(Looks at OP) LOL @ Squirtle not being a starter! XD
Cross that bridge when we come to it. Or pick the most viable water starterThat puts me in mind of something; what will we do if Greninja gets banned? Don't know if that will happen, or is likely to happen, but if that theoretically happens, should we replace it, or what?
Doesn't make any sense canon-wise. Where would they have gotten it? Only people like TLS and Ash rival have done that. Also, we really don't want to encourage things like that.Well, maybe having one non-viable Poke might be ok on an ordinary trainer, what do you guys think?
? that's fine man, I enjoyed the idea and it was nice aving something different there for a bit.Uhhh, I was the one who suggested handing out the 2 switch tms, and used all the choiced items. Sorry about that, it was just most of the viable volt switching pokemon were choicers, and I'm not that confident deviating from the standard sets.
So we've got 3 major goals in this town (probably, give or take depending on where you guys stand)
1. Mega Evos: Our pokemon are about 50 by now, we have access to a lot of staple competitive items like LO and choice items, it's time for mega evolutions to be a thing. Obviously we need to give the initial giving of the mega ring a bit of narrative fanfare, but I have an idea to make giving out the rest of mega stones a bit easier.
2. Gym Leader: We need another gym.... yeah.
3. Legendaries(?): Maybe we introduce legendaries too. We're about the right level for it after all. We could even use it as the excuse to introduce your first megamon. Who should we introduce as our first legend? If any at all.
My idea for megamons is to have them patrol routes where their unevolved counterparts live in, but still appear on the overworld like your typical legendary. When you engage them, you will find your "opponent" already mega evolved and a solid 10 levels above the rest of the wild mons there (or in the case that it appears in a low level route, we'll bump it up to whatever the level needs to be to fully evolve). When you catch one, you'll find it in its un-mega'd form holding the mega stone. Unlike your typical legend though, these guys respawn, so you can fight them as many times as it takes (and get some sweet EV training while you're at it). Most mons that can mega evolve are really awful, so we could say that the only reason why these mons are even present in Smog Smog is that they have these badasses protecting them as the story justification for this.