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Pokechess Beta Match: IAR vs. zarator

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ROUND ONE

479-m.png

HP: 30
EN: 29
Atk: Rank 1 2 (-)
Def: Rank 3 4
SpA: Rank 4 5 (+)
SpD: Rank 3 4
Spe: 91 87
Size Class: 1 2
Weight Class: 1 3
Base Rank Total: 16 20
Other: N/A

377.png

HP: 25
EN: 50
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 6
Base Rank Total: 23
Other: N/A

White Knight 2 used Toxic!
<6269=Hit>
Black Pawn 6 is badly poisoned!
-7 EN

Black Pawn 6 used Endure!
Black Pawn 6 gained Endure status!
-15 EN
-1 HP

White Knight 2 used Leaf Storm!
<3402=Hit>
<5699=noCrit>
(14 + 3 + 1.5) * 1.5 = 28 damage
Black Pawn 6 endured the hit!
-2 SpA
-8 EN

Black Pawn 6 used Explosion!
<538=Crit>
25 + 3 + 1.5 = 30 damage

Both pieces were captured!

FFFFFFFFFFFF-

479-m.png

HP: KO
EN: KO
Atk: Rank 1 2 (-)
Def: Rank 3 4
SpA: Rank 4 5 (+)
SpD: Rank 3 4
Spe: 91 87
Size Class: 1 2
Weight Class: 1 3
Base Rank Total: 16 20
Other: ded

377.png

HP: KO
EN: KO
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 6
Base Rank Total: 23
Other: ded

...oh my. That was lucky, on zara's part.

o3o

Speaking of which, it's his move.
 
This. Ends. NOW!

7. Bishop 2 to H5
Chessboard-7.png


Engaging King with Bishop 2.
0.png
389.png

"Your King is exposed! What will you do?"

Crunch > Sand Tomb > Crunch
IF Icy Wind is issued, AND you are not under the effects of Taunt, THEN use Wide Guard that action, but do not trigger this substitution on consecutive actions.
IF Bide is issued, AND you are not under the effects of Taunt, THEN use Substitute (15 HP) on the first Bide action.
 
VSGeechisu.png
"You will be erased!"

Counter - Giga Drain - Shadow Ball

EDIT: "The referee called it! Your treachery is unveiled!"
 
Hoooooooold it.

Bishops can only engage diagonally AND adjacent. Plz reorder, IAR.
 
IAR, yours is move 8, not 7...

8. Knight 2 to G4 AND Engaging Pawn 8.

15guqhe.png


Meteor Mash + Bullet Punch - Cooldown - Bullet Punch
If Jynx uses Endure on A1, change first action to Sunny Day and push your actions back.
 
ROUND ONE

124.png

HP: 25
EN: 50
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: 17
Other: N/A

376.png

HP: 50
EN: 75
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22
Other: N/A

White Pawn 8 used Fake Out!
<8044=nocrit>
(4 - 3)*0.67 = 0.67 ~ 1 [Min Damage]
-4 EN

Black Knight 2 Flinched!

White Pawn 8 used Perish Song!
-15 EN
A haunting melody filled the room!
White Pawn 8 gained Perish Song status!
Black Knight 2 gained Perish Song status!

Black Knight 2 used Struggle!
<6690=nocrit>
(5 + 4.5) = 9.5 ~ 10 damage
Black Knight 2 took 3 damage!
-5 EN


Black Knight 2 used Bullet Punch!
<6150=nocrit>
(4 + 3 + 4.5) * 1.5 = 17.25 damage
-3 EN

White Pawn 8 was captured!

124.png

HP: 0
EN: 0
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: 17
Other: Ded

376.png

HP: 46
EN: 67
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22
Other: Perish Song (2r)

EDIT: Fixed.

Zarator, state whether you want to take that spot, and it's IAR's move after that.
 
The combo does not split, the Pokemon simply uses Struggle if no other action was ordered on the cooldown. dogfish apparently asked yesterday & this was the answer.
 
8. Bishop 2 to F3
Chessboard-9.png


Engaging Knight 2 with Bishop 2
0.png
389.png

"I expected exactly that kind of move!"

Earthquake > Sand Tomb > Earthquake
IF Magnet Rise is issued, THEN replace all remaining instances of Earthquake with Sand Tomb.
IF Ice Punch is issued, THEN use Protect that action, but not consecutively.
 
ROUND FINALLYREFFING

389.png

HP: 50
EN: 75
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-)
Size Class: 5
Weight Class: 7
Other: N/A

376.png

HP: 50
EN: 75
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Other: Perish Song (2r)

Black Knight 2 used Magnet Rise!
Black Knight 2 got high!
Magnet Rise Status for six (6) actions
-6 EN

White Bishop 2 used Sand Tomb!
<9918=miss>
-4 EN

Black Knight 2 used Psychic!
<8146=nocrit>
<2779=nosecondaryeffect>
13+3-3=13 damage
-7.5 EN

White Bishop 2 used Sand Tomb!
<1123=hit>
<9637=nocrit>
(4+3)*1.5=10.5 ~ 11 damage
Black Knight 2 became engulfed in a sandy tomb!
Sand Tomb status for four (4) actions
-7 EN

Black Knight 2 lost 2 HP!
White Bishop 2 recovered 2 HP!

Black Knight 2 used Psychic!
<5338=nocrit>
<1547=nosecondaryeffect>
13+3-3=13 damage
-10.5 EN

White Bishop 2 used Sand Tomb!
<9741=miss>
-10 EN

Black Knight 2 lost 2 HP!
White Bishop 2 recovered 2 HP!


389.png

HP: 28
EN: 57
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-)
Size Class: 5
Weight Class: 7
Other: N/A

376.png

HP: 35
EN: 43
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9
Other: Magnet Rise (3a), Sand Tomb (2a), Perish Song (1r)
 
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