Starting set up for my sanity
Team Snarguffle
Bahamut(Flygon)
Snowball
Bodyguard
HP: 90/90 EN: 100/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 115
Type: Ground/Dragon
Abilities: Levitate
Lance(Beedrill)
Scope Lens
Rearguard
HP: 85/85 EN: 100/100 Attack: 7 Defen.: 5 Sp.Atk: 3 Sp.Def: 6 Speed: 75
Type: Bug/Poison
Abilities: Sniper
:Elektross: Scylla(Eelektross)
Choice Band
Blackguard
HP: 90/90 EN: 100/100 Attack: 14* Defen.: 6 Sp.Atk: 8 Sp.Def: 6 Speed: 43
Type: Electric
Abilities: Levitate
Team Snarguffle



HP: 90/90 EN: 100/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 115
Type: Ground/Dragon
Abilities: Levitate



HP: 85/85 EN: 100/100 Attack: 7 Defen.: 5 Sp.Atk: 3 Sp.Def: 6 Speed: 75
Type: Bug/Poison
Abilities: Sniper
:Elektross: Scylla(Eelektross)


HP: 90/90 EN: 100/100 Attack: 14* Defen.: 6 Sp.Atk: 8 Sp.Def: 6 Speed: 43
Type: Electric
Abilities: Levitate
Team Boss 
(Silvally)
HP: 777/777 Attack: 7 Defen.: 7 Sp.Atk: 7 Sp.Def: 7 Speed: 95
Type: Normal
Abilities: RKS System


HP: 777/777 Attack: 7 Defen.: 7 Sp.Atk: 7 Sp.Def: 7 Speed: 95
Type: Normal
Abilities: RKS System
bug
dark
dragon
electric
fairy
fighting
fire
flying
ghost
grass
ground
ice
poison
psychic
rock
steel
water
dark
dragon
electric
fairy
fighting
fire
flying
ghost
grass
ground
ice
poison
psychic
rock
steel
water
dice are d600, roll low to hit/crit/effect