Hello everyone Martin has decided to step down in working on this project , making me pick up from where he left on with the project, and will like to thank Martin for everything he has done for this project and working along side in this project. From the last round everything will be archived and now that the meta has starting to become a lot more settle we can continue on with this project.
Round 13: Choice Band Pheromosa

Pheromosa @ Choice Band
Ability: Beast Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- U-turn
- Drill Run
- Triple Axel
Pheromosa may have lost the power of Z moves in this gen, but has still proven itself to be quite the threat with it's high speed stat making it hard to revenge kill and great attack coverage , and has variety offensive sets it is to no surprise the presence that Pheromosa brings in the tier right now , now then which are the best partners for this speed roach.
				
			Round 13: Choice Band Pheromosa

Pheromosa @ Choice Band
Ability: Beast Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- U-turn
- Drill Run
- Triple Axel
Pheromosa may have lost the power of Z moves in this gen, but has still proven itself to be quite the threat with it's high speed stat making it hard to revenge kill and great attack coverage , and has variety offensive sets it is to no surprise the presence that Pheromosa brings in the tier right now , now then which are the best partners for this speed roach.
 
 
		






 
 
		






 
 
		
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	 : Future Sight is such a strong support move for Pheromosa that it easily let's it break past through Pheromosa checks and the ability to bring in Pheromosa in safely after soaking a hit , allowing for Pheromosa to run rampant through teams safely.
 : Future Sight is such a strong support move for Pheromosa that it easily let's it break past through Pheromosa checks and the ability to bring in Pheromosa in safely after soaking a hit , allowing for Pheromosa to run rampant through teams safely. Nidoking is just really good with Pheromosa breaking past through all of Pheromosa's checks and being able to bring in Nidoking against them just eases the ability for Pheromosa to finish a weakened fat team easily with Nidoking, and as well for complimenting with the removal of Blissey for Nidoking.
 Nidoking is just really good with Pheromosa breaking past through all of Pheromosa's checks and being able to bring in Nidoking against them just eases the ability for Pheromosa to finish a weakened fat team easily with Nidoking, and as well for complimenting with the removal of Blissey for Nidoking. Similary to Nidoking , Tapu lele breaks or heavily weakens Pheromosa's checks and while being brought in safely against them, this time with the addition of blocking priority thanks to Psychic Terrain.
 Similary to Nidoking , Tapu lele breaks or heavily weakens Pheromosa's checks and while being brought in safely against them, this time with the addition of blocking priority thanks to Psychic Terrain.

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	 U-Turn is really nice here for Moltres in bringing in Garchomp on it's own checks giving it opportunities to set up as they switch out, and great defensive synergy between these two.
 U-Turn is really nice here for Moltres in bringing in Garchomp on it's own checks giving it opportunities to set up as they switch out, and great defensive synergy between these two. Though I am not the biggest fan of Keldeo as of right now , these two together work very well, constant pressure as well as wearing down their checks and easy momentum grab compliments them very well.
 Though I am not the biggest fan of Keldeo as of right now , these two together work very well, constant pressure as well as wearing down their checks and easy momentum grab compliments them very well. These two form a very potent offensive core with the coverage from Cinderace can handle majority of Garchomp's checks and the last moves can be played around depending on what Cinderace wants to hit very solid core.
 These two form a very potent offensive core with the coverage from Cinderace can handle majority of Garchomp's checks and the last moves can be played around depending on what Cinderace wants to hit very solid core.

 
 
		
 
 
 
 
		

 
  
  
 
 
		

 
 
		
 
 
		 
 
		
 
 
		


 
 
		
 
 
		
 deserves a shoutout as an item choice: it doesn't weaken Mamoswine down and the mechanic of the item allows Mamoswine to snowball over slower Pokémon attempting to Recover stall its attacks (like Corviknight)
 deserves a shoutout as an item choice: it doesn't weaken Mamoswine down and the mechanic of the item allows Mamoswine to snowball over slower Pokémon attempting to Recover stall its attacks (like Corviknight)