AAAAAAAAWWWWWWWWWWWWWWWW YEAH BABY! IT'S PIC TIME!
Might I suggest a couple cool cats?
Regieleki + Xurkitree - Transistor off of Xurkitree's phenomenal SpA stat means everyone not packing an electric immunity will take big big damage. Tried this a little in AAA and while standalone Xurkitree was a little frail, with scarf it was a snowball sweeper. Support moves for regieleki could be beneficial here.
Blacephalon + Magic guard - Little bit of a similar concept here. Taking no damage from Mind Blown spells disaster for those not packing checks. Alakazam can be a great partner, being able to also sweep and benefit from Beast Boost.
Hustle + No guard could be a cool combination, an alternative to the banned huge/pure power, but at the drawback of being at the mercy of every stone edge, hurricane and focus blast.
Krookodile + Shell smashers could make Power Trip deadly
Adaptability can go easily out of control, espescially coupled with abilities like Steelworker, Steely Spirit and Dragon's Maw
Since it can inherit Regenerator from its teammate and has access to Recover and Black Sludge, Toxapex can run Merciless to act as a support mon, allowing Skill Link mons to have their own, longer Surging Strikes, and busting down Setup Walls.
Dubwool + Scrappy means it no longer fears ghosts.
Obligatory Technician Weavile mention
Analytic can be shared to Slower mons like Ferrothorn (who also shares Iron Barbs as a nice thank-you gift) to make Gyro Ball even deadlier. Just be warned that it gives a boost to the one who moves last, not the slowest, so in trick room, the fastest will get the boost.
Insomnia mons with eject button can allow an ally who just used Rest start moving again immediately. Electric Surge can also be used, as long as the ally is grounded.
Rough skin + Iron Barbs + Rocky Helmet if you really hate physical attackers.
And probs more. This is my favorite OM, and I can't wait to see what people come up with!Just don't make it lame
Might I suggest a couple cool cats?
Regieleki + Xurkitree - Transistor off of Xurkitree's phenomenal SpA stat means everyone not packing an electric immunity will take big big damage. Tried this a little in AAA and while standalone Xurkitree was a little frail, with scarf it was a snowball sweeper. Support moves for regieleki could be beneficial here.
Blacephalon + Magic guard - Little bit of a similar concept here. Taking no damage from Mind Blown spells disaster for those not packing checks. Alakazam can be a great partner, being able to also sweep and benefit from Beast Boost.
Hustle + No guard could be a cool combination, an alternative to the banned huge/pure power, but at the drawback of being at the mercy of every stone edge, hurricane and focus blast.
Krookodile + Shell smashers could make Power Trip deadly
Adaptability can go easily out of control, espescially coupled with abilities like Steelworker, Steely Spirit and Dragon's Maw
Since it can inherit Regenerator from its teammate and has access to Recover and Black Sludge, Toxapex can run Merciless to act as a support mon, allowing Skill Link mons to have their own, longer Surging Strikes, and busting down Setup Walls.
Dubwool + Scrappy means it no longer fears ghosts.
Obligatory Technician Weavile mention
Analytic can be shared to Slower mons like Ferrothorn (who also shares Iron Barbs as a nice thank-you gift) to make Gyro Ball even deadlier. Just be warned that it gives a boost to the one who moves last, not the slowest, so in trick room, the fastest will get the boost.
Insomnia mons with eject button can allow an ally who just used Rest start moving again immediately. Electric Surge can also be used, as long as the ally is grounded.
Rough skin + Iron Barbs + Rocky Helmet if you really hate physical attackers.
And probs more. This is my favorite OM, and I can't wait to see what people come up with!
Sounds like it'll be a nightmare to face alongside Stored Power Espeon
Plus raises the users special attack by 1.5 if an active ally has it, which is always in this meta, while Magnetic Flux raises the defense and special defense of the user and its ally by 1 stage, and Gear Up does the same for attack and special attack. In theory, while passively boosting the special attack of its ally, it can give defensive or offensive boosts to itself and its ally.