Well, on one hand, it's true in a statistical sense. There are far many more people in the game's history that learned to played optimally, and far fewer people who actually made a team that actually mattered to the meta or was even just good. On the other hand, it's true, because it necessarily has to be. As Amaranth was saying earlier, the knowledge we have of the game obviously comes from our experience playing it (that's where it starts anyway), and the experience only matters to the extent that you know what is happening and why it is happening. If you don't, then you gain only frustration as opposed to knowledge from the experience. So, you have to be good at the game before you can gain the knowledge you need to make any meaningful contribution in the team builder. So, competent team building, by definition, is a higher order operation.i'd be curious to hear a further elaboration on why you feel teambuilding is a more delicate and challenging skill to cultivate than mastering optimal plays using the standard teams, leader of the rockets.
Some people will disagree with this, and say, "But I totally get why someone would arrange a team in such a way, and I'm not that great at the game." And I'd just say we, one, probably have different standards for understanding a team and all its functions, and two, creating something and then understanding it afterward are two very different things and the former is much harder than the latter.














