Claiming 4 TC/4 RC/-2 JC from here > 5 TC/8 RC/39 JC.
I guess I'll spend the 8 RC on these two buggy bois: a Wimpod and a Heracross. Also, spending 4 TC on maxxing their ACs and ECs, advancing them to Stage 3 and unlocking Heracross' Hidden Ability, Moxie! Final: 1 TC/0 RC/39 JC.
Equilibra and Togekiss move to Stage 5*, gaining the natures Modest and Timid respectively. My blood pressure returns to a normal rate, and I must never bring a team of entirely Special Attackers ever again. 1 HP / 19 EN is pretty much as close as you get.
Spending 10 RC on a Razor Claw, a Grip Claw, and a Passho Berry
Spending 4 TC to bring Ranker the Grookey, Scaler the Smogecko, Geeked the Froakie, and Avouch the Cupra to 2*
Final totals: 0 RC, 13 TC, 67 JC
Thwackey [Ranker] (F)
Abilities: Overgrow / Grassy Surge (Unlocked)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Unless otherwise commanded by the trainer, when this Pokémon is sent out or when a Pokémon mega evolves into a Pokemon with this ability, it summons Grassy Terrain which lasts 4 rounds (6 with Terrain Extender), expending 10 EN to do so.
Smoguana [Scaler] (F)
Type: Fire / Ground
Abilities: Blaze / Technician (Unlocked)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Frogadier [Geeked] (F)
Abilities: Torrent / Protean (Unlocked)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though. In Self-Reffings or Roleplay PM a third party]