: Cormerust (Cor
: Weak Armor/Water Compaction/(Filter)
: 85/70/75/90/110/30 (460 BST)
Replacing entire movepool
: Acid Armor
, Acid Spray
, Body Press
, Clear Smog, Corrosive Gas, Curse
, Earth Power, Flash Cannon, Gyro Ball
, Metal Burst
, Power Gem
, Sludge Bomb, Stealth Rock, Toxic, Toxic Spikes, Venom Sap*
, Gen 9 Universal moves (No Return or Hidden Power)
: Acid, Amnesia, Ancient Power, Body Slam, Bulldoze, Defense Curl, Double-Edge, Earthquake, Giga Impact, Growl, Gunk Shot, Heavy Slam, Hyper Beam, Iron Defense, Iron Head, Iron Tail, Mirror Shot, Poison Gas, Poison Tail, Rain Dance, Rock Slide, Rock Tomb, Rollout, Sandstorm, Scary Face, Sludge, Sludge Wave, Smog, Spit Up, Steel Beam, Stockpile, Stone Edge, Swallow, Tackle, Take Down, Trailblaze, Venoshock, Zen Headbutt
: 90bp | 100% Accuracy | 10PP (16 max) | Special | Poison | User recovers 50% of the damage dealt.
Flavor / Explanation
: Evolved from Cormel, Cormerust is a veteran of battle, having survived countless encounters with its thick iron-like skin having been corroded and rusted over the course of many battles. It can shoot an acidic liquid from the humps on its back.
: Bulky Steel with Rocks and Tspikes as well as the ability to cripple enemies with Corrosive Gas and Toxic. It has a pretty wide movepool to try to surprise opponents with moves like Acid Armor or Metal Burst. Its utility generally boils down to setting hazards and using Toxic, Clear Smog and Corrosive Gas. Like most Steels, it lacks reliable recovery, though Cormerust can try to stay somewhat healthy with Purify and especially Venom Sap. While both have their flaws, added longevity is always welcome. It can check Smoninja pretty well and can do decently into Soaperior thanks to Water Compaction handling its physical sets better. It fears the many ground types the format currently has, though.
: Corvisleight (Corvi
Replacing entire movepool
, Brave Bird, Bulk Up, Counter
, Defog, Foul Play, Knock Off, Roost, Parting Shot, Power Trip
, Sucker Punch, Switcheroo
, Taunt, U-Turn, Whirlwind, Will-O-Wisp, Gen 9 Universal moves (No Return, Toxic or Hidden Power)
: Acrobatics, Aerial Ace, Air Cutter, Air Slash, Assurance, Astonish, Avalanche, Baby-Doll Eyes, Blizzard, Body Slam, Charm, Confide, Confuse Ray, Dark Pulse, Drill Peck, Drill Run, Dual Wingbeat, Embargo, Fake Tears, Feather Dance, Feint Attack, Flatter, Fling, Fly, Fury Attack, Giga Impact, Heat Wave, Hone Claws, Hurricane, Hyper Beam, Leer, Lunge, Magical Leaf, Mean Look, Nasty Plot, Night Shade, Night Slash, Ominous Wind, Peck, Play Rough, Pluck, Quick Attack, Rain Dance, Razor Wind, Rock Slide, Sand Attack, Scary face, Screech, Sky Attack, Snatch, Snowscape, Spite, Steel Wing, Sunny Day, Swagger, Swift, Take Down, Thief, Tailwind, Torment, Twister, Wing Attack
Flavor / Explanation
: Corvisleight looks deceptively similar to Corviknight, lives in the same regions and even acts similarly to it, taking people on flying taxis. However, Corvisleight actually tries to trick people into thinking it's a Corviknight and uses their lowered guard as an opportunity to pocket their wealth or put them in dangerous situation. When it's not on the job, Corvisleight will play tricks it considers harmless, such as causing avalanches and rock slides, though it will sometimes impress people with its tricks.
: Despite having the same stat spread and a shared typing, Corvisleight takes a different role than the pokemon it's based on. While it can still work as a bulky pivot with Defog, Flying/Dark makes its bulk look much less impressive as it has more weaknesses, fewer resistances and wants to use boots to avoid Stealth Rocks. As such, Corvisleight will draw from its bag of tricks to cripple opponents, using moves like Knock Off or Will-O-Wisp. Its annoyance abilities are made stronger by Prankster, allowing it to fire off a Wisp, Taunt or Roost before the opponent can prevent them and Parting Shot can make it incredibly hard to get a grasp on. Its Ghost and Psychic resistances are also relevant in the current meta and make it work nicely as a specially-oriented wall. Using this same specially defensive set, it can make great use of Bulk Up to become a win condition and even pair it with Agility and Power trip to become a dangerous sweeper. I think I've said enough to show that Corvisleight has many tools at its disposal. However, Corvisleight has its weaknesses. Namely, it's a Dark resistance that doesn't want to take a Knock Off, not to mention it can't even use its status moves against Dark types if using Prankster, they can even block its Defog. It's pretty much helpless against Dark types. Its bulk is also not impressive enough to shrug off strong neutral hits. Overall, it's an interesting bulky support option, but one that might not be the easiest to use to its full potential.