Timid + Max speed + TR = huh? Its lvl 1, why give it any EV's?
And if you're going to do THAT kind of strategy, run F.E.A.R.
And if you're going to do THAT kind of strategy, run F.E.A.R.
it is FEAR lol.
Lv1 Smeargle is an absolute force to behold. Given a good player at its helm, this thing will gladly and assuredly cripple 2-3 pokémon on your opponents team, or at least kill one. I've been using it all day and the only cases where it was underwhelming were cases where I didn't use him as a lead. Otherwise, it can eliminate one of the opponent's pokémon almost certainly if they aren't prepared for it. Just pair it up with Honchkrow to finish off the pokémon crippled by Endeavour (Honch also benefits from Smeargle's Trick Room) with Sucker Punch, Pursuit and Brave Bird for an easy Moxie boost. [CP'd from the Threat List thread]
To elaborate, here's the set I'm using
Smeargle (lv1) @ Focus Sash
Ability: Own Tempo
EVs: 252 Spe
Timid Nature (+Spe, -Atk)
- Trick Room
- Spore
- Endeavor
- Dragon Rage
This is about as good as dedicated leads come in Gen 5. Always Trick Room first unless the opponent either carries priority (eg Entei) or is likely to use Taunt (Electrode? idk), as not only does it set Smeargle up to "sweep" but it can also provide team support should you need to switch out. Next just hit something with Spore, so long as it's not a Sap Sipper. Then use Endeavor; if the opponent stays in you can just switch to a Pursuiter or use Dragon Rage, if they don't you've just crippled two of the opponent's pokémon. Dragon Rage should only be used should you be sure the opponent is staying in after being Endeavor'd, otherwise it wastes a precious Trick Room turn. Just keep doing this until Smeargle is threatened or you have a setup opportunity.
Thanks to Smeargle's general rhythm, the moveset accomodates the possibility of "sweeping" multiple times. Since Trick Room last five turns, which will usually be...
You'll often be in a good position when Trick Room runs out, either guaranteeing more Trick Room or letting you Endeavor once more. When using Smeargle like this, the main threats are...
- Trick Room
- Spore
- Endeavor
- Dragon Rage
- Spore
However, outside these threats Smeargle can more or less guarantee a kill every game, or at least cripple a few of the opponent's pokemon.
- Sap Sipper pokemon like Bouffalant. If the opponent has one, don't bother Sporing, they might be onto you. Crippling the opponent with Endeavor is often good enough, especially since Bouffalant is naturally slow.
- Pokemon with multi-hit moves, such as Rhyperior's Rock Blast. Needless to say, this ruins Smeargle if it hits.
- Pokemon with priority, such as Entei's Extremespeed. You'll want to Spore right away here, then Trick Room the next turn.
- Ghost types. Obviously outside of using Foresight over Dragon Rage (not recommended), you're not going to touch them.
i hope you realize that lvl 1 smeargle is screaming SET UP A SUB ON ME. taunt shuts it down, priority isn't exactly uncommon, and hell, if they have a snover it gets a kill. level 1 smeargle is a gimmick, sorry.
I agree with most of what you're saying, but doesn't Endeavor break Subs provided it deals more damage than the substitute has hp?
IIRC, Endeavor doesn't break subs and it just fails, but don't quote me on it.
Also, the strategy can be easily turned against you. Let's say you get rid of the opponent's lead, but then they bring in the slowest Pokémon, kill the Smeargle, then abuse the Trick Room until it runs out.
Smogon Description of Substitute for D/P said:Endeavor does damage based on the HP of the Pokémon behind the Substitute, not the remaining HP of the Substitute.
I personally think fighting types suck in RU. Not only is the tier run by bugs, its best walls are cress, claydol, noir, and cofag. I guess they can kill munchlax, but thats it
I like my Hariyamas bulky and with Whirlwind and Leftovers <3
To clarify, the speed EVs are for other Lv1 smeargle, letting you Spore them before they can do anything.
Anything that's going to use a Substitute, such as Sceptile, can just be TR + Endeavor'd straight away, which DOES break the sub. Sure you lose your sash if they attack, but you can still get the kill.
In all of my games I haven't been Taunted once, the number of Taunt users in RU is surprisingly small. Even if I did, Endeavor would still take a chunk out.
And Extremespeed isn't worth using when Leftovers is so common.
I personally think fighting types suck in RU. Not only is the tier run by bugs, its best walls are cress, claydol, noir, and cofag. I guess they can kill munchlax, but thats it