Facility Realgam Tower: Ayush

Switching to :ss/garganacl: Garganacl holding :leftovers: Leftovers

Meteor Beam - Meteor Beam - Meteor Beam

Start of priority +1, if Snorlax has protection, use Sleep Talk the first time and Rest the second time, pushing back orders each time
Start of priority +1, if Snorlax is to use a Physical Returning attack, use Meteor Beam
Start of priority +1, if Snorlax's special defense stage is higher than Garganacl's special attack stage, use Rock Slide
Once, at start of step, if Snorlax is to use a Confusion-Inflicting move this turn and not use a Confusion-Inflicting move on any other step, use Protect and push back orders
 
gg

Ayush's Team
Boasts: Defense Limit, Counter-Team, No Backup
:custap Berry: Custap Berry x1
:expert belt: Expert Belt x1
:heavy duty boots: Heavy Duty Boots x1

:leftovers: Leftovers x1
:life orb: Life Orb x1
:hondew Berry: Hondew Berry x1
:lucky egg: Lucky Egg x1
:scope lens: Scope Lens x1
:sticky barb: Sticky Barb x1
:watmel berry: Watmel Berry x1
:snorlax: Snorlax :heavy duty boots: Heavy Duty Boots
Immunity / Thick Fat / Gluttony
HP: 30/85
EN: 79/100
8/5/5/6/30 S4 W9
Chill 5 Recovery 2 Combo 1
:aurumoth: Aurumoth KO
:gallade: Gallade KO
Arven's Team
Potion

Hondew Berry - Set SPA to 11
Jaboca Berry - 2x Phys counter
Rowap Berry - 2x Spec counter
Pomeg Berry - 95 max HP

Sitrus Berry - 20+ DMG recov 14 HP
Starf Berry - if ally fainted +2 (6t) random stat stage
Rage Candy Bar
Red Card
Sticky Barb
Leftovers
:garganacl: Garganacl :leftovers: Leftovers
Purifying Salt / Sturdy / Clear Body
HP: 65/95
EN: 76/100
7/9/4/7/35 S4 W6
Chill 5 Recovery 2 Combo 1
:mabosstiff: Mabosstiff KO
:vespiquen: Vespiquen
Pressure / Unnerve
HP: 54/85
EN: 40/100
6/7/6/7/40 S3 W3
Chill 5 Recovery 1 Combo 0
1710281458574.png

Step 1
:garganacl: began charging, +1 SPA (2t)

:snorlax: used Seismic Toss
-5 EN
10+6=16 DMG

:garganacl: used Meteor Beam
-8 EN
Hit: Yes (116)
Crit: No (449)
12+3+4-6+4=17 DMG

:garganacl: ate some leftovers, +2 HP

Step 2
:garganacl: began charging, +1 SPA (2t)


:snorlax: used Seismic Toss
-5 EN
10+6=16 DMG

:garganacl: used Meteor Beam
-8 EN
Hit: Yes (393)
Crit: No (472)
12+3+4-6+8=21 DMG
:snorlax: fainted
Ayush's Team
Boasts: Defense Limit, Counter-Team, No Backup
:custap Berry: Custap Berry x1
:expert belt: Expert Belt x1
:heavy duty boots: Heavy Duty Boots x1

:leftovers: Leftovers x1
:life orb: Life Orb x1
:hondew Berry: Hondew Berry x1
:lucky egg: Lucky Egg x1
:scope lens: Scope Lens x1
:sticky barb: Sticky Barb x1
:watmel berry: Watmel Berry x1
:snorlax: Snorlax :heavy duty boots: Heavy Duty Boots
Immunity / Thick Fat / Gluttony
HP: KO/85
EN: 69/100
8/5/5/6/30 S4 W9
Chill 5 Recovery 2 Combo 1
:aurumoth: Aurumoth KO
:gallade: Gallade KO
Arven's Team
Potion

Hondew Berry - Set SPA to 11
Jaboca Berry - 2x Phys counter
Rowap Berry - 2x Spec counter
Pomeg Berry - 95 max HP

Sitrus Berry - 20+ DMG recov 14 HP
Starf Berry - if ally fainted +2 (6t) random stat stage
Rage Candy Bar
Red Card
Sticky Barb
Leftovers
:garganacl: Garganacl :leftovers: Leftovers
Purifying Salt / Sturdy / Clear Body
HP: 35/95
EN: 60/100
7/9/4/7/35 S4 W6
Chill 5 Recovery 2 Combo 1
:mabosstiff: Mabosstiff KO
:vespiquen: Vespiquen
Pressure / Unnerve
HP: 54/85
EN: 40/100
6/7/6/7/40 S3 W3
Chill 5 Recovery 1 Combo 0
Arven won the battle
Missing HP Calcs
Mobasstiff HP 0/90 = 100%
Vespiquen HP 54/85 = 36.47%
Garganacl HP 35/95 = 63.15%
Total 199.62%/300% = 0.66*10 = 7 EXP to :snorlax: :gallade: :aurumoth:
AyushKr_PKMN receives +5 TC
and pays -7 JC

Prismaticism receives +11 JC and +6 RC​
 
Backpack:
:choice band: Choice Band x1
:choice specs: Choice Specs x1
:expert belt: Expert Belt x1
:focus sash: Focus Sash x1
:leftovers: Leftovers x1
:life orb: Life Orb x1
:light ball: Light Ball x1
:lucky egg: Lucky Egg x1
:metronome: Metronome x1
:scope lens: Scope Lens x1
:sticky barb: Sticky Barb x1
:toxic orb: Toxic Orb x1
:weakness policy: Weakness Policy x1

Pokemon:
Pokemon 1:
:snaelstrom: Andrew the Snaelstrom
snaelstrom.png

Andrew (Snaelstrom)
Level: 3 | EXP: 0 / 10

Types: Water / Bug
Abilities: Torrent / Poison Heal
Nature: Careful (+2 SpD, -1 SpA)

Stats:
HP: 95
Atk: 7
Def: 8
SpA: 5 (-)
SpD: 9 (+)
Spe: 63

Size Class: 3
Weight Class: 5

Moves:
Level 0:
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor

Level 1:
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Ring
Blizzard
Hydro Pump
Icicle Spear
Pin Missile
Psycho Shift
Venoshock

Level 3:
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Leech Life
Muddy Water
Pounce
Razor Shell
Return
Scald
Skitter Smack
Spotlight
Struggle Bug
U-Turn
Pokemon 2: :nihilego: Cassie the Nihilego
nihilego.png

Cassie (Nihilego)
Level: 3 | EXP: 0 / 10

Types: Rock / Poison
Abilities: Beast Boost
Nature: Bold (+2 Def, -1 Atk)

Stats:
HP: 100
Atk: 3 (-)
Def: 6 (+)
SpA: 9
SpD: 9
Spe: 103

Size Class: 2
Weight Class: 4

Moves:
Level 0:
Constrict
Cross Poison
Dazzling Gleam
Facade
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Acid
Brutal Swing
Confide
Double Team
Echoed Voice
Mirror Coat
Pain Split
Pound
Psywave
Role Play
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Swagger
Tickle
Toxic Spikes
Venom Drench
Wrap

Level 2:
Acid Spray
Bind
Clear Smog
Corrosive Gas
Foul Play
Grass Knot
Gunk Shot
Head Smash
Meteor Beam
Thunder
Venoshock

Level 3:
Body Slam
Charge Beam
Frustration
Guard Split
Headbutt
Hex
Knock Off
Power Split
Psyshock
Return
Rock Tomb
Sludge Wave
Telekinesis
Worry Seed
Pokemon 3: :gallade: Masahiro the Gallade
gallade.png

Masahiro (Gallade)
Level: 3 | EXP: 2 / 10

Types: Psychic / Fighting
Abilities: Steadfast / Sharpness / Justified
Nature: Impish (+2 Def, -1 SpA)

Stats:
HP: 85
Atk: 9
Def: 7 (+)
SpA: 4 (-)
SpD: 8
Spe: 80

Size Class: 3
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Pokemon 4: :raichu-Alola: Warren the Raichu-Alola
raichu-alola.png

Warren (Raichu-Alola)
Level: 2 | EXP: 0 / 10

Types: Electric / Psychic
Abilities: Surge Surfer / Surge Surfer
Nature: Docile

Stats:
HP: 85
Atk: 6
Def: 4
SpA: 7
SpD: 6
Spe: 110

Size Class: 1
Weight Class: 2

Moves:
Level 0:
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Focus Blast
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Round
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1:
Agility
Captivate
Charge
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Discharge
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
Flash
Growl
Heart Stamp
Helping Hand
Mega Punch
Mud-Slap
Nuzzle
Play Nice
Psychic Terrain
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Scary Face
Seismic Toss
Shock Wave
Slam
Spark
Swagger
Sweet Kiss
Sweet Scent
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn

Level 2:
Alluring Voice
Covet
Double Slap
Double-Edge
Dynamic Punch
Expanding Force
Feint
Flail
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Present
Reversal
Rising Voltage
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Upper Hand
Volt Tackle (Signature)
Zap Cannon


Grand Master Greevil (Level 3)

Greevil.png


Challenge Type: Hard Doubles

Match Type: Bring 5, Send 4v4 Doubles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 3
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Half-Start Rule: Off
Ability Count: All
Advanced Techniques: None
Backpack Size: 13
Arena: Citadark Isle

Just off the coast of the punishing desert region of Orre, Citadark Isle glows with lava. You can tell at a glance that this location was chosen to be as inhospitable as possible, so the criminal organization known as Team Cipher could run their nefarious experiments away from prying eyes. In isolation, they've managed to turn no fewer than four legendary Pokemon into Shadow Pokemon. If you don't stop them, these frightening and more violently-tempered battlers will be used to steal Pokemon from their trainers, perpetuating a violent cycle that only a powerful and heroic trainer can hope to break.

Greevil's Articuno, Zapdos, Moltres, and Lugia have been remade as Shadow Pokemon, and enjoy many benefits from this procedure in battle. However, their presence is harmful to non-Shadow Pokemon, including their own teammates.
  • Shadow Pokemon enjoy access to exclusive Shadow moves. No other Pokemon may attempt Shadow moves, and no Pokemon can gain STAB on them.
    • Shadow Moves always have a Combo Lv. of None (--).
    • Shadow Moves cannot be Snatched or Reflected.
    Shadow Shed
    Shadow | Other | The Battlefield | --- BAP | --- Acc | 8 EN | --% Chance | Priority 0 | No Contact
    Shadows wash over the battlefield, resetting many effects.

    Discard all Screen conditions from both sides of the field.

    Discard all weather and terrain other than Shadow Sky and Shadow Terrain.
    Shadow Sky
    Shadow | Other | The Battlefield | --- BAP | --- Acc | 10 EN | --% Chance | Priority 0 | No Contact
    The user summons dark clouds to blot out the sky.

    Discard any Weather in play; then, create Shadow Sky for five (5) rounds.

    (Shadow Sky is a custom weather with the effects:
    • Raise the Special Defense rank of Shadow Pokemon in play by 3.
    • At the end of the step: Each Pokemon that is not a Shadow Pokemon takes 2 damage.)
    Shadow Storm
    Shadow | Special | All Other Pokemon | 7 BAP | 100% Acc | 7 EN | --% Chance | Priority 0 | No Contact
    A vicious tornado is formed using a shadowy aura.

    While performing this move: Treat the defender's unmodified Defense Rank as their unmodified Special Defense Rank, and treat their Defense stage as their Special Defense stage.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Shadow Pokemon are unaffected by this move.
    Shadow Turn
    Shadow | Physical | Any One Target | 5 BAP | 100% Acc | 5 EN | --% Chance | Priority 0 | No Contact
    The user strikes the opponent before vanishing into the shadows.

    On hit: Place a Switching marker on the user.
    Shadow Blast
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | --% Chance | Priority 0 | No Contact
    The user generates a shadowy cyclone to engulf the target with furious, tearing winds.

    While performing this move: The user's critical stage is increased by two (2).

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.
    Shadow Bolt
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user releases a shadowy bolt of lightning at the target.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Effect Check: Inflict Paralysis with two (2) counters on the defender.
    Shadow Chill
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user releases a shadowy beam of freezing cold energy at the target.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    On hit: Place three (3) Frost markers on the defender.
    Shadow Fire
    Shadow | Special | Any One Target | 7 BAP | 100% Acc | 7 EN | 100% Chance | Priority 0 | No Contact
    The user spews a shadowy stream of flame from their mouth.

    When tallying type effectiveness of this move on a Pokemon that is not a Shadow Pokemon: Tally a weakness.

    Effect Check: Inflict Burn on the defender.
  • Greevil has access to the custom item Shadow Potion.
    • Shadow Potion: Restores HP equal to (Max HP - Current HP)/2, capped at 20 HP.
      • The Pokemon this is used on has 100% evasion during this step.
      • This item can only be used on Shadow Pokemon.
      • "IF X is under the evasive effect of a Shadow Potion" is a free sub clause, the same way "IF X is KOed" is.
  • Camouflage turns the user into a Fire type
  • Secret Power may burn
  • Nature Power becomes Lava Plume
1711922578560.png

Slot 1: [Starmie/Granbull/Rhydon]
Slot 2: [Exeggutor-Alola/Tauros-Paldea-Blaze/Tauros-Paldea-Aqua]
Slot 3: [Shadow Articuno/Shadow Zapdos/Shadow Moltres]
Slot 4: Shadow Lugia
rhydon, exeggutor-alola, shadow articuno
Shadow Potion
Shadow Potion

Eject Button
Eject Pack
Focus Sash
Jaboca Berry
Life Orb
Mental Herb
Mirror Herb
Oran Berry
Rage Candy Bar
Rowap Berry
Sticky Barb
Weakness Policy
Slot 1: Eviolite
:sv/rhydon:
Rhydon
Level 3 EXP: 0 / 10

Careful nature ( +Special Defense, -Special Attack )
Typing: Ground/Rock
Abilities: Lightningrod, Rock Head Hidden Ability: Reckless

HP: 100
Attack: 9
Defen.: 9
Sp.Atk: 3 (-)
Sp.Def: 6 (+)
Speed: 40
Size: 4
Weight: 5


Movepool
Level 0:
Avalanche
Brick Break
Crunch
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Horn Attack
Ice Beam
Ice Punch
Leer
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Tail Whip
Thunder Fang
Thunder Punch
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Rototiller
Sand Attack
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Water Gun
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Fury Attack
Hammer Arm
Hydro Pump
Iron Tail
Magnitude
Mega Kick
Megahorn
Metal Burst
Meteor Beam
Payback
Reversal
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Supercell Slam
Superpower
Take Down
Thief
Thunder
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Crush Claw
Dig
Frustration
Fury Cutter
Guard Split
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Mud Shot
Outrage
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down
Stomp
Thrash
:sv/exeggutor-alola:
Exeggutor-Alola
Level 3 EXP: 0 / 10

Brave nature ( +Attack, -Speed, Evasion -10 )
Typing: Grass/Dragon
Abilities: Frisk Hidden Ability: Harvest

HP: 95
Attack: 9 (+)
Defen.: 6
Sp.Atk: 9
Sp.Def: 6
Speed: 39 (-)
Size: 7
Weight: 8


Movepool
Level 0:
Brick Break
Bullet Seed
Calm Mind
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Hypnosis
Iron Head
Light Screen
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Toxic
Uproar
Zen Headbutt

Level 1:
Absorb
Ancient Power
Brutal Swing
Captivate
Confide
Confusion
Curse
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Helping Hand
Infestation
Magical Leaf
Moonlight
Psybeam
Psychic Terrain
Psywave
Rage
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Trick

Level 2:
Barrage
Double-Edge
Dragon Cheer
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Iron Tail
Leech Seed
Low Kick
Mega Drain
Nightmare
Power Whip
Secret Power
Solar Beam
Superpower
Take Down
Terrain Pulse
Thief
Wood Hammer

Level 3:
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Frustration
Giga Drain
Headbutt
Knock Off
Lucky Chant
Outrage
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Rollout
Self-Destruct
Telekinesis
Teleport
Trailblaze
Worry Seed
:sv/articuno:

Shadow Articuno
Level 3

Type: Ice/Flying
Abilities: Pressure, Snow Cloak

Nature: Bold (+Defense, -Attack)
HP: 95
Atk: 5 (-)
Def: 9 (+)
SpA: 7
SpD: 9
Spe: 85
Size: 3
Weight: 4


Movepool:
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Defog
Facade
Heal Bell
Ice Beam
Ice Shard
Leer
Light Screen
Protect
Reflect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic
Whirlwind

Level 1:
Agility
Air Cutter
Ancient Power
Bubble Beam
Confide
Curse
Detect
Double Team
Dual Wingbeat
Extrasensory
Feather Dance
Gust
Hail
Haze
Helping Hand
Ice Spinner
Mirror Coat
Mist
Mud-Slap
Ominous Wind
Peck
Powder Snow
Rage
Rain Dance
Rock Smash
Roost
Sandstorm
Snowscape
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
Water Gun
Water Pulse
Weather Ball

Level 2:
Blizzard
Double-Edge
Hurricane
Icicle Spear
Pluck
Razor Wind
Secret Power
Sky Attack
Take Down
Triple Axel

Level 3:
Aurora Veil
Bide
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Laser Focus
Mind Reader
Return
Sky Drop
U-turn

Shadow Moves:
Shadow Chill
Shadow Shed
Shadow Sky
Shadow Storm
Shadow Turn
:sv/lugia:

Shadow Lugia
Level 3

Type: Psychic/Flying
Abilities: Pressure, Multiscale

Nature: Rash (+Special Attack, -Special Defense)
HP: 100
Atk: 7
Def: 9
SpA: 8 (+)
SpD: 10 (-)
Spe: 110
Size: 6
Weight: 6


Movepool:
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Calm Mind
Defog
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Hyper Voice
Ice Beam
Iron Head
Light Screen
Liquidation
Protect
Psychic
Reflect
Rest
Roar
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Waterfall
Whirlwind
Zen Headbutt

Level 1:
Air Cutter
Ancient Power
Confide
Curse
Detect
Double Team
Dragon Breath
Dual Wingbeat
Echoed Voice
Extrasensory
Feather Dance
Flash
Gust
Hail
Helping Hand
Mist
Mud-Slap
Ominous Wind
Rain Dance
Recover
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Shock Wave
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Trick
Twister
Water Pulse
Weather Ball
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dream Eater
Hurricane
Hydro Pump
Iron Tail
Nightmare
Punishment
Scale Shot
Secret Power
Sky Attack
Take Down
Thunder
Zap Cannon

Level 3:
Acrobatics
Aeroblast (Signature)
Body Slam
Brine
Bulldoze
Charge Beam
Chilling Water
Dive
Fly
Frustration
Giga Drain
Headbutt
Icy Wind
Laser Focus
Psych Up
Psychic Noise
Psyshock
Return
Sky Drop
Telekinesis

Shadow Moves:
Shadow Blast
Shadow Shed
Shadow Sky
Shadow Storm
Shadow Turn

Greevile to frisk and send out
 
:choice scarf: Choice Scarf x1
:focus sash: Focus Sash x1
:iapapa berry: Iapapa Berry x1
:jaboca berry: Jaboca Berry x1
:leftovers: Leftovers x1
:life orb: Life Orb x1
:lucky egg: Lucky Egg x1
:rocky helmet: Rocky Helmet x1
:rowap berry: Rowap Berry x1
:weakness policy: Weakness Policy x1
golisopod.png

Golisopod
Level:
1 | EXP: 0 / 10

Types: Bug / Water
Abilities: Emergency Exit
Nature: Docile

Stats:
HP: 90
Atk: 9
Def: 10
SpA: 5
SpD: 6
Spe: 40

Size Class: 3
Weight Class: 5

Moves:
Level 0:
Aerial Ace
Aqua Jet
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Dark Pulse
Facade
Focus Blast
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Waterfall
X-Scissor

Level 1:
Confide
Defense Curl
Double Team
Drill Run
Dual Chop
False Swipe
Hail
Harden
Iron Defense
Metal Claw
Pain Split
Rain Dance
Rock Smash
Sand Attack
Sludge Bomb
Spikes
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard
ninetales-alola.png

Ninetales-Alola
Level:
1 | EXP: 0 / 10

Types: Ice / Fairy
Abilities: Snow Cloak / Snow Warning (Locked)
Nature: Docile

Stats:
HP: 85
Atk: 5
Def: 6
SpA: 6
SpD: 7
Spe: 109

Size Class: 3
Weight Class: 2

Moves:
Level 0:
Avalanche
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
Feint Attack
Heal Bell
Hypnosis
Ice Beam
Ice Shard
Nasty Plot
Play Rough
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Zen Headbutt

Level 1:
Agility
Aurora Beam
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Disarming Voice
Double Team
Encore
Extrasensory
Hail
Helping Hand
Howl
Mist
Misty Terrain
Pain Split
Powder Snow
Rain Dance
Role Play
Safeguard
Snowscape
Swagger
Swift
Weather Ball
tyranitar.png

Tyranitar
Level:
1 | EXP: 6 / 10

Types: Rock / Dark
Abilities: Sand Stream / Unnerve (Locked)
Nature: Docile

Stats:
HP: 95
Atk: 9
Def: 8
SpA: 7
SpD: 7
Spe: 61

Size Class: 4
Weight Class: 6

Moves:
Level 0:
Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool


Rival Tierno (Level 1)

tierno.png


Challenge Type: Normal Singles

Battle Info
Match Type:
Bring 4, Send 3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 1
Substitution Count: 3
Recovery Count: 2
Chill Count: 5
Switching Method: On
Half-Start Rule: Off
Ability Count: All
Advanced Techniques: None
Backpack Size: 10
Arena: Kalos Route 19 (Tierno)

Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Tierno has spent the past half hour rehearsing a dance with his Pokemon. Be wary, because they've gotten quite good at their moves!
  • All of Tierno's Pokemon know to the following moves:
    • Aqua Step
    • Dragon Dance
    • Feather Dance
    • Fiery Dance
    • Petal Dance
    • Rain Dance
    • Revelation Dance
    • Swords Dance
    • Teeter Dance
  • Camouflage turns the user into a Flying type
  • Secret Power may cause sleep
  • Nature Power becomes Earth Power

forgot there's a bot for this lol. ill use it next time
1719206995223.png
Slot 1: Talonflame
Slot 2: Roserade
Slot 3: Crawdaunt

Kee Berry
Lum Berry
Maranga Berry
Mental Herb
Metronome
Power Anklet
Power Bracer
Rage Candy Bar
Red Card
Starf Berry
:sv/talonflame:

Talonflame
Level 1

Type: Fire/Flying
Abilities: Flame Body, Gale Wings (Locked)

Nature: Serious
HP: 90
Atk: 6
Def: 5
SpA: 5
SpD: 5
Spe: 126
Size: 2
Weight: 2


Movepool:
Level 0:
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Defog
Facade
Flamethrower
Hone Claws
Protect
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic
Will-O-Wisp
Work Up

Level 1:
Agility
Air Cutter
Confide
Double Team
Dual Wingbeat
Ember
Feather Dance
Fire Spin
Growl
Incinerate
Peck
Quick Guard
Rain Dance
Roost
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt
:sv/roserade:

Roserade
Level 1

Type: Grass/Poison
Abilities: Natural Cure, Poison Point, Technician (Locked)

Nature: Serious
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 90
Size: 2
Weight: 2


Movepool:
Level 0:
Aromatherapy
Bullet Seed
Dazzling Gleam
Energy Ball
Facade
Grass Whistle
Petal Blizzard
Poison Jab
Protect
Rest
Round
Shadow Ball
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic
Uproar

Level 1:
Absorb
Captivate
Confide
Cotton Spore
Cut
Double Team
Extrasensory
Flash
Grassy Terrain
Growth
Life Dew
Magical Leaf
Mud-Slap
Rain Dance
Razor Leaf
Seed Bomb
Sludge Bomb
Spikes
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Synthesis
Toxic Spikes
Venom Drench
Weather Ball
:sv/crawdaunt:

Crawdaunt
Level 1

Type: Water/Dark
Abilities: Hyper Cutter, Shell Armor, Adaptability (Locked)

Nature: Serious
HP: 85
Atk: 9
Def: 6
SpA: 7
SpD: 4
Spe: 55
Size: 2
Weight: 3


Movepool:
Level 0:
Aerial Ace
Aqua Jet
Avalanche
Brick Break
Crunch
Dark Pulse
Facade
Hone Claws
Ice Beam
Leer
Liquidation
Nasty Plot
Night Slash
Protect
Rest
Rock Slide
Round
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall
X-Scissor

Level 1:
Ancient Power
Bubble
Bubble Beam
Captivate
Chip Away
Confide
Counter
Cut
Double Hit
Double Team
Dragon Dance
False Swipe
Hail
Harden
Iron Defense
Metal Claw
Mud-Slap
Rain Dance
Rock Smash
Scary Face
Sludge Bomb
Swagger
Swift
Switcheroo
Taunt
Vise Grip
Water Gun
Water Pulse
Whirlpool
Sending out Talonflame @ Power Anklet. Ayush_1 to order.
:sv/talonflame: :power anklet:
 
:sv/tyranitar: :life orb:
Sending out Tyranitar :tyranitar: holding Life Orb :life orb:

[Activate Sand Stream]
Power Gem ~ Power Gem ~ Power Gem

[Start of Turn] IF Talonflame is under the effect of Protection, THEN use Stealth Rock the first instance, AND Sleep Talk the second instance!!

[Start of Turn] IF Talonflame has Decoy Condition, THEN use Seismic Toss!!
 
Last edited:
:sv/talonflame: :power anklet:

Teeter dance, Aqua step, Aqua step

Round 1
:talonflame: :power anklet:
HP: 90/90
EN: 100%
6/5/5/5/63
S2 W2

:tyranitar: :life orb:
HP: 95/95
EN: 100%
9/8/7/7/61
S4 W6
A sandstorm be brewin' (Sandstorm, 5r)

Step 1
Talonflame uses Teeter dance
-5 EN
Tyranitar is confused (3t)

Tyranitar uses Power gem
-6 EN
Crit: No (438)
Dmg: (8+7-5+3+3)x2 = 32 Dmg
Tyranitar takes 2 damage (:life orb:)
Tyranitar takes 16 damage from Confusion (2t)
Talonflame takes 2 damage from Sandstorm

Step 2
Talonflame uses Aqua step
-6 EN
Crit: No (88)
Dmg: (8+6-8)x1.5 = 9 Dmg
Talonflame gains +1 Speed (next 2t)
Talonflame gains Mixed Aid (:power anklet)

Tyranitar uses Power Gem
-6 EN
Crit: No (521)
Dmg: (8+7-5+3+3)x2 = 32 Dmg
Tyranitar takes 2 damage (:life orb:)
Tyranitar takes 16 damage from Confusion (1t)
Talonflame takes 2 damage from Sandstorm

Step 3
Talonflame uses Aqua step
-6 EN
Crit: No (260)
Dmg: (8+6-8)x1.5 = 9 Dmg
Talonflame gains +1 Speed (next 2t)
Talonflame is Lucky (:power anklet)

Tyranitar uses Power gem
-6 EN
Crit: No (193)
Dmg: (8+7-5+3+3)x2 = 32 Dmg
Talonflame Faints
Tyranitar takes 2 damage (:life orb:)
Tyranitar takes 16 damage from Confusion
Tyranitar snapped out of Confusion

4 rounds of Sandstorm left

:talonflame: :power anklet:
HP: 0/90 FNT
EN: 83%
6/5/5/5/158
S2 W2
+2 Speed (next 2t)
Mixed Aid
Lucky
Weather: Sandstorm (4r)​

:tyranitar: :life orb:
HP: 23/95
EN: 82%
9/8/7/10/61
S4 W6​
Sending out :crawdaunt: Crawdaunt holding a :starf berry: Starf Berry.
:sv/crawdaunt: :starf berry:

Brick break, Aqua jet, Aqua jet

At the start of the turn, if Tyranitar has protection, Dragon dance and push down orders
At the start of the turn, if Tyranitar has a decoy, Round


Ayush orders
Carmenergized refs​
 
Round 2
:crawdaunt: :starf berry:
HP: 85/85
EN: 100%
9/6/7/4/55
S2 W3

Weather: Sandstorm (4r)​

:tyranitar: :life orb:
HP: 23/95
EN: 82%
9/8/7/10/61
S4 W6​
Crawdaunt eats its Starf berry
1 = Atk, 2 = Def, 3 = SpA, 4 = SpD, 5 = Spe
1719631798378.png
Crawdaunt gains +2 Speed for 6t

Step 1
Crawdaunt uses Brick Break
-6 EN
Crit: Yes (12)
1719631906287.png
This is rough. Sorry :/
Damage: (8+9-8+3)x2 = 24 Dmg
Tyranitar fainted

Crawdaunt takes 2 damage from Sandstorm
5t of Speed left

3 rounds of Sandstorm left
:crawdaunt:
HP: 83/85
EN: 94%
9/6/7/4/138
S2 W3
+2 Speed (5t)
Weather: Sandstorm (3r)​

:tyranitar: :life orb:
HP: 0/95 FNT
EN: 82%
9/8/7/10/61
S4 W6
Ayush sends, equips and orders
Carmenergized orders
Carmenergized refs​


 
:sv/ninetales-alola: :choice scarf:
Sending out Ninetales-Alola :ninetales-alola: holding Choice Scarf :choice scarf:

[Activate Snow Warning]
Dazzling Gleam ~ Dazzling Gleam ~ Dazzling Gleam

[Start of Turn] IF Crawdaunt is under the effects of Protection, THEN use Nasty Plot!!

[Start of Turn] IF Crawdaunt has Decoy Condition, THEN use Weather Ball!!

[Start of Turn] Once, IF Crawdaunt is to use Toxic, THEN use Safeguard!!

[Start of Turn] Once, IF Crawdaunt is to use Metal Claw, THEN use Protect + Reflect!!
 
Snow warning is locked, the weather remains Sand
:sv/crawdaunt:

Scary face + Taunt, Metal Claw, Metal Claw

Round 3
:crawdaunt:
HP: 83/85
EN: 94%
9/6/7/4/138
S2 W3
+2 Speed (5t)
Weather: Sandstorm (3r)​
:ninetales-alola: :choice scarf:
HP: 85/85
EN: 100%
5/6/6/7/218
S3 W2​
Step 1
Ninetales-A uses Dazzling gleam
-6 EN
Crit: No (Shell Armor)
Damage: (8+6-4+3)x1.5 = 20 Dmg

Crawdaunt uses Scary Face + Taunt
-32 En
Ninetales-A's Speed is lowered by 2 (next 3t)
Ninetales-A is taunted (next 3t)

4 Turns of Crawdaunt's speed increase remain
Both Pokemon take 2 damage from Sandstorm

Step 2
Crawdaunt uses Metal claw
-4 EN
Miss: No (558, 342)
Crit: No (272)
Effect (d10): No (6)
Damage: (9+5-6)x2 = 16 Dmg

Ninetales-Alola uses Dazzling Gleam
-6 EN
Crit: No (Shell Armor)
Damage: (8+6-4+3)x1.5 = 20 Dmg

2 turns left of Ninetales-A's Taunt + Speed drop
3 Turns of Crawdaunt's speed increase remain
Both Pokemon take 2 damage from Sandstorm

Step 3
Crawdaunt uses Metal Claw
-4 EN
Miss: No (156)
Crit: No (594)
Effect (d10): Yes (1)
1719640369859.png
Damage: (9+5-6)x2 = 16 Dmg
Crawdaunt's attack raises 1 Stage (next 3t)

Ninetales-Alola uses Dazzling Gleam
-6 EN
Crit: No (Shell Armor)
Damage: (8+6-4+3)x1.5 = 20 Dmg

1 turn left of Ninetales-A's Taunt + Speed drop
2 Turns of Crawdaunt's speed increase remain
Both Pokemon take 2 damage from Sandstorm

2 Rounds of Sandstorm left
:crawdaunt:
HP: 17/85
EN: 54%
9/6/7/4/138
S2 W3
+2 Speed (2t)
+1 Attack (3t)
Weather: Sandstorm (2r)​
:ninetales-alola: :choice scarf:
HP: 47/85
EN: 82%
5/6/6/7/83
S3 W2
Taunted (1t)
-2 Speed (1t)
:sv/crawdaunt:

Switcheroo, Metal claw, Aqua jet

At the start of the turn, if Ninetales has a decoy, Round
At the start of the turn, if Ninetales has protection, Chill & Push Down orders

Ayush to order
Carmenergized to ref​
 
sorry, I screwed around too much the past week l0l. My bad. 4th of July weekend is well over so I'm good to go

Round 4
:crawdaunt:
HP: 17/85
EN: 54%
9/6/7/4/138
S2 W3
+2 Speed (2t)
+1 Attack (3t)
Weather: Sandstorm (2r)​
:ninetales-alola: :choice scarf:
HP: 47/85
EN: 82%
5/6/6/7/83
S3 W2
Taunted (1t)
-2 Speed (1t)​

Crawdaunt uses Switcheroo
-7 EN
Crawdaunt gains a Choice Scarf
Ninetales-Alola gains air :)

Ninetales-Alola uses Dazzling Gleam
-6 EN
Crit: No (Shell Armor)
Damage: (8+6-4+3)x1.5 = 20 Dmg

Crawdaunt fainted

Ninetales-Alola is no longer taunted or slow.
Ninetales-Alola takes 2 Damage from Sandstorm

1 Round of Sandstorm left
:crawdaunt: :choice scarf:
HP: 0/85 FNT
EN: 47%
9/6/7/4/55
S2 W3

Weather: Sandstorm (1r)​
:ninetales-alola:
HP: 45/85
EN: 76%
5/6/6/7/109
S3 W2​


:sv/roserade: :metronome:
Sending out Roserade holding a Metronome


Ayush to order
Carmenergized to order
Carmenergized to ref​
 
:sv/golisopod: :leftovers:
Sending out Golisopod :golisopod:holding Leftovers :leftovers:

Aerial Ace ~ Aerial Ace ~ Aerial Ace


[Start of Turn] IF Roserade has Decoy Condition, THEN use Dual Chop!!

[Start of Turn] IF you are asleep, once, THEN use Sleep Talk!!
 
:sv/roserade: :metronome:
Weather ball, Weather ball, Weather ball


Round 5
:roserade: :metronome:
HP: 85/85
EN: 100%
5/5/9/8/90
S2 W2
Weather: Sandstorm (1r)​

:golisopod: :leftovers:
HP: 90/90
EN: 100%
9/10/5/7/40
S3 W5​
Step 1
Roserade uses Weather ball
-8 EN
Crit: No (212)
Dmg: (12+9-7)x1.5 = 21 dmg

Golisopod uses Aerial ace
-4 EN
Crit: No (516)
Dmg: (6+9-5)x1.5 = 15 dmg
Golisopod is poisoned (+2c, poison point)

Golisopod takes 2 dmg from poison
Golisopod heals 6 hp
Both Pokemon take 2 dmg from Sandstorm

Step 2
Roserade uses Weather ball
-8 EN
Crit: No (176)
Dmg: (12+9-7)x1.5 = 21 dmg

Golisopod uses Aerial ace
-4 EN
Crit: No (90)
Dmg: (6+9-5-2)x1.5 = 12 dmg
Golisopod is poisoned (+2c, poison point)

Golisopod takes 4 dmg from poison
Golisopod heals 2 hp
Both Pokemon take 2 dmg from Sandstorm

Step 3
Roserade uses Weather ball
-8 EN
Crit: No (554)
Dmg: (12+9-7)x1.5 = 21 dmg
Golisopod receives a retreat counter (+1c)

Golisopod uses Aerial ace
-4 EN
Crit: No (328)
Dmg: (6+9-5-4)x1.5 = 9 dmg
Golisopod is poisoned (+2c, poison point)

Golisopod takes 6 dmg from poison
Golisopod heals 2 hp
Both Pokemon take 2 dmg from Sandstorm

The sandstorm subsides
:roserade: :metronome:
HP: 43/85
EN: 76%
5/5/9/8/90
S2 W2
Weather: None​
:golisopod: :leftovers:
HP: 19/90
EN: 88%
9/10/5/7/40
S3 W5
[Poison 6c]
[Retreat]

:sv/roserade: :metronome:
Sunny Day, Synthesis, Synthesis

Ayush to order
Carmenergized to ref​
 
Wait I swear I'm trying to win I just didn't see taunt LMAO

Round 6
:roserade: :metronome:
Natural Cure, Poison Point, Technician
HP: 43/85
EN: 76%
5/5/9/8/90
S2 W2
:golisopod: :leftovers:
Emergency Exit
HP: 19/90
EN: 88%
9/10/5/7/40
S3 W5
[Poison 6c]
[Retreat]
Step 1
Roserade uses Sunny day
-10 EN
It becomes Sunny (5r)
Roserade gets a beat marker

Golisopod uses Taunt
-10 EN
Roserade is taunted (3t)

Golisopod takes 6 damage from poison
Golisopod heals 6 hp

Step 2
Roserade uses Struggle (lmao)
-5 EN
dmg = 5 + 5 - 10 = 1 dmg :sob:
Roserade takes 9 damage of recoil
2t left of taunt

Golisopod uses Rest
-15 EN
Golisopod is no longer poisoned
Golisopod falls asleep (2t) and gains 20hp (-1 Rec)
Golisopod heals 2 hp

Step 3
Roserade uses Struggle (lmao)
-5 EN
dmg = 5 + 5 - 10 = 1 dmg :sob:
Roserade takes 9 damage of recoil
2t left of taunt

Golisopod uses Sleep talk
-3 EN
Golisopod can talk in its sleep
1t left of sleep
Golisopod heals 2 hp

4r of Sun remains
:roserade: :metronome:
HP: 25/85
EN: 56%
Natural Cure, Poison Point, Technician
5/5/9/8/90
S2 W2
[Beat]
[Taunted 1t]
Weather: Sun (4r)​
:golisopod: :leftovers:
HP: 43/90
EN: 60%
Emergency Exit
9/10/5/7/40
S3 W5
[Retreat]
[Asleep 1t]
[Sleep Talk]
Ayush to order
Carmenergized to order
Carmenergized to cry ref​
 
:sv/ninetales-alola: :lucky egg:
Switching to Ninetales-Alola with Lucky Egg!!

Ice Beam ~ Ice Shard ~ Ice Shard

[Start of Step] IF Roserade is under the effect of Protection, THEN use the Action String Agility ~ Ice Beam ~ Ice Shard!!
 
Last edited:
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