Introduction
Hi all! Yaysnivy34 here back with another OU RMT. After spending a few weeks learning about RU and NU, then returning to my favorite tier, UU, I decided to come back to OU to see how the new metagame is faring with the gain of Alakazam, Dugtrio, and Donphan just to name a few. And boy has it changed! I also noticed that Bronzong and Swampert left, which gave me an idea; why not revive my old 4th gen favorite, AgiliGross? With those two counters gone from OU, his sweep will be much easier. So without further ado, here is the team!The Team at a Glance
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A Closer Look
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Salamence-Moxie
252 Att./4 Sp. Att./252 Speed
Nature: Naive Item: Life Orb
Dragon Dance
Dragon Claw
Earthquake
Fire Blast
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A Closer Look
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Salamence-Moxie
252 Att./4 Sp. Att./252 Speed
Nature: Naive Item: Life Orb
Dragon Dance
Dragon Claw
Earthquake
Fire Blast
It's no surprise this thing was Uber last gen, Salamence is an absolute beast, packing an enormous Attack stat and decent Speed. It also has good enough defenses to pull of a Dragon Dance sweep and not take too much damage. Its role on the team is simple; plow through my opponents team as much as possible. I was thrilled when I found out Dragon Dance and Moxie were legal together, so those two qualities make its way onto this Salamence. Dragon Claw is used because, sadly, Outrage and Dragon Dance aren't legal together when used with Moxie. Earthquake and Fire Blast compliment Dragon Claw nicely, hitting the likes of Jirachi, Heatran, Skarmory, Ferrothorn, Forretress, and other Steel types for Super Effective damage.
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Starmie-Natural Cure
4 HP/252 Sp. Att./252 Speed
Nature: Timid Item: Life Orb
Surf
Thunderbolt
Ice Beam
Rapid Spin
Starmie-Natural Cure
4 HP/252 Sp. Att./252 Speed
Nature: Timid Item: Life Orb
Surf
Thunderbolt
Ice Beam
Rapid Spin
As always, Starmie is able to make quite a splash on most teams, and this team is no different. Starmie's phenomenal coverage, excellent Speed and Sp. Att., and it's ability as an offensive spinner makes it a great addition to my team. I usually use him as a Special Attacker, because he deals Super Effective damage on most of the tier, nabbing me quite a few KO's. He also serves as a wonderful spinner, removing the omnipresent hazards from the field, which is super helpful. BoltBeam is almost always a necessity on Starmie, as well as his awesome STAB in Surf. I use Surf over Hydro Pump because since I'm not using Drizzle, Surf is the much more reliable option.
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Scizor-Technician
248 HP/252 Att./8 Speed
Nature: Adamant Item: Choice Band
Bullet Punch
U-Turn
Superpower
Pursuit
Scizor-Technician
248 HP/252 Att./8 Speed
Nature: Adamant Item: Choice Band
Bullet Punch
U-Turn
Superpower
Pursuit
I'm sure it's no surprise to anyone that OU's most used Pokemon finds a spot on my team. It's jaw-dropping Attack on eye-popping priority in Bullet Punch backed by a Choice Band terrifies most Pokemon. Scizor's role on my team is to revenge kill Pokemon such as Latias, Terrakion, and Mamoswine that can threaten my team. It also is used as a top class late-game sweeper, cleaning up after the rest of my team. The entire set is completely standard, and you've read the description on countless RMTs before mine. Pursuit is honest-to-God filler and I have never used in the 50+ battles I've been in.
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Heatran-Flash Fire
252 Sp. Att./4 Sp. Def./252 Speed
Nature: Modest Item: Air Ballon
Fire Blast
Earth Power
Hidden Power Ice
Stealth Rock
Heatran-Flash Fire
252 Sp. Att./4 Sp. Def./252 Speed
Nature: Modest Item: Air Ballon
Fire Blast
Earth Power
Hidden Power Ice
Stealth Rock
Originally, Ferrothorn was here, but I got a brilliant suggestion from Aerrow to change him for offensive Heatran. Before, Quiver Dance Volcarona completely murdered my team, as did Sun teams. The addition of Heatran gives me a check against both, which works wonders. I used Air Balloon over Life Orb because now I lose a 4x weakness and having only two weaknesses, allowing me to switch more often, since Heatran already has incredible natural bulk. Fire Blast is used over Flamethrower for a bigger power output against slightly bulkier threats. Earth Power is used against opposing Fire and Rock types. Hidden Power Ice allows me to hit Gliscor, Salamence, Dragonite, and Landorus for Super Effective damage. Stealth Rock is truly important, because I need hazards to nab a few extra KOs.

Jellicent-Water Absorb
248 HP/216 Def./44 Speed
Nature: Bold Item: Leftovers
Will-o-wisp
Surf
Recover
Rain Dance
Jellicent's usefulness is almost as amazing as his facial hair (I know mustache jokes are so cliche now). It's incredibly good, as it shuts down most physical sweepers such as Scizor, Terrakion, and Dragonite. It's role on my team is to do just that, and also wall Water type sweepers such as Gyarados, Gastrodon, and the rare Azumarill. Will-o-wisp is to burn physical sweepers while simultaneously improving its defense. Surf is used because Scald is only used for the burn chance anyway and I already have Will-o-wisp and Surf is stronger. Recover is used for recovery when health is low. Rain Dance may seem weird, but it is crucial so I can stop Sand and Sun teams from abusing their powerful sweepers.
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Metagross-Clear Body
52 HP/252 Att./204 Speed
Nature: Adamant Item: Life Orb
Agility
Meteor Mash
Earthquake
Ice Punch
Metagross-Clear Body
52 HP/252 Att./204 Speed
Nature: Adamant Item: Life Orb
Agility
Meteor Mash
Earthquake
Ice Punch
The star of my team and one of the most underrated threats in OU. AgiliGross is a terrifying sweeper. After Agility it hits an astonishing 454 Speed. No one uses this anymore, so most people aren't prepared for this, giving me a surprise factor. It's role on my team is similar to Salamence's: set up, and sweep the entire tier (or close enough to that) What makes this Metagross unique is its nature. Most people would run Jolly, but I prefer Adamant, because 405 Attack is ridiculous and it's already outspeeding non-Choice Scarf users anyway. I considered running Iron Head over Meteor Mash, but the chance of raising Attack was too good to pass up. Earthquake and Ice Punch provide decent coverage alongside Meteor Mash.
Closing Comments
Thank you for taking the time to read through this and rate my team! My team does extremely well against most of the walls, so those aren't a problem. In terms of offensive Pokemon, Dragonite doesn't give me too much trouble if Stealth Rock is up. If it isn't it's a tad tricky to KO, but I usually can. Scizor is actually quite easy since it's sort of predictable. Jellicent can take any attack it has and return fire with Will-o-wisp. Starmie, Metagross, and Ferrothorn can take a Choice locked Bullet Punch and KO it or in Ferrothorns case, stall with Leech Seed. Terrakion is trickier, because it really depends on what it is locked into. Starmie can easily KO it if it's locked into Close Combat, but it struggles against X-Scissor. Jellicent is probably my best bet, taking most any attack and burning with Will-o-wisp. And obviously Scizor can murder it with Bullet Punch. Other than that, thank you for any advice and thanks for any suggestions!
EDIT: Changes will be in Purple