OU Physically Defensive Corviknight [DONE]

UT

Old habits die SCREAMING
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[SET]
name: Physically Defensive
move 1: Brave Bird / Body Press
move 2: U-turn
move 3: Roost
move 4: Defog
item: Leftovers / Rocky Helmet
tera type: Water / Ground
ability: Pressure
nature: Impish
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Physically defensive Corviknight is a fantastic check to dangerous attackers like Garchomp, Roaring Moon, and Dragonite; n effective slow pivot; and one of the few viable entry hazard removers. The choice between Brave Bird and Body Press comes down to team need; Brave Bird nails Great Tusk and has no immunities, while Body Press is Corviknight's best option against Kingambit and Chien-Pao. Leftovers is the preferred item to provide extra longevity, but Rocky Helmet can further punish physical attackers, especially on weak hits like Scizor's and Meowscarada's U-turn. Tera Water serves as an emergency check to dangerous Fire-types like Cinderace, while Tera Ground surprises Iron Hands and Iron Moth.

Corviknight is a fantastic slow pivot, making it a great partner for frail-but-powerful teammates like Chien-Pao and Iron Valiant. It is also one of the few viable Defoggers, allowing it to partner up with teammates like Dragonite, Chien-Pao, and Volcarona that loathe Stealth Rock. Be warned, Corviknight is utterly unable to Defog against Gholdengo, so secondary entry hazard removal like Great Tusk and a reliable switch-in like Ting-Lu are recommended. Corviknight is unable to handle powerful physical Fire-types like Cinderace and Ceruledge and Electric-types like Iron Hands; teammates that can cover these weaknesses like Dondozo and Great Tusk are wonderful partners. Its middling special bulk makes teammates like Slowking and Ting-Lu valuable; Slowking has the added benefit of being another slow pivot as well, while Ting-Lu forms a strong entry hazard core with Corviknight and threatens Gholdengo.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Tysonslayer, 349443], [BT89, 487308]]
- Grammar checked by: [[P Squared, 168392]]
 
Last edited:
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[SET]
name: Physically Defensive
move 1: Brave Bird / Body Press
move 2: U-turn
move 3: Roost
move 4: Defog
item: Leftovers / Rocky Helmet
tera type: Water / Ground
ability: Pressure
nature: Impish
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Physically defensive Corviknight is a fantastic check to dangerous attackers like Great Tusk and Garchomp, (Corviknight is a pretty inconsistent check to Great Tusk especially against Attack Boosted or Choice Band Great Tusk, you can mention Dragonite, Scizor, or Roaring Moon instead) as well as an effective slow pivot and one of the few viable entry hazard removers. The choice between Brave Bird and Body Press comes down to team need; Brave Bird nails Great Tusk and has no immunities, while Body Press is its best option against Kingambit and Chien-Pao. Leftovers is the preferred item to provide extra longevity, but Rocky Helmet can further punish physical attackers, especially on weak hits like Dragapult's U-turn (I would mention other U-turn users since all of Dragapult's sets run it and Corviknight is more of a situational switch-in against Dragapult unless you know what set it is already, so mention other mons like Scizor, Meowscarada, or Roaring Moon). Tera Water serves as an emergency check to dangerous Fire-types like Cinderace, while Tera Ground surprises Iron Hands.

Corviknight is a fantastic slow pivot, making it a great partner for frail-but-powerful teammates like Chien-Pao and Iron Valiant. It is also one of the few viable Defoggers, allowing it to partner up with teammates like Dragonite and Volcarona that loathe Stealth Rock (mention Chien-Pao in here that you talked about already, who occasionally doesn't run boots since the mons mentioned normally do); be warned, Corviknight is utterly unable to Defog against Gholdengo. (Do talk about teammates that can take on Gholdengo since you begin talking about how Corviknight struggles with it) Corviknight is unable to handle powerful physical Fire-types like Cinderace and Ceruledge and Electric-types like Iron Hands; teammates that can cover these weaknesses like Dondozo and Great Tusk are wonderful partners. Its middling special bulk when uninvested makes teammates like Slowking valuable; Slowking has the added benefit of being another slow pivot as well. (mention other special walls like Ting-Lu creating a hazard core and complement each other well.)

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]


Tag me on discord once implemented.
 
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BT89

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[SET]
name: Physically Defensive
move 1: Brave Bird / Body Press
move 2: U-turn
move 3: Roost
move 4: Defog
item: Leftovers / Rocky Helmet
tera type: Water / Ground
ability: Pressure
nature: Impish
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Physically defensive Corviknight is a fantastic check to dangerous attackers like Garchomp, Roaring Moon, and Dragonite, as well as an effective slow pivot and one of the few viable entry hazard removers. The choice between Brave Bird and Body Press comes down to team need; Brave Bird nails Great Tusk and has no immunities, while Body Press is its best option against Kingambit and Chien-Pao. Leftovers is the preferred item to provide extra longevity, but Rocky Helmet can further punish physical attackers, especially on weak hits like Scizor and Meowscarada's U-turn. Tera Water serves as an emergency check to dangerous Fire-types like Cinderace, while Tera Ground surprises Iron Hands would probs mention other pokemon that tera ground helps against, perhaps iron moth or something among those lines.

Corviknight is a fantastic slow pivot, making it a great partner for frail-but-powerful teammates like Chien-Pao and Iron Valiant. It is also one of the few viable Defoggers, allowing it to partner up with teammates like Dragonite, Chien-Pao, and Volcarona that loathe Stealth Rock; be warned, Corviknight is utterly unable to Defog against Gholdengo, so secondary entry hazard removal like Great Tusk and a reliable switch-in like Ting-Lu are recommended. Corviknight is unable to handle powerful physical Fire-types like Cinderace and Ceruledge and Electric-types like Iron Hands; teammates that can cover these weaknesses like Dondozo and Great Tusk are wonderful partners. Its middling special bulk when uninvested makes teammates like Slowking and Ting-Lu valuable; Slowking has the added benefit of being another slow pivot as well, while Ting-Lu forms a strong entry hazard core with Corviknight and threatens Gholdengo.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Tysonslayer, 349443], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]
QC 2/2, excellent job!
approved.gif
 
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My first amCheck :)
[SET]
name: Physically Defensive
move 1: Brave Bird / Body Press
move 2: U-turn
move 3: Roost
move 4: Defog
item: Leftovers / Rocky Helmet
tera type: Water / Ground
ability: Pressure
nature: Impish
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Physically defensive Corviknight is a fantastic check to dangerous attackers like Garchomp, Roaring Moon, and Dragonite, as well as an effective slow pivot, (AC)and one of the few viable entry hazard removers. The choice between Brave Bird and Body Press comes down to team need; Brave Bird nails Great Tusk and has no immunities, while Body Press is its best option against Kingambit and Chien-Pao. Leftovers is the preferred item to provide extra longevity, but Rocky Helmet can further punish physical attackers, especially on weak hits like Scizor and Meowscarada's U-turn. Tera Water serves as an emergency check to dangerous Fire-types like Cinderace, while Tera Ground surprises Iron Hands and Iron Moth.

Corviknight is a fantastic slow pivot, making it a great partner for frail-but-powerful teammates like Chien-Pao and Iron Valiant. It is also one of the few viable Defoggers, allowing it to partner up with teammates like Dragonite, Chien-Pao, and Volcarona that loathe Stealth Rock;. bBe warned(dumb personal preference, this sentence is already running super long, and while grammatically correct, it looks nicer as two sentences), Corviknight is utterly unable to Defog against Gholdengo, so secondary entry hazard removal like Great Tusk and a reliable switch-in like Ting-Lu are recommended. Corviknight is unable to handle powerful physical Fire-types like Cinderace and Ceruledge and Electric-types like Iron Hands; teammates that can cover these weaknesses like Dondozo and Great Tusk are wonderful partners. Its middling special bulk, (AC) when uninvested, (AC) (it’s already a physically defensive set, it’s assumed that there won’t be special bul investment, so it’s unnecessary, possibly remove the phrase as a whole) makes teammates like Slowking and Ting-Lu valuable; Slowking has the added benefit of being another slow pivot as well, while Ting-Lu forms a strong entry hazard core with Corviknight and threatens Gholdengo.
 
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UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
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My first amCheck :)
[SET]
name: Physically Defensive
move 1: Brave Bird / Body Press
move 2: U-turn
move 3: Roost
move 4: Defog
item: Leftovers / Rocky Helmet
tera type: Water / Ground
ability: Pressure
nature: Impish
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Physically defensive Corviknight is a fantastic check to dangerous attackers like Garchomp, Roaring Moon, and Dragonite, as well as an effective slow pivot, (AC)and one of the few viable entry hazard removers. The choice between Brave Bird and Body Press comes down to team need; Brave Bird nails Great Tusk and has no immunities, while Body Press is its best option against Kingambit and Chien-Pao. Leftovers is the preferred item to provide extra longevity, but Rocky Helmet can further punish physical attackers, especially on weak hits like Scizor and Meowscarada's U-turn. Tera Water serves as an emergency check to dangerous Fire-types like Cinderace, while Tera Ground surprises Iron Hands and Iron Moth.

Corviknight is a fantastic slow pivot, making it a great partner for frail-but-powerful teammates like Chien-Pao and Iron Valiant. It is also one of the few viable Defoggers, allowing it to partner up with teammates like Dragonite, Chien-Pao, and Volcarona that loathe Stealth Rock;. bBe warned(dumb personal preference, this sentence is already running super long, and while grammatically correct, it looks nicer as two sentences), Corviknight is utterly unable to Defog against Gholdengo, so secondary entry hazard removal like Great Tusk and a reliable switch-in like Ting-Lu are recommended. Corviknight is unable to handle powerful physical Fire-types like Cinderace and Ceruledge and Electric-types like Iron Hands; teammates that can cover these weaknesses like Dondozo and Great Tusk are wonderful partners. Its middling special bulk, (AC) when uninvested, (AC) (it’s already a physically defensive set, it’s assumed that there won’t be special bul investment, so it’s unnecessary, possibly remove the phrase as a whole) makes teammates like Slowking and Ting-Lu valuable; Slowking has the added benefit of being another slow pivot as well, while Ting-Lu forms a strong entry hazard core with Corviknight and threatens Gholdengo.
Thanks for the feedback! I implemented your suggestions. There's also a discord for the GP team with a channel dedicated to AM checking if you want access to that!
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
ok i will check this

\o/

GP 1/1


[SET]
name: Physically Defensive
move 1: Brave Bird / Body Press
move 2: U-turn
move 3: Roost
move 4: Defog
item: Leftovers / Rocky Helmet
tera type: Water / Ground
ability: Pressure
nature: Impish
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Physically defensive Corviknight is a fantastic check to dangerous attackers like Garchomp, Roaring Moon, and Dragonite, (maybe could make that a semicolon so the list parsing is easier) an effective slow pivot, (this one too) and one of the few viable entry hazard removers. The choice between Brave Bird and Body Press comes down to team need; Brave Bird nails Great Tusk and has no immunities, while Body Press is its (i like "Corviknight's" over "its" here) best option against Kingambit and Chien-Pao. Leftovers is the preferred item to provide extra longevity, but Rocky Helmet can further punish physical attackers, especially on weak hits like Scizor's and Meowscarada's U-turn. Tera Water serves as an emergency check to dangerous Fire-types like Cinderace, while Tera Ground surprises Iron Hands and Iron Moth.

Corviknight is a fantastic slow pivot, making it a great partner for frail-but-powerful teammates like Chien-Pao and Iron Valiant. It is also one of the few viable Defoggers, allowing it to partner up with teammates like Dragonite, Chien-Pao, and Volcarona that loathe Stealth Rock. Be warned, Corviknight is utterly unable to Defog against Gholdengo, so secondary entry hazard removal like Great Tusk and a reliable switch-in like Ting-Lu are recommended. Corviknight is unable to handle powerful physical Fire-types like Cinderace and Ceruledge and Electric-types like Iron Hands; teammates that can cover these weaknesses like Dondozo and Great Tusk are wonderful partners. Its middling special bulk makes teammates like Slowking and Ting-Lu valuable; Slowking has the added benefit of being another slow pivot as well, while Ting-Lu forms a strong entry hazard core with Corviknight and threatens Gholdengo.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Tysonslayer, 349443], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]
 
Last edited:

UT

Old habits die SCREAMING
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
ok i will check this

\o/

GP 1/1


[SET]
name: Physically Defensive
move 1: Brave Bird / Body Press
move 2: U-turn
move 3: Roost
move 4: Defog
item: Leftovers / Rocky Helmet
tera type: Water / Ground
ability: Pressure
nature: Impish
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Physically defensive Corviknight is a fantastic check to dangerous attackers like Garchomp, Roaring Moon, and Dragonite, (maybe could make that a semicolon so the list parsing is easier) an effective slow pivot, (this one too) and one of the few viable entry hazard removers. The choice between Brave Bird and Body Press comes down to team need; Brave Bird nails Great Tusk and has no immunities, while Body Press is its (i like "Corviknight's" over "its" here) best option against Kingambit and Chien-Pao. Leftovers is the preferred item to provide extra longevity, but Rocky Helmet can further punish physical attackers, especially on weak hits like Scizor's and Meowscarada's U-turn. Tera Water serves as an emergency check to dangerous Fire-types like Cinderace, while Tera Ground surprises Iron Hands and Iron Moth.

Corviknight is a fantastic slow pivot, making it a great partner for frail-but-powerful teammates like Chien-Pao and Iron Valiant. It is also one of the few viable Defoggers, allowing it to partner up with teammates like Dragonite, Chien-Pao, and Volcarona that loathe Stealth Rock. Be warned, Corviknight is utterly unable to Defog against Gholdengo, so secondary entry hazard removal like Great Tusk and a reliable switch-in like Ting-Lu are recommended. Corviknight is unable to handle powerful physical Fire-types like Cinderace and Ceruledge and Electric-types like Iron Hands; teammates that can cover these weaknesses like Dondozo and Great Tusk are wonderful partners. Its middling special bulk makes teammates like Slowking and Ting-Lu valuable; Slowking has the added benefit of being another slow pivot as well, while Ting-Lu forms a strong entry hazard core with Corviknight and threatens Gholdengo.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[Tysonslayer, 349443], [BT89, 487308]]
- Grammar checked by: [[username1, userid1]
Implemented!

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