A fast Faerie pokemon with Mold Breaker Taunt plus the possibility to avoid Sturdy's effect and some immunities is....very very good and I like it more than the latter slate because now you can use the two buffs together. It will get my vote. Azelf has a good speed tier and good mixed attacking stats so it is not forced to run Choice Scarf.+ Fairy-typing (replaces Psychic-typing) and Mold Breaker (Credit to Sacrificial Lambtias)![]()
Seismitoad has a usable speed stat (i said "usable" not great) and has the ability to run Stealth Rock with an immunity to Electric-type attacks which is very appealing because the Grass coverage is easily scoutable due to the many 4x resist in the OU meta. Frees one teamslot in a rain team being both a Drizzle enabler + a Stealth Rock setter at the same time thus making it an upgrade over Politoed. In my opinion regular Swampert could be a better Drizzle enabler, but Seismitoad is a decent ones. It is a shame that this frog doesn't have a better physical movepool.+ Drizzle (Credit to Bendiving)![]()
Upgrade to the normal Mega Sceptile which now can force some switch-outs clicking a high-power move without the -2 SpA. Solid choice which makes it a better late game cleaner than now but Sceptile itself is pretty one-dimensional.+ Seed Flare (Credit to Jaroda)![]()
Interesting; Solrock can't be an interesting Sun sweeper due to the weaknesses to all forms of priority (bar Quick Attack and Mach Punch) make it bordeline useless even in the Sun, not to mention that now is weak to even Earthquake with the loss of Levitate. Before sun sweepers, we need more consistent Sun setters in the OU meta (not sure if Drought Torterra counts being a theorymon); at least regular Venusaur can check some priority even outside the sun (Aqua Jet).+ Chlorophyll and Flare Blitz![]()
Solrock + Chlorophyll & flare blitz
When I started typing this up I was thinking it was sunny day and flare blitz, which would have fit the flavour so well, but this is still good. OU is kinda devoid of sun sweepers and the only two semi-viable ones (Venusaur and Victreebel) stack weaknesses with each other and are weak to fire, so hindered defensively by the sun, whereas Solrock resists fire. Solrock synergises well with Venu, resisting fire flying and psychic while Venu resists water and grass, meaning you can have the two sun sweepers on the same team without compromising your defenses, making sun potentially as viable as rain. Chlorophyll to patch up his average-but-not-awful speed and flare blitz for powerful sun-boosted coverage. Yeah I can see this working, I love weather teams and this could be just the thing to give sun the boost it needs.
Honestly if we aren't considering the theorymon meta instead of the standard OU meta at this point, I'd be very surprised. At this point it's fairly safe to say that the two are not the same and are growing more and more different each passing slate, yet a lot of the submissions still seem to be looking more like a wish list for standard OU rather than something that might do well in the meta it's intended for. Not discussing this project for what it is, an Other Metagame, and pretending that it's directly linked to OU is only hurting the project at this point. In any case a lot of the voting baseBefore I discuss this slate, I just really needa ask this?
Are we still discussing the slate in regards to the standard OU meta, or are we allowed to talk about the Theorymon meta?
Because it just seems that Solrock would be complete ass with sun still in its poor state. Like it has decent defensive synergy with Venusaur, but Venusaur and Ninetales need more than Solrock with speed and a suicidal pseudo STAB to make sun viable. Where as in Theorymon, Torterra does make sun teams a little more feasible, so its nice to add some diversity to Chlorophyll users, as they are all grass.
But then if we are considering Theorymons, we needa compare Azelf to Froslass, as I'm guessing the primary idea behind Azelf is same sorta lead but beats Mega Sableye and can Taunt Mamo.
Also if we still can't discuss other Theorymon (which is what I'm guessing), if a council member could please enlighten us on what Solrock's niche would be that'll be grand. I'd summon whoever suggested it but its not listed so I'd assume it was a council member's idea anyway yeah?
Yeah, so that wish list comment above is kinda aimed at this thing. Clearly it's intended to be a suicide lead for HO teams that does well with Mega Sableye, which would be really cool in standard play. Unfortunately stall isn't really a thing in Theorymon and Sableye is a straight up liability, given how it gives free opportunities for Mega Camerupt and Entei to come in and murder something. Nasty Plot might be decent, as Bendiving mentioned it's pretty hard to switch into and there isn't really much competition when it comes to fast Fairy wallbreakers given how few Fairies there are in the first place, so this submission might still be alright.+ Fairy-typing (replaces Psychic-typing) and Mold Breaker (Credit to Sacrificial Lambtias)![]()
Yay more weather wars. Imo this is a straight upgrade to Politoed, who doesn't do much other than stack weaknesses with Swift Swimmers. Seismitoad provides an answer to most Electric types (who really can't afford to give up HP Ice and coverage on most Dragons and Grass types just to hit this), doesn't get totally walked over by Mega Camerupt thanks to STAB Earth Power, and it provides hazard support to boot. This is role compression at it's finest and helps quite a bit in making a really bad matchup better.+ Drizzle (Credit to Bendiving)![]()
This helps alleviate one of the reasons why Mega Sceptile almost never sees play; the lack of a solid Grass STAB. Leaf Storm is alright, but it limits Sceptile's staying power by a lot. Energy Ball and Giga Drain, on the other hand, just straight up limit Sceptile's power, not being damaging enough to actually put a dent in anything. Seed Flare is powerful and doesn't force you out after using it, which makes Sceptile a lot more of a threat. I'm not really a fan of Seed Flare's design, given how Sceptile has a pretty solid coverage movepool, allowing it to get random stat drops would make it a pain to switch into depending on which coverage moves it's running, and would probably end up being the #1 Saltiest Theorymon.+ Seed Flare (Credit to Jaroda)![]()
Ok it's really obvious what this is supposed to do and I'm all for having something like this, but Solrock is so bad I can't imagine why you would actually use this on your sun team. Akumeoy gave some pretty good examples on why this thing doesn't really help with what it's supposed to do, so I don't have much else to say about this. Use Aerodactyl, Diancie, or Archeops if you really need the Rock typing (Archeops's defenses are only slightly worse, and the offensive pressure it puts out is so much better).+ Chlorophyll and Flare Blitz![]()
Exact same analysis I would have except I'd like to add also that Solrock really would also like to change its typing to Rock/Fire for this new role, although I know it exceeds the 2 change limit, it would make the idea much more workable. Also I'd like to additionally comment that there's a big inconsistency in allowing multiple changes right now since somehow Azelf is allowed this option, a mon that although it is in B rating has a much higher usage statistic and has great stats, when somehow there's only one change to mons like Whiscash who are flat out terrible. Also I'm just not enjoying this concept of "make a theorymon that counters the metagame", first it was Regirock and now it's this Azelf. I'd rather we focus on making mons who are improved as a general concept who could maybe stay relevant with the changes for future metas instead of just being used to weaken one specific threat who may become irrelevant later or banned.Solrock + Chlorophyll + Flare Blitz: Well, bonus points for flavor. Can't boost, needs either a Life Orb or a Choice Band to actually dish out damage under the sun, and still fails against bulky Ground- and Water-types when it does. Life Orb is contraindicated with Flare Blitz (shut up, Darmanitan) and a Choice Band really hinders its ability to sweep because it lacks a really spammable move -- Flare Blitz has recoil, teams already avoid stacking Rock weaknesses, nothing else is strong or STAB.
It has a great support movepool and a nice set of resistances/immunities (as well as a plethora of weaknesses, unfortunately), would have loved to see some buff to take advantage of that. If we wanted to buff sun, Solrock would have made a stellar (zing!) Drought user itself -- slightly redundant with Torterra, but there has to be a niche somewhere in Screens + Rocks + WoW + Baton Pass.
Overall, I'm skeptical and just generally not feeling it. I'm kinda tired of new toys for weather -- when are we gonna get new Trick Room toys? How about a good Gravity abuser? Sticky Webbers? There are other non-standard playstyles too, you know!
Seismitoad + Drizzle: Rain is already a strong playstyle, judging by Politoed's A- rank in OU, and its most common rain teammates are at B+. I don't see why Drizzle Seismitoad is necessary at all, particularly considering that Politoed goes right back into the trash if this gets elected -- it doesn't increase the diversity of the tier, it basically supersedes an existing Pokemon's niche with a scalpel.
Azelf + Mono-Fairy Typing + Mold Breaker: I'm gonna take a stab in the dark and say that the council finds Mega Sableye to be annoying. You might as well give it Sturdy for all the pandering you're doing to its established role. Snark aside, I actually do like the idea of a fast Fairy-type mixed attacker that isn't named Mega Diancie -- it shouldn't be difficult to figure out where their niches diverge. I suspect that Azelf's disappointing typing is what keeps it out of a more general offensive role -- giving it Fairy-typing should be an interesting experiment. I can imagine offensive utility sets, Taunt + three attacks, Nasty Plot, and All-Out Attacker sets all being usable.
I could care less about its potential as a suicide lead, I could never get those to work and I'm skeptical of their utility in general with as many good defoggers as there are.
Sceptile + Seed Flare: I get what you're going for here, and it's cool to free up a moveslot and not have to run Leaf Storm, and I like Mega Sceptile, but I should note that Seed Flare is not as effective a tool for stallbreaking as you probably want it to be -- it doesn't get the drops when you need it to, you know? Not that Seed Flare is by any extent bad, but it's like a 34% chance to drop after the miss chance.
I'm also less than enthralled about extending signature moves to random Pokemon -- it feels wrong. I think what I really want to see for Sceptile, more than a cool Grass STAB, is some kind of cool utility move that it can use. That would save it from being a one-dimensional Special Attacker, at least.
Also I'm just not enjoying this concept of "make a theorymon that counters the metagame", first it was Regirock and now it's this Azelf. I'd rather we focus on making mons who are improved as a general concept who could maybe stay relevant with the changes for future metas instead of just being used to weaken one specific threat who may become irrelevant later or banned.
As much as I hate stall, I personally don't see what's wrong with aiming to check the meta when people suggest things that aim to kill the meta, Sand Rush Mega Garchomp and Geomancy Sylveon as examples. However, I do agree with this: it surprises me that the council would allow a Pokemon that's already decently viable to get 2 changes.Exact same analysis I would have except I'd like to add also that Solrock really would also like to change its typing to Rock/Fire for this new role, although I know it exceeds the 2 change limit, it would make the idea much more workable. Also I'd like to additionally comment that there's a big inconsistency in allowing multiple changes right now since somehow Azelf is allowed this option, a mon that although it is in B rating has a much higher usage statistic and has great stats, when somehow there's only one change to mons like Whiscash who are flat out terrible. Also I'm just not enjoying this concept of "make a theorymon that counters the metagame", first it was Regirock and now it's this Azelf. I'd rather we focus on making mons who are improved as a general concept who could maybe stay relevant with the changes for future metas instead of just being used to weaken one specific threat who may become irrelevant later or banned.
I believe there was a post in the old thread that stated discussion should be based around how good these Pokemon would be in the current OU metagame, not the OU Theorymon metagame.Before I discuss this slate, I just really needa ask this?
Are we still discussing the slate in regards to the standard OU meta, or are we allowed to talk about the Theorymon meta?
Because it just seems that Solrock would be complete ass with sun still in its poor state. Like it has decent defensive synergy with Venusaur, but Venusaur and Ninetales need more than Solrock with speed and a suicidal pseudo STAB to make sun viable. Where as in Theorymon, Torterra does make sun teams a little more feasible, so its nice to add some diversity to Chlorophyll users, as they are all grass.
But then if we are considering Theorymons, we needa compare Azelf to Froslass, as I'm guessing the primary idea behind Azelf is same sorta lead but beats Mega Sableye and can Taunt Mamo.
Also if we still can't discuss other Theorymon (which is what I'm guessing), if a council member could please enlighten us on what Solrock's niche would be that'll be grand. I'd summon whoever suggested it but its not listed so I'd assume it was a council member's idea anyway yeah?
The ability Mold Breaker is useful even towards:It's been pretty interesting reading about the presumed thought process for my submission. I actually chose Mold Breaker because it significantly boosted Azelf's offensive coverage against steel types (namely heatran) while still adding to the original role of being a lead. I chose Fairy typing because it allowed Azelf to distinguish itself as a sweeper more readily than a psychic typing, as well as giving teams additional options to handle dark types and steel types (which it does quite well). Believe it or not, I wasn't really focused on crushing Mega Sableye, it just ended up that way XD. Also, I don't play Hyper Offense, but I am aware that fast sweepers who double as stallbreakers are usable outside of hyper offense, so I'm sure Azelf will have a place on more teams than it does now.