Gluttony (Politoed) @ Choice specs
Trait: Drizzle
EVs: 200 HP / 56 Def / 252 SAtk
Modest Nature
IVs: 30 Atk / 30 SAtk
- Hydro Pump
- Ice Beam
- Perish Song
- Focus Blast
Typical rain team drizzle inducer. i think this one works fine but any advice is accepted
Edit: giving it choice specs and replace hypnosis with perish song to counter baton pass team and hidden power grass with focus blast.
Wrath (Gyarados) @ Choice scarf
Trait: Moxie
EVs: 252 Atk / 252 Spd
Adamant Nature
- Waterfall
- Earthquake
- Outrage
- Ice Fang
Replaced azumarill with moxie gyarados as from @arthur_Dayne's advice . its typing prevent GRASS pokemon to dominate me. flying also prevent earthquake to sweep me. i've tried it a couple times and it works well so far.
replaced band with scarf, to replace scizor's role of revenge killer. moxie is awesome with scarf.
Sloth (Dragonite) @ Leftovers
Trait: Multiscale
EVs: 252 HP / 128 Atk / 128 SAtk
Quiet Nature
- Hurricane
- Thunder
- Roost
- Dragon tail
my mixed bulky sweeper. give me counter for celeby, chansey, and vaporeon. multiscale is great to scout and allow him to not die easily. leftover for survivability.
Edit: investing a few atk EV to dragonite, giving it dragon tail to counter sweeper.
i tried switching dragonite with tornadus and chansey-vaporeon wish/protect/toxic stall keep on sweeping me down. so i invested a few EV. beside this dragonite can utilize rain perfectly and multiscale allow dragonite to be used to tank down life-orb sweeper who already have some calm mind/ sword dance.
Pride (Jolteon) @ Choice specs/B]
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Thunder
- Volt Switch
- Hidden Power [Grass]
- Shadow Ball
With the change of azumarill to gyarados, i got too many electric weakness. so i put in jolteon instead in place of ferrethorn. beside the grass weakness are not as much now that gastrodon and azumarill is replaced
I've tried SpD rotom-W but it cant do much since his resistance to thunder is basically x1. since theres a lot of thunder weakness in this team i figure i need something exclusive.
Envy (Toxicroak) @ Black Sludge
Trait: Dry Skin
EVs: 252 Atk / 252 Spd
- Drain Punch
- Substitute
- Bulk up
- Sucker Punch
i put him because he works wonder to beat up psychic pokemon and staller. choice scarf earthquake user pawned him bad tho. i usually use dragonite to counter choice scarf earthquake
Edit: replaced sword dance with bulk up in accordance to @red3mpti0n's advice, allowing me to spam bulk up when facing physical damage user and recover using rain dish and smudge
Sloth (Forretress) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
IVs: 0 Spd
- Rapid Spin
- Pain Split
- Toxic Spikes
- Gyro Ball
changed scizor for ferrethorn because the stealth rock 25% damage to gyarados and dragonite is incapacitating. toxic spikes can also be awesome if the enemy dont have non-flying toxic pokemon. 0 speed IV for maximum gyro ball damage, pain split for sustainability
Edit : change bug bite with superpower and giving it life orb, following JediStateOfMind's and Red3empti0n's advice
so i think its one of most balanced team that i make but it still need considerable help.
im kinda new at pokemon competitive scene, started playing it a few months ago. i tried this team a few time, sometimes it works well sometimes it dont.
any advice? :)
Trait: Drizzle
EVs: 200 HP / 56 Def / 252 SAtk
Modest Nature
IVs: 30 Atk / 30 SAtk
- Hydro Pump
- Ice Beam
- Perish Song
- Focus Blast
Typical rain team drizzle inducer. i think this one works fine but any advice is accepted
Edit: giving it choice specs and replace hypnosis with perish song to counter baton pass team and hidden power grass with focus blast.
Wrath (Gyarados) @ Choice scarf
Trait: Moxie
EVs: 252 Atk / 252 Spd
Adamant Nature
- Waterfall
- Earthquake
- Outrage
- Ice Fang
Replaced azumarill with moxie gyarados as from @arthur_Dayne's advice . its typing prevent GRASS pokemon to dominate me. flying also prevent earthquake to sweep me. i've tried it a couple times and it works well so far.
replaced band with scarf, to replace scizor's role of revenge killer. moxie is awesome with scarf.
Sloth (Dragonite) @ Leftovers
Trait: Multiscale
EVs: 252 HP / 128 Atk / 128 SAtk
Quiet Nature
- Hurricane
- Thunder
- Roost
- Dragon tail
my mixed bulky sweeper. give me counter for celeby, chansey, and vaporeon. multiscale is great to scout and allow him to not die easily. leftover for survivability.
Edit: investing a few atk EV to dragonite, giving it dragon tail to counter sweeper.
i tried switching dragonite with tornadus and chansey-vaporeon wish/protect/toxic stall keep on sweeping me down. so i invested a few EV. beside this dragonite can utilize rain perfectly and multiscale allow dragonite to be used to tank down life-orb sweeper who already have some calm mind/ sword dance.
Pride (Jolteon) @ Choice specs/B]
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Thunder
- Volt Switch
- Hidden Power [Grass]
- Shadow Ball
With the change of azumarill to gyarados, i got too many electric weakness. so i put in jolteon instead in place of ferrethorn. beside the grass weakness are not as much now that gastrodon and azumarill is replaced
I've tried SpD rotom-W but it cant do much since his resistance to thunder is basically x1. since theres a lot of thunder weakness in this team i figure i need something exclusive.
Envy (Toxicroak) @ Black Sludge
Trait: Dry Skin
EVs: 252 Atk / 252 Spd
- Drain Punch
- Substitute
- Bulk up
- Sucker Punch
i put him because he works wonder to beat up psychic pokemon and staller. choice scarf earthquake user pawned him bad tho. i usually use dragonite to counter choice scarf earthquake
Edit: replaced sword dance with bulk up in accordance to @red3mpti0n's advice, allowing me to spam bulk up when facing physical damage user and recover using rain dish and smudge
Sloth (Forretress) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
IVs: 0 Spd
- Rapid Spin
- Pain Split
- Toxic Spikes
- Gyro Ball
changed scizor for ferrethorn because the stealth rock 25% damage to gyarados and dragonite is incapacitating. toxic spikes can also be awesome if the enemy dont have non-flying toxic pokemon. 0 speed IV for maximum gyro ball damage, pain split for sustainability
Edit : change bug bite with superpower and giving it life orb, following JediStateOfMind's and Red3empti0n's advice
so i think its one of most balanced team that i make but it still need considerable help.
im kinda new at pokemon competitive scene, started playing it a few months ago. i tried this team a few time, sometimes it works well sometimes it dont.
any advice? :)