Rate my VGC 2010 Team!!!! weather countewr Team! Also Trick room!
Warning: these pics are not from me, i didn't draw them.
Clefable/Bold/Magic Guard/ Life Orb
252 hp/152 def/100 special def/4 speed
Blizzard
Cosmic Power
Wish
Encore
My first person out.
Clefables main role is to set up wish. then keep doing cosmic power, etc, etc.
FIrst off, Blizzard. Now you might be thinking (Why Blizzard) well with the ability magic guard, Abomnasnows hail (see later) wont deal damge, An life orb wont deal any damage. As you may not know yet, Blizzard is 100% accuracy in battle, when hail is up
Cosmic Power Is to get up massive defense and special defense, Which i will most likely do it 3-4 turns in battle. Since It has Bold nature, The Defense and special Defense are ALMOST the same (EVS)
Wish is my third move, setting up with wish, then cosmic power (i know, its annoying) and do it 2 times (most likley) to get about 3/4 health back overall. I dont do Moon light because It ont really work with hail in battle. and rest, i need the life orb for Clefable And not a chesto berry.
Encore is when i predict there going to do a Status move like trick room follow me, etc.. It keeps doing trick room and i keep doing cosmic power(or wish) when ended I will probably use blizzard, like 70% of the time.
Obamasnow/Quiet/Occa Berry
126 def/ 126 special def/ 252 special attack/4 hp
Blizzard
Synthines
Grass knot
protect
Abomnasnows Item is for fire types that try to kill it quickly.His role is being a Mixed attacker.
Blizzard, of course, has 100% accuracy, and does a well good job of hitting. Blizzard hits both opponents so win abomnasnow and clefable uses Blizzard most likley will knock them out both.
sythineses is when its health is like 1/2 done ( or more) and heals itself. While Clefable can do any move, especially cosmic power. Not much to say here, just for healing.
Grass knot is for mostly heavy's and defiantly KYOGRE. As you know, the blue whale thing is going to be the #1 thing people are using. So i will use
grass knot, and will maybe to almost to red, but its water spout would really not do anything.
And the #1 moves in vgc, protect. Protect is when it could KO me in 1 hit. while clefable does a different move, just use protect so it could possibly survive.
Tyranitar/Adamant/Chople Berry
Dragon Dance
Rock Slide
Low Kick
Payback
This is my Dragon dance T-tar.
This is mainly with clefable on the team, because of magic guard.
First off, Dragon Dance. Will do it about 2-3 times and Hope that i live because he has a decent defense.This is perfect when they are doing protect
Rock Slide Is for the STAB and hits both of them. flinching would help, and thats really why i chose this move.
Low kick is definatly for the heavy legend, but best on dialga and heatran.
After a dragon dance, it can do a ton of damage to the oppnent if it is heavy. and snorlax would be a good one too.
Payback is good when the opponent hits me and ill do double power. Its also a STAB move.
Groudon/Adamant/ Leichi Berry
156 attack/253 hp/ 32 def/ 60 Sp def/ 8 speed
Hammer Arm
Dragon Claw
Thunder Wave
Sword Dance
Hammer Arm is for the trick room teams. I keep doing hammer arm because it makes me slower and slower. Does alot of damage to groudon and normal types, But most of the time its for trick room.
Dragon Claw is for Girtiana both forms, and other dragons, Also, for hammer arm and dragon claw , It gets a boost from the berry. So lucky that, it might kill after a sword dance.
Thunder wave is for me to go first with groudon. Great for hammer arm because it will still be slower than you. But this particultar move is not really the best for trick room teams.
Sword dance is just to boost attack and if it can survive 2 hits, Dragon claw+ sword dance might = KO
So see people speed isnt everything. also this is entirley almost based off for trick room teams, and this is also a weather team too at the same time
Warning: these pics are not from me, i didn't draw them.
Clefable/Bold/Magic Guard/ Life Orb
252 hp/152 def/100 special def/4 speed
Blizzard
Cosmic Power
Wish
Encore
My first person out.
Clefables main role is to set up wish. then keep doing cosmic power, etc, etc.
FIrst off, Blizzard. Now you might be thinking (Why Blizzard) well with the ability magic guard, Abomnasnows hail (see later) wont deal damge, An life orb wont deal any damage. As you may not know yet, Blizzard is 100% accuracy in battle, when hail is up
Cosmic Power Is to get up massive defense and special defense, Which i will most likely do it 3-4 turns in battle. Since It has Bold nature, The Defense and special Defense are ALMOST the same (EVS)
Wish is my third move, setting up with wish, then cosmic power (i know, its annoying) and do it 2 times (most likley) to get about 3/4 health back overall. I dont do Moon light because It ont really work with hail in battle. and rest, i need the life orb for Clefable And not a chesto berry.
Encore is when i predict there going to do a Status move like trick room follow me, etc.. It keeps doing trick room and i keep doing cosmic power(or wish) when ended I will probably use blizzard, like 70% of the time.
126 def/ 126 special def/ 252 special attack/4 hp
Blizzard
Synthines
Grass knot
protect
Abomnasnows Item is for fire types that try to kill it quickly.His role is being a Mixed attacker.
Blizzard, of course, has 100% accuracy, and does a well good job of hitting. Blizzard hits both opponents so win abomnasnow and clefable uses Blizzard most likley will knock them out both.
sythineses is when its health is like 1/2 done ( or more) and heals itself. While Clefable can do any move, especially cosmic power. Not much to say here, just for healing.
Grass knot is for mostly heavy's and defiantly KYOGRE. As you know, the blue whale thing is going to be the #1 thing people are using. So i will use
grass knot, and will maybe to almost to red, but its water spout would really not do anything.
And the #1 moves in vgc, protect. Protect is when it could KO me in 1 hit. while clefable does a different move, just use protect so it could possibly survive.
Dragon Dance
Rock Slide
Low Kick
Payback
This is my Dragon dance T-tar.
This is mainly with clefable on the team, because of magic guard.
First off, Dragon Dance. Will do it about 2-3 times and Hope that i live because he has a decent defense.This is perfect when they are doing protect
Rock Slide Is for the STAB and hits both of them. flinching would help, and thats really why i chose this move.
Low kick is definatly for the heavy legend, but best on dialga and heatran.
After a dragon dance, it can do a ton of damage to the oppnent if it is heavy. and snorlax would be a good one too.
Payback is good when the opponent hits me and ill do double power. Its also a STAB move.
156 attack/253 hp/ 32 def/ 60 Sp def/ 8 speed
Hammer Arm
Dragon Claw
Thunder Wave
Sword Dance
Hammer Arm is for the trick room teams. I keep doing hammer arm because it makes me slower and slower. Does alot of damage to groudon and normal types, But most of the time its for trick room.
Dragon Claw is for Girtiana both forms, and other dragons, Also, for hammer arm and dragon claw , It gets a boost from the berry. So lucky that, it might kill after a sword dance.
Thunder wave is for me to go first with groudon. Great for hammer arm because it will still be slower than you. But this particultar move is not really the best for trick room teams.
Sword dance is just to boost attack and if it can survive 2 hits, Dragon claw+ sword dance might = KO
So see people speed isnt everything. also this is entirley almost based off for trick room teams, and this is also a weather team too at the same time