I'm keeping this one short. This will also have my tiering thoughts for right now. So only 1 gym. I'll do an update consisting of the last 3. Clay was by far my worst matchup. No one could get an OHKO unless it went perfectly right and they used the correct order of the moves.
Tales of the Horrible Pansear (But with Excellent Friends) Chapter 3
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Gym 5: Simisear (30 -> 31) Grass Knot/Work Up/Yawn/Flame Burst @ Charcoal
Simisear flat out cannot sweep unless its gets Tormented first turn by Krok. At a +1 you can sweep everything, but many resets had to happen for this to occur. It almost made me want to drop it entirely, but I got though it. I will add here that at 31, Simisear's Flare Burst with Charcoal cannot OHKO Krok. (I'm running 31 IVs in Special Attack.) A unboosted Grass Knot does less damage to Krok as well. Palpitoad can easily take a unboosted Grass Knot as well. Swagger ends my sweep. Bulldoze ends my sweep with Sear. Needless to say, Clay laughs at it unless I get that Work Up.
Dweeble (29) Bug Bite/Rock Tomb/Dig/Rock Polish
Tried to sweep with it. Didn't pan out. I have an attack reducing nature which is rearing its head currently. Krok easily took a Bug Bite. Palp laughs at poor Dweeble, and Excadrill is LOLNope. I tested about 5-6 times with varying results. At +2 Attack from Swagger and succesfully attacking, Bug Bite OHKOs Krok. Palp came out and pretty much nuked me with Muddy Water (I had Sturdy but twice did I hit myself ending the sweep). I never got to Drill because Krok would either use Bulldoze, Torment, or Swagger. I guess you could say that if I got lucky with the confusion checks, I could have gotten rid of Krok and Palp. Healed up on Drill and Dig for the win. But debatable.
Maractus (29) Solarbeam/Giga Drain/Cotton Spore/Synthesis @ Big Root/Miracle Seed
I had such high hopes for you. Maractus can easily OHKO Krok and Palp. However, it is somewhat walled by Drill. I did a bunch of tests with this. Both with Big Root and Miracle Seed. First 3-4 were with Big Root. If Krok Tormented me, he sealed me pretty good. It was dependant on what I selected really. (Krok outsped me all the time). If I went Solarbeam, great. Now I am tormented and swaggered. If I went Giga, then I was forced to use Beam on Drill (which is not bad mind you). But I take pretty big damage from his hits. Beam with Big Root did roughly half and Beam with Seed dropped him to low yellow/high red. (Basically Hyper Potion range). There were too many factors for a sweep to be successful. I would be flinched, get crit by Slash, or just have loss of speed from the weird Bulldoze cherry tap.
Tirtouga (29) Aqua Jet/Crunch/Rock Tomb/Bulldoze @ Eviolite (I was strapped for moves. LOL Ancient Power and Wide Guard)
Tirtouga was actually my first sweep in under 5 tests. Though once again, Luck was a major factor. I would need to be Swaggered, roll through confusion checks, and we were off to the races. +2 Aqua Jet decimated Krok. +2 Crunch 2HKOs Palp (and yes I did get the Muddy Water debuff), and +2 Aqua Jet 2HKOs Drill (which ended up becoming a lock for Clay, he would heal and I would drop him back into Hyper Potion range).
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So all in all, Clay was tough. I had to put down my system in fear of me throwing it out of pure frustration. There was probably something better I could have down with my team moves and whatnot, but nothing at the time came to mind. My levels were more or less the same going in (Maractus going in at 26 and arriving at Clay at 29).
Initial Thoughts (Subject to Change)
Simisear: So far, it's not really a standout. Currently the remainder of my team sans Maractus, cast a very large shadow of Sear. I am hoping that Fire Blast may put it on equal footing but I doubt that. The fact that I MUST buff +1 to kill anything remotely my level or evolved is unfortunate. But according to
DrumstickGaming his SImipour with Mystic Water and Scald failed to OHKO Krok. But I chalked that up to a range after what he told me. Curretnly Sear is rated at B. I am thinking it should
drop to C. My reasoning is due to it's early issues. Incinerate is ungodly weak and Work Up buffs don't do much for the damage output. Sure Sear gets a nice diverse movepool. You could argue that Availability and its stats as Sear could make it
B Tier, but no. The effort so far I have put into it is not really returning its due. I'm failing OHKOs that I KNOW i can get is I had an 80 BP move. We will see in the future if it stays in worthy to stay in
B or drop to C.
Maractus: My intital thoughts were to use a nice Sunny Beam combo to also help Sear out in some ways. Game gave me Water Absorb and no Chlorophyll. Water types aren't really in the game so the ability it pretty much useless. Almost all other Grass Types get Leech Seed naturally (I don't think Petilil line gets it naturally) and as a result of this, hurts Maractus more than you think. If I had that and Big Root, I could spam Solarbeam while having passive recovery (of course the resetting of the seeds too). Looking at its movepool, it has major issues as well. Mostly grass across the board which isn't great, but it does have access to Poison Jab and Toxic. Some utility there I guess. Maractus thus far has failed to impress me. As such,
D Tier is a fine home for it. I know
leonard (from big bang theory) is planning on testing it too. I'm looking foward to your review of it. Maybe you could find a way to use it better than I could?
Tirtouga: This has actually surprised me. Solid Rock and Eviolite is pretty friggin good. Crunch and Aqua Jet upon availability is pretty nice. The other two moves not so much (which can immediately be remedied with Bulldoze and Rock Tomb. Redundant yes, but I didn't have anything better). While yes it has a Backtrack involved, it's not TOO terrible. I had it worse though as I avoided pretty much every trainer fight so I could train Dweeble, Maractus, and Tirtouga so it took me a bit longer to get to Nacrene. I haven't used it extensively yet, but I am planning on using Curse + Sollid Rock. Excited to see how much power I can hit for. Currently sitting in
C Tier, but could see it functioning in B (we will see Post Skyla)
Dweeble: Unforunately, my Dweeble has Bold and has failed to kill things with Super Effective hits when I know if I had a neutral nature it would have OHKO or 2HKO. I haven't had a need to use Rock Polish yet, but I may in Skyla. I can't really say much about it as it has had limited usage in Gyms. As I stated, it could handle Elesa well, but Zeb may have beaten it.
Stellar nommed it for
B Tier. I could see it there as well. I can already see how it would unfold at Skyla and at Crustle it should be able to hands down sweep after a Polish.