OVERVIEW






THE PLAYERS
Jirachi - The Initial Rain Dancer

Nature: Sassy
EV: HP 252, Defense 86, Spc. Defense 172
Ability: Serene Grace
Item: Damp Rock
- Rain Dance
Starts off the early/mid game sweep, normally done a turn before U-Turn.
- Thunder
Used to get a paralyze with 100% chance of hit and 60% chance of
paralyze
- U-Turn
Switch out to get in my sweeper, normally Kingdra
- Stealth Rock
Gets that residual damage that my team needs to kill.
PLAN
Hopefully, he'll come in and at least get a Rain Dance going. Normally though thats not the case. I have to switch him out to something beefier, like Bronzong. Also, abuses Thunder on other Rain Dancers. Set up Stealth Rocks ASAP.
Kingdra - Early/Mid Game Sweep

Nature: Naughty
EV: HP 180, Spc. Attack 252, Speed 76
Ability: Swift Swim
Item: Life Orb
- Dragon Pulse
Hits those Dragons that resists my other moves
- Rain Dance
Starts off another Rain Dance just in case the last stops
- Signal Beam
Super effective against Celebi
- Surf
Standard high, STAB sweeping attack
PLAN
Sent in after a Rain Dance is up. Normally, I just keep him in until he dies. Is that bad? Also, should I switch the EV's to make him just faster then Salamence or keep them at max to beat out other Kingdra?
Ludicolo - The Late Game Sweeper

Nature: Modest
EV: Defense 6, Spc. Attack 252, Speed 252
Ability: Swift Swim
Item: Life Orb
- Grass Knot
High damage, STAB move use to hit hard, except against Vaporeon
- Ice Beam
Kills off those pesky Dragons
- Rain Dance
Starts off the rain if it falls
- Surf
High damage, STAB used to hit all other things
PLAN
He comes in when Kingdra has taken care of most of the threats. Send him in near the end of the game to clean up. Should I keep his EVs the same or change them to something like Kingdra?
Bronzong - Beefy, Mid Game Rain Dancer

Nature: Impish
EV: HP 252, Attack 128, Defense 128
Ability: Levitate
Item: Damp Rock
- Explosion
Blow up after setting up everything
- Rain Dance
Ideally, set up the Rain after Kingdra sweeps some stuff
- Reflect
Used to increase Defense as it seems most of the threats are Attack oriented
- Light Screen
Increase the Special Defense, suggested by Legacy Raider
PLAN
My beefy tank/mid game Rain Dancer. He comes in either on a switch from Jirachi or after Kingdra has sweep-ed his fill. Sets up his screens, blows up and then sends in Ludicolo to finish off or Qwilfish to set-up and then sweep.
Dugtrio - The Revenge Killer

Nature: Adamant
EV: Defense 40, Speed 216, Attack 252
Ability: Arena Trap
Item: Life Orb
- Aerial Ace
More or less, filler.
- Earthquake
Stab move to revenge kill the annoying threats like Tyranitar, Blissey, etc.
- Sucker Punch
Kill those Gengar and Latias that seem to popping up everywhere
- Stone Edge
Kill those birds that think they can stay in
PLAN
My newest member. The revenge killer of all revenge killers. Takes out the auto-weather inducers. And Blissey. Because, by the time they send out Blissey, my Kingdra is dead and the only physical attacker I have is Qwilfish.
Qwilfish - Minor Sweep and Toxic Removal

Nature: Timid
EV: HP 6, Attack 252, Speed 252
Ability: Swift Speed
Item: Life Orb
- Explosion
Blow up the threat that Bronzong didn't blow up
- Poison Jab
STAB, physical attack to use while waiting to blow up
- Swords Dance
Boosts attack to give me a physical sweeper, a mixed sweeper and a special sweeper
- Waterfall
STAB, physical attack to use against Steels
PLAN
My only physical sweeper. Comes in, Swords Dances on the switch to a counter. And then proceeds to sweep until he can Explode on something, hopefully a threat.
Miscellaneous
If a mod sees this, can they delete my other thread? Thanks in advance!
Thanks to Legacy Raider for looking at my team!