Profiles Profile: DeathWriter

2poqw47.gif

Trainer Name: Emily
Pokemon Team:
FE: Charizard, Garchomp, Necturna, Heracross, Lilligant.
NFE: Haunter, Duclohm, Doublade, Caimanoe, Flarelm, Grovyle.
LC: Ralts, Froakie, Volkritter, Cupra, Colosshale, Sneasel, Onix, Tangela, Scratchet.​
W/L/T: 8/6/0

Currency Counters: 0
Universal Counters: 5

Current Battles:
Slot 1: vs. Silver_Lucario42
Slot 2: pending
Slot 3: pending

Anime Style Simulator: --
Battle Hall: Necturna

Battle History:

Items:
1x Rare Candy
1x Hard Stone
1x Relic Crown

2x Lucky Egg
2x Exp. Share
1x Amulet Coin

Key Items:
--

Prize Claims:
Claim #1 - 7/30/2016
Claim #2 - 8/3/2016
Claim #3 - 8/12/2016
Claim #4 - 8/20/2016
Claim #5 - 8/25/2016
Claim #6 - 9/13/2016
Claim #7 - 9/21/2016
Claim #8 - 9/27/2016
 
Last edited:
Pokemon:
Fully Evolved:
charizard.png

Charizard [♂] [Eragon]
Nature: Naughty (+1 Atk, -1 SpD)
Type:
FireIC_Big.png
FlyingIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).​

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20​
charizard-mega-x.png

Mega Charizard X [♂] [Eragon]
Nature: Naughty (+1 Atk, -1 SpD)
Types:
FireIC_Big.png
DragonIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.​

Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Tough Claws: This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: 6
Def: 4
SpA: 5
SpD: 2
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24​
charizard-mega-y.png

Mega Charizard Y [♂] [Eragon]
Nature: Naughty (+1 Atk, -1 SpD)
Types:
FireIC_Big.png
FlyingIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​

Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Drought: Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Command - Activate Drought: 9 En - Summons sunny weather to the field.

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 7
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25​
EC: 9/9
MC: 0
AC: 5/5

Attacks:
PHYSICAL
Aerial Ace
Bide
Bulldoze
Counter
Crunch
Dig
Dragon Claw
Dragon Rush
Fire Fang
Flame Charge
Flare Blitz
Fly
Metal Claw
Outrage
Power-Up Punch
Rage
Scratch
Shadow Claw
Thunder Punch

SPECIAL
Air Slash
Dragon Rage
Ember
Fire Spin
Flamethrower
Heat Wave
Solar Beam

STATUS
Double Team
Dragon Dance
Endure
Growl
Leer
Protect
Scary Face
Sleep Talk
Smokescreen​
garchomp.png

Garchomp [♂] [Tecton]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
DragonIC_Big.png
GroundIC_Big.png

Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground STAB: immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.​

Abilities:
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin: When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 110
Atk: 6
Def: 3
SpA: 2
SpD: 3
Spe: 102
Size Class: 4
Weight Class: 4
Base Rank Total: 22​
garchomp-mega.png

Mega Garchomp [♂] [Tecton]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
DragonIC_Big.png
GroundIC_Big.png

Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground STAB: immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin: When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Sand Force: This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 110
Atk: 8
Def: 4
SpA: 4
SpD: 3
Spe: 92
Size Class: 4
Weight Class: 4
Base Rank Total: 26​
EC: 9/9
MC: 0
AC: 5/5

Attacks:
PHYSICAL
Aerial Ace
Aqua Tail
Body Slam
Dig
Dragon Claw
Dual Chop
Earthquake
Fire Fang
Iron Head
Outrage
Rock Tomb
Sand Tomb
Shadow Claw
Slash
Stone Edge
Tackle
Take Down
Thrash

SPECIAL
Dragon Rage
Flamethrower

STATUS
Endure
Sand Attack
Sandstorm
Scary Face
Toxic​
necturna.png

Necturna [♀] [Princess]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
GrassIC_Big.png
GhostIC_Big.png

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​

Abilities:
Forewarn: This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Telepathy: This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.​

Stats:
HP: 100
Atk: 6
Def: 4
SpA: 2
SpD: 5
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23​

EC: 6/6
MC: 0
AC: 5/5

Attacks:
PHYSICAL
Facade
Giga Impact
Horn Leech
Knock Off
Leaf Blade
Poison Fang
Power Whip
Shadow Claw
Shadow Sneak
Stone Edge
Super Fang
Thief
Thunder Fang
Vine Whip

SPECIAL
Absorb
Future Sight
Hex
Infestation
Ominous Wind
Swift

STATUS
Curse
Ingrain
Leer
Nature Power
Pain Split
Protect
Soak
Synthesis
Torment
Toxic Spikes
Will-o-Wisp​
heracross.png

Heracross [♂] [Lennon]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
BugIC_Big.png
FightingIC_Big.png

Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

Abilities:
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10).
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Moxie (LOCKED): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.​

Stats:
HP: 100
Atk: 6
Def: 3
SpA: 1
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19​
heracross-mega.png

Heracross [♂] [Lennon]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
BugIC_Big.png
FightingIC_Big.png

Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

Abilities:
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10).
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Moxie (LOCKED): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Skill Link: This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).​

Stats:
HP: 100
Atk: 9
Def: 4
SpA: 1
SpD: 4
Spe: 75
Size Class: 3
Weight Class: 4
Base Rank Total: 24​
EC: --
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Aerial Ace
Arm Thrust
Bide
Brick Break
Bulldoze
Bullet Seed
Chip Away
Counter
Earthquake
Facade
Feint
Flail
Focus Punch
Fury Attack
Horn Attack
Night Slash
Revenge
Rock Blast
Tackle

SPECIAL
--

STATUS
Endure
Leer
Protect
Toxic​
lilligant.png

Lilligant [♀]
Nature: Modest (+1 SpA, -1 Atk)
Types:
GrassIC_Big.png

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Leaf Guard (LOCKED): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.​

Stats:
HP: 100
Atk: 1
Def: 3
SpA: 5
SpD: 3
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 18​

EC: 6/6
MC: 0
AC: 2/5

Attacks:
PHYSICAL
Bide

SPECIAL
Absorb
Energy Ball
Giga Drain
Grass Knot
Hidden Power [Fire]
Magical Leaf
Mega Drain
Petal Dance

STATUS
Endure
Grass Whistle
Growth
Heal Bell
Ingrain
Leech Seed
Nature Power
Protect
Sleep Powder
Stun Spore
Synthesis
Teeter Dance
Toxic
Worry Seed​

Not Fully Evolved:
haunter.png

Haunter [♂] [Spectre]
Nature: Timid (+15% Speed, +21% Accuracy, -1 Atk)
Types:
GhostIC_Big.png
PoisonIC_Big.png

Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison STAB: immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.​

Stats:
HP: 90
Atk: 1
Def: 2
SpA: 4
SpD: 2
Spe: 110
Size Class: 3
Weight Class: 1
Base Rank Total: 15​

EC: 4/9
MC: 0
AC: --

Attacks:
PHYSICAL
Fire Punch
Foul Play
Ice Punch
Lick
Shadow Punch
Sucker Punch
Thunder Punch

SPECIAL
Clear Smog
Dazzling Gleam
Energy Ball
Hex
Icy Wind
Night Shade
Shadow Ball
Sludge Bomb
Thunderbolt

STATUS
Confuse Ray
Curse
Haze
Hypnosis
Mean Look
Protect
Spite
Will-O-Wisp​
Duohm.png

Duclohm [♂] [Cyclone Dragon]
Nature: Calm (+1 SpD, -1 Atk)
Types:
ElectricIC_Big.png
DragonIC_Big.png

Electric STAB: immune to paralysis status.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.​

Abilities:
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (LOCKED): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).​

Stats:
HP: 100
Atk: 1
Def: 3
SpA: 3
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 15​

EC: 5/9
MC: 0
AC: 3/5

Attacks:
PHYSICAL
Double Hit
Tackle

SPECIAL
Dragon Breath
Dragon Pulse
Dragon Rage
Flamethrower
Gust
Hurricane
Mud-Slap
Power Gem
Sonic Boom
Surf
Thunder Shock
Thunderbolt
Twister
Volt Switch
Weather Ball

STATUS
Charge
Electric Terrain
Endure
Growl
Protect
Rain Dance
Slack Off
Toxic​
doublade.png

Doublade [♂] [Godhand]
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Types:
SteelIC_Big.png
GhostIC_Big.png

Steel STAB: immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​

Abilities:
No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.​

Stats:
HP: 90
Atk: 5
Def: 6
SpA: 2
SpD: 2
Spe: 30
Size Class: 2
Weight Class: 1
Base Rank Total: 18​

EC: 5/9
MC: 0
AC: --

Attacks:
PHYSICAL
Aerial Ace
Brick Break
Fury Cutter
Gyro Ball
Iron Head
Pursuit
Rock Slide
Sacred Sword
Shadow Claw
Shadow Sneak
Tackle

SPECIAL
Shock Wave

STATUS
Autotomize
Destiny Bond
Iron Defense
Magnet Rise
Metal Sound
Protect
Rest
Sleep Talk
Spite
Swords Dance
Wide Guard​
Caimanoe%20Front_zpshtdznncy.png

Caimanoe [♀] [Lach]
Nature: Hardy (No effect on stats)
Types:
WaterIC_Big.png
SteelIC_Big.png

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Steel STAB: immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​

Abilities:
Water Veil: Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Heatproof: This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Light Metal (LOCKED): The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).​

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3
SpD: 2
Spe: 87
Size Class: 3
Weight Class: 4
Base Rank Total: 17​

EC: 7/9
MC: 0
AC: 4/5

Attacks:
PHYSICAL
Dive
Drill Peck
Feint
Ice Fang
Icicle Crash
Iron Head
Metal Claw
Peck
Thunder Fang

SPECIAL
Brine
Bubble Beam
Dragon Breath
Flash Cannon
Gust
Ice Beam
Scald
Water Gun
Whirlpool

STATUS
Dragon Dance
Metal Sound
Protect
Rest
Scary Face
Slack Off
Sleep Talk
Splash
Taunt
Toxic​
exTbegI.png

Flarelm [♂] [Tiki]
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Types:
FireIC_Big.png
GrassIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor: This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll (LOCKED): During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3
SpD: 3
Spe: 34
Size Class: 3
Weight Class: 4
Base Rank Total: 16​

EC: 4/9
MC: 0
AC: 2/5

Attacks:
PHYSICAL
Blaze Kick
Bullet Seed
Counter
Flame Charge
Flame Wheel
Low Sweep
Petal Blizzard
Rock Slide
Rock Tomb

SPECIAL
Absorb
Ember
Fire Spin
Giga Drain
Psybeam
Zap Cannon

STATUS
Endure
Grass Whistle
Growth
Leech Seed
Protect
Sweet Scent
Synthesis
Will-O-Wisp​
grovyle.png

Grovyle [♂] [Juru]
Nature: Hardy (No effect on stats)
Types:
GrassIC_Big.png

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Overgrow: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14).
Unburden (LOCKED): This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.​

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3
SpD: 3
Spe: 95
Size Class: 2
Weight Class: 2
Base Rank Total: 16​

EC: 4/9
MC: 0
AC: 2/5

Attacks:
PHYSICAL
Aerial Ace
Brick Break
Counter
Crunch
Fury Cutter
Pound
Pursuit
Quick Attack
Rock Tomb
Seed Bomb

SPECIAL
Absorb
Dragon Breath
Giga Drain
Magical Leaf
Mega Drain

STATUS
Agility
Endure
Grass Whistle
Leer
Protect
Screech
Synthesis
Toxic​

Little Cup:
ralts.png

Ralts [♀] [Artemis]
Nature: Timid (+15% Speed, +7% Accuracy, -1 Atk)
Types:
PsychicIC_Big.png
FairyIC_Big.png

Psychic STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).​

Abilities:
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command - Activate Trace (target ability): 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (LOCKED): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.​

Stats:
HP: 90
Atk: 0
Def: 1
SpA: 2
SpD: 2
Spe: 46
Size Class: 1
Weight Class: 1
Base Rank Total: 10​

EC: 2/9
MC: 0
AC: 1/5

Attacks:
PHYSICAL
Draining Kiss
Shadow Sneak

SPECIAL
Confusion
Dazzling Gleam
Disarming Voice
Magical Leaf
Psyshock
Shadow Ball
Thunderbolt

STATUS
Calm Mind
Confuse Ray
Destiny Bond
Disable
Double Team
Encore
Endure
Growl
Heal Pulse
Lucky Chant
Teleport
Will-O-Wisp​
froakie.png

Froakie [♂] [Shen]
Nature: Modest (+1 SpA, -1 Atk)
Types:
WaterIC_Big.png

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.​

Abilities:
Torrent: When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13).
Protean (LOCKED): By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.​

Stats:
HP: 90
Atk: 1
Def: 2
SpA: 4
SpD: 2
Spe: 71
Size Class: 1
Weight Class: 1
Base Rank Total: 14​

EC: 0/9
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Fling
Lick
Pound
Quick Attack
U-turn

SPECIAL
Bubble
Ice Beam
Round
Scald
Water Pulse

STATUS
Camouflage
Growl
Mind Reader
Mud Sport
Protect
Smokescreen
Toxic
Toxic Spikes
Water Sport​
VolkritterFront_zps99dc596f.png

Volkritter [♂] [Tentacula]
Nature: Bold (+1 Def, -1 Atk)
Types:
WaterIC_Big.png
FireIC_Big.png

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Infiltrator: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Unnerve (LOCKED): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.​

Stats:
HP: 90
Atk: 1
Def: 3
SpA: 3
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 2
Base Rank Total: 14​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Aqua Jet
Assurance
Bite
Constrict
Leech Life
U-turn

SPECIAL
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Surf
Water Gun
Whirlpool

STATUS
Captivate
Flash
Protect
Reflect
Scary Face
Tickle​
CupraFront_zpsf60cdde0.png

Cupra [♀] [Mirage]
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Types:
BugIC_Big.png
PsychicIC_Big.png

Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.​

Abilities:
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occurring.
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Illusion (LOCKED): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]​

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3
Spe: 38
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

EC: 0/9
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Bug Bite
Close Combat
Counter
Tackle

SPECIAL
Bug Buzz
Confusion
Hydro Pump
Psyshock
Shadow Ball

STATUS
Disable
Heal Pulse
Light Screen
Protect
String Shot
Sunny Day
Toxic​
Colosshale.png

Colosshale [♂] [Pangaea]
Nature: Jolly (+15% Speed, +22% Accuracy, -1 SpA)
Types:
DarkIC_Big.png
WaterIC_Big.png

Dark STAB: ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.​

Abilities:
Rebound: The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.
Storm Drain: This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.
Flare Boost (LOCKED): This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have three (3) more Base Attack Power.​

Stats:
HP: 100
Atk: 2
Def: 2
SpA: 2
SpD: 3
Spe: 98
Size Class: 4
Weight Class: 9
Base Rank Total: 16​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Bite
Body Slam
Bulldoze
Earthquake
Facade
Fake Out
Rapid Spin
Rock Slide
Sand Tomb
Sucker Punch
Tackle
Thunder Fang

SPECIAL
Bubble Beam

STATUS
Encore
Leer
Protect​
sneasel.png

Sneasel [♂] [Frostbite]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
DarkIC_Big.png
IceIC_Big.png

Dark STAB: ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ice STAB: immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Pickpocket (LOCKED): This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.
Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.

Stats:
HP: 90
Atk: 4
Def: 2
SpA: 1
SpD: 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 16​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Counter
Dig
Fake Out
Feint
Feint Attack
Fury Swipes
Ice Punch
Icicle Crash
Low Sweep
Metal Claw
Quick Attack
Scratch
Thief

SPECIAL
Icy Wind

STATUS
Agility
Hone Claws
Leer
Protect
Screech
Taunt
Toxic​
onix.png

Onix [♂] [Apep]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
RockIC_Big.png
GroundIC_Big.png

Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground STAB: immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.​

Abilities:
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Weak Armor (LOCKED): By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.​

Stats:
HP: 90
Atk: 3
Def: 7
SpA: 1
SpD: 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Bind
Earthquake
Flail
Gyro Ball
Heavy Slam
Payback
Rage
Rock Blast
Rock Throw
Rock Tomb
Rollout
Slam
Smack Down
Tackle

SPECIAL
Dragon Breath

STATUS
Block
Curse
Harden
Mud Sport
Protect
Rock Polish
Sandstorm
Screech
Stealth Rock
Torment
Toxic​
tangela.png

Tangela [♂] [Tickles]
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Types:
GrassIC_Big.png

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Regenerator (LOCKED): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.​

Stats:
HP: 100
Atk: 2
Def: 4
SpA: 4
SpD: 3
Spe: 52
Size Class: 2
Weight Class: 3
Base Rank Total: 17​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Bind
Constrict
Endeavor
Flail
Vine Whip

SPECIAL
Absorb
Confusion
Infestation
Mega Drain
Sludge Bomb

STATUS
Amnesia
Growth
Ingrain
Leech Seed
Poison Powder
Protect
Reflect
Sleep Powder
Toxic​
ScratchetFrontM_zps01c5d40c.png

Scratchet [♂] [Aztec]
Nature: Timid (+15% Speed, +5% Accuracy, -1 Atk)
Types:
NormalIC_Big.png
FightingIC_Big.png

Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

Abilities:
Scrappy: This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts.
Prankster: The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Vital Spirit (LOCKED): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.​

Stats:
HP: 90
Atk: 2
Def: 3
SpA: 1
SpD: 3
Spe: 46
Size Class: 1
Weight Class: 2
Base Rank Total: 14​

EC: 0/6
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Bulldoze
Fury Swipes
Rapid Spin
Rock Smash
Scratch

SPECIAL
Air Cutter
Focus Blast
Grass Knot

STATUS
Baby-Doll Eyes
Confuse Ray
Focus Energy
Harden
Memento
Noble Roar
Protect
Roar
Toxic
Yawn​
 
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