• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Data Prize Claiming Thread (Update 5-09-13)

Status
Not open for further replies.
Claiming from here. I get 2 TC.

Frederick gets 1 EC, 2 MC, 1 DC and 1 KOC being put into MC. Frederick also evolves!

259.png

Marshtomp [Frederick] [Male]
Nature: Adamant
Type: Water/Ground
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Ability:
Torrent: When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Damp DW Unlocked: This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50

EC: 5/9
MC: 10
DC: 5/5

Attacks:
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Bomb
Mud Sport
Counter
Mirror Coat
Curse
Waterfall
Rock Slide
Protect
Dig
 
LupusAter ; Rising Dusk Approved

NightmareJigglypuff, fix your Water STAB description THEN you're Approved

3

Edit: Ledian has 0 MC. I use my 2 RC from here and 1 of my approver tokens as MC for it, then using all of them to get it the tutor move Ice Punch. I place my second approver token in my Deino's EC, putting it up to 1/9.
 
time to claim some RC from past battles

i got 2RC from here

and i get 1RC from here

that is 3RC, and i add that to my 2 making my total 5RC

I will put 4RC into Twila the Natu's EC, making the total 6/6! that means....

Evolution!!!!!!!!! (and a nature change)

Gentle to quiet nature
Xatu(*) [Twila] (Female)



178.gif

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Twila: a knight receives three pokemon when they begin, their path pokemon and two pokemon resembling their parents. Twila was a gift from Glacier's mother Psyche, whose strongest pokemon is Twilight the Xatu. Whenever Glacier looks at Twila he sees his mother, an extremely skilled Psychic Knight who always taught him to try his hardest. Becuase she reminds him of his mother, Glacier has a soft spot for Twila, giving her extra treats when she begs and always giving her time out of her ball. Twila is the strategic one of Glacier's ragtag team of pokemon, always calculating calmly the options before and on the battle field. Ninja sometimes bothers her while she stares mystical at the sun, but she still loves her family.

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 82 (-)

EC: 6/6
MC: 0
DC: 2/5

Attacks:

Peck*
Leer*
Nightshade*
Teleport*
Lucky Chant*
Miracle Eye*
Me First*
Confuse Ray*

Roost*
Haze*
Quick Attack*

Light Screen*
Psychic*
Aerial Ace*
Toxic
Protect

The 5th RC will go into Fernando the Pansear's EC...................

but he doesn't evolve :(
his EC totals are now 5/6
 
http://www.smogon.com/forums/showthread.php?t=3449816&page=7, same Subway as RD.

Mighty the Garchomp gets 12 + 5 MC, used to purchase Brick Break, Stone Edge, Aerial Ace, Rain Dance, Sunny Day, Toxic, Roar, and Body Slam; all are BW TMs bar Body Slam, which is an Egg move.

Draco the Charizard gets 12 + 2 MC, used to purchase Heat Wave (Level-Up), Fire Spin (Level-Up), Blast Burn (BW Tutor), Reflect (RBY TM), Bide (RBY TM), and Earthquake (BW TM).

Bubba the Krillowatt gets 2 MC and 1 DC; using the MC to buy Dive (BW HM).

Finally, Beau the Venusaur gets 3 + 1 MC; using to purchase Frenzy Plant (BW Tutor) and Roar (BW TM).
 
Spending 2 TC on her:

iaza19726956700400.gif

Tepig (Ali[F])
Nature: Quiet (+1 Rank in SAtk; base speed/1.15; -15% evasion)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze: (Innate)When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Thick Fat(DW LOCKED): (Innate)This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
Tepig
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 39(-;45/1.15 = 39.1304)

EC: 0/9
DC: 0/5
MC: 0

Moves:
Tackle
Tail Whip
Ember
Odor Sleuth
Defence Curl
Flame Charge
Smog
Rollout
Take Down

Body Slam
Yawn
Curse

Taunt
Gyro Ball
Substitute
 
Albinoloon Not Approved. THe speed for if you use a -speed nature is Base Speed/1.15, which in your case is 45/1.15 = 39.1304. This is floored to 39 Speed. Change this though and you're Approved.

6
 
Albinoloon: Not approved
First off, speed is determined by dividing the base speed by 1.15. Secondly, you listed egg moves and TM's in the wrong order.
8

Ninja'd, but take my second piece of advice into consideration.
 
more RC! >:D muhahahahahah!

From here (2RC)

and here (4RC)

that makes my total 6RC

one RC goes to my Machop's EC, making it 4/9. wait that means............

Evolution!!!!!!!!

067.gif

Machoke [Ninja] (male)

Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)

Info on Ninja: because of Glacier's limited strength he gets sent on easy missions by the ice knights. one day while he was on one of these tasks (one of the ice Knights received a venomous wound from a seviper and needed medicine asap) he took a shortcut through some uncharted woods, where he encountered Ninja. the pokemon attacked and managed to take out most of the team before Glacier thought quickly and caught the weakened champ. ever since then when Truffles was down for the count Glacier would use Ninja to save the day. Ninja is strong but hard-headed, usually taking Fernando's taunts and getting into fights with the monkey. because he is the newest addition isn't as close as the others are, but glacier makes the effort to include him in so he feels welcomed. Ninja enjoys breaking things with his fists and is secretly a pretty decent cook


Type:
Fighting: (summary) Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts: (innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. Resultingly it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when a OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefitted by No Guard, they will have their normal accuracy.
Steadfast: (DW) (innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 45

EC: 4/9
MC: 0
DC: 2/5

Attacks:
Low Kick
Leer
Focus Energy
Karate chop
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw
Dynamic Punch

Light Screen
Thunder Punch
Rolling Kick
Ice Punch

Bulk Up
Brick Break
Focus Blast

now i'm down to 5RC, which i will save for later.
 
Fixed

iaza19726956700400.gif

Tepig (Ali[F])
Nature: Quiet (+1 Rank in SAtk; base speed/1.15; -15% evasion)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze: (Innate)When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Thick Fat(DW LOCKED): (Innate)This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
Tepig
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 39(-;45/1.15 = 39.1304)

EC: 0/9
DC: 0/5
MC: 0

Moves:
Tackle
Tail Whip
Ember
Odor Sleuth
Defence Curl
Flame Charge
Smog
Rollout
Take Down

Body Slam
Yawn
Curse

Taunt
Gyro Ball
Substitute
 
Overkilled -.-
Lyris gets 2TC
Mac, Saffron, Shelgon, and Kibago Fraxure all get 1EC, 2MC, and 1DC
Shelgon evolves again!!
373.png

Salamence (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Dragon/Flying
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3 (-)
SpD: Rank 3
Spe: 100

EC: 9/9
MC: 0 -> 2 -> 0
DC: 1/5

Attacks:
Fire Fang
Thunder Fang
Rage
Bite
Leer
Headbutt
Bite
Leer
Headbutt
Focus Energy
Ember
Fly
Dragon Tail


Dragon Dance
Dragon Rush
Shadow Claw

Hone Claws
Dragon Claw
Toxic
Removing Kibago/Fraxure's nickname, if possible.
611.png

Fraxure (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Mold Breaker (Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Rivalry (Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Unnerve (DW) (Innate): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
Nature: Adamant
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 67

EC: 8/9
MC: 0 -> 2 -> 0
DC: 4/5

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Taunt
Dragon Dance
Giga Impact

Counter
Iron Tail
Reversal
Night Slash

Hone Claws
Dragon Claw
Swords Dance
X-Scissor
Spending 2 TC on 5 Power Herbs.
 
Lyris1035: Not Approved. Salamence's stats are incorrect, and you haven't factored in the new stats. It also gets Thunder Fang and Fire Fang by Heart Scale. Edit that in please ^.^

8
 
Claiming from here: http://www.smogon.com/forums/showthread.php?t=3451924
I get 2 TC from the battle.

Porgon2 and shelgon got 1 EC, 2 MC, and 1 DC, evolving them both. Shelgon also got 2 KO counters, going to its dw ability unlocking moxie.

Porygon-Z learns Hyperbeam (1 MC, level) and Discharge (1 MC, level).

Salamence learns Fly (1 MC, level) and Protect (1 MC, level)

474.png

Porygon-Z [Mac]
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Adaptability: Type: Innate
The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Download: Type: Innate
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
Analytic: (Dreamworld) Type: Can be Enabled
If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.


HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 76 (-)

EC: 9/9
MC: 0
DC: 2/5

Attacks:
Trick Room
Nasty Plot
Conversion
Conversion2
Tackle
Sharpen
Agility
Psybeam
Recover
Magnet Rise
Signal Beam
Tri Attack
Magic Coat
Discharge
Hyper Beam

Thunderbolt
Ice Beam
Substitute
Return
373.png

Salamence [Saffron] (F)

Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
Type: Dragon/Flying

Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 100

EC: 9/9
MC: 0
DC: 5/5

Abilities:

Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks:
Fire Fang
Thunder Fang
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Crunch
Protect
Fly

Dragon Dance
Dragon Pulse
Hydro Pump

Flamethrower
Dragon Claw
Rock Slide
Substitute
Brick Break

Also claiming from this : http://www.smogon.com/forums/showthread.php?t=3451921

I get 2 TC

Electivire got 2 MC, 1 DC, and 1 KO. The KO counter will go towards its DC. Using 2 MC to teach it Earthquake.

DC: 1 > 3
MC: 0 > 2 > 0
 
Raid Claim.

Korski: 4 TC, 8 KOC (4 --> Rhyperior, 4 --> Krilowatt)

Crumbles the RHYPERIOR: 4+4 MC --> Bide (pre-evo past gen. Tutor), Stealth Rock (past gen. TM), Payback (BW TM)

Itasca the KRILOWATT: 4+4 MC --> Dive (past gen. Tutor), Endure (past gen. TM), Waterfall (5th gen. HM)
 
I'd like to use my two of my TCs to get another member for my team, please!
347.png

Anorith [Extinct Crab] (Female)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:
Anorith
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 65 (-)

EC: 0/6
MC: 0
DC: 0

Abilities:
Battle Armour: [Innate] This Pokemon’s thick armor prevents it from taking critical hits.
Swift Swim (DW - Not Active): [Innate] The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

Attacks:
Scratch
Harden
Mud Sport
Water Gun
Metal Claw
Protect

Cross Poison
Rock Slide
Swords Dance

Brick Break
Aerial Ace
X-Scissor
I now have one TC left. Thanks!
 
Status
Not open for further replies.
Back
Top