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Prize Claiming Thread (Gen 9)

(Link to last claim)

Redoing combos for :gothitelle: Cleo the Gothitelle (-3 TC)

TC: 201 - 3 = 198

:ss/gothitelle:
Cleo

Species: Gothitelle, Gender: Female
Level: 4, EXP: ---
Nature: Bold (+2 Def, -1 Atk)
Typing: Psychic
Abilities: Frisk / Competitive / (Unlocked) Shadow Tag
Profile:
As with all other Gothitelles, Cleo must bear the burden of precognition, having already seen the end of the universe and all time. This naturally makes her rather detached and distant, as if she's as far away as the stars she sees. When Cleo battles, she uses her tremendous Psychic power to warp spacetime, locking opponents in place. However, she doesn't put all of her energy into battles because she already knows their outcome.

How They Met:
One day, Cleo appeared at Doduodrio's house, saying that it was what she was destined to do. When a Gothitelle says something like that, you don't dare to disobey because the consequences may be disastrous.

Name Origin:
From Clio, the muse of history. Originally going to be Claire from clairvoyant.

Statistics:
HP: 85
Atk: 3 (-)
Def: 9 (+)
SpA: 7
SpD: 8
Spe: 65

Size Class: 3
Weight Class: 3
Hidden Power: Fairy

Combos:
1. Hypnosis + Fake Tears (Melancholy)
2. Psychic Noise + Focus Blast (Catastrophe)
3. Expanding Force + Psychic Terrain (Domain)
4. Psyshock + Heal Bell (Sublime)
5. Shadow Ball + Imprison (Limit)
6. Psychic + Nasty Plot (Inspiration)

Moves:

Level 0:
Brick Break
Calm Mind
Dark Pulse
Energy Ball
Facade
Fake Tears
Feint Attack
Focus Blast
Heal Bell
Heal Block
Hypnosis
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Zen Headbutt

Level 1:
Captivate
Charm
Confide
Confusion
Cosmic Power
Double Team
Fake Out
Flash
Flatter
Heal Pulse
Helping Hand
Mirror Coat
Play Nice
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Shock Wave
Swagger
Swift
Taunt
Tickle
Trick

Level 2:
Covet
Double Slap
Dream Eater
Expanding Force
Foul Play
Grass Knot
Payback
Secret Power
Thief

Level 3:
Attract
Body Slam
Charge Beam
Frustration
Guard Swap
Laser Focus
Low Sweep
Miracle Eye
Psych Up
Psychic Noise
Psyshock
Return
Rock Tomb
Telekinesis
Torment

Level 4:
Ally Switch
Embargo
Endure
Fling
Future Sight
Giga Impact
Gravity
Hidden Power (Fairy)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Metronome
Skill Swap
Snatch
Stored Power
Tera Blast
Trick Room

Queue:
:pmd/slowpoke: Duo
 
Profile is in signature <3

Starting:
7 TC, 22 RC, 25 JC

Claiming:
Converting 1x Lucky Egg to 4 RC

I'd like to add combos to these profiles:
:sv/venusaur:

Eva, Pylon of Inviolability (Venusaur)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Grass/Poison
Abilities: Overgrow Hidden Ability: Chlorophyll

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 80
Size: 4
Weight: 4

Combinations (2/2):
Ancient Power + Rock Smash
Leech Seed + Grass Whistle

Movepool
Level 0:
Bullet Seed
Earth Power
Earthquake
Energy Ball
Facade
Grass Whistle
Light Screen
Petal Blizzard
Poison Jab
Poison Powder
Protect
Reflect
Rest
Roar
Round
Sleep Powder
Sleep Talk
Sludge
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Work Up

Level 1:
Amnesia
Ancient Power
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Double Team
Echoed Voice
False Swipe
Flash
Grassy Terrain
Growl
Growth
Helping Hand
Magical Leaf
Mud-Slap
Rage
Razor Leaf
Rock Climb
Rock Smash
Safeguard
Scary Face
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Vine Whip
Weather Ball

Level 2:
Acid Spray
Bind
Double-Edge
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Mega Drain
Power Whip
Razor Wind
Secret Power
Skull Bash
Solar Beam
String Shot
Take Down
Terrain Pulse
Venoshock
:sv/drampa:

Edwin, Elder of Sanctity (Drampa)
Hearts can be as fluffy as clouds. I smite those constructed to be volatile winds.
Level 2 EXP: 00 / 10
tbd

Serious nature ( +None, -None )
Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine

HP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5

Combinations (2/2):
Glare + Dragon Tail
Safeguard + Mist

Movepool
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse

Level 2:
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder
:sv/cyclohm:

Trinity, Conduit of Innovation (Cyclohm)
All it takes is a spark to ignite wonder.
Level 2 EXP: 00 / 10
tbd

Serious nature ( +None, -None )
Typing: Electric/Dragon
Abilities: Shield Dust, Static Hidden Ability: Damp

HP: 100
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 5
Speed: 80
Size: 4
Weight: 4

Combinations (2/2):
Zap Cannon + Ice Fang
Electric Terrain + Rising Voltage

Movepool
Level 0:
Aerial Ace
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Heal Bell
Hone Claws
Ice Beam
Leer
Light Screen
Power Gem
Protect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall
Whirlwind
Wild Charge

Level 1:
Captivate
Charge
Confide
Discharge
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Eerie Impulse
Electric Terrain
Flash
Growl
Gust
Hail
Ice Fang
Incinerate
Mud-Slap
Powder Snow
Rain Dance
Sandstorm
Shock Wave
Slack Off
Sonic Boom
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Twister
Water Pulse
Weather Ball

Level 2:
Aqua Tail
Blizzard
Dragon Rush
Fire Blast
Focus Energy
Hurricane
Hydro Pump
Iron Tail
Rising Voltage
Secret Power
Take Down
Thunder
Zap Cannon
:sv/grumpig:

Stella, Lithe of Adjudication (Grumpig)
Rules bend when answers are most dire.
Level 2 EXP: 00 / 10
tbd

Serious nature ( +None, -None )
Typing: Psychic
Abilities: Thick Fat, Own Tempo Hidden Ability: Gluttony
Requires no Tech for their first Technique each battle.

HP: 90
Attack: 4
Defen.: 5
Sp.Atk: 7
Sp.Def: 8
Speed: 80
Size: 2
Weight: 4

Combinations (2/2):
Psychic Terrain + Expanding Force
Dynamic Punch + Thunder Punch

Movepool
Level 0:
Brick Break
Calm Mind
Dazzling Gleam
Earth Power
Energy Ball
Facade
Fire Punch
Flash Cannon
Focus Blast
Heal Bell
Hyper Voice
Ice Punch
Light Screen
Nasty Plot
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Uproar
Whirlwind
Zen Headbutt

Level 1:
Amnesia
Captivate
Confide
Confuse Ray
Confusion
Counter
Double Team
Encore
Extrasensory
Flash
Growl
Helping Hand
Mega Punch
Mirror Coat
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rain Dance
Recycle
Role Play
Seed Bomb
Seismic Toss
Shock Wave
Simple Beam
Snowscape
Sunny Day
Swagger
Swift
Taunt
Teeter Dance
Trick

Level 2:
Belch
Covet
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Iron Tail
Low Kick
Mega Kick
Payback
Secret Power
Take Down
Thief

Intermediate:
7 TC, 26 RC, 25 JC

Purchasing:

:archen: Archen at Lvl 0 (-3 TC)
Archen.gif

AR-CH3N (Archen)
AR-CH3N Initialized. Aerial module online. Flight simulation unstable, aggression parameters elevated.
Level 0 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Rock/Flying
Abilities: Defeatist

HP: 80
Attack: 8
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 70
Size: 1
Weight: 1


Movepool
Level 0:
Aerial Ace
Crunch
Defog
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Hone Claws
Leer
Protect
Quick Attack
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Toxic
Uproar
Wing Attack
Zen Headbutt

:Kangaskhan: Kangaskhan at Lvl 0 (-3 TC)
Kangaskhan.gif

KNG-X.KHAN (Kangaskhan)
The apex protocol. You should've let it sleep.
Level 0 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Early Bird, Scrappy Hidden Ability: Inner Focus (Locked)

HP: 100
Attack: 7
Defen.: 6
Sp.Atk: 3
Sp.Def: 6
Speed: 90
Size: 4
Weight: 4


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Circle Throw
Crunch
Dizzy Punch
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunderbolt
Toxic
Uproar
Work Up

1x :pure incense: Pure Incense (-4 RC)

Final:
1 TC, 22 RC, 25 JC

Queue:
:pmd/slowpoke: Duo
:pmd/solrock: SolarHaven
 
Last edited:
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