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Data Prize Claiming Thread (Update 5-09-13)

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Nabbing the following mon at a cost of 7 TC, bringing my TC down to 3:
Housewife [Rotom]
Nature: Modest (+Special Attack, -Attack)

Type: Ghost / Electric
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 91

MC: 0

Attacks:
Trick
Astonish
Thunderwave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave

Pain Split
Signal Beam
Sucker Punch

Will-O-Wisp
Thunderbolt
Light Screen
 
COUNTERS
C$FP: 6 CC
Electro: 3 MC
Bill: 13 MC, 2 KOC
Swamp Thing: 3 MC, 1 KOC
Registeel: 4 MC
Bronzong: 13 MC, 2 KOC
Gears: 4 EC, 8 MC, 4 DC, 2 KOC
Regice: Nothing

GAINS/LOSSES
+1 Regice
+1 Ether
+1 Revive
+5 Heal Balls
+14 Sport Balls
+6 Timer Balls
+3 Ultra Balls
+1 Brightpowder
+1 Focus Sash
+1 Life Orb
+1 Macho Brace
+1 Razor Claw
+1 Ice Sapphire
-1 Steel Gem
The Pokeballs can be ignored, as I never put them in my profile in the first place. I will edit my profile with the rest of the items and TC.

Electro the Magnezone gets 3 MC, and it has one stored. It will use these to learn Sunny Day (2 MC) and Frustration (2 MC).

Bill the Lucario gets 13 MC and 2 KOC. It will use these to learn Detect (3 MC), Iron Defense (3 MC), Low Kick (3 MC), Magic Coat (3 MC), and Swift (1 MC + 2 KOC).

Swamp Thing the Swampert gets 3 MC and 1 KOC. It will learn Aqua Tail (3 MC), the KOC going to my CC.

I think Registeel is supposed to get 3 MC and 1 DC, since it doesn't have any DC yet (1 MC from joining trap combat, 2 MC and 1 DC from the boss battle). It will learn Focus Punch (3 MC).

Bronzong gets 13 MC and 2 KOC. It learns Protect (2 MC), Rest (2 MC), Heal Block (1 MC), Block (1 MC), Safeguard (1 MC), Future Sight (1 MC), Trick (3 MC), and Solarbeam (2 MC).

Gears the Klink gets 4 EC (now 5), 8 MC, 4 DC (now 5, so unlocked), and 2 KOC. It learns Charge Beam (1 MC), Autotomize (1 MC), Mirror Shot (1 MC), Screech (1 MC), Protect (2 MC), and Substitute (2 MC), the 2 KOC going to my CC.
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Klang [Gears] (Genderless)
Nature: Quiet (+ to Special Attack; - 15% from Speed; -10% flat evasion)
Type: Steel
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Ability 1: Plus
Type: Innate
This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Ability 2: Minus
Type: Innate
This Pokemon possesses a negative electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Plus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus.

Ability 3 (DW) [unlocked]: Clear Body
Type: Innate
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 16

EC: 5/9
MC: 0
DC: 5/5

Attacks:
Vicegrip
Charge
Thundershock
Gear Grind
Bind
Lock-On
Zap Cannon
Hyper Beam
Discharge
Shift Gear
Metal Sound
Charge Beam
Autotomize
Mirror Shot
Screech

Thunderbolt
Thunder Wave
Flash Cannon
Protect
Substitute

Moves: 20
Finally, I get a Regice.
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Regice [Overfreeze] (Genderless)
Nature: Modest (+ to Special Attack; - from Attack)
Type: Ice
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Ability 1: Clear Body
Type: Innate
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Ability 2 (DW): Ice Body
Type: Innate
This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 8
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 23

EC: N/A
MC: 0
DC: 0/5

Attacks:
Explosion
Stomp
Icy Wind
Curse
Superpower
Ice Beam
Hyper Beam
Zap Cannon

Counter
Icy Wind
Signal Beam

Hail
Blizzard
Focus Blast

Moves: 11

EDIT: Due to the new thing about genderless mons, I will use 3 UC to teach Regice the extra level up moves I was going to teach it before. I'll edit in the moves I am claiming for my kajillion other genderless mons soon.

Electro the Magnezone: I already fucking taught it every single tutor move a Magnezone can learn...
Brains the Metagross: Headbutt (the only other tutor move Beldum can learn)
2713A the Porygon: Pain Split, Trick
Rebble the Rebble: Ominous Wind, Trick
Bronzong the Bronzong: Ancient Power, Signal Beam
Gears the Klang: Toxic, Volt Switch
Iron Giant the Registeel: Counter, Ice Punch
 
Well, according to SDS, i get 2 tutor moves on rotom now. So, i'd like to claim Pain Split and Signal Beam, and add them to my rotom's movepool. i suppose itd be good to post a profile of the little guy, huh?

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Felix the Rotom (none)

Nature: Modest (+special Attack, -attack)

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)
Base Rank Total: 16

(fridge rotom stats, for convenience)
Rotom-F
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 4 (2.3m)
Weight Class: 5 (100.03kg)
Base Rank Total: 20

MC: 0


Attacks:
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Ominous Wind
Hex
Discharge

Sucker Punch
Signal Beam
Pain Split

Will-o-Wisp
Protect
Toxic
Substitute

16 Moves (18 with the new tutor moves)
 
due to SDS's new rule, I am claiming for my Starmie, Ruby, the Tutor moves Signal Beam and Endure.

For Rabbi the Stratagem, I claim the tutor moves Ominous Wind and Mud-Slap
 
Ice-Eyes - NOT APPROVED - Due to the update in SOTG about genderless/non-egg-move Pokemon, you take 3 Tutor moves instead of 3 Level-up moves.
C$FP - APPROVED (and this was a huge post so i am taking 2 points for it)
Lord Jesseus - APPROVED
MK_Ultra - APPROVED
Glacier Knight - APPROVED
Terrador - APPROVED
jayjinde - APPROVED
Spenstar - APPROVED

8.9 UC.
 
New moves for my genderless mons:

Electro the Magnezone: I already fucking taught it every single tutor move a Magnezone can learn...
Brains the Metagross: Headbutt (the only other tutor move Beldum can learn)
2713A the Porygon: Pain Split, Trick
Rebble the Rebble: Ominous Wind, Trick
Bronzong the Bronzong: Ancient Power, Signal Beam
Gears the Klang: Toxic, Volt Switch
Iron Giant the Registeel: Counter, Ice Punch
 
Killed The Wanderer's Hall, +6 UC



SDS's new rule (which I kinda like) lets me grab 2 TMs for Klink, and 2 Tutor moves for Bolderdash
Klink will be learning Protect and Double Team
Bolderdash shall learn Ominous Wind and Swift

I've got dat 46 UC burning an epic hole in my pocket, so I'm going to splurge a bit:

3 UC into Vibrava's DC, to 4/5
26 UC into Vibrava's MC to learn Gust (Egg), Outrage, ThunderPunch, Fire Punch, Tailwind, Twister (4th Gen Tutor), Dragon Pulse (4th Gen TM), U-Turn (5th Gen TM), Draco Meteor (5th Gen Tutor), and I'll save the last one

17 UC into Cyclohm's MC to learn Mud-Slap, Shock Wave (Egg), Twister (4th Gen Tutor), Blizzard, Hail, Ice Beam (5th Gen TM), Draco Meteor (5th Gen Tutor)

And, I'm at 6 UC
 
The Wanderer is APPROVED.

14.4

==

Anyways, time to claim Genderless moves.

Stratagem: Headbutt, Ominous Wind
Metagross: Mimic, Mud-Slap
Regirock: Seismic Toss, ThunderPunch
Regice: Seismic Toss, Rock Slide
Rotom: Spite, Sucker Punch
 
Claiming from here.

ToastTyrant: 2CC
-Turtwig: 1EC, 1DC, 2MC, 1KOC
-Protowatt: 1EC, 1 DC, 2MC
-Duskull: 1EC, 1DC, 2MC

16 CC -> 18 CC

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Protowatt already evolved, and gets 1 DC, and 2 MC, unlocking Shell Armor and buying Thunderwave (4G-TM).
EC: 6/6
MC: 0
DC: 4/5

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Princess Yue gets 1 EC, and 2 MC. Using 1 MC on Will-o-Wisp (Level Up).
EC: 1/9
MC: 1

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Lion Turtle gets 1 EC, 2 MC, 1 DC, and 1 KOC (into MC) Gonna' use 1 MC on Crunch (Level-Up) and 2 MC on Hidden Power Ice (7).

EC: 2/9
MC: 0
DC: 2/5

This is all...for now.
 
Claiming from this battle vs UllarWarlord

jayjinde: 2 CC
Stockpiling, up to 6
Spenstar the CYCLOHM: 3 MC, 1 KOC
That's actually wrong, because Cyclohm still doesn't have its DW ability unlocked, so it's 2 MC, 1 DC, 1 KOC. I'll use the KOC to unlock the DW ability, and the MC to learn Surf
Captain Jack the PRIVATYKE: 1 EC, 2 MC, 1 DC, 1 KOC
KOC to CC, now at 7, MC used to learn Brine and Focus Punch


Also, this battle vs Lou

2 CC, up to 9

1 EC, 2 MC for Zweilous, who evolves into Hydreigon, and picks up Tri Attack upon evolution. I'll use the MC to learn Acrobatics
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Ghetsis (Hydreigon) (M)
Naive (+Spe, -Def, +15 Acc)
Type: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


EC: 9/9
MC: 0
DC: N/A

HP: 100
Atk: Rank 4
Def: Rank 2(-)
SpA: Rank 5
SpD: Rank 3
Spe: 113(+)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

Attacks:
Tackle
Double Hit
Tri Attack
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Dragon Pulse
Outrage

Earth Power
Dark Pulse
Head Smash
Ice Fang
Fire Fang

Thunder Wave
Taunt
Dragon Tail
Acrobatics
Total Attacks: 21

Axew evolved at the start of the battle, due to it going to 4/9, its DC is now 1/5, and I'll use the MC to learn Swords Dance and Dragon Dance
Additionally, I'd like to spend 7 CC to change its nature to Adamant, now I'm at 2 CC
611.png

Drayden (Fraxure) (M)
Adamant (+Atk, -SpA)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Rivalry (Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an pponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Mold Breaker (Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW, Innate): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

EC: 4/9
MC: 0
DC: 1/5

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 67
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Dance
Taunt
Swords Dance
Outrage

Endure
Reversal
Counter

Swagger
Substitute
Protect
Total Attacks: 18

Bagon evolved at the start of battle, because it got to 4/9 EC, and now is at 1/5 DC, and uses its 2 MC to learn Zen Headbutt and Crunch
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Drake (Bagon) (M)
Naive (+Spe, -Def, +12 Acc)
Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Overcoat (DW, Innate): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).


EC: 4/9
MC: 0
DC: 1/5

HP: 90
Atk: Rank 4
Def: Rank 3(-)
SpA: Rank 3
SpD: Rank 2
Spe: 58(+)
Size Class: 2
Weight Class: 5
Base Rank Total: 13

Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch

Dragon Pulse
Endure
Hydro Pump

Fire Blast
Dragon Claw
Protect
Total Attacks: 14
 
rewards
1 UC ro Ragnarokalex
5 UC to me for subreffing

2CC to Lou
2 CC to jay

1 EC, 2 MC, 1 DC to Zweilous, Fraxure, Shelgon, Zorua, Zangoose and Absol
If any of the have become fully evolved with full DC than they get 3 MC
3 KOC for Absol. Thanks!

To decode:

[box]Lou gets 2 CC.

Absol gets 3 MC and 3 KOC.
Anonymous gets 3 MC.
Ramona gets 2 MC and 1 DC.[/box]

Absol will use the KOC as MC and purchase Level-Up move Slash, BW TM Blizzard, and Gen III NYPC Event move Wish.[a]Absol[/a]
FZcWp.gif

Absol ♀
Nature: Mild (SpA: +1, Def: -1)
Type: Dark
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:
Pressure - (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck - (Innate) This Pokemon’s natural skill increases its critical hit rate stage by 1 permanently, to a maximum of 5. Critical hit stages are 1/16, 1/8, 1/4, 1/3, and 1/2.
(DW) Justified - (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75

Height Class: 3
Weight Class: 3
BRT: 18

MC: 0
DC: 5 / 5

47 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Bite, Bounce, Counter, Feint, Megahorn, Night Slash, Payback, Psycho Cut, Pursuit, Quick Attack, Scratch, Slash, Stone Edge, Sucker Punch, Superpower, Rock Tomb
Special Moves - Blizzard, Dark Pulse, Fire Blast, Ice Beam, Icy Wind, Razor Wind, Thunder, Thunderbolt
Status Moves - Detect, Double Team, Endure, Flash, Leer, Magic Coat, Mean Look, Me First, Mimic, Perish Song, Protect, Rest, Role Play, Sleep Talk, Snatch, Substitute, Swords Dance, Taunt, Thunder Wave, Torment, Toxic, Will-O-Wisp, Wish

Absol stands apart from other individuals - even teammates - as a matter of choice. She approaches conflict slowly, and after much thought. Bringing a cold stare and colder temper to bear, Absol favors a prudent offense to more zealously aggressive strategies, and always prepares a backup plan.

Anonymous buys Egg move Extrasensory[a]Zoroark[/a]
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Zoroark ♀ - Anonymous
Nature: Lonely (Atk: +1, Def: -1)
Type: Dark
Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:
Illusion - (Innate) Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:

HP: 90
Atk: Rank 5 (+)
Def: Rank 1 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 105

Height Class: 3
Weight Class: 4
BRT: 19

EC: 6 / 6
MC: 0

24 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Counter, Faint Attack, Fury Swipes, Low Sweep, Payback, Punishment, Pursuit, Scratch, U-Turn
Special Moves - Dark Pulse, Extrasensory, Grass Knot, Flamethrower, Focus Blast
Status Moves - Agility, Fake Tears, Leer, Nasty Plot, Roar, Scary Face, Snatch, Taunt, Torment, Toxic

Lacking in self-confidence but overflowing with guile, Anonymous spends little time in her proper guise. She dislikes attention, having grown used to going without it, and often uses her illusionary skills to mask her presence for avoid unnecessary contact.

Ramona will purchase the Level-Up moves X-Scissor and Taunt.[a]Zangoose[/a]
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Zangoose ♀ - Ramona
Nature: Mild (SpA: +1, Def: -1)
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Immunity - (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
(DW) Toxic Boost - (Dormant) - (Innate) This Pokemon's body can use toxins as a catalyst to increase its strength. When poisoned, all its physical attacks have two (2) more Base Attack Power.

Stats:

HP: 90
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 90

Height Class: 3
Weight Class: 3
BRT: 16

MC: 0
DC: 3 / 5

19 moves known. Moves are sorted by type and then alphabetized.

Physical Moves - Close Combat, Counter, Façade, Fury Cutter, Pursuit, Scratch, Slash, Quick Attack, X-Scissor
Special Moves - Final Gambit, Fire Blast
Status Moves - Detect, Disable, Double Team, Leer, Roar, Swords Dance, Taunt, Toxic

First of her kind, Ramona is reserved in her methods - adapting to the quickest way to take down the foe in front of her. She doesn't enjoy fighting, and seeks to end it as rapidly as possible regardless of expense - so long as she ends up winning, of course.
 
Thanks to SDS's new rule...

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Rotom gets two Tutor Moves, those of which will be Sucker Punch and Pain Split.
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Bolderdash gets Ominous Wind and Vaccuum Wave.

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Voltorb gets Magic Coat and Endure.

That is all.
 
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