Pet Mod Poketypos (Sinistcha Slate)

Green: Chlorizar, Dreadclaw, Celespatra, Sundaconda
Red: EMPoar, Breezwole(SV), Deoxin
Yellow: Kabluxie, Mortres, Stresselia, Ampharcane(SV)
Toedscruel: anaconja, G-Luke, Glubbfubb
not voting on wug.
 
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Green: Reunivirus, Chlorizar (SV), Celespatra, Flydawn.
Yellow: Kabluxie, Stresselia, Coffeegrigus, Vinetales.
Red: Stingler, Tapu Woolu, Octchinery (SV), Chi-47.

Toedscruel: Anaconja, Z-nogyroP, APaidActor, G-Luke.
Wugtrio: Glubbfubb, APaidActor, DaddyBuzzwole.
 
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Green: Masvillain, Nabscar, Meowscaraba, Eldegold
Yellow: Ampharcane, Kabluxie (SV), Hibachi, Mortres
Red: Chi-47, Scizaur, Tapu Woolu (SV)
Toedscruel: G-Luke, Fragmented, Anaconja
WUGGY MI BOY: G-Luke, Lapzaplerq
 
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Green
Rillavroom (CAR MONKEY NEEDS TO BE REAL)
Nestnaught (I love birds)
Reunivirus (I love biology)
Mournadus (I love democracy)
Yellow
Venusquen (such a cool and interesting concept! I love it.)
Ion Mole (I made it, but I also think it's cool)
Coffeegrigus (very cool concept)
Red
Breezwole (BUFF ASS HUMMINGBIRD BUFF ASS HUMMINGBIRD)
Buzzika (mostly because of the "ask your mom" but it's a cool concept)
Scizaur (they're my baby and I love them)
Toedscruel
Master oden (loved the idea :D it was cool!)
G-Luke (very interesting! Well done and a very nice read.)
ApaidActor (cool idea! Sweet and simple.)
Wugtrio
DaddyBuzzwole
Lapzaplerq
Masteroden

Wishing luck to everyone! Loved reading your submissions!!
 
Green: Nabscar, Flydawn, Masvillain (sv), Dreadclaw, Celespatra
Yellow: Coffeegrigus, Mortres (sv), Ampharcane, Hailiolisk, Ciphlosion, Hibachi, Kabluxie
Red: Skelepede, Tapu Woolu, Amplipede, Deoxin, Octchinery, Buzzika, Armarage
Toedscruel: Z-nogyroP, G-Luke, Fragmented
Wugtrio: Lapzaplerq, G-Luke, Loginator (sv)
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
whats goin on everyone its ya boy fellow council member DuoM2 here to declare the winners

Winner for Green was Z-nogyroP with Nabscar...
:sv/rabsca:
New Pokémon: Nabscar
Type: Steel / Dark
Abilities: White Smoke / Screen Cleaner (Hidden)
Stats: 75 / 115 / 100 / 50 / 85 / 45 (470 BST)
Weight/Height: 1.5 m / 350.0 kg
Movepool Changes: + Wicked Torque (100 BP, 30% chance to lower Defense), Blazing Torque (100 BP), Noxious Torque, Magical Torque (10% chance to confuse), Combat Torque, Shift Gear, Spin Out, Iron Head, Gyro Ball, Heavy Slam, High Horsepower, Dark Pulse, Double-Edge, Wild Charge, Foul Play, U-turn
- Psychic moves except Rest, Recover, Revival Blessing, Power Gem, Earth Power, Energy Ball, Shadow Ball, Dazzling Gleam

Flavor: Car. Carries a big tire or something
Competitive: Steel / Dark is a pretty good typing in this meta, Shift Gear is great and makes up for 45 Speed, Electric immunity from Motor Drive is useful, and the Torque moves are fun coverage (and modified appropriately). Wicked Torque is an extremely reliable and spammable Dark STAB.
For Yellow, Jrdyop :) with Kabluxie...
View attachment 505574
Typing: Fire / Fighting
Stats: 95 HP / 115 Atk / 120 Def / 65 SpA / 120 SpD / 65 Spe
Abilities: Levitate
Movepool Changes:
+ Fire Lash
, Flare Blitz, Overheat, Flamethrower, Focus Blast, Ember, Flame Burst, Outrage, Mach Punch, Bulk Up, Tail Whip, Refresh
- All Psychic Moves except Zen Headbutt, Light Screen, and Rest
Flavor: An ancient elemental spirit awakened from its former slumber, Kabluxie roam the lands as a symbol of willpower and determination. Their fire can not be extinguished by any means and they are a source of warmpth and motivation for those who witness them.
For Red, anaconja with Deoxin...
:sv/deoxys:
Original Pokémon: Deoxys
New Pokémon: Deoxin
Types:

Stats: 100 / 100 / 100 / 100 / 100 / 100 | 600
Abilities: Poison Touch
Move Changes:
+ Gunk Shot, Sludge Wave, Sludge Bomb, Clear Smog, Toxic Spikes, U-Turn
- all Psychic-type moves besides Trick, Rest, Reflect, and Light Screen
Flavor: virus deoxys
Competitive Description: mew lite. great coverage but bad offensive typing.
And lastly, G-Luke won both the Toedscruel and Wugtrio slots, with the former being via tiebreaker.
:Wugtrio:
Original Pokémon: Wugtrio
New Pokémon: Wugtrio
Stats: 40 HP / 110 Atk / 50 Def / 20 SpA / 82 SpD / 123 Spe
Typing:

Abilities: Technician / Rattled | HA: Swift Swim
Weight: Same as In Standard
Movepool Changes:
+Toxapex's Movepool, Earthquake, U-turn, Pain Split
Triple Dive - 30 BP. 95% Acc. Hits 3 times. Water. Physical. Contact. 10 PP. 10% chance to confuse target and 20% chance to lower speed with each hit. High critical hit ratio.
Role: Offensive Pivot
Flavor: Wug.

Wugtrio is all about BST efficiency. We had a challenge to take an existing low BST ZU mon and put it alongside our OU level threats. So alot of pinching had to be done. The Poison subtyping not only helps to replenish the lost Poison types from prior to the buff, but gives it a lot of good resistances like Fairy, Bug and Poison itself to get chances to pivot into. Pex gives it some utility as well, and it will be interesting to see if it can pull any of them off. It's a rather weak Pokemon but it has just enough of the tools it wants to annoy the hell out of anything it faces. Being the 2nd fastest threat certainly helps as well.

:Toedscruel:
Original Pokémon: Toedscruel
New Pokémon: Toedscruel
Stats: 80 HP / 70 Atk / 75 Def / 90 SpA / 120 SpD / 80 Spe
Typing:

Abilities: Mycelium Might* | HA: Dancer
Mycelium Might - This Pokemon's Status moves ignore certain Abilities of other Pokemon, and go last among Pokemon using the same or greater priority moves. Moves affected by MMight cannot be taunted, disabled, Tormented, Heal Blocked, affected by Encore, copied in any way nor can their PP be artificially reduced.
Weight: Same as In Standard
Movepool Changes:
+Strength Sap, Athlete's Foot*, Earthquake, Taunt, Hidden Power
Athlete's Foot - BP. 100% Acc. Grass. Status. Dance. 15 PP. Lowers foe's Special Attack and Defense by one stage, then switches user out.
Role: Offensive Pivot
Flavor: Toed. Sap makes sense on a Mushroom. Earthquake makes sense on a fully evolved Ground type. Athlete's Foot is not only a play up on the fact that it's a fungal infection, but to highlight the fact that Toed and it's family like to run, best aligned as a dance move in modern gens.
Toedscruel barely needs any stat changes, where it fell apart was it's awkward ability and Movepool that as good but always felt somewhat lacking. These new additions here seek to remedy that. Firstly a buff to Mycelium Might. The idea of exchanging speed for insurance against opposing abilities sounds cool, but then you realise that Mold Breaker does that better. So I made it so that Mycelium Might gives A LOT more benefits than being worse Mold Breaker. Getting the effects of Aroma Veil while using these moves is pretty incredible, and blocking copying attempts / the effects of Spite and especially Pressure will ensure it wins the stall war. Now, even then I believe MMight to still be too restricting a style for a low ceiling Pokémon like it, so I gave it a more or less inconsequential option in Dancer, changing up how it plays. The most important buff however, ties directly into both of the new abilities. Athlete's Foot is a pivoting move similar to that of Parting Sho, but it is notably a Dance move. With access to Dancer, you dodge the negative priority U-turn and Spore which sounds fun, but if you use it against another Dancer Pokemon (like Toed), they copy it! Myce makes it slow but also allows it to ignore that effect, making it quite the worthy tradeoff.

Enough of the lore and explanations, what does Toed actually do? Well it pivots and sets hazards, while also being able to remove them. Flying types are the bane of it's existence, even more so than Ice types which it also hates. Even still, it can do alot of havoc if not prepared, and it is a decent check to Ground and Electric type Pokémon alike. Knock Off is great too, giving it credence over both Sapras and Appleton.
Feel free to discuss the winners!
 
Okay, time for the next slate!

:kingambit::shedinja: Slate 10: One of a Kind :aromatisse::palafin-hero:
1) Pokemon with unique type combinations (including Regional forms / Megas):
Bibarel, Crabominable, Grafaiai, Claydol, Terrakion, Great Tusk, Cradily, Tyrantrum, Lokix, Ribombee, Gengar, Revavroom, Pyroar, Volcanion, Empoleon, Ludicolo, Scovillain, Abomasnow, Heliolisk, Rotom(any one form), Raichu, Morpeko, Mamoswine, Froslass, Frosmoth, Sandslash, Darmanitan, Ninetales, Altaria, Grimmsnarl, Iron Valiant, Slowbro*, Slowking*, Kingambit*, Shedinja*

2) Pokemon with unique BSTs (including Megas or other forms):
Pidgeot, Fearow, Farfetch’d, Furret, Unown, Swampert, Ninjask, Manectric, Swalot, Absol, Luxray, Liepard, Zebstrika, Seismitoad, Krookodile, Maractus, Archeops, Swanna, Stunfisk, Kyurem(any one form), Diggersby, Talonflame, Florges, Gogoat, Dedenne, Avalugg, Zygarde(any one form), Wishiwashi, Dhelmise, Dachsbun, Squawkabilly(any one form), Tinkaton, Cyclizar, Toxtricity*, Aromatisse*, Palafin*

3) Pokemon with unique evolution conditions (including unique items and regional forms):
Sylveon, Mantine, Milotic, Pangoro, Malamar, Goodra, Gholdengo, Wormadam, Hitmonlee, Hitmonchan, Hitmontop, Dustox, Beautifly, Flapple, Polteageist, Urshifu, Sirfetch’d, Kleavor, Ursaluna, Armarouge, Ceruledge, Gorebyss, Huntail, Electivire, Magmortar, Porygon-Z, Rhyperior, Kingdra, Slurpuff, Runerigus, Alcremie, Basculegion(any one form), Melmetal, Accelgor, Escavalier, Gliscor, Dusknoir

* = Pokemon that are in mutliple categories (they will only be able to be subbed for the category they are in here, however)


Please let me know if I missed something here or if you want something clarified.
You will have around 7 days to sub, with a 24 hour warning before subs are to end. Happy subbing!
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
:sv/pyroar:
Original Pokémon: Pyroar
New Pokémon: Mirroar
Types:

Stats: 56 / 58 / 136 / 109 / 112 / 36 | 507
Abilities: Mirror Armor / Unnerve / Magic Bounce
Move Changes:
+ Pain Split, Poltergeist, Shadow Sneak, Astonish, Shadow Ball, Hex, Curse, Destiny Bond, Grudge, Psychic, Confusion, Calm Mind, Skill Swap, Trick, Trick Room, Knock Off, Teleport
- all Fire-type moves besides Will-o-Wisp
Flavor: good question
Competitive Description: BOUNCE. effective hazard control due to checking quite a few hazard setters in the meta.

:sv/palafin::sv/palafin-hero:
Original Pokémon: Palafin
New Pokémon: Malafae(-Villain)
Types:

Stats: 100 / 50 / 102 / 50 / 102 / 53 | 457
Villain Stats: 100 / 130 / 92 / 130 / 92 / 106 | 650
Abilities: Joker Moment (If this Pokemon is a Malafae in Zero Form, switching out has it change to Villain Form.)
Move Changes:
+ Enchanted Punch | Fairy | Physical | 85 BP | 100% Accuracy | 10 PP | Contact, Punch | Damages target based off SpD, not Def.
+ all of Pangoro's Dark-type movepool
+ Pursuit, Play Rough, Moonblast, Dazzling Gleam, Misty Terrain
+ Heat Crash, Drain Punch, Psychic
- all Water-type moves, all Ice-type moves besides Haze, Bulk Up, Focus Blast, Aura Sphere
Flavor: evil palafin
Competitive Description: physical attacker or special attacker or mixed attacker

:sv/gholdengo:
Original Pokémon: Gholdengo
New Pokémon: Goldenglow
Types:

Stats: 87 / 70 / 95 / 88 / 96 / 114 | 550
Abilities: Precise Redirection (Beads of Ruin clone)
Move Changes:
+ Surging Current | Electric | Special | 50 BP | 100% Accuracy | 10 PP | Hits again at the end of the turn, lowering the target's Speed by 1.
+ Wild Charge, Discharge, Volt Switch, Parabolic Charge, Electric Terrain, Charge, Zen Headbutt, Future Sight, Calm Mind, Magic Coat, Magic Room, Psychic Terrain, Trick Room
- all Steel-type moves, all Ghost-type moves besides Shadow Ball, Recover, Nasty Plot
Flavor: goldenglow from arknights
Competitive Description: offensive pivot and special wallbreaker
 
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Original Pokemon: Tyrantrum
New Pokemon: Tyrantstun (Tyrantrum + Stun) (evolves from Tystunt)
Type: Ground/Electric
Abilities: Static, Sheer Force, Galvanize
Stats: 71/121/80/69/80/100 | 521
Weight: 255 kg
Movepool Changes:

+ Double Shock, High Horsepower, Thunder, Thunderbolt, Thunder Punch, Zing Zap, Sand Tomb, Rock Tomb, Mud Bomb, Crush Claw

- All Dragon Type Moves, Lash Out, Charm (today I learned Tyrantrum can learn Charm), Play Rough

Height: 2.4 m
Flavor / Explanation: This strange creature is rumored to have arisen from less-than-ethical tests done on Tyrunt fossils by an unknown organization. Smaller Tyrantrum with larger arms for punching and many electronic devices planted into it.
Competitive Role: Sheer Force User.




Original Pokemon: Liepard
New Pokemon: Piepard (Pie + Liepard) (Evolves from Purrloaf at level 20 while holding a Sweet Apple)
Type: Grass/Fairy
Abilities: Ripen, Harvest, Well-Baked Body
Stats: 55/45/106/88/88/64 | 446
Weight: 25.3 kg
Movepool Changes:

+ Grav Apple, Apple Acid, Leech Seed, Dazzling Gleam, Amnesia, Grassy Glide, Sweet Scent, Energy Ball

-All Dark Type Moves, Shadow Ball, Shadow Claw

Height: 1.1 m
Flavor / Explanation: These strange and rare variants tend to pop up in places where the Purrloin line and the Applin line live in close proximity to each other. Apple Pie Liepard.
Competitive Role: Defensive Grass-type. Also a good swap into Fire types if you run Well-Baked Body.





Original Pokemon: Milotic
New Pokemon: Vilotick (Vile + Milotic + Tick) (Evolves from Amoebas)
Type: Bug/Poison
Abilities: Infiltrator, Corrosion, Mimicry
Stats: 65/110/ 70/110/95/90 | 540
Weight: 4.5 kg
Movepool Changes:

+First Impression, Infestation, Lunge, Leech Life, U-Turn, Gastro Acid, Acid Spray, Gunk Shot, Cross Poison, Poison Fang, Poison Jab, Toxic Spikes, Sludge Bomb, Sludge Wave, Venoshock, Coil, Quiver Dance

-All Water Type Moves, Ice Beam, Triple Axel, all Dragon type Moves



Height: 0.3 m
Flavor / Explanation: Tiny parasitic woerm.
Competitive Role: T-Spikes setter, Physical or Special attacker.
 
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:sv/Slowbro:
Original Pokemon: Slowbro
New Pokemon: Sandsbro
Types: Rock/Fighting
Stats:
75/30/75/125/75/110
Abilities: Mold Breaker | Regenerator
Weight: Same
Moves:
-Disable, Zen Headbutt, Amnesia, Surf, Slack Off, Rain Dance, Stored Power, Psyshock, Foul Play, Body Slam, Ice Punch, Light Screen, Waterfall, Water Gun, Thunder Wave, Skill Swap, Liquidation, Calm Mind, Ice Beam, Nasty Plot, Fire Blast, Hydro Pump, Blizzard, Future Sight, Belly Drum, Block

+Aura Retreat, Paleo Wave, Stone Edge, Earth Power, Aura Sphere, Close Combat, Power Gem, Flash Cannon, Fire Punch, Rock Slide, Rapid Spin, Vacuum Wave, Accelerock
Fighting | Special | 80 BP | 100% Acc | 16 PP | Special Fighting U-Turn clone "The user bashes the opponent with aura energy before quickly retreating inside its pokeball"

Flavor:
Sandstorm-controlling Slowbro, evolves from Sandpoke
Competitive Role:
An special Rock/Fighting type! Can be used as a Wallbreaker, has great special attack and decent speed, its type is great offensively, it has two great abilities in Mold Breaker and Regenerator, and a wide movepool with Paleo Wave, Focus Blast, Aura Sphere, Grass Knot, Psychic, Flamethrower, Flash Cannon, Earth Power, Vacuum Wave, Trick, has access to Rapid Spin, and can easily pivot out with Aura Retreat, but its held down by its poor defensive typing combined by its poor defenses, its speed, which isnt bad, but its outsped by a lot of other offensive mons on the meta, notably Soaperior which walls it and easily KO's it


:sv/Palafin: :sv/Palafin-Hero:
Original Pokemon: Palafin, Palafin-Hero
New Pokemon: Palajinn, Palajinn-Hero
Type: Fighting/Psychic
Stats:
120/25/100/60/92/70 (Normal) 45/90/130/125/135/125 (Hero)
Ability: Zero-to-Hero
Weight: Same
Moves:
-Flip Turn, Jet Punch, Aqua Jet, Dive, Acrobatics, Encore, Aqua Tail, Mist, Hydro Pump, Focus Punch, Wave Crash, Disarming Voice, Draining Kiss, Bulk Up, Drain Punch, Waterfall, Grass Knot, Liquidation, Surf, Reversal, Blizzard, Outrage, Focus Blast, Bounce, Boomburst

+Psychic, Extrasensory, Throat Chop, Psycho Cut, Scorching Sands, Shadow Ball, Snarl, Confusion, Force Palm, Mach Punch, Vacuum Wave, Teleport, Defog
Flavor:
Genie/Djinn superhero with Palafin elements, in the normal form is hidding inside its lamp, and in its hero form its completely out, does not have preevo
Competitive Role:
In its normal form, it can use Teleport to get a safe switch-in, that gives it the chance to transform into its hero mode, a great Wallbreaker, which has a great offensive type, stats, but lacks some coverage and a stronger offensive special fighting move, has access to Psychic, Aura Sphere, Scorching Sands, Shadow Ball and Ice Beam to deal damage, and has access to Vacuum Wave for priority and a fast Defog

:sv/Melmetal:
Original Pokemon: Melmetal
New Pokemon: Mielmetal
Type: Bug/Steel
Stats:
105/115/95/95/95/95
Abilities: Honey Gather | Honey Fists
When the user uses a STAB move, the user heals 1/8 of the damage dealt

Weight: Same
Moves:
-Double Iron Bash, Dynamic Punch, Rock Slide, Rock Tomb, Earthquake, High Horsepower, Darkest Lariat, Thunder Wave

+Meteor Mash, Bug Buzz, First Impression, Body Slam, Leech Life, Crunch, Poison Jab, X-Scissor, U-Turn, Magnet Bomb, Bug Bite, Swords Dance

Flavor:
Melmetal made out of honey :), honey is miel in spanish, so thats why its called Mielmetal, evolves from Mieltan
Competitive Description:
A great bulky wallbreaker and sweeper, with access to many STAB and coverage moves like Iron Head, Meteor Mash, First Impression, Leech Life, U-Turn, Thunder Punch, Crunch and Poison Jab, and boosting in Swords Dance, it also has some amazing longevity with its decent defenses and Honey Fists, which comboes amazingly with Leftovers, Leech Life, and specially First Impression and U-Turn, dealing a lot of damage with priority and healing at the same time, or healing a little bit before switching out, but it has some big drawbacks, it doesnt have as much atk as other sweepers, so it struggles with dealing a lot of damage without Swords Dance, it also doesnt have a lot of speed comparing it to other sweepers, and aside from First Impression, it doesnt have any other priority moves, it also has a hard time with the meta, since its full of fire types
 
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:sv/Slowking:
Original Pokemon: Slowking
New Pokemon: Spooking
Type: Ghost / Rock
Abilities: Cursed Body / Unnerve / Flare Boost (HA)
Stats: 75 / 50 / 90 / 100 / 70 / 105 | 490
Weight: 88.5 kg
Movepool Changes:
+ Shadow Ball, Hex, Meteor Beam, Cursed Gems, Earth Power, Aura Sphere, Thunderbolt, Poltergeist, Shadow Claw, Shadow Sneak, Stone Edge, Rock Slide, Rock Tomb, Rock Blast, Curse, Destiny Bound, Parting Shot, Stealth Rock, Spikes, Toxic Spikes, Will-O-Wisp
- Chilly Reception, All Water-type moves
Flavor: A spooky purple salamander king with a rock helmet instead of a shellfish. The rock helmet is black with a purple gem.
Competitive Role: We're lacking Rock types, and we don't have any special Rock types, so here's a cool mon. With Flare Boost and a Flame Orb, it can deal large damage to anything while being immune to status itself while also taking advantage of Cursed Gems. It can also boost itself with Nasty Plot. This combind with its typing and speed tier, it can threaten many popular Pokemon like Taranitar, Iron Threads, Fweezing, Starizard, and Roseroast. Its also a very strong fast pivot with Parting Shot. However, its bulk is pretty mediocre and its typing is awful defensively. Its also outsped by many threatening Pokemon like Smoninja, Soaperior, Crowhat, and Wugtrio.

Rock
BP: 95
PP: 15
Accuracy: 100%
Special
Explanation: 20% chance to inflict the target with the same volatile status the user is inflicted with. Otherwise, no extra effect.

:sv/Archeops:
Original Pokemon: Archeops
New Pokemon: Archicken
Type: Normal
Abilities: Unaware
Stats: 95 / 110 / 95 / 52 / 75 / 140 | 567
Weight: 36 kg
Movepool Changes:
+ Double-Edge, Body Slam, Flare Blitz, Wish, Spikes, Will-O-Wisp
- All Rock-type moves except Stealth Rock, Fly
Flavor: It's a chicken. It can't fly because it's too fat.
Competitive Role: With a 140 speed stat, Archicken outspeeds every Pokemon in the metagame so far. This combined with tons of utility makes it an excellent support Pokemon. Unaware on top of decent bulk makes it a good check to physical attackers when combined with Will-O-Wisp. However, its Normal typing does little to benefit it, giving it no relevant resistances while also making it weak to the ever common Fighting. Its special bulk also leaves a little to be desired.

:sv/Huntail:
Original Pokemon: Huntail
New Pokemon: Munchtail
Type: Bug / Dark
Abilites: Adaptability / Sand Rush (HA)
Stats: 55 / 114 / 75 / 74 / 75 / 92 | 485
Weight: 24 kg
Movepool Changes:
+ First Impression, Leech Life, U-Turn, Knock Off, Throat Chop, Earthquake, Stone Edge, Rock Slide, Fire Fang, Thunder Fang, Psychic Fangs, Bug Buzz, Dark Pulse, Earth Power, Nasty Plot, Swords Dance
- All Water-type moves, Shell Smash
Flavor: Is a big scary black worm with red eyes and teeth. Less eel-like as it lacks the fins it once had.
Competitive Role: Sidegrade Lokix. With Adaptability, its dual STAB priority moves hit very hard. It also has lots of good coverage options like Earthquake, as well as utilty moves like Knock Off and U-Turn. It can even boost itself with Swords Dance. However, it offers no defensive utility with its extreme fraility and Stealth Rock weakness. Its average speed tier does not help matters.
 
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underrepresented types time
:ss/mamoswine:
New Pokémon: Nanoswine (evolves from Swinubyte and Kiloswine)
Type: Normal / Electric
Abilities: Download / Analytic / Filter (Hidden)
Stats: 90 / 60 / 65 / 120 / 90 / 105 (530 BST)
Weight/Height: 2.5 m / 0.2 kg
Movepool Changes: + Tri Attack, Techno Blast, Conversion, Thunderbolt, Thunder, Thunder Wave, Volt Switch, Wild Charge, Overheat, Agility, Flash Cannon, Shadow Ball
- Ice moves except Icy Wind, Ground moves, Rock moves, Superpower, Body Press, Iron Head, Ancient Power

Flavor: Mamoswine but it's a hologram.
Competitive: Decently fast Normal and Electric with a very spammable STAB in Techno Blast, which can either be a really potent Normal STAB or a deadly coverage move at the cost of a more useful item. Overheat gives it coverage for Steels, but it still has serious problems with specially bulky Grounds (of which there are quite a few) and Eelix. Great answer to Smoninja too. Download miiight be too much on it, but I left it for now because the meta has a lot of special walls, so boosting Sp. Atk probably won't be super easy.

:ss/wishiwashi:
New Pokémon: Itchiwashi
Type: Bug / Poison
Abilities: Outbreak (Schooling clone; when switching from Plague Form to Single-Cell Form, sets a layer of Toxic Spikes around the opposing team)
Stats: 65 / 25 / 20 / 20 / 25 / 20 (175 BST) (Single-Cell Form) | 65 / 160 / 105 / 100 / 160 / 30 (620 BST) (Plague Form)
Weight/Height:
Movepool Changes:
+ Attack Order, Defend Order, Heal Order, Toxic, Toxic Spikes, Poison Gas, Sludge Bomb, Gunk Shot, Infestation, Pounce, Stun Spore, Giga Drain, Venoshock, Body Press
- Water moves except Scald, Ice moves, Scale Shot

Flavor: A single sad germ that gathers into a massive infectious swarm.
Competitive: Attempt at a decent non-Taranitar Bug. Plague Form's incredible stats make it a bit of a stick, but there's enough in its kit to keep things interesting, between slow pivoting with STAB U-turn off 160 Attack, status spreading, really solid overall bulk but especially on the special side, and of course the thing Wishiwashi desperately wishes it had in recovery. Notably, Heal Order didn't get hit by the 8 PP nerf, so that's something. Responds pretty well to most of the Fairies and Fighters in the meta, discourages knocking it down into Single-Cell form thanks to setting Toxic Spikes, hard walled by Aurodactyl and probably other things.

:ss/milotic:
New Pokémon: Mynotic (evolves from Feebasleep)
Type: Psychic / Normal
Abilities: Comatose
Stats: 95 / 60 / 79 / 100 / 125 / 81 (540 BST)
Weight/Height: 6.2 m / 162.0 kg
Movepool Changes: + Hyper Voice, Yawn, Calm Mind, Psychic, Psyshock, Stored Power, Magic Coat, Dream Eater, Moonblast, Wish, Rapid Spin, Future Sight, Teleport, Cosmic Power
- Mud Shot, Bulldoze, Brutal Swing, Iron Head, Iron Tail, Dragon Tail

Flavor: A dreamlike vision of a Milotic, so beautiful it can lull you to sleep.
Competitive: Ghost switch-in take two. Psychic is not a great subtype to pair with Normal on the whole thanks to the Knock Off and U-turn weaknesses, but Mynotic's raw bulk combined with Comatose, Recover, and a pretty good kit should let it answer most Ghosts fairly well. Can be a decent wincon with Cosmic Power and Stored Power, able to pass relatively big Wishes with Teleport and Future Sight, can Spin if you need it to but there's probably better things to do with your time. Really dislikes all the Darks. Lost Dragon Tail to prevent ComaTalk shit.
 
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1682117113894.png

Original Pokemon: Scovillian
New Pokemon: Scovanilla
Typing:
1682117156269.png
/
1682117167464.png

Ability: Sweet Veil/Sticky Hold
Hidden Ability: Grassy Surge
Stats:
HP: 95
Attack 20
Defense: 108
Special Attack: 118
Special Defense: 57
Speed: 88
Moveset Changes:
STAB Options:
+Petal Dance +Sludge Bomb +Sludge Wave +Gunk Shot +Poison Jab +Acid Spray +Sludge
Coverage: +Focus Blast +Dark Pulse +Night Daze +Knock Off +Shadow Ball +Tar Shot +Muddy Water +U-Turn +Blizzard
Status: +Sweet Extract +Toxic Spikes +Taunt +Spikes +Nasty Plot +Growth +Sleep Powder +Stun Spore +Powder +Grassy Terrain +Misty Terrain
Loses: -All Fire-type moves -Spicy Extract
Sweet Extract/Grass/Status/16 PP/100% Accuracy/Drains the opponent and heals HP equal to the opponent's current speed stat, lowers opponent's speed by 1 stage.
Flavor: I imagine Scovillian's flowers to become black and white with some frilly accents to make it seem more fancier.
Role: An offensive terrain setter that can stay healthy via Sweet Extract, the secondary effect of which helps patch up it's middling speed while also crippling faster attackers.

1681775638538.png

Original Pokemon: Avalugg
New Pokemon: Avaslugg
Typing:
1681775735356.png
/
1681775746711.png

Ability:
Dry Skin/Wonder Skin
Hidden Ability: Sticky Hold
Stats:
HP: 91
Attack: 116
Defense: 121
Special Attack: 54
Special Defense: 81
Speed: 49
Moveset Change:
STAB Options:
+X-Scissor +Leech Life +Lunge +Waterfall +Liquidation +Wave Crash +Flip Turn
Coverage: +Poison Jab +Iron Head +Elemental Fangs (Including Psychic and Poison Fang) +Crunch
Status: +Mucus Guard +Rock Polish +Toxic +Toxic Spikes +Iron Defense +Defense Curl +Safeguard +Sticky Web
Loses: All Ice-moves
Mucus Guard/Bug/Status/8 PP/raises both physical and special defense by 1 stage and makes it immune to status moves for 3 turns, including the turn it was used.
Flavor: A green, lumpy, slimy boi
Role: Takes advantage of the fact that there is large number of Ground, Water, Steel and Fighting-types to become an effective physical wall for them. Mucus Guard makes it harder to wear down with stat drops and passive damage, and its good attack lets it do decent damage to the tier with its STABS.
1681778411322.png

Old Pokemon: Goodra
New Pokemon: Moodra
Typing:
1681778739140.png

Ability:

Thick Fat/Cud Chew
Hidden Ability:
Sap Sipper
Stats:
HP: 110
Attack: 100
Defense: 100
Special Attack: 120
Special Defense: 100
Speed: 60
Moveset Changes:
STAB Options:
+Hyper Voice +Body Slam +Double Edge +Quick Attack +Stomp
Coverage: +High Horsepower +Body Press +Aqua Tail +Surf +Energy Ball +Pluck +Heart Stamp +Moonblast +Play Rough
Status: +Milk Drink +Amnesia +Recycle +Leer +Glare +Roar +Wish
Loses: All Dragon-type moves except Dragon Tail
Flavor: A black and white Goodra with an udder, need I say more
Role: Bulky attacker that takes advantage of several great defensive abilities and reliable healing to increase its longevity. It also uses Wish to help give its teammates better longevity as well.
 

Attachments

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:sv/gengar:
Original Pokémon: Gengar
New Pokémon: Beskar
Type:

Abilities: Battle Armor / Prism Armor / Full Metal Body
Stats: 110 / 90 / 130 / 30 / 75 / 65 (500 BST)
Weight: 100kg
Movepool Changes:
+ Flash Cannon, Gyro Ball, Heavy Slam, Iron Defense, Iron Head, King's Shield, Metal Burst, Meteor Mash, Smart Strike, Sunsteel Strike, Night Slash, Body Press
- all Ghost and Poison moves except Toxic
Flavor/Explanation: Gengar in Mandalorian armor

:sv/avalugg:
Original Pokémon: Avalugg
New Pokémon: Gravalugg
Type:

Abilities: Sturdy / Supermassive (summons Gravity for 5 turns upon entering battle)
Stats: 95 / 127 / 184 / 34 / 36 / 38 (514 BST)
Weight: 999.9kg
Movepool Changes:
+ Dig, Fissure, Spikes, Stealth Rock, Iron Tail
- all Ice moves
Flavor/Explanation: A relative of Avalugg from a warmer climate, with an extremely dense body that is not covered in ice

:sv/sylveon:
Original Pokémon: Sylveon
New Pokémon: Wyvereon
Type:

Abilities: Mold Breaker / Sheer Force
Stats: 110 / 130 / 65 / 65 / 60 / 95 (525 BST)
Weight: unchanged
Movepool Changes:
+ Breaking Swipe, Draco Meteor, Dragon Breath, Dragon Claw, Dragon Dance, Dragon Energy, Dragon Pulse, Dragon Rage, Dragon Rush, Dragon Tail, Outrage, Poison Tail, Dual Wingbeat, Fly, Roost, Wing Attack
- all Fairy moves
Flavor/Explanation: Dragon-type Eeveelution
 
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Fragmented

procrastinating...
is a Pokemon Researcher
:sv/revavroom:
Original Pokemon: Revavroom
New Pokemon: Revabroom
Type:

Abilities: Magic Bounce/-/Filter
Stats: 80/109/90/54/87/80
Weight: 3.5 kg
Movepool:
+ Tidy Up, Moonblast, Dazzling Gleam, Play Rough, Spirit Break, Close Combat, Wild Charge, Discharge, Throat Chop
- All Steel moves, Toxic Spikes
Flavour: Murder Roomba I guess
Role: Hazard Control, could try sweeping with Tidy Up. Mainly acts as a hazard deterrent that can be easily punished if you make a mistake. Can easily find set up opportunities thanks to decent bulk and typing but has to contend with all the Grounds around.

:sv/archeops:
Original Pokemon: Archeops
New Pokemon: Sparkeops
Type:

Abilities: Volt Absorb/-/Rocky Payload
Stats: 90/115/90/102/75/95
Weight: 11.0 kg
Movepool:
+ Volt Switch, Discharge, Thunderbolt, Wild Charge, Brave Bird, Thunder Wave
- all Rock moves except Rock Slide and Power Gem, all Ground moves, all Dragon moves, Lash Out, Assurance, Toxic
Flavour: Sparky Archeops.
Role: Zapdos-like hazard control, helps to check Grounds and Fightings. Thought it would be cool to have a physical Flying type, since we don't have those yet.

:sv/malamar:
Original Pokemon: Malamar
New Pokemon: Ramalam (evolves from Yakni)
Type:

Abilities: Scrappy/Stamina/Contrary
Stats: 65/113/69/95/70/70
Weight: Same
Movepool:
+ Rapid Spin, Shadow Ball, Phantom Force, Shadow Sneak, Shadow Bone, Body Slam, Hyper Voice, Close Combat, Quick Attack, Body Press
- all Psychic moves, Lash Out, Throat Chop, Superpower
Flavour: Upside down Malamar with feet at the end of the tentacles
Role: A pretty mid Pokemon only salvaged by typing and unblockable Rapid Spin. Could run silly Topsy Turvy shenanigans or boost with Nasty Plot.
 
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basicly.png

Original Pokemon: Cradily
New Pokemon: Basicly
Type:
1681782926116.png

Ability: Simple
Stats: HP: 80 / Atk: 80 / Def: 100 / SpA: 80 / SpD: 100 / Spe: 55
Weight: 100 kg
Height: 1 m
Movepool Changes:
+: Basic Beam, Simple Beam, Work Up, Growth, Roar, Glare, Agility, Thunder Punch, Fire Punch, Ice Punch, Thunderbolt, Ice Beam, Flamethrower

New Move: Basic Beam -
1681784315118.png
1681784351149.png
100 BP, 100 Acc

-: All Grass, Rock, Ground, and Poison moves, Astonish, Brine, Infestation, String Shot

Flavor / Explanation: Pretty basic, tried to remove most of the noteworthy stuff

Competitive Role: Uses Simple to boost its stats to unreasonable degrees and hopefully sweep from there
 
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I'm busy as hell that I forgot to vote last slate. (And also still busy, so I'm not gonna sprite these now.)

Type.png

:Swsh/Claydol:
Original Pokemon: Claydol
New Pokemon: Clayhelm
Type:

Abilities: Levitate | Heatproof (HA)
Stats: 70 / 75 / 60 / 105 / 60 / 130 [BST: 500]
Weight: 210 kg
Movepool Changes: Magearna's + Moonblast, Rapid Spin, Shipwreck, Spirit Break
- Calm Mind, Draining Kiss, Fleur Cannon
Type:

Category:

Power: 90
Accuracy: 100%
PP: 16
Secondary Effect: Uses the user's Speed to calculate the damage instead of its Attack.
Height: Equals to normal Dhelmise
Flavor / Explanation: A helm that likes to crash ships into people's houses in coastal areas as a "little prank".
Competitive Role: A fast and frail special attacker that relies on its good defensive typing for survivability.

BST.png

:Swsh/Dhelmise:
Original Pokemon: Dhelmise
New Pokemon: Dollmise
Type:

Abilities: Hidden Inside (Life Orb effects. Additionally, this Pokemon's held item cannot be lost in any single way. Frisk Immunity.)
Stats: 90 / 85 / 95 / 101 / 126 / 20 [BST: 517]
Weight: 54.3 kg
Movepool Changes: Audino's + Foul Play, Hug Me, Moonblast, Rapid Spin, Recover
Type:

Category:

Power: 70
Accuracy: - (Never miss)
PP: 8
Secondary Effect: Sucker Punch clone.
Height: Equals to normal Claydol
Flavor / Explanation: A doll that hides things inside of it. Maybe one of the things is its true body too, but who knows?
Competitive Role: A slow and bulky special attacker with rather bad offensive typing as a trade-off for a built-in Life Orb. Absorbs Corrosive Gas (lmao) and Knock Off very well.

Evolution.png

:Swsh/Gorebyss:
Original Pokemon: Gorebyss
New Pokemon: Morebius
Type:

Abilities: Triage | Regenerator (HA)
Stats: 75 / 114 / 75 / 94 / 85 / 42 [BST: 485]
Weight: 33.3 kg
Movepool Changes: + Acrobatics, Air Slash, Brave Bird, Calm Mind, Close Combat, Darkest Lariat, Dark Pulse, Drain Punch, Drill Peck, Fly, Foul Play, Giga Drain, Hurricane, Leech Life, Mega Drain, Oblivion Wing, Power Trip, Roost, Sucker Punch, Throat Chop, U-turn
- all Water moves except Rain Dance and Scald, Shell Smash
Height: 2.8 m
Flavor / Explanation: It's Morbin Time.
Competitive Role: Coil & STAB Power Trip Mini Yveltal basically. Triage granted it strong priority attacks in Drain Punch, Leech Life (?) and Oblivion Wing. Offensive Regen might be good too.
 
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LOrd Fernado

I COULD BE BANNED!
BST:
:ss/dachsbun:
Original Pokemon: Dachsbun
New Pokemon: Darksbun
Type:
1681803294525.png
1681803301382.png

Abilities: Dark Aura/Fur Coat(HA)
Stats: 82/100/60/65/70/90 [BST:477]
Weight: Same
Movepool Changes:
+Incineroar's Fire+Dark move movepool except for Parting Shot
-All Fairy moves except for Play Rough
Flavour: Dark Dachsbun

Evolution:
:sm/gliscor:
Original Pokemon: Gliscor
New Pokemon: Gliscord
Type:
1681893760816.png
1681893766397.png

Abilities: Wind Power/Lightning Rod/Competitive(HA)
Stats: 55/105/70/105/65/110 [BST:510]
Weight: Same
Movepool Changes:
+ Kilowattrel's movepool, Thunder Cacophony
- Gliscor's Rock + Ground type movepool except for Stealth Rock, Night Slash, Fang moves except Thunder Fang.
Flare Blitz but Electric, Special, Sound move, No contact

Flavour: Discord Gliscor
 
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:bw/claydol:
Flaydol
Original Pokemon:
Claydol
Type: Dark / Fighting
Abilities: Sharpness / Intimidate | Levitate
Stats: 80 HP / 95 Atk / 105 Def / 20 SpA / 115 SpD / 85 Spe
Movepool Changes: - all Psychic moves except Teleport.
+ Spikes, Sacred Sword, Swords Dance, Night Slash, Knock Off, Sucker Punch, Bulk Up, Starving Swords
Flavor / Explanation: Claydol covered in ominous blades.
Competitive Role: Fun new wall to annoy foes with hazards, hazard removal, and a Salt Cure clone, because the world could always use another of those. Offensive sets can make use of a powerful STAB combination, set up options like Swords Dance and Bulk Up, and Sharpness-boosted attacks like Sacred Sword and Night Slash. Defensive sets make use of a unique defensive typing with fun resistances to Dark, Rock, Ghost, and a Psychic / Ground immunity through Levitate. Fairy types are an obvious problem, solved through a brutal 25% chip from Starving Swords.
Dark / Physical / Pow-40 / Acc-95 / PP-8 / Salt Cure clone; 1/8 chip to all foes, 1/4 chip to Fairy- and Dark-types. Slicing / Contact move.

:sm/wishiwashi:
Wishibachi
Origin:
Wishiwashi
Type: Water / Fire
Ability: Small Fry
Changes from Precooked form to Feast form while higher than 1/4 HP
Stats: Precooked form: Unchanged from Solo form. Feast form ( 45 HP / 130 Atk / 103 Def / 130 SpA / 102 SpD / 110 Spe )
Movepool Changes: - All ice and ground moves. + Flamethrower, Fire Blast, Fire Fang, Flare Blitz, Will-O-Wisp, Fireball Fillet
Fire / Physical / Pow-75 / Acc-95 / PP-8 / After dealing damage, target loses 1/8 of max HP, or 1/4 if the target is Water- or Fire-type.
Flavor: Hibachi grill
Competetive Value: Super threatening offensive pivot and wallbreaker that becomes useless after taking some damage. Forced to run heavy-duty boots. Can punish typical switch-ins to Fire-types with a heavy chip from Fireball Fillet. Considering needing the signature move’s power.

:bisharp::sv/escavalier::kingambit:
Chesscavalier
Type:
Dark / Steel
Abilities: Defiant | Pressure
Stats: 85 HP / 115 Atk / 105 Def / 20 SpA / 95 SpD / 75 Spe
Movepool Changes: - Drill Run, Razor Shell, Fell Stinger. + Sucker Punch, Spikes, Moonlight
Flavor: Is Chess pieces
Competetive Value: A more defensive take on Bisharp / Kingambit. Now does hazard stuff and can recover. Not quite as powerful, but can still set up and wallbreak with that awesome type combination.
 
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:bw/Mamoswine: :Marowak: :Marowak-alola:
Original Pokemon: Mamoswine
New Pokemon: Mamospine
Type: Rock/Ghost
Abilities: Brittle Bones/Clear Body//Rock Head
The user's bone moves deal 1.3x damage but have 1/3 recoil

Stats: 110/130/60/70/80/80
Weight:
Movepool Changes:
+ Spinal Trap, Head Charge, Meteor Beam, Bonemerang, Bone Rush, Shadow Bone, Shadow Sneak, Shadow Ball, Hex, Night Shade
- Earthquake, All ice moves except Ice Fang
Rock | Physi
cal | 90 bp | 95% acc | 10 pp | Sets stealth rocks on the opponents side of the field


Height: Unchanged
Flavor / Explanation: Instead of evolving from Piloswine, this pokemon was revived from a fossil. instead of a large fatty body it's just a Mamoswine skeleton held together by purple ghostly energy
Competitive Role: Hard hitting physical attacker with 117/104 stabs thanks to its signature ability, or has the option to forgo Brittle Bones for Rock Head Head Smash for insane power. It's signature move let's it set rocks even on band or scarf sets which it greatly appreciates.



:sm/wishiwashi: :jirachi:
Original Pokemon: Wishiwashi
New Pokemon: Wishirachi
Type: Psychic/Steel
Abilities: Wishmaker
Enters battle in Wishful form, if above 1/4 of its max hp transforms into Granted form

Stats: Wishful- 55/15/25/20/20/40
Granted- 55/130/140/130/130/35
Weight:
Movepool Changes:
+ Jirachi's movepool except all punch moves
- All water type moves


Height: Unchanged
Flavor / Explanation: Little baby robot fish wishes upon a star and is given immense power by Jirachi
Competitive Role: Bulky steel type with the incredibly wide movepool of a mythical. While it doesn't have enough hp to wish pass effectively having wish allows it to stay above 1/4 hp with ease.



:sv/basculegion: :vespiquen: :beedrill: :combee:
Original Pokemon: Basculegion
New Pokemon: Waspulegion
Type: Bug/Fighting
Abilities: Technician/Skill Link//Stamina
Stats: 120/100/55/80/95/80
Weight: Unchanged
Movepool Changes:
+ Attack Order, Heal Order, Defend Order, Uturn, Fell Stinger, Bug Buzz, Pin Missile, Twin Needle, Pounce, Body Press, Storm Throw, Close Combat, Aura Sphere, Counter, Final Gambit, Rock Blast, Dual Wingbeat, Air Slash, Aerial Ace, Beat Up, Bullet Seed
- All water, ice, and ghost type moves


Height: Unchanged
Flavor / Explanation: It's a legion of wasps
Competitive Role: Bulky physical attacker, while it's defense is fairly low, it's high hp and special defense allows it to switch into a special move to activate stamina, making it extremely hard to break through. However, it is very weak to toxic and (p)hazing, and if it's not able to switch into a special attack it's not hard to punch a hole into it, especially with a high bp move like brave bird.
Vote for Stingambit!!!
 
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:Terrakion::cryogonal:
Original Pokemon: Terrakion
New Pokemon: Terracryo
Type: Ice/Rock
Abilities: Ice Body
Stats: 82/130/75/110/75/108 (580 BST)
Weight/Height: do this if this wins
Movepool Changes:

Movepool reworked: Uses Aurorus' movepool as base
Removed: Iron Tail, Aqua Tail, Dragon Tail, Thunder, Thunderbolt, Weather Ball, Barrier, Dream Eater, Toxic, Psychic.
Added: Avalanche Blitz*, Icicle Crash, Ice Shard, Megahorn, Head Smash, Headbutt, Headlong Rush, Power Gem, Taunt, Stomping Tantrum, Endeavor.

*Custom Element: Avalanche Blitz
Ice-type Flare Blitz copy, with 90% Accuracy and freezing chance instead of burn.

Flavor: Frozen Terrakion, an ice bull with horns made of ice and rocky plates comming out of it's bluish/whitish ice body.

Competitive: Probably the worst defensive typing ever with an ability that is not that usefull, but covered with amazing 130/110/108 offenses and movepool with amazing moves for both sides. Physical sets probably will abuse high BP stab and coverage, but must be aware of stat drops, recoil and/or accuracy, and no set up options. Special sets can set up calm mind relying on the great coverage available, but this typing must be played carefully. Choice items are all viable, and Sash + Endeavor + Ice Shard lead set can also be used.

==================

:Florges::darkrai:
Original Pokemon: Florges
New Pokemon: Fearges
Type: Dark/Psychic
Abilities: Insomnia | Bad Dreams
Stats: 102/86/77/100/77/110(552 BST)
Weight/Height: do this if this wins
Movepool Changes:

Movepool reworked: Uses Spectrier's movepool as base

Removed: Stomping Tantrum, Bulldoze, Mud Shot, Stomp.

Added: Yawn, Destiny Bond, Tearful Look, Mean Look, Psychic, Psyshock, Confusion, Psywave, Dream Eater, Hypnosis, Recover, Dazzling Glam, Baby-Doll Eyes, Burning Jealousy, Mystical Fire, Nightmare, Nightmare Fuel*, Knock Off, Sucker Punch, Night Daze, Fling, Torment, Fake Tears, Memento, Frost Breath, Icy Wind.

*Nightmare Fuel - Custom Element
Dark-type. Status. +4 Priority. 10 PP. Protect clone, but if the blocked move was a contact move, target becomes drowsy.
The user protects itself with an evil aura. Pokemon trying to make contact with it becomes drowsy.

Flavor: Fallen Florges. Takes inspiration on the Night Hag, a folkloric creature that is usually associated with the sleep paralysis. It emanates a fear aura so strong that makes even the more happiest soul hallucinate with scary nightmares.
Pre-evo trivia: Fearbébé > Fearette > Fearges. Same typing and ability.

Competitive: Fearges is a special set up sweeper that is somewhat fast and has access to two situational abilities.

The protect copy it has can help it to access Bad Dreams and also stuff like stab Dream Eater, but it is probably better using this defensively against physical set up sweepers.

It was supposed to use sleeping target's, but sleep mechanics are so dumb that is just better to have it as a gimmick, but Substitute sets actually might make it work.

==================

:Beautifly::Toxtricity:
Original Pokemon: Beautifly
New Pokemon: Beatfly
Type: Bug/Normal
Abilities: Scrappy | Punk Rock
Stats: 45/44/40/110/60/96 (395 BST)
Weight/Height: do this if this wins
Movepool Changes:

Removed: Aerial Ace, Air Cutter, Gust, Stun Spore.
Added: Hyper Voice, Disarming Voice, Echoed Voice, Boomburst, Screech, Sing, Rapid Spin.

Flavor: It's just a fly that likes music. Wings looks like music notes.
Pre-evo trivia: Wormple >Singcoon > Beatfly. Same typing and abilities. Just a worm with music notes (worm + sample) and a cocoon that sings.

Competitive: Overall bad typing and low BST to justify the min-maxed stats. The main goal is boomburst spam with quiver dance to support mid 110/96 offenses. Punk Rock helps with power, Scrappy with ghosts. Also, Scrappy Rapid Spin... Not that it matters because it has Defog tho.
 
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Unique BST
F2355609-4E4A-4429-B9D3-F384D53F380F.png
Bullet
A43F1577-CD53-4FAF-A14E-F0D8B168AEC5.png
6D72CE4E-B31F-490D-A010-8CB5C33E6198.png

Type: Steel/Electric
Stats: 70 HP / 50 Atk / 50 Def / 94 SpA / 45 SpD / 116 Spe
Abilities: Shell Armor, No Guard, H: Sheer Force
Movepool Adjustments:
+ Flash Cannon, Iron Head, Steel Beam, Fire Blast, Nasty Plot, Energy Ball, Earth Power, Bullet Punch, No Retreat, Zap Cannon, Volt Switch
- Extreme Speed
Flavor: Militant Furret. These Pokémon are often found in squadrons scavenging the wild, these Pokémon shoot projectiles from their tail cannons, packing a serious punch. There is a clear hierarchy of Bullet found in the wild, and an easy indicator of such is that the one whom is the most decorated, from actual medals to various forest junk is considered the leader. These Pokémon follow a strict code of honor, and have strict loyalty to their squadrons and trainers.
Competitive Analysis: You can see the stats, the ability, and the movepool for yourself, this is the sheer force breaker of all time. Good defensive typing can give it an opportunity in despite its pitiful bulk, with many notable resists it can exploit, and with sheer force and phenomenal coverage carried over from base furret, Bullet are devastating breakers that have limited opportunity on the field, but if they can get on successfully, they’re a force to be reckoned with. The obvious set and likely most common is a life orb set, with the options of nasty plot and no retreat as setup, or volt switch to pivot this Pokémon has the potential to force switches and be a devastating sweeper. Of course it is still incredibly frail, so be cautious of any threats faster than it, and finding an opportunity to setup will entirely depend on bluff calling. Overall, it’s your standard fast electric nuke with setup and pivoting options. We kinda need a fast elec anyway so here’s a cute one.
 
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:bw/krookodile:
Unique BST
Original Pokemon: Krookodile
New Pokemon: Coocoodile
Type: Dark/Flying
Abilities: Regenerator, Color Change, Moxie(HA)
Stats: 90/117/90/49/86/87 (BST 519)
Weight: 4.7 kg
Movepool Changes:
+ Roost, Defog, Liquidation, Brave Bird, U-Turn, Drill Run, Iron Head, Sucker Punch, Switcheroo
- All pre-existing Ground Moves, Stealth Rock, Close Combat, Gunk Shot

Height: 0.6 m
Flavor / Explanation: Pokemon possessing traits resembling both crocodiles and Cuckoo birds. It lays its eggs in other bird Pokemon’s nests, and their brood parasite chick takes over the nest, with the parents none the wiser due to its adaptive disguises with its surprising ability to change colors. It also uses this to ambush prey. Evolves from Coocoorok and Aviadile.
Competitive Role: Well-rounded offensive pivot with a lot of utility to its name and the ability to go defensive. Walls Crowhat and checks Starizard, Zarune and Roserade whilst also having a strong dual stab for the metagame. Provides hazard control, reliable Knock Off, and intimidate pivoting.

:sv/great-tusk:
Unique Typing
Original Pokemon: Great Tusk
New Pokemon: Great Buzz
Type: Bug/Steel
Abilities: Swarm, Shield Dust, Iron Barbs(HA)
Stats: 93/115/101/93/101/67(BST 570)
Weight: 345.6 kg
Movepool Changes:
+Bullet Punch, U-Turn, Spikes, Gyro Ball, Spin Out, Bug Buzz, Steel Beam, Flash Cannon
-Headlong Rush, Stealth Rock, Rapid Spin

Height: 2.7 m
Flavor / Explanation: gigantic, walking bee. Stingers instead of tusks. Has iron plated armor with stingers all over it around its body.
Competitive Role: Defensive, non-passive hazard setting tank. Checks physical and special attackers alike with its high bulk and excellent defensive typing, brings in strong teammates with a slow, STAB U-Turn, can even revenge kill with bullet punch and punishes U-Turn.


:bw/gliscor:
Unique Evolution Method
Original Pokemon: Gliscor
New Pokemon: Glistenor
Type: Fairy/Electric
Abilities: Misty Surge, Competitive, Prism Armor(HA)
Stats: 85/32/95/115/75/108 (BST 510)
Weight: 42.7 kg
Movepool Changes:
+Moonlight, Volt Switch, Moonblast, Thunderbolt, Grass Knot, Energy Ball, Focus Blast, Aura Sphere, Calm Mind, Rapid Spin, Shadow Ball, Hurricane, Trick, Nature's Madness, Springtide Storm, Heal Bell, Aromatherapy, Light Screen, Reflect
-All Ground Moves, All Rock Moves, All Poison Moves

Height: 2.1 m
Flavor / Explanation: light bat. Illuminates a lot of light. Idk. Evolves from Glistar.
Competitive Role: Offensive fast electric with an excellent secondary stab and strong abilities, with some solid utility to boot. Checks Bullibot, Aurodactyl, and Durant well, and is also an excellent revenge killer or scarfer.
 
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Type
:sv/scovillain:

Original Pokemon: Scovillain
New Pokemon: Skyvillain (Sky + Scovillain)
Type: Flying / Dark
Abilities: Big Pecks / Insomnia / Magic Bounce
Stats: 65 / 78 / 90 / 98 / 80 / 75 {BST: 486}
Weight: 20.0 kg
Movepool Changes:
  • + Oblivion Wing, Hurricane, Air Slash, Defog, Dark Pulse, Nasty Plot, Taunt, Heat Wave
  • - All Fire-type moves, All Grass-type moves
Height: will do if it wins
Flavor / Explanation: no idea tbh lol, possibly the heads become like the comedy and drama masks in theatre but I have no idea what beyond that.
Competitive Role: Bouncer + Plot OWing. Stats are pretty mediocre but good enough for a bouncer, especially one with such good moves and typing.

BST
:sv/cyclizar:
Original Pokemon: Cyclizar
New Pokemon: Cyclozar (Cyclone + Cyclizar)
Type: Flying / Water
Abilities: Wind Rider / Regenerator
Stats: 120 / 115 / 85 / 30 / 65 / 86 {BST: 501}
Weight: 43.0 kg
Movepool Changes:
  • + Wave Crash, Liquidation, Scald, Brave Bird, Dual Wingbeat, Hurricane, Defog, Roost
  • - All Dragon-type moves, Shift Gear
Height: will do if it wins
Flavor / Explanation: Cyclone bird. Wheels turn into mini cyclones/hurricanes and it overall has a more cloudy/wispy look.
Competitive Role: Physically oriented Flying with good defensive utility to boot. Water/Flying Regenerator means you can hit hard with both recoil STABs and heal off the damage while also still having solid utility in Knock and Defog which should differentiate from our other Waters too.

Evo
:sv/armarouge:
Original Pokemon: Armarouge
New Pokemon: Armarage (Armarouge + Rage)
Type: Dark / Poison
Abilities: Competitive / Power of Alchemy
Stats: 90 / 60 / 80 / 115 / 90 / 90 {BST: 525}
Weight: 100.0 kg
Movepool Changes:
  • + Dark Pulse, Foul Play, Gunk Shot, Poison Jab, Fiery Wrath, Sludge Bomb, Sludge Wave, Throat Chop, Toxic, Toxic Spikes, Nasty Plot, Nuclear Cannon(Poison-type Armor Cannon)
  • - All Fire-type moves except Overheat, All Psychic-type moves except Calm Mind
Height: will do if it wins
Flavor / Explanation: It’s angry and it uses unstable radioactive chemicals (which are hooked up to its armor cannons) to perform nuclear blasts.
Competitive Role: Dark/Poison. Hits very hard with its two STABs and has solid coverage alongside some usable utility in Parting Shot and Toxic Spikes.

others later
 
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