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Pokemon: Icingle (Icicle + Ingle)
Type:
Base Stats: 65 HP / 96 Atk / 110 Def / 56 SpA / 125 SpD / 98 Spe / 550 BST
Abilities: Slush Rush, Chlorophyll, (Hidden) Magic Guard
Height: 0.4m, Weight: 2.8kg
Pokedex Entry: Resembling a hearth or a campfire, Icingle takes the form of a flat ring with a hole in the center. The upward face of Icingle features an inviting fireplace and releases heat and light, while the darker bottom face is cold enough for icicle formation. The larger an Incingle's central hole, the larger its fire will be. As the fire burns, the heat melts the continuously-forming ice on its lower half and creates large quantities of mist, which allow Icingle to float above the ground and move freely by tilting its body. The more ice that melts and the more mist that is created, the faster an Icingle can move. Being too close to an Icingle can very easily result in frostbite or burns, depending on whether you're above or below it, but an Icingle can provide lots of comfort if floating a safe distance away. Generally docile, a threatened Icingle will tilt in the direction of an attacker and charge towards it, or can shoot its icicles, logs, or bursts of fire at a foe.
Moveset:
Physical Moves: Acrobatics, Body Slam, Branch Poke, Chilling Flame, Double-Edge, Extreme Speed, Feint Attack, Flame Charge, Flame Wheel, Flare Blitz, Giga Impact, Headbutt, Head Smash, Ice Ball, Ice Hammer, Ice Shard, Ice Spinner, Icicle Crash, Lash Out, Pound, Pursuit, Quick Attack, Rapid Spin, Return, Slam, Spin Out, Tackle, Temper Flare, Trailblaze, U-turn, Vine Whip, Wild Charge, Wood Hammer
Special Moves: Air Cutter, Bullet Seed, Ember, Energy Ball, Fire Spin, Gust, Heat Wave, Ice Beam, Icy Wind, Incinerate, Night Shade, Overheat, Powder Snow, Razor Wind, Round, Scald, Smog, Spit Up, Strange Steam, Vacuum Wave, Weather Ball
Status Moves: Agility, Burning Bulwark, Charm, Confuse Ray, Focus Energy, Follow Me, Growth, Haze, Hypnosis, Metronome, Mist, Morning Sun, Protect Quick Guard, Smokescreen, Snowscape, Stockpile, Substitute, Sunny Day, Swallow, Tailwind, Will-O-Wisp, Work Up
Chilling Flame (Ice, Physical, 90 BP, 100% Accuracy, 10 Base PP [16 Max.])
The user first strikes the foe with a large flame, then blasts it with a barrage of snow and ice. Has a 10% chance to Burn, and then a subsequent 10% chance to Freeze.
The user first strikes the foe with a large flame, then blasts it with a barrage of snow and ice. Has a 10% chance to Burn, and then a subsequent 10% chance to Freeze.












