I've admittedly been out of the Pet Mods game for a bit, more focused the Solomods side of things, but I thought I might give these some feedback. Glancing through these ideas, they're admittedly a mixed bag.So, I wanted to get one more Pet Mod of my design into the submissions thread before 2026 begins, one more Pet Mod of my design before Generation 10 gets underway likely next year....so I've got ten ideas to show to you!
Name: If Everyone's Special, Who's Special?
Concept: A Micrometa that removes the existence of "Special" from the game, including Special Attack, Special Defence, and Special Moves.
Name: Crossover Chaos: Obscure Obliteration
Concept: A unique take on Crossover Chaos that covers extremely obscure shows and games, with the intent that it would make more fans of those shows/games.
Name: Crossover Chaos: Monster Mayhem
Concept: A take on Crossover Chaos that covers monsters from other monster taming games, such as Digimon, Telefang, and Palworld.
Name: Every Move Has It's Day
Concept: A Pet Mod that reworks every move in the game so that every move is worth the move slot.
Name: Macrotype
Concept: A Micrometa Monotype meta where every type team is viable...yes, even Rock-types!
Name: Now I Know My ABPs
Concept: A Micrometa with 26 Pokémon, one for each letter of the alphabet, with each slate being dedicated to a single letter.
Name: Resetmons
Concept: A Micrometa where, in it's first slate, 30 moves are chosen, and those 30 moves will be the only moves that will ever exist!
Name: Professor Calamitious's Island Of Misfit Monsters
Concept: In this Micrometa, you create Pokémon by using parts from other Pokémon, with each aspect of the Pokémon being from a unique Pokémon. This includes it's typing, abilities, stats, and movepool, as well as it's HP, Attack, Defence, Special Attack, Special Defence, and Speed.
Name: Who Needs Strategy, Anyway?
Concept: A micrometa where there are no Status Moves whatsoever!
Name: Super Smash Mods FORGOTTEN
Concept: Everyone deserves a second chance...this variant of Super Smash Mods consists of Submissions that failed to get enough votes to win in their respective Pet Mods or were otherwise rejected.
The two I like the most Macrotype and Resetmons. Macrotype is a cool idea as, to my knowledge, we haven't had a proper monotype-based Pet Mod in a while. We've had some Solomods that work in that space but it's an interesting opportunity from a game design standpoint. One word of caution here is that it would take a while to get this going--many fakemon Pet Mods don't even hit 6 of most types so it would require a lot of accepted submissions. I would consider overhauling the submissions process to some degree to help speed this up, or just increasing the numbers. Perhaps one slate per type, 5 submissions accepted per slate, for a total of 90 mons? This means that by the end of the mod most types should have at least 8-10 reps.
Resetmons is cool and it reminds me of Fragmented's Solomods that overhaul, well, everything (Bare Bones is the one I remember by name). I think the idea needs some tinkering with but there are some really cool opportunities here. One concern I have is that this likely leaves only one attacking move for most types, assuming we have all the standard status moves (recovery, hazards, a few different setup options). Do you have a plan to rectify this, or is it up to the submitters to make this restraint work? (My recommendation is to a Revelation Dance clone, allowing mons to more easily have STAB while freeing up the burden to make a lot of attacking moves. But this should wait until the mod is submitted and approved.)
I am not going to go into detail on why the other submissions wouldn't work but I have serious concerns with each of them. If you're curious about any in particular I would be happy to elaborate, just don't want to drop an essay on you, lol.

