you mispredict, camerupt is basically dead due to it's slow speed. This thing could be really dangerous on trick room though.
Probopass + Levitate
This seems pretty cool to me. Levitate gets rid of it's 4x ground weakness, allowing it to wall mons like mamoswine and landorus-t. Probopass also has really high defensive stats allowing it to wall most dragons in OU, such as garchomp and latios. It also has a slow volt switch allowing it to get a frail sweeper in. Probably my favorite.
Registeel + Unaware
Kind of iffy on this one. Registeel has really amazing defensive stats, but is really passive and lacks recovery. Most mons with substitute can easily beat it. It could serve as a decent one time check to lots of setup sweepers, with it's insane bulk and t-wave, but as others have said, it's kind of messing up the regi trio by giving registeel one ability, and the other ones different abilities.














