Out by the Boondocks

boondockslogo500.jpg


Let me begin this RMT my expressing my love for The Boondocks. The Boondocks is a television show that, from the very beginning, was grossly misunderstood and misinterpreted. A few white people heard what is so cautiously referred to as the "N Word" thrown around on a television show, and it was immediately dubbed as "racist". What made the show so brilliant is that is took the concept of racism, blanketed it over the entire show, and exposed how idiotic and pointless it is across all races. A brief glance at the show introduces the audience to an onslaught of racial superlatives, offensive language, and tongue-in-cheek stereotypes. As more episodes passed, it was quite clear that the show's characters that displayed racism, bigotry, and sheer ignorance were also the dumbest characters on the show. What emerged was a cartoon touched on topics such as inter-racial crime, the fascination of the "thug life" portrayed by soft people, class struggles between races, and how taking people at face value can be dangerous because you never know somebody's true character until they open their mouths. With that, I just needed a theme for this team. And I love this show. So here's my team.

My team at a glance:

169.png
212.png
68.png
230.png
94.png
385.png



The Lead:

169.png


Bushido Brown

1821565670_51b2bde5ee_o.jpg


Crobat @ Leftovers
Nature: Jolly
Ability: Inner Focus

104 HP / 74 DEF / 252 SPE / 80 SpD

Taunt
Confuse Ray
Toxic
Protect

Now, I understand that this is a strange move-set. This is especially true for a Lead Crobat. What I love about this set is that it is a true support set, and it really distorts a lot of teams out there. The strange thing about this Crobat is that while it works as a lead, it also works very well in the mid- to late-game where if kept alive, can shut down annoying wall and set-up Pokemon. The brilliant thing behind this Pokemon is that its speed is only outmatched by Scarfed Pokemon and Ninjask. It speed ties with Aerodactyl, which can really put a hurt on Crobat, but that's the risk of using a Crobat lead I suppose. My favorite move on the set is Confuse Ray. I've found myself in many situations where I taunt their set-up Pokemon (such as a Roserade), and so the opponent generally switches out to something that will either A.) Scare away Crobat or B.) Wall Crobat. Well, because I know the switch is coming, just Confuse Ray whatever is coming it. It's going to hit every single time, so why the hell not. It helps me scout whatever is coming in, and it makes my next switch a 50% to not take damage. There are two things that ruin this Pokemon. Taunt, and Choice Scarf. If this thing gets Tricked a Scarf, it's game over for Crobat. It officially becomes worthless and its only role is to switch in to Choice Band users so that it can confuse them for some massive "stop hitting yourself" damage.

Azelf -- Azelf is always a guessing game. Some pack Psychic to take care of Machamp leads, which will always ruin Crobat's day. Others carry Flamethrower, which Crobat can handle. Either way, Azelf is going to have Taunt and Stealth Rock. This is what makes this so difficult to gauge. If I Taunt, I can ruin their chance of putting up Rocks and then Protect on the next turn to scout their attacking move and protect from Explosion. If they choose to attack with Psychic however, dead bat. So my choices are to run the risk of Taunting and getting killed, use Confuse Ray to add a layer of protection and luck for preventing anything, or simply using Protect. Either way, the options are endless, and that is why I hate Azelf. Verdict: I generally Taunt and just lost Crobat. Still no rocks, I suppose.

Machamp -- Machamp is a bit of a bitch as well. I will always Protect on the first turn to see what he's throwing at Crobat and then make an appropriate switch. Generally speaking, it's an Ice Punch or a Stone Edge, so I usually run away to Jirachi, who generally gets punched in the face the next turn with DynamicPunch. Other times, I sacrifice the bat with Confuse Ray, Protect, Toxic if the turns allow me to pull it off.

Aerodactyl -- Speed ties suck. Basically, whoever pulls off a Taunt first wins. I generally never see a Stone Edge thrown at me. If I pull off the Taunt, I switch to Jirachi to soak the Stone Edge, then switch to Gengar to avoid the Earthquake and threaten with a Focus Blast.

Metagross -- I never really see a Thunderpunch on a lead Gross, so I just Taunt it to prevent Rocks. After Taunting, I'll switch to Jirachi to soak a Steel hit, and switch to Gengar to threaten with HP Fire.

Swampert -- Swampert leads are pretty easy to handle. I immediately Taunt them, and with Leftovers/Protect, Crobat is a 3HKO with Ice Beam. So a generally Swampert strategy is: Taunt, Protect, Toxic, Protect, Confuse Ray (survive?). If I need to throw another Taunt in there to keep it fresh, I do so. Either way, Swampert ends up debilitated at the end of it.

Jirachi -- Choice Scarf leads are a bitch, so I just switch to Gengar who doesn't mind a Scarf that much.

Infernape -- Much to my surprise, a majority of Ape leads that I see throw a Fake Out at me on the first turn, every single time. I don't know why. It's not a vast majority, but enough to allow me to confidently Taunt on the first turn. Crobat will survive a Fire Blast or a Close Combat, so in the worst case, I'm looking at a poisoned Infernape or a confused Infernape with Kingdra coming in for a free Dragon Dance or Substitute.

Roserade -- Taunt and Confuse Ray. Then switch to counter whatever I just confused.

Heatran -- Taunt and switch to Gengar.

Ninjask -- LOL. Taunt it and switch. Ninjask sucks.

In the show, Bushido Brown serves as a bodyguard to none other than Oprah Winfrey. His true skill and speed are displayed in an episode where capturing Oprah is the main objective for Riley Freeman, Ed Wuncler III, and Gin Rummy is to capture Oprah. Hilariously enough, they find themselves in the dressing room of Bill Cosby, and give up on their heist. Huey Freeman, the show's main character, attempts to stop the capture of Oprah altogether, but is encountered by none other than Bushido Brown. Brown, who refuses to listen to Huey's warning that Oprah is being kidnapped, engages Huey. Brown's sheer speed and technique dominates Huey. Huey lands a few hits with custom-made gloves designed to electrocute upon contact. Brown still fights through this and beats his ass down. For his speed alone, Brown represents Crobat.

Physical Choice:

212.png


Colonel H. Stinkmeaner

the-boondocks-20100511034841464-000.jpg


Scizor @ Choice Band
Nature: Adamant
Ability: Technician

248 HP / 252 ATK / 8 SPE

Bullet Punch
U-Turn
Pursuit
Superpower

Typical Choice Band Scizor. To be completely honest, I've always avoided Scizor. I just never liked the idea of it. It's the most overused Pokemon, I see it on every single team, but it is seems to work out quite well for other teams. Every team that I've ever built, however, has had Thunder Wave Jirachi. I've been able to deal with Scizor quite easily by switching to Jirachi every time and throwing a Sub up on Scizor's switch. However, I've grown to enjoy Scizor on this team. He's definitely the one Pokemon that I will replace in a heartbeat. I'm not a fan of Scizor or his movesets, and I just hate Choice Pokemon altogether. Regardless, when he attacks, he hits like a truck. The one positive thing about Scizor that I dig is that he's a great "prediction" Pokemon. His appearance instantly starts up a mind game. Guess wrong on its attack and you could have a dead Tyranitar on your hands.

I hate Scizor. I think everybody out there deep down inside just hates Scizor a little bit. It's the poster child of OU, and he represents just how typical and familiar teams can look. Stinkmeaner is a man who hates everything. He hates happiness. He hates life. In one episode, he even gets pissed off at the sunset. He's a founding father of the "Hateocracy", he's blind, and he's a pissed off former martial artist. At one point, he had even risen from Hell to possess the show's stereotypical "White Black man", Tom Dubois. All things that are hateful belong to Stinkmeaner.

Physical Annoyance:

68.png


A Pimp named Slickback

ApimpnamedSlickbackpsdFreeDownload1263133867990.png


Machamp @ Leftovers
Nature: Adamant
Ability: No Guard

252 HP / 244 ATK / 12 SPE

Dynamicpunch
Substitute
Stone Edge
Payback

Machamp is one two of my stolen Pokemon. This set is not mine, but I still love it to death. Machamp is incredible. Simply incredible. No Guard Dynamicpunch is one of the most broken mechanics of Pokemon. There's nothing like a STAB move with 100 BP that causes Confusion 100% of the time, a status that can ruin the day for any opposing Pokemon. Here's what I love about Machamp. Generally speaking, Tyranitar will come in to the match at some point and destroy something precious of mine. That, or fat ass Blissey is switched in as soon as Gengar enters the playing field. The brilliance behind this set is that once Machamp is brought in to counter the opposing Pokemon, the fail-safe gut-check reaction of all trainers is to put their Ghost in. Generally speaking, it's a Rotom forme or Gengar. If it's a Dusknoir with EQ, then I have an issue. Otherwise, I throw a substitute up whenever possible with Machamp. There's nothing quite satisfying as getting a Payback kill on a Ghost whose only role has suddenly become substitute breaking. With the pesky Ghost out of the way, Machamp is free to spread Confusion to whatever it pleases.

It's quite obvious, really. What's the one piece of advice that A Pimp named Slickback (don't forget to say the whole thing) gives over and over in regard to keeping a bitch in line? YOU HIT THE BITCH! It's a guaranteed way to keep the dominance in your hands. That's what Machamp does. A Pokemon gets switched in .. BAM. Right in the face. Enjoy STAB Dynamicpunch and Confusion. Broken as all hell.

Physical Sweeper:

230.png


Ed Wuncler III

17291.gif


Kingdra @ Lum Berry
Nature: Adamant
Ability: Swift Swim

252 HP / 252 SPE / 4 SpD

Dragon Dance
Substitute
Outrage
Waterfall

I'm sorry to those who think otherwise, but this is the best Kingdra set out there. Depending on what the opponent is using, I will always force my switches on the typical Fire Pokemon of OU and use DD or Substitute. I prefer to use DD as fast as possible, to make the opponent not realize that I'm packing Substitute. Plenty of times, I see a status inducer switch in to Kingdra to use Thunder Wave or WoW. With that first DD up, I can throw a Substitute to avoid the status, and get a free additional DD. At this point, I just use Waterfall until I need to use Outrage. I don't want any sweeping to be thwarted by bulky Steel types. Seriously, with so few Dragon attacks floating around in OU, there is not much that can come in and put a hurting on Kingdra. I absolutely love this set, and I attribute almost all of my wins to this Kingdra.

Is there any better representation of OUTRAGE on the show than Wuncler? A former US soldier who happens to be the son of the man who has the entire town in his pocket, his hilarious attempts at criminal activity are fueled primarily by rage and an excuse to high-powered weaponry. Alongside his best friend Gin Rummy, the two hilariously fail at all of their attempts, only leaving places in much, much worse condition than when they first arrived. Without leaving anything to reason or rationality, Wuncler keeps shit real and he gets it real as fast as possible. "...The fuck ya'll lookin' at?"

Typical Ghost:

94.png

Thugnificent

17298.gif


Gengar @ Life Orb
Nature: Timid
Ability: Levitate

252 SPE / 252 SpA / 4 DEF

Shadow Ball
Focus Blast
Hidden Power [Fire]
Protect

This Gengar is about as typical as they come. I have him on my team for a few reasons. Gengar is a nice switch for Pokemon that could otherwise ruin the day of Jirachi. Pokemon such as ScarfTran that decides to use Earth Power or ScarfFlygon. You'll notice that it's the only pure Special Pokemon on my team. I try to avoid Special sweepers in general because I feel like Special walls are infinitely more annoying than physical walls. Still, it's a good idea to have at least one Special attacker out there for the physical walls show up. Having Fighting, Fire, and Ghost attacks also gives Gengar a stupid amount of coverage to anything that wants to switch in. Even a neutral STAB Shadow Ball will put a hurt on a lot Pokemon in OU. His ability to switch in to Normal, Fighting, and Ground really just help the team immensely.

Because Thugnificent represents all of the one-time great rap artists that made it big, but then fell down to obscurity. Sure, Gengar is still in OU, but being the stand-alone best Ghost in R/B/Y that could only be obtained through a trade was pretty damn sexy back in the day. I still remember facing my friend's LV. 100 Gengar and being filled with rage and envy. He refused to ever trade and evolve any of my Pokemon. He was one of those bratty kids. Needless to say, these tendencies carried over in to other aspects of life, and we don't speak any more. I like to pretend that it all started with Gengar, though. Regardless, Gengar just lacks the sexiness that it once had back in R/B/Y. Absolutely unique type and badass Special .. but now he's just a face in the crowd of OU.

Hax Master:

385.png

Huey Freeman

Samurai_Huey.jpg



Jirachi @ Leftovers
Nature: Jolly
Ability: Serene Grace

164 HP / 168 ATK / 176 SPE

Substitute
Thunder Wave
Fire Punch
Iron Head

This is the second Pokemon that I outright stole from another person. This Jirachi completely wraps up the team and has the ability to enter so many battles and disrupt them. What I love about this Jirachi is that so many people use forms of Heatran. Heatran is everywhere. Heatran owns Jirachi. Every time I switch Jirachi in, I instantly throw a substitute up. The last thing that I want is to Thunder Wave a Jolteon/Electivire and sell my set. Without fail, Heatran comes roaring out looking to ruin Jirachi's day. Instantly, I paralyze it and lose my substitute on the same turn. I also learn, however, what move it just threw my way. I now have the opportunity to choose between Kingdra to begin his journey towards setting up, or Gengar to avoid a Ground attack and return with a Focus Blast (to a hopefully incoming Tyranitar).

About this Jirachi .. there's nothing worse than ParaFlinch. I've taken down opposing Pokemon on 6-7HKOs in desperation with Jirachi as the final Pokemon. It's absolutely stupid how well the obvious strategy works, but it becomes even more frustrating when Jirachi is hiding behind a Sub. Quite often, people will bring their counters in and just watch them get paralyzed. Now, obviously, I can't paralyze everything, but it's pretty nice to know what I can switch in when a Choice Pokemon is throwing attacks in his direction.

Not sure. Jirachi's head reminds me of an afro .. or a jester's hat. Either way, both are badasses. Doesn't really matter I suppose.

I'm looking forward to some rates on this team. There are some glaring weaknesses (which I will cover in an incoming threat list in the next day or two), but the team is original, fun, and successful. It's not the best team out there, but that's what I'm looking for. Just a little advice to make it better. I'm pretty comfortable with replacing members, but I have a soft spot for Machamp.

One last look:

169.png
212.png
68.png
230.png
94.png
385.png

 
Hi there, I haven't actually rated teams in a while so bear with me if its a bit off. o_ o

First off, I like the prospect of a Crobat lead, since Crobat is one of my favorite pokemon but I think that there are better options than him. I think a Colbur Azelf would work fine as a lead. Access to Taunt, the ability to stack up against some of the most common leads and ability to lay down Stealth Rock are all valuable assets that your team lacks.

Also I don't think MysticGar is the best fit for this team, Scizor really doesn't cause you any problems, aside from Gengar. Tyranitar, however, does cause you some problems so I would suggest changing Hidden Power [Fire] To Substitute and Protect to Pain Split.

The team itself looks pretty good though, you lack a sleep absorber which could be troublesome with breloom being so common. I guess Lum Kingdra helps but its not 100% failsafe, just something to look out for.

Good luck. :toast:
 
Hi there, by the looks of things, it seems like you have a great team on your hands here, although I do see a couple of Pokemon which can cause a whole lot of trouble if the find the opportunity to set up; also there are a couple of other changes I would recommend being tested as they can potentially improve your team's overall performance. First of all highly suggest changing your lead Pokemon; sure it's nice to have a Pokemon constantly causing confusion in the opponent's team but a huge amount of this strategy is based upon luck which is a concern to me; I suggest opting for another lead, possibly Azelf or Heatran which can both help you get stealth rock up, a valuable asset to any offensive team like yours. Secondly I suggest removing you Gengar and replacing it with a defensive Rotom-A variant (I recommend Rotom-h) as this change will not only provide your team with Will-O-Wisp support, easing Kingdra's and Jirachi's set up, but will also provide your team with a defensively orientated pivot which in many circumstances will prove helpful; an example would be when facing SD Lucario Lacking Crunch. Furthermore, I recommend testing out the standard chesto-rest Kingdra over your current variant as it seems to be more suited to such a team which can be classified as bulky-offense. Lastly, I suggest making a small change to your Jirachi; changing the set to the standard substitute calm mind set which is shown below for easy reference.

[box]
385.png

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/176 Spd/80 SpAtk
Timid nature (+Spd,-Atk)
- Calm Mind
- Flash Cannon
- Substitute
- Thunderbolt[/box]
Although this set doesn't have the ability to plainly cause rage quits (although after setting up, it often will), unlike your current set, it benefits significantly more from the holes Machamp and Kingdra punch in the opposing team as both of the aforementioned Pokemon along with support from the Rotom I suggested easily pave the way for substitute calm mind Jirachi to sweep as they can either eliminate or cripple Jirachi's common checks and counters. Also, your current Jirachi variant is most effectively used on stall-orientated teams while the suggested variant follows the overall structure of your team's strategy: bulky offense. I hope this rate helped and good luck!
 
Hmmm....this is a pretty good team. One suggestion I'd make; don't use Confuse Ray on leads. Confuse in my opinion is only useful when it's being caused by Dynamicpunch, because it can be cured by a simple switch. And as you have no entry hazards on your team (I think) I'd recommend Brave Bird instead so you can actually hurt things.
 
Hello, this looks to be a pretty interesting team. Judging from the fact that you have listed both Machamp's and Jirachi's sets as "stolen," I'm assuming that you're at least somewhat familiar with Team X, the past featured RMT by Pride and DJX09, as that team utilized both of these sets. I actually feel that Jirachi's set should be retained, as the paralysis support it provides helps Machamp out significantly in sweeping through opposing Pokemon. In turn, Machamp's confusion hax creates more opportunities for Jirachi to set up as well.

As for the team itself, there are a couple of things that I'd like to point out. First of all, you have some trouble getting through bulky Ground-types. You certainly have team members that can deal some significant damage to them, but many of your Pokemon don't particularly like switching in directly. Gliscor and Hippowdon, for example, wall many of your team members and both have access to forms of recovery. You also have a notable problem with Gyarados, who can set up on Scizor and even Kingdra to some degree and proceed to hit all of your team for heavy damage. In later stages of the game, it isn't unlikely that you will be swept by a Gyarados considering the fact that you'll have been sufficiently weakened by then. To help fix both of these problems, I think it would be worth trying out a support-minded Celebi set in place of Gengar:

[box]
251_30_0.png

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 SpA / 36 Spe
Modest nature (+SpA, -Atk)
- Grass Knot
- Hidden Power Fire
- Thunder Wave
- Recover[/box]
A Celebi was also featured in Team X, but that was a lead set, while this is a bulkier variant that I tweaked a bit myself to help provide team support. With max HP EVs and Leftovers, Celebi gains a good amount of longevity and is easily able to switch in on both Water and Ground-type attacks, threatening many of the walls mentioned above. It also makes a good switch-in to most Gyarados sets, as it is capable of either crippling with Thunder Wave or 2HKOing with Grass Knot. The moveset is fairly simple; Grass Knot provides solid and powerful STAB, and is arguably the most effective Grass-type move in OU. HP Fire nails Scizor switch-ins, often OHKOing even without Stealth Rock down. Thunder Wave provides further paralysis support for your team, giving Jirachi and Machamp an easier time sweeping. Finally, Recover rounds out the set by giving you a reliable means of retaining health. One thing I really like about this set is that it balances bulk and power; it can switch in often to sponge attacks with its useful resistances and provide support, but it can also hit rather hard with a Modest nature and the given special attack EVs. Celebi should fit quite well over Gengar, as the two have somewhat similar typings in terms of both luring Dark-type moves for Machamp to set up on.

Good luck with your team!
 
Hi, I'm Chaos. I myself personally love The Boondocks also. I hope they make another season but anyway back to the point. Your crobat;

Crobat @ Leftovers
Nature: Jolly
Ability: Inner Focus

104 HP / 74 DEF / 252 SPE / 80 SpD

Taunt
Confuse Ray/ Brave Bird
Toxic
Protect

I think you should have a attacking move before anything else. In this way those Machamp leads won't be a real pain. Also if Heatran is really getting into Huey's way I reccomend changing that mon to a Heatran itself or a Togekiss.

Heatran @ Choice Scarf
Ability: Flash Fire
Naive/ Rash
252 SpA / 4 SpD / 252 Spe

~ Fire Blast / Flamethrower
~ Earth Power
~ Explosion
~ Dragon Pulse / Hidden Power Grass
You know what they say, if you can't beat em' join em!

Or simply replace your Paraflinch with a Bulkier SpD, like Togekiss!
Recommended set:

Togekiss @ Lefties
Serene Grace
Bold/ Calm
252 HP / 188 Def / 68 SpD

~ Air Slash
~ Thunder Wave / Body Slam
~ Aura Sphere / Nasty Plot / Substitute
~ Roost

Besides all that Good Luck, hope I was helpful!

~iChaos~​
 
Hey, this is a cool team and the presentation is nice.

I would like to suggest a few changes, however. With Machamp and Jirachi forcing so many switches and the fact that Stealth Rock is needed on just about every team, I think you need to find a slot for a Pokemon with Stealth Rock. You also have huge Gyarados issues and, as Faladran pointed out, no way to break through ground-types. I would like to second his Celebi suggestion over your Gengar. Celebi fits well and deals with a number of threats your team has problems with. Celebi patches up your Gyarados problem nicely. Although I want you to try 252 HP / 176 SpAtk / 80 Spe Timid and the move Earth Power as currently Heatran is a large threat to your team, and if you can dispatch it with Celebi, it gives Jirachi a large chance at sweeping.

My second suggestion would be to change Crobat to this set:

Crobat @ Leftovers
Inner Focus | Jolly
EVs: 100 HP / 252 Atk / 156 Spe
Brave Bird / U-turn / Taunt / Roost

This Crobat works much better than the one currently in your team, and I know yours does fit with the "annoyer" theme, this one functions much better as a lead and a check to a myriad of OU threats such as Shaymin and Infernape. The EVs allow you to outrun Starmie, Azelf and Scarf Tyranitar.

My final change would be for you to try Iron Ball Metagross over your Scizor. With Iron Ball, Metagross can Trick Skarmory and Rotom, and dispatch them with Earthquake, giving your Machamp, Kingdra and Jirachi huge opportunities to sweep as Rotom and Skarmory are top threats vs those 3. Metagross is also able to set up Stealth Rock for your team and I think it would be a fine edition to your team.

Metagross @ Iron Ball
Adamant | Clear Body
EVs: 252 HP / 216 Atk / 40 Spe
Trick / Stealth Rock / Earthquake / Meteor Mash

Good team and good luck!
 
I know this is a cheesy bump, but I wanted to establish that I have read all of these suggestions (using my smart phone .. been away from a computer for days), and that tonight/tomorrow I will be putting them to work to see how it works. Expect feedback soon. Thanks again for the rates and suggestions.
 
Back
Top