HeliosAflame...
Protector (Daredevil)
Splinter (Skarmory)
Level 4 EXP: -- / 10
Careful nature ( +Special Defense, -Special Attack )
Typing: Steel/Flying
Abilities: Keen Eye, Sturdy Hidden Ability: Weak Armor
HP: 85
Attack: 6
Defen.: 10
Sp.Atk: 2 (-)
Sp.Def: 7 (+)
Speed: 70
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Air Slash
Autotomize
Brave Bird
Dark Pulse
Defog
Drill Peck
Facade
Flash Cannon
Iron Head
Leer
Metal Sound
Night Slash
Protect
Rest
Roar
Rock Slide
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Whirlwind
Wing Attack
X-Scissor
Level 1:
Agility
Air Cutter
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Drill Run
Dual Wingbeat
Flash
Iron Defense
Metal Claw
Mud-Slap
Ominous Wind
Peck
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Spikes
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt
Twister
Level 2:
Assurance
Double-Edge
Feint
Fury Attack
Hurricane
Payback
Pluck
Reversal
Secret Power
Sky Attack
Steel Beam
Take Down
Thief
Level 3:
Attract
Fly
Frustration
Fury Cutter
Guard Swap
Icy Wind
Pursuit
Return
Rock Tomb
Sky Drop
Torment
Level 4:
Body Press
Endure
Giga Impact
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Tera Blast
Supporter (Tutor)
Midjourney (Smeargle)
Level 3 EXP: 00 / 10
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Normal
Abilities: Own Tempo, Technician Hidden Ability: Moody
See 5.10 "Unique Pokemon" in the Handbook.
HP: 80
Attack: 1 (-)
Defen.: 3
Sp.Atk: 2
Sp.Def: 4
Speed: 87 (+)
Size: 2
Weight: 4
Movepool
Level 0:
Calm Mind (~)
Defog (~)
Focus Blast (~)
Heal Bell (~)
Light Screen (~)
Nasty Plot (~)
Petal Blizzard (~)
Reflect (~)
Whirlwind (~)
Will-O-Wisp (~)
Level 1:
Coaching (~)
Counter (~)
Fake Out (~)
Helping Hand (~)
Mist (~)
Pain Split (~)
Recycle (~)
Safeguard (~)
Seed Bomb (~)
Wide Guard (~)
Level 2:
Acid Spray (~)
Disable (~)
Entrainment (~)
Foul Play (~)
Leech Seed (~)
Quash (~)
Rock Blast (~)
Thief (~)
Wake-Up Slap (~)
Level 3:
Bulldoze (~)
Dig (~)
Dive (~)
Fly (~)
Follow Me (~)
Gastro Acid (~)
Instruct (~)
Knock Off (~)
Torment (~)
Aggressor (Blackguard)
Matrix (Porygon-Z)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Normal
Abilities: Adaptability, Download Hidden Ability: Analytic
HP: 90
Attack: 6
Defen.: 5
Sp.Atk: 10
Sp.Def: 6
Speed: 90
Size: 1
Weight: 3
Movepool
Level 0:
Aerial Ace
Dark Pulse
Facade
Ice Beam
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Zen Headbutt
Level 1:
Agility
Barrier
Charge
Confide
Conversion
Curse
Defense Curl
Discharge
Double Team
Eerie Impulse
Flash
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Recover
Recycle
Shock Wave
Sunny Day
Swagger
Swift
Thunder Shock
Trick
Level 2:
Blizzard
Conversion 2
Double-Edge
Dream Eater
Foul Play
Iron Tail
Nightmare
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon
A well-known piece of folklore in Kitakami tells of the Loyal Three, who gave their life protecting the village from a frightening ogre... The day of their resurrection should have been joyous, yet panic swiftly spread at the Festival of Masks as the reborn three started guzzling food, seizing things, and terrorizing tourists! No one at the Festival can stand up against their power. No one... but you! Please, save the reven- I mean, the spirit of the festival!
Phase 2 - Sinister Sabotage!
Rewards
Player Progress: Phases Completed / 3
Referee Progress: Rounds reffed by that referee / Total Rounds.
Cheat Sheet
Challenge Start!
"I want chestnuts. Do you have chestnuts? MUKKEEEEH!!"
Munkidori awaits your next move...
HeliosAflame to send out, equip, and order
Choice Scarf
Choice Scarf
Choice Specs
Choice Scarf
Choice Specs
Daredevil
The user's Evasion stage is increased by one (1).
While no actions have missed the user this round: Boss actions can't automatically pass their accuracy checks. (It is possible for them to miss the user.)
TutorWhile no actions have missed the user this round: Boss actions can't automatically pass their accuracy checks. (It is possible for them to miss the user.)
The Aggressor knows Physical and Special moves known by the user.
The Protector knows Other-category moves known by the user.
BlackguardThe Protector knows Other-category moves known by the user.
If an ally's stat stages would be raised by an effect; instead, the user's stat stages are raised.
If a condition would be created by an ally, on an ally; instead, that condition is created on the user, instead.
If a condition would be created by an ally, on an ally; instead, that condition is created on the user, instead.
Splinter (Skarmory)
Level 4 EXP: -- / 10
Careful nature ( +Special Defense, -Special Attack )
Typing: Steel/Flying
Abilities: Keen Eye, Sturdy Hidden Ability: Weak Armor
HP: 85
Attack: 6
Defen.: 10
Sp.Atk: 2 (-)
Sp.Def: 7 (+)
Speed: 70
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Air Slash
Autotomize
Brave Bird
Dark Pulse
Defog
Drill Peck
Facade
Flash Cannon
Iron Head
Leer
Metal Sound
Night Slash
Protect
Rest
Roar
Rock Slide
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Whirlwind
Wing Attack
X-Scissor
Level 1:
Agility
Air Cutter
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Drill Run
Dual Wingbeat
Flash
Iron Defense
Metal Claw
Mud-Slap
Ominous Wind
Peck
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Spikes
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt
Twister
Level 2:
Assurance
Double-Edge
Feint
Fury Attack
Hurricane
Payback
Pluck
Reversal
Secret Power
Sky Attack
Steel Beam
Take Down
Thief
Level 3:
Attract
Fly
Frustration
Fury Cutter
Guard Swap
Icy Wind
Pursuit
Return
Rock Tomb
Sky Drop
Torment
Level 4:
Body Press
Endure
Giga Impact
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Tera Blast
Midjourney (Smeargle)
Level 3 EXP: 00 / 10
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Normal
Abilities: Own Tempo, Technician Hidden Ability: Moody
See 5.10 "Unique Pokemon" in the Handbook.
HP: 80
Attack: 1 (-)
Defen.: 3
Sp.Atk: 2
Sp.Def: 4
Speed: 87 (+)
Size: 2
Weight: 4
Movepool
Level 0:
Calm Mind (~)
Defog (~)
Focus Blast (~)
Heal Bell (~)
Light Screen (~)
Nasty Plot (~)
Petal Blizzard (~)
Reflect (~)
Whirlwind (~)
Will-O-Wisp (~)
Level 1:
Coaching (~)
Counter (~)
Fake Out (~)
Helping Hand (~)
Mist (~)
Pain Split (~)
Recycle (~)
Safeguard (~)
Seed Bomb (~)
Wide Guard (~)
Level 2:
Acid Spray (~)
Disable (~)
Entrainment (~)
Foul Play (~)
Leech Seed (~)
Quash (~)
Rock Blast (~)
Thief (~)
Wake-Up Slap (~)
Level 3:
Bulldoze (~)
Dig (~)
Dive (~)
Fly (~)
Follow Me (~)
Gastro Acid (~)
Instruct (~)
Knock Off (~)
Torment (~)
Matrix (Porygon-Z)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Normal
Abilities: Adaptability, Download Hidden Ability: Analytic
HP: 90
Attack: 6
Defen.: 5
Sp.Atk: 10
Sp.Def: 6
Speed: 90
Size: 1
Weight: 3
Movepool
Level 0:
Aerial Ace
Dark Pulse
Facade
Ice Beam
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Zen Headbutt
Level 1:
Agility
Barrier
Charge
Confide
Conversion
Curse
Defense Curl
Discharge
Double Team
Eerie Impulse
Flash
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Recover
Recycle
Shock Wave
Sunny Day
Swagger
Swift
Thunder Shock
Trick
Level 2:
Blizzard
Conversion 2
Double-Edge
Dream Eater
Foul Play
Iron Tail
Nightmare
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon
Vs. The "Loyal" Lousy Lackabouts!
Level 2 (Hard)
Okidogi
The Offensive Ogre-Ostracizing Oaf!
Typing: Poison/Fighting
Abilities: Toxic Chain
Traits: Boss
Vocation: Prowling Pugilist
Phase 1 HP: 200
Phase 2 HP: 125
Phase 3 HP: 100
Attack: 9 (12)
Defen.: 8
Sp.Atk: 4 (12)
Sp.Def: 6
Speed: 80
Size: 4
Weight: 5
Phase 1 Behavior
Phase 2 Behavior
Phase 3 Behavior
Munkidori
The Manipulating Monkey Mastermind!
Typing: Poison/Psychic
Abilities: Toxic Chain
Traits: Boss
Vocation: Threatening Thief
Phase 1 HP: 200
Phase 2 HP: 125
Phase 3 HP: 100
Attack: 6
Defen.: 5
Sp.Atk: 9
Sp.Def: 7
Speed: 106
Size: 4
Weight: 5
Phase 1 Behavior
Phase 2 Behavior
Phase 3 Behavior
Fezandipiti
The Foulest Fowl-Feathered Fiend!
Typing: Poison/Fairy
Abilities: Toxic Chain
Traits: Boss
Vocation: Dastardly Duelist
Phase 1 HP: 200
Phase 2 HP: 125
Phase 3 HP: 100
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 9
Speed: 99
Size: 4
Weight: 5
Phase 1 Behavior
Phase 2 Behavior
Phase 3 Behavior
Phase Progression:Level 2 (Hard)
Okidogi
The Offensive Ogre-Ostracizing Oaf!
Typing: Poison/Fighting
Abilities: Toxic Chain
Traits: Boss
Vocation: Prowling Pugilist
Phase 1 HP: 200
Phase 2 HP: 125
Phase 3 HP: 100
Attack: 9 (12)
Defen.: 8
Sp.Atk: 4 (12)
Sp.Def: 6
Speed: 80
Size: 4
Weight: 5
Phase 1 Behavior
Choose action, target PR | Random action, choose target |
---|---|
Piercing Crunch x2 Poison Jab x2 Brick Break x2 Hard Press x2 High Horsepower x2 | Bulk Up Taunt Roar Snarl =6 Force Palm =10 |
Phase 2 Behavior
Choose action, target PR |
---|
Piercing Crunch x2 Poison Jab x2 Brick Break x2 Hard Press x2 High Horsepower x2 |
Phase 3 Behavior
Choose action, target PR | Choose action and target |
---|---|
Crunch x2 Poison Jab x2 Brick Break x2 Hard Press x2 High Horsepower x2 | Skip this turn unless Okidogi is the Leader. Piercing Counter Piercing Howl x2 Piercing Knock Off Piercing Gunk Shot x2 |
Munkidori
The Manipulating Monkey Mastermind!
Typing: Poison/Psychic
Abilities: Toxic Chain
Traits: Boss
Vocation: Threatening Thief
Phase 1 HP: 200
Phase 2 HP: 125
Phase 3 HP: 100
Attack: 6
Defen.: 5
Sp.Atk: 9
Sp.Def: 7
Speed: 106
Size: 4
Weight: 5
Phase 1 Behavior
Choose action, target PR | Random action, choose target |
---|---|
Piercing Hex x2 Acid Spray Psychic Noise Stored Power Mud-Slap | Nasty Plot Taunt Spite Future Sight Trailblaze =10 |
Phase 2 Behavior
Choose action, target PR |
---|
Piercing Hex x2 Acid Spray Psychic Noise Stored Power Mud-Slap |
Phase 3 Behavior
Choose action, target PR | Choose action and target |
---|---|
Hex x2 Acid Spray Psychic Noise Stored Power Mud-Slap | Skip this turn unless Munkidori is the Leader. Piercing Clear Smog Piercing Confuse Ray Piercing Night Shade =20 Piercing Psychic Noise |
Fezandipiti
The Foulest Fowl-Feathered Fiend!
Typing: Poison/Fairy
Abilities: Toxic Chain
Traits: Boss
Vocation: Dastardly Duelist
Phase 1 HP: 200
Phase 2 HP: 125
Phase 3 HP: 100
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 9
Speed: 99
Size: 4
Weight: 5
Phase 1 Behavior
Choose action, target PR | Random action, choose target |
---|---|
Moonblast Dark Pulse Air Slash Heat Wave =12 Swagger | Tailwind Taunt Charm Icy Wind =6 Substitute |
Phase 2 Behavior
Choose action, target PR |
---|
Moonblast Dark Pulse Air Slash Heat Wave =12 Swagger |
Phase 3 Behavior
Choose action, target PR | Choose action and target |
---|---|
Moonblast Dark Pulse Air Slash Heat Wave =12 Swagger | Skip this turn unless Fezandipiti is the Leader. Piercing Roost x3 Piercing Calm Mind x3 Piercing Charm x3 Piercing Light Screen |
- One of Okidogi (★), Munkidori (★), Fezandipiti (★), chosen at random.
- The two Bosses not chosen above.
- Okidogi (★), Munkidori (★), Fezandipiti (★) x1 each.
Raid Arena — The Kitakami Mask FestivalA well-known piece of folklore in Kitakami tells of the Loyal Three, who gave their life protecting the village from a frightening ogre... The day of their resurrection should have been joyous, yet panic swiftly spread at the Festival of Masks as the reborn three started guzzling food, seizing things, and terrorizing tourists! No one at the Festival can stand up against their power. No one... but you! Please, save the reven- I mean, the spirit of the festival!
Camouflage: Grass | Nature Power: Substitute | Secret Power: 20% chance for the user to equip an Oran Berry.
All Phases - Loyalty among Thieves!The Loyal Three have Villainous Vocations, granting their team special effects while in play.
Okidogi is a Prowling Pugilist.
Each Boss' Attack and Special Attack ranks are at least 12.
The effects of Screens on the raiders' field are ignored.
Munkidori is a Threatening Thief.
When the user lowers a raider's stat stage: Each Boss has the same stat stage raised, by the same amount, for the same duration.
Bosses have Evasive against attacks from Protectors and attacks from Supporters.
Fezandipiti is a Dastardly Duelist.
If a Boss would take damage from a hit; instead, that boss takes five (5) less damage, and the attacker loses five (5) HP.
Bosses have Defense Aid.
Each member's Villainous Vocation applies only while they are in play.
Phase 1 - Caught in the Act!---
Phase 2 - Sinister Sabotage!
While one Boss has less remaining HP than the other: That lower-HP Boss can't take damage; and attacks can't target them.
Phase 3 - Dastardly Delta Attack!At the end of each round, choose a Loyal Three member at random to be the Leader, from among the non-Fainted members that have been chosen the fewest times this Raid.
(The Leader will take more turns in the upcoming rounds.)
Rewards
Player Progress: Phases Completed / 3
Entry: 5JC
Progress Reward: 6 EXP for each raider.
Victory Reward: Choose one of the following rewards:
- Okidogi Lv2
- Munkidori Lv2
- Fezandipiti Lv2
- 1xCornerstone Mask
First-Time Victory: Pugilist, Thief, and Duelist vocations
Referee Progress: Rounds reffed by that referee / Total Rounds.
Progress: 3RC, 6JC
Completion: 2 moreJC
Cheat Sheet
Cheat Sheet
Player Limits
Behavior Modifier List
Actions used by Raid Opponents may have Raid-Action Modifiers. These modifiers add more effect text to the specific action they modify, after that action's own text.
Vocation List
Protectors are targeted with more attacks than any other role.
Supporters get more substitutions, to respond to the enemy's actions and support their allies.
Aggressors deal greatly increased damage. The other roles typically work to protect them.
Player Limits
Each phase, raiders can only make Protection, Evasive, and Helping Hand once each.
Raiders' conditions, except Major Status, on Bosses don't last passed the end of the round.
Bosses (but not Minions) are unaffected by Sleep, Freeze, Flinching, by the move Encore, and by Frost markers.
Action LimitEach phase, each raider may execute Instruct once each.
Stage LimitThe maximum stat stages of raiders, and the minimum stat stages of Bosses, are all halved.
Stage changes on Raid opponents, that would last an amount of turns, instead last that many steps.
HP FilterTreat Boss HP (max and current) as being no more than 100 for the effects of moves. (Super Fang, Pain Split, Mind Blown, etc.)
Other FiltersBoss actions can't (typically) miss.
Bosses and Minions don't have Energy, and their actions cost nothing.
Behavior Modifier List
Actions used by Raid Opponents may have Raid-Action Modifiers. These modifiers add more effect text to the specific action they modify, after that action's own text.
Piercing - ex. "Piercing Psystrike"
Double-Speed - ex. "Double-Speed Psystrike"
Triple-Speed - ex. "Triple-Speed Psystrike"
Addition N - ex. "Psystrike +10"
Multiplication N - ex. "Psystrike x2"
Fixed Damage N - ex. "Psystrike =10"
While the user is performing this move:
The effects of abilities, items, types, and moves of opposing teams; as well as any conditions and markers created by those teams; are all ignored.
(Type effectiveness isn't an effect. Represented with
:poison barb:
.)Double-Speed - ex. "Double-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was Doubled (x2).
(Represented with
:x speed2:
.)Triple-Speed - ex. "Triple-Speed Psystrike"
Sort this move in the turn sequence as if the user's Speed was Tripled (x3).
(Represented with
:x speed3:
.)Addition N - ex. "Psystrike +10"
This moves deals [N] more damage with hits.
Multiplication N - ex. "Psystrike x2"
If this move would deal damage with hits, or if an effect of this move would heals HP; instead, it deals or heals [N] times (x[N]) that much.
If this move would raise the stages of the user or their allies, or lower the stages of any opponents; instead, it changes those stages by [N] times (x[N]) as much.
Fixed Damage N - ex. "Psystrike =10"
This move deals fixed damage; also, its BAP is always [N].
Protectors are targeted with more attacks than any other role.
Bodyguard
The user has Covering. Their hidden Pokemon is the Aggressor. (If there is more than one Aggressor, the user covers no one with this effect.)
CommandoThe user can hold up to three (3) items.
When another ally consumes or drops an item: Restore that item, then move it to the user.
DaredevilThe user's Evasion stage is increased by one (1).
While no actions have missed the user this round: Boss actions can't automatically pass their accuracy checks. (It is possible for them to miss the user.)
DuelistThe user has Defense Aid.
If damage to the user would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the attacker takes that much damage.
EngineerThe HP of Decoys created by the user is doubled (x2).
PaladinThe user is Bonus-Proof.
If damage to the user or their allies would be increased by an action's Addition modifier (like "Trailblaze +10"); instead, the user loses half x(0.5) that much HP.
Butler
Cleric
Rearguard
Thief
This Vocation starts the battle with two (2) Service markers on it.
At the end of each round, unless ordered otherwise, if this Vocation has any Service markers: Remove a Service marker from this Vocation, then restore each item that each raider has consumed.
Cleric
When the user creates a Condition on an ally, removes a Condition from an ally, or raises an ally's stage(s) that was at or below zero: The user heals that ally for 8 HP.
Rearguard
At the end of the round, unless ordered otherwise, if the Protector has less percent HP remaining than the user: The user and the Protector exchange roles and vocations, even if one or both are fainted.
ReporterWeather created by the user has the following additional effect:
● If this condition would be discarded for the first time; instead, it isn't.
(This doesn't prevent other Weather from existing alongside your Weather.)
TutorThe Aggressor knows Physical and Special moves known by the user.
The Protector knows Other-category moves known by the user.
Thief
When an effect of the user lowers another Pokemon's stat stage: Raise a particular ally's same stat stage by one (1) for the same duration, depending on the stat:
- Attack or Special Attack: Raise the stage of the Aggressor.
- Defense or Special Defense: Raise the stage of the Protector.
Blackguard
Pugilist
If an ally's stat stages would be raised by an effect; instead, the user's stat stages are raised.
If a condition would be created by an ally, on an ally; instead, that condition is created on the user, instead.
GamblerAt the start of the raid, and at the end of each round: Note each of the following on this vocation.
- A Type, chosen at random from among all Types.
- A Power Bonus, chosen at random from 1 to 8 with equal odds.
- A core stat stage, chosen at random from among the four core stats.
The user is the last noted Type, their attacks are given the last noted Power Bonus, and their last noted stat stage is treated as though it were maximized.
PsychicThe user's attacks are Special, and the user's Special Attack rank is at least 12.
Pugilist
The user's attacks are Physical, and the user's Attack rank is at least 12.
ScribeWhen a raid opponent uses a standard move: The user learns that move as a borrowed move for the rest of the battle.
(Standard moves are any move in the Data Audit, as it exists in the Data Audit, except Z-Moves and Max Moves.)
When the user attacks with a borrowed move, that they didn't originally know: Give that attack a Power Bonus of four (4).
SorcererWhen the user completes a super-effective attack: Note that attack's names on this vocation until the end of the Raid.
When the user attacks: Give that attack a Power Bonus, equal to the two plus the number of names noted on this vocation (2 + names).
The user can't attempt attacks with any of the names noted on this vocation.
Challenge Start!
"I want chestnuts. Do you have chestnuts? MUKKEEEEH!!"
Munkidori awaits your next move...
HeliosAflame to send out, equip, and order