Facility Realgam Tower: ChronoCritical

Backpack:
:item urge:Blank Record
:item urge:Blank Record
:item urge:Blank Record
:leftovers:Leftovers
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry

Pokemon:
:ninjask:
:sm/ninjask:

Sumire (Ninjask ♀)
Level 1 EXP: 00 / 10

Docile nature ( +None, -None )
Typing: Bug/Flying
Abilities: Speed Boost Hidden Ability: Infiltrator (Locked)
Requires no Tech for their first Technique each battle.

HP: 85
Attack: 7
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 160
Size: 1
Weight: 2

Movepool
Level 0:
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Defog
Facade
Feint Attack
Hone Claws
Night Slash
Protect
Rest
Round
Screech
Shadow Ball
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Uproar
X-Scissor

Level 1:
Absorb
Agility
Air Cutter
Captivate
Confide
Cut
Double Team
Dual Wingbeat
False Swipe
Flash
Gust
Harden
Metal Claw
Mud-Slap
Ominous Wind
Roost
Sand Attack
Sandstorm
Scratch
Silver Wind
Sunny Day
Swagger
Swift
:slowbro:
:sv/slowbro:

Clay (Slowbro) ♂
Level 1 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Water/Psychic
Abilities: Oblivious, Own Tempo Hidden Ability: Regenerator (Locked)

HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 7
Sp.Def: 6
Speed: 30
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Amnesia
Bubble Beam
Captivate
Confide
Confusion
Counter
Curse
Double Team
Echoed Voice
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Seismic Toss
Slack Off
Snowscape
Sunny Day
Swagger
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn
:venusaur:
:sv/venusaur:

Angeles (Venusaur) ♂
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Grass/Poison
Abilities: Overgrow Hidden Ability: Chlorophyll (Locked)

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 80
Size: 4
Weight: 4

Movepool
Level 0:
Bullet Seed
Earth Power
Earthquake
Energy Ball
Facade
Grass Whistle
Light Screen
Petal Blizzard
Poison Jab
Poison Powder
Protect
Reflect
Rest
Roar
Round
Sleep Powder
Sleep Talk
Sludge
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Work Up

Level 1:
Amnesia
Ancient Power
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Double Team
Echoed Voice
False Swipe
Flash
Grassy Terrain
Growl
Growth
Helping Hand
Magical Leaf
Mud-Slap
Rage
Razor Leaf
Rock Climb
Rock Smash
Safeguard
Scary Face
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Vine Whip
Weather Ball

Gym Leader Brock (Level 1)

brock.png


Challenge Type: Fast Singles

Battle Info
Match Type:
[Bring 3, Pick 2]v2 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 0
Backpack Size: 7
Arena: Pewter City Gym

For the past few years, Brock traveled the world with his friends as his brother Forrest ran Pewter City's gym. But now Brock is back, and better than ever! He's learned to appreciate Pokemon of a wide variety of types, and significantly shifted his gym's focus. Challengers can request the standard mono-Rock/Ground team, but who would ever ask for that when they can have a much more interesting battle instead?
  • All of Brock's Pokemon know Rock Slide and Power Gem.
  • All of Brock's Pokemon, except for his Swampert, get STAB on Rock-type attacks.
  • Camouflage turns the user into a Rock type
  • Secret Power may cause flinching
  • Nature Power becomes Ancient Power

Slot 1: [Crobat/Ninetales/Ludicolo]
Slot 2: [Steelix/Swampert]
1732872171661.png

:hard stone: Hard Stone
:kee berry: Kee Berry
:lucky egg: Lucky Egg
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:sv/crobat:

Crobat
Level 1

Type: Poison/Flying
Abilities: Inner Focus, Infiltrator (Locked)

Nature: Serious
HP: 90
Atk: 7
Def: 6
SpA: 5
SpD: 6
Spe: 130
Size: 4
Weight: 4


Movepool:
Level 0:
Aerial Ace
Air Slash
Astonish
Brave Bird
Cross Poison
Crunch
Dark Pulse
Defog
Facade
Feint Attack
Hypnosis
Nasty Plot
Poison Fang
Protect
Quick Attack
Rest
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Uproar
Whirlwind
Wing Attack
X-Scissor
Zen Headbutt

Level 1:
Absorb
Agility
Air Cutter
Bite
Captivate
Confide
Confuse Ray
Curse
Detect
Double Team
Dual Wingbeat
Gust
Haze
Ominous Wind
Quick Guard
Rage
Rain Dance
Roost
Sludge Bomb
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Taunt
Twister
Venom Drench
:sv/swampert:

Swampert
Level 1

Type: Water/Ground
Abilities: Torrent, Damp (Locked)

Nature: Serious
HP: 95
Atk: 8
Def: 7
SpA: 6
SpD: 7
Spe: 60
Size: 3
Weight: 4


Movepool:
Level 0:
Avalanche
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Tackle
Toxic
Uproar
Waterfall
Work Up

Level 1:
Amnesia
Ancient Power
Barrier
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Growl
Hail
Helping Hand
High Horsepower
Mega Punch
Mirror Coat
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Scary Face
Seismic Toss
Stealth Rock
Supersonic
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wide Guard
Yawn

Level 3:
Muddy Water (Signature)

brock.png

A new challenger approaches. Tell me. Are you sturdy enough to break stone?
Sending out Swampert with maranga berry
:sv/swampert::maranga berry:
ChronoCritical to send out and order.
HeliosAflame to order.
 
Sending Angeles the Venusaur :venusaur: @ Leftovers :leftovers:

:sv/venusaur::leftovers:
Reflect -> Bullet Seed -> Bullet Seed

At the start of the step, IF Swampert intends to use Protect, THEN use Grassy Terrain and push back on first instance and Work Up and push back on other instances.
At the start of the step, IF Swampert intends to use Counter, THEN use Energy Ball and push back on first instance and Work Up and push back on other instances.
At the start of the step, IF Swampert intends to use Roar and doesn't have a Decoy, THEN use Sleep Powder and push back.
 
brock.png

Well, you certainly have a grasp of type match ups. I will respond by simply hitting this screech and sand tomb.
:sv/swampert::maranga berry:
screech ~ brick break ~ sand tomb
 
Round 1
Battlefield:
Team ChronoCritical
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 90/90 EN: 100/100
6/6/7/7/80 | 4/4
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:ninjask:
:slowbro:
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team player 2
:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 95/95 EN: 100/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:crowbat:
:hard stone: Hard Stone
:kee berry: Kee Berry
:lucky egg: Lucky Egg
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar


dice are d600, roll low to hit/crit/effect, roll high for multi hit
1733141278325.png

:Venusaur::Swampert:
Step 1:
:Venusaur: reflect
-10 en
:Venusaur: creates a screen (6s)
:Swampert: screech
-8 en
542 miss (really)
:Venusaur: heals 6 (but was already full)
Step 2:
:Venusaur: bullet seed
-7 en
536 hits 5 (really)
crits 514, 120, 217, 419, 249 none
(3 + 6 + 3 - 7) * 2 + 2 = 12 damage
4 * (3 * 2) = 24 damage
Note overgrowth only applies to the first hit because "damage per hit" calc only applies to the first hit of a multi attack.
:Swampert: brick break
-6 en
222 crit no
(8 + 8 - 6) = 10 damage
:Venusaur: heals 2
Step 3:
:Venusaur: bullet seed
-7 en
543 hits 5 (really?!)
crits 228, 50, 484, 555, 66 none
(3 + 6 + 3 - 7) * 2 + 2 = 12 damage
4 * (3 * 2) = 24 damage
:Swampert: sand tomb
-4 en
47 hit yes
186 crit no
(4 + 8 + 3 - 12) = 3 damage
:Venusaur: is partially trapped (4t)
:Venusaur: takes 2 damage
:Venusaur: heals 2
screen fades

Battlefield:
Team ChronoCritical
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 79/90 EN: 76/100
6/6/7/7/80 | 4/4
partially trapped (3t)
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:ninjask:
:slowbro:
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team player 2
:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 23/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:crobat:
:hard stone: Hard Stone
:kee berry: Kee Berry
:lucky egg: Lucky Egg
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
Brock to order
ChronoCritical to order
 
Last edited:
sending out crobat with lucky egg!
:sv/crobat::lucky egg:
dual wingbeat x 3

At the start of my turn, if my opponent has a protective status then use tail wind the first time and sleep talk afterwards.
At the start of my turn, if I am sleep and I do not have the sleep talk status, use uproar.
At the start of my turn, if able, use brave bird.
 
Round 1
Battlefield:
Team ChronoCritical
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 79/90 EN: 76/100
6/6/7/7/80 | 4/4
partially trapped (3t)
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:ninjask:
:slowbro:
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team Brock 12bh spent
:Crobat:Crobat :Lucky Egg:Lucky Egg
HP: 90/90 EN: 100/100
7/6/5/6/130 | 4/4
Type: Poison/Flying
Abilities: Inner Focus, Infiltrator
C/R: 5/2

:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 23/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:hard stone: Hard Stone
:kee berry: Kee Berry
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1733470076599.png

:Venusaur::Swampert::Crobat:
Step 1:
:Venusaur: protect
-12 en
:Venusaur: is protected
:Crobat: tail wind
-10 en
:Crobat:'s team is supported by a breeze (6s)
:Venusaur: heal 6
Step 2:
:Crobat: brave bat
-8 en
289 crit no
(12 + 7 + 3 - 6) * 1.5 = 24 damage
5
:Venusaur: grassy terrain
-10 en
the ground is grassy (5r)
:Venusaur: heals 4
Step 3:
:Venusaur: protect
-12 en
:Venusaur: is protected
:Crobat: sleep talk
-3 en
:Crobat:'s can talk in their sleep (3t)
:Venusaur: heal 4

Battlefield: grassy terrain (4r)
Team ChronoCritical
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 69/90 EN: 42/100
6/6/7/7/80 | 4/4
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:ninjask:
:slowbro:
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team Brock 12bh spent tailwind (3s)
:Crobat:Crobat :Lucky Egg:Lucky Egg
HP: 85/90 EN: 79/100
7/6/5/6/130 | 4/4
sleep talk (3t)
Type: Poison/Flying
Abilities: Inner Focus, Infiltrator
C/R: 5/2

:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 23/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:hard stone: Hard Stone
:kee berry: Kee Berry
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
ChronoCritical to order
Brock to order
 
Last edited:
I confirm the game state.

Orders:
:sv/slowbro::leftovers:
Whirlpool -> Psychic -> Psychic

At the start of your turn, IF Crobat has Protection: use Reflect and push back on first instance and use Nasty Plot and push back on other instances.
At the start of your turn, IF Crobat has a Decoy: use Earthquake and push back.
At the start of the step, IF Crobat intends to use Whirlwind and you are not under the effect of Taunt: use Yawn and push back on first instance.
 
Last edited:
Round 2
Battlefield: grassy terrain (4r)
Team ChronoCritical
:Slowbro:Slowbro :Leftovers:Leftovers
HP: 95/95 EN: 100/100
6/8/7/6/30 | 3/4
Type: Water/Psychic
Abilities: Oblivious, Own Tempo
C/R: 5/2
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 69/90 EN: 42/100
6/6/7/7/80 | 4/4
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team Brock 12bh spent, tailwind (3s)
:Crobat:Crobat :Lucky Egg:Lucky Egg
HP: 85/90 EN: 79/100
7/6/5/6/130 | 4/4
sleep talk (3t)
Type: Poison/Flying
Abilities: Inner Focus, Infiltrator
C/R: 5/2

:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 23/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:hard stone: Hard Stone
:kee berry: Kee Berry
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1733644793138.png

:Venusaur::Swampert::Crobat::Slowbro:
Step 1:
:Crobat: bite
- 4 en
562 crit no
529 flinch no
(6 + 7 + 1 - 8) * 1.5 = 9
:Slowbro: whirlpool
-4 en
457 hit yes
81 crit no
(4 + 7 + 3 - 6 - 1) = 7 damage
:Crobat: is partially trapped
:Crobat: takes 2
:Slowbro: heals 8
Step 2:
:Crobat: bite
- 4 en
501 crit no
327 flinch no
(6 + 7 + 1 - 8) * 1.5 = 9
:Slowbro: psychic
-7 en
161 crit no
477 effect no
(9 + 7 + 3 - 6 - 1) * 1.5 = 18 damage
:Crobat: takes 2
:Slowbro: heals 4
Step 3:
:Crobat: bite
- 4 en
547 crit no
577 flinch no
(6 + 7 + 1 - 8) * 1.5 = 9
:Slowbro: psychic
-7 en
51 crit no
153 effect no
(9 + 7 + 3 - 6 - 1) * 1.5 = 18 damage
:Crobat: takes 2
:Slowbro: heals 4

Battlefield: grassy terrain (3r)
Team ChronoCritical
:Slowbro:Slowbro :Leftovers:Leftovers
HP: 84/95 EN: 82/100
6/8/7/6/30 | 3/4
Type: Water/Psychic
Abilities: Oblivious, Own Tempo
C/R: 5/2
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 69/90 EN: 42/100
6/6/7/7/80 | 4/4
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team Brock 12bh spent, tailwind (3s)
:Crobat:Crobat :Lucky Egg:Lucky Egg
HP: 36/90 EN: 79/100
7/6/5/6/130 | 4/4
partially trapped (1t)
Type: Poison/Flying
Abilities: Inner Focus, Infiltrator
C/R: 5/2

:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 23/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:hard stone: Hard Stone
:kee berry: Kee Berry
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
Brock to order
ChronoCritical to order
 
Last edited:
:sv/crobat::lucky egg:
bite x 3

When my opponent flinches, if able, use crunch
If my opponent has a protective status, use roost
if my opponent has a decoy, use dual wingbeat
 
Sorry I have been really slow on things.Round 2
Battlefield: grassy terrain (3r)
Team ChronoCritical
:Slowbro:Slowbro :Leftovers:Leftovers
HP: 84/95 EN: 82/100
6/8/7/6/30 | 3/4
Type: Water/Psychic
Abilities: Oblivious, Own Tempo
C/R: 5/2
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 69/90 EN: 42/100
6/6/7/7/80 | 4/4
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team Brock 12bh spent, tailwind (3s)
:Crobat:Crobat :Lucky Egg:Lucky Egg
HP: 36/90 EN: 79/100
7/6/5/6/130 | 4/4
partially trapped (1t)
Type: Poison/Flying
Abilities: Inner Focus, Infiltrator
C/R: 5/2

:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 23/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:hard stone: Hard Stone
:kee berry: Kee Berry
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1733905782747.png

:Venusaur::Swampert::Crobat::Slowbro:
Step 1:
:Crobat: bite
- 4 en
492 crit no
586 flinch no
(6 + 7 + 1 - 8) * 1.5 = 9

:Slowbro: psychic
-7 en
80 crit no
324 effect no
(9 + 7 + 3 - 6 - 1) * 1.5 = 18 damage
:Crobat: takes 2
:Slowbro: heals 8
Step 2:
:Crobat: bite
- 4 en
498 crit no
315 flinch no
(6 + 7 + 1 - 8) * 1.5 = 9
:Slowbro: psychic
-7 en
315 crit no
442 effect no
(9 + 7 + 3 - 6 - 1) * 1.5 = 18 damage
:Crobat: faints!
:Slowbro: heals 4

Battlefield: grassy terrain (3r)
Team ChronoCritical
:Slowbro:Slowbro :Leftovers:Leftovers
HP: 78/95 EN: 82/100
6/8/7/6/30 | 3/4
Type: Water/Psychic
Abilities: Oblivious, Own Tempo
C/R: 5/2
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 69/90 EN: 42/100
6/6/7/7/80 | 4/4
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team Brock 12bh spent, tailwind (1s)
:Crobat:Crobat :Lucky Egg:Lucky Egg
HP: ko/90 EN: 79/100
7/6/5/6/130 | 4/4
partially trapped (1t)
Type: Poison/Flying
Abilities: Inner Focus, Infiltrator
C/R: 5/2

:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 23/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:hard stone: Hard Stone
:kee berry: Kee Berry
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
sending out swampert with maranga berry!
:sv/swampert::maranga berry:
ChronoCritical to order
Brock to order
 
Switching to Angeles the Venusaur :venusaur: @ Leftovers :leftovers:

Brock doesn't have anything to Counterswitch to, so...

:sv/venusaur::leftovers:
Bullet Seed -> Bullet Seed -> Bullet Seed
At the start of the step, if Swampert intends to use Counter and does not have a Decoy, use Energy Ball.
At the start of your turn, if Swampert does not have Protection and does not have a Decoy, use Petal Blizzard.
At the start of the step, if Swampert intends to use Protect, Chill.
 
Last edited:
Round 4
Battlefield: grassy terrain (3r)
Team ChronoCritical
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 69/90 EN: 42/100
6/6/7/7/80 | 4/4
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:Slowbro:Slowbro :Leftovers:Leftovers
HP: 78/95 EN: 82/100
6/8/7/6/30 | 3/4
Type: Water/Psychic
Abilities: Oblivious, Own Tempo
C/R: 5/2
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team Brock 12bh spent, tailwind (1s)
:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: 23/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:Crobat:ko
:hard stone: Hard Stone
:kee berry: Kee Berry
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1734003118843.png

:Venusaur::Swampert::Crobat::Slowbro:
Step 1:

:Venusaur: bullet seed
-7 en
243 hits 3
crits 439, 359, 516, none
(3 + 6 + 3 - 7) * 2 + 2 = 12 damage
2 * (3 * 2) = 12 damage
:Swampert: faints!

Battlefield: grassy terrain (3r)
Team ChronoCritical
:Venusaur:Venusaur :Leftovers:Leftovers
HP: 69/90 EN: 42/100
6/6/7/7/80 | 4/4
Type: Grass/Poison
Abilities: Overgrow
C/R: 5/2
:Slowbro:Slowbro :Leftovers:Leftovers
HP: 78/95 EN: 82/100
6/8/7/6/30 | 3/4
Type: Water/Psychic
Abilities: Oblivious, Own Tempo
C/R: 5/2
:leftovers:Leftovers
:oran berry:Oran Berry
:lum berry:Lum Berry
Team Brock 12bh spent, tailwind (1s)
:Swampert:Swampert :Maranga Berry:Maranga Berry
HP: ko/95 EN: 82/100
8/7/6/7/60 | 3/4
Type: Water/Ground
Abilities: Torrent
C/R: 5/2
:Crobat:ko
:hard stone: Hard Stone
:kee berry: Kee Berry
:lum berry: Lum Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar

ChronoCritical Wins!
brock.png

A strong challenge. Is this really your first gym?


Rewards:
ChronoCritical +10 xp on participating mon, +4 tc - 4jc
HeliosAflame +5rc + 8jc
 
Last edited:
Team Chrono: :rotom::meowscarada::slowbro:
:sv/rotom:
Moji (Rotom)
Level 2 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Electric/Ghost
Abilities: Levitate
Has the command Forme Shift.

HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 91
Size: 1
Weight: 1


Other Formes:
:rotom-mow:
Rotom-Cut
Typing:
Electric/Grass
Ability: Levitate
Knows Leaf Storm while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:rotom-frost:
Rotom-Freeze
Typing:
Electric/Ice
Ability: Levitate
Knows Blizzard while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 4
Weight: 5
:rotom-heat:
Rotom-Heat
Typing:
Electric/Fire
Ability: Levitate
Knows Overheat while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:rotom-fan:
Rotom-Spin
Typing:
Electric/Flying
Ability: Levitate
Knows Air Slash while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 1
Weight: 2
:rotom-wash:
Rotom-Wash
Typing:
Electric/Water
Ability: Levitate
Knows Hydro Pump while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 3
Weight: 4

Movepool
Level 0:
Astonish
Dark Pulse
Defog
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1:
Charge
Confide
Confuse Ray
Disarming Voice
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Rain Dance
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2:
Dream Eater
Foul Play
Poltergeist
Rising Voltage
Secret Power
Thief
Thunder
:sv/meowscarada:
Soda (Meowscarada) ♀
Level 2 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Grass/Dark
Abilities: Overgrow Hidden Ability: Protean

HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 123
Size: 3
Weight: 3


Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch

Level 1:
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick

Level 2:
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Low Kick
Solar Beam
Take Down
Thief
Triple Axel

Level 3:
Flower Trick (sig)
:sv/slowbro:
Clay (Slowbro) ♂
Level 2 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Water/Psychic
Abilities: Oblivious, Own Tempo Hidden Ability: Regenerator

HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 7
Sp.Def: 6
Speed: 30
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Amnesia
Bubble Beam
Captivate
Confide
Confusion
Counter
Curse
Double Team
Echoed Voice
Flash
Growl
Hail
Heal Pulse
Helping Hand
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Safeguard
Seismic Toss
Slack Off
Snowscape
Sunny Day
Swagger
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn

Level 2:
After You
Aqua Tail
Belch
Blizzard
Disable
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Fire Blast
Focus Punch
Foul Play
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Nightmare
Secret Power
Skull Bash
Submission
Take Down
Zap Cannon

:leftovers: Leftovers
:leftovers: Leftovers
:rocky helmet: Rocky Helmet
:oran berry: Oran Berry
:life orb: Life Orb
:muscle band: Muscle Band
:wise glasses: Wise Glasses

Dojo Master Mustard (Level 2)

mustard.png


Challenge Type: Fast Singles

Battle Info
Match Type:
[Bring 3, Pick 2]v2 Singles
Hours:
Player Hours:
72 round/72 battle
Ref Hours: 72 round/120 battle
Technique Control: 1
Backpack Size: 7
Arena: Master Dojo

Mustard was once Galar's Champion, before the league chairman asked him to play a rigged match and he retired in disgust. He vanished from the public eye for a while, but triumphantly returned with a never before seen legendary Pokemon at his side. Now, the Dojo Master resides in the Master Dojo, and students come visit him from far and wide. It's well known that he never goes all out, as he doesn't use his Champion team and allows students to borrow items from the machine his son made.
  • At the start of the battle, the Cram-o-matic contains one of each of the following items. On sendout, if a Pokemon is holding no items originally from the Cram-o-matic, they may remove one item from the Cram-o-matic and equip it. Items originally from the Cram-o-matic may be held without taking up an item slot.
    :assault vest: Assault Vest
    :black belt: Black Belt
    :expert belt: Expert Belt
    :heavy-duty boots: Heavy-Duty Boots
    :punching glove: Punching Glove
    :protective pads: Protective Pads
    :ring target: Ring Target
    :rocky helmet: Rocky Helmet​
  • When not used in a combination, the move Coaching raises the Attack stage of the user by two (2), and the Defense and Special Defense stages of the user by one (1), for their next five (5) turns.
  • Camouflage turns the user into a Fighting type
  • Secret Power may lower the defender's Attack stage by one (1) for their next three (3) turns
  • Nature Power becomes Aura Sphere

Slot 1 [Corviknight/Darmanitan-Galar/Slowbro-Galar]
Slot 2 [Urshifu-Single-Strike/Urshifu-Rapid-Strike]

Discord_UdEA58Lc0h.png


:potion: Potion

:choice band: Choice Band
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:sitrus berry: Sitrus Berry
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:enigma stone:Enigma Stone
:sv/darmanitan-galar:

Darmanitan-Galar
Level 2

Type: Ice
Abilities: Gorilla Tactics, Zen Mode

Nature: Serious
HP: 100
Atk: 10
Def: 4
SpA: 3
SpD: 4
Spe: 95
Size: 3
Weight: 5


:sv/darmanitan-galar-zen:

Darmanitan-Galar-Zen
Level 2

Type: Ice/Fire
Abilities: Gorilla Tactics, Zen Mode

Nature: Serious
HP: 100
Atk: 11
Def: 4
SpA: 3
SpD: 4
Spe: 135
Size: 3
Weight: 5


Movepool:
Level 0:
Avalanche
Brick Break
Bulk Up
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Protect
Psychic
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Uproar
Will-O-Wisp
Work Up
Zen Headbutt

Level 1:
Bite
Encore
Fire Spin
Flame Wheel
Ice Fang
Incinerate
Iron Defense
Mega Punch
Powder Snow
Power-Up Punch
Sunny Day
Taunt
Yawn

Level 2:
Blizzard
Burning Jealousy
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Heat Wave
Mega Kick
Payback
Reversal
Solar Beam
Stone Edge
Superpower
Take Down
Thief
:sv/urshifu:

Urshifu-Single-Strike
Level 2

Type: Fighting/Dark
Abilities: Unseen Fist

Nature: Serious
HP: 95
Atk: 9
Def: 7
SpA: 5
SpD: 5
Spe: 97
Size: 3
Weight: 5


Movepool:
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Bulk Up
Crunch
Dark Pulse
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Work Up
Zen Headbutt

Level 1:
Coaching
Counter
Detect
False Swipe
Helping Hand
Iron Defense
Mega Punch
Metal Claw
Rock Smash
Scary Face
Sucker Punch
Swift
Taunt

Level 2:
Assurance
Beat Up
Close Combat
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Foul Play
Low Kick
Mega Kick
Payback
Revenge
Reversal
Stone Edge
Superpower
Take Down

Level 3:
Wicked Blow (Signature)

mustard.png

All right! let's get this show started! This is the best way to get to know new students!

Sending out Darmanitan-Galar holding Enigma Stone
Darmanitan grabs a Expert Belt from the Cram-O-Matic!
:sv/darmanitan-galar::enigma stone::expert belt:

ChronoCritical to send out and order
Mamoswindle to order
 
Last edited:
Sending out Clay the Slowbro :slowbro:@ Wise Glasses :wise glasses: and Rocky Helmet :rocky helmet: [Cram-o-matic]

:sv/slowbro::wise glasses::rocky helmet:
Disable (Encore) -> Focus Blast -> Focus Blast
At the start of your turn, if Darmanitan has Protection: use Nasty Plot and push back.
At the start of the step, if Darmanitan intends to use Solar Beam and Darmanitan has Sealed (Encore), use Rain Dance.
At the start of the step, if Darmanitan intends to use a Dark type attack and Darmanitan has Sealed (Encore) and your Special Attack stage is 0 or less, use Counter.
 
Round 1

Team Chrono
:sv/slowbro:
Clay :wise glasses: Wise Glasses :rocky helmet: Rocky Helmet
HP: 95/95
EN: 100/100
Stats: 6/8/8/6/30 3/4
Typing: Water / Psychic
Abilities: Oblivious, Own Tempo, Regenerator
Status: Clear
Field: Clear
:leftovers: Leftovers
:leftovers: Leftovers
:rocky helmet: Rocky Helmet
:oran berry: Oran Berry
:life orb: Life Orb
:muscle band: Muscle Band
:Meowscarada: OK
:rotom: OK

Battlefield: Clear​

Team Mustard
:sv/darmanitan-galar:
Darmanitan-Galar :enigma stone: Enigma Stone :expert belt: Expert Belt
HP: 100/100
EN: 100/100
Stats: 14/4/3/4/95 3/5
Typing: Ice
Abilities: Gorilla Tactics, Zen Mode
Status: Clear
Field: Clear
:potion: Potion

:choice band: Choice Band
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:sitrus berry: Sitrus Berry
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:urshifu: OK
Discord_5Bh6XU8A9l.png
Step 1
:darmanitan-galar:
Darmanitan used Sunny Day! -10EN
The sunlight grew harsh!

:slowbro:
Slowbro used Disable! -7EN
Darmanitan's Encore was Sealed!


Step 2
:darmanitan-galar:
Darmanitan used Solar Beam! -8EN
Crit (10, d240): 28 (No)
(12+(13-6))*1.5 +4 = 33 DMG

:slowbro:
Slowbro used Focus Blast! -7EN
Hit (228, d240): 94 (Yes)
Crit (10, d240): 177 (No)
Effect (24, d240): 9 (Yes)
(12+(8-4))*1.5 = 24 DMG (-20HP, -4EN)

Step 3
:darmanitan-galar:
Darmanitan used Solar Beam! -8EN
Crit (10, d240): 123 (No)
(12+(13-6))*1.5 +4 = 33 DMG

:slowbro:
Slowbro used Focus Blast! -7EN
Hit (228, d240): 34 (Yes)
Crit (10, d240): 71 (No)
Effect (24, d240): 45 (No)
(12+(8-4))*1.5 +4 = 28 DMG (-23HP, -5EN)


:skitty: Round Summary :skitty:
:slowbro:HP: -33-33 = -66
:slowbro:EN: -7-7-7 = -21
:darmanitan-galar:HP: -20-23 = -43
:darmanitan-galar:EN: -10-8-4-8-5 = -35

Team Chrono
:sv/slowbro:
Clay :wise glasses: Wise Glasses :rocky helmet: Rocky Helmet
HP: 29/95
EN: 79/100
Stats: 6/8/8/6/30 3/4
Typing: Water / Psychic
Abilities: Oblivious, Own Tempo, Regenerator
Status: Clear
Field: Clear
:leftovers: Leftovers
:leftovers: Leftovers
:rocky helmet: Rocky Helmet
:oran berry: Oran Berry
:life orb: Life Orb
:muscle band: Muscle Band
:Meowscarada: OK
:rotom: OK

Battlefield: Harsh Sunlight(4)

Team Mustard
:sv/darmanitan-galar:
Darmanitan-Galar :enigma stone: Enigma Stone :expert belt: Expert Belt
HP: 57/100
EN: 65/100
Stats: 14/4/3/4/95 3/5
Typing: Ice
Abilities: Gorilla Tactics, Zen Mode
Status: Sealed(Encore), -1 SpDef(2)
Field: Clear
:potion: Potion

:choice band: Choice Band
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:sitrus berry: Sitrus Berry
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:urshifu: OK

Mamoswindle to order
ChronoCritical to order
Mamoswindle to ref
 
Round 2

Team Chrono
:sv/slowbro:
Clay :wise glasses: Wise Glasses :rocky helmet: Rocky Helmet
HP: 29/95
EN: 79/100
Stats: 6/8/8/6/30 3/4
Typing: Water / Psychic
Abilities: Oblivious, Own Tempo, Regenerator
Status: Clear
Field: Clear
:leftovers: Leftovers
:leftovers: Leftovers
:rocky helmet: Rocky Helmet
:oran berry: Oran Berry
:life orb: Life Orb
:muscle band: Muscle Band
:Meowscarada: OK
:rotom: OK

Battlefield: Harsh Sunlight(4)

Team Mustard
:sv/darmanitan-galar:
Darmanitan-Galar :enigma stone: Enigma Stone :expert belt: Expert Belt
HP: 57/100
EN: 65/100
Stats: 14/4/3/4/95 3/5
Typing: Ice
Abilities: Gorilla Tactics, Zen Mode
Status: Sealed(Encore), -1 SpDef(2)
Field: Clear
:potion: Potion

:choice band: Choice Band
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:sitrus berry: Sitrus Berry
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:urshifu: OK
Discord_fJL3xd9BqE.png
Step 1
:darmanitan-galar:
Darmanitan used Solar Beam! -8EN
Crit (10, d240): 128 (No)
(12+(13-6))*1.5 +4 = 33 DMG
Slowbro was KO'd

:darmanitan-galar::darmanitan-galar-zen:
Darmanitan transformed into it's zen forme!


:skitty: Round Summary :skitty:
:slowbro:HP: -33
:slowbro:EN: -0
:darmanitan-galar:HP: -0
:darmanitan-galar:EN: -8

Team Chrono
:sv/slowbro:
Clay :wise glasses: Wise Glasses :rocky helmet: Rocky Helmet
HP: KO/95
EN: 79/100
Stats: 6/8/7/6/30 3/4
Typing: Water / Psychic
Abilities: Oblivious, Own Tempo, Regenerator
Status: Clear
Field: Clear
:leftovers: Leftovers
:leftovers: Leftovers
:rocky helmet: Rocky Helmet
:oran berry: Oran Berry
:life orb: Life Orb
:muscle band: Muscle Band
:Meowscarada: OK
:rotom: OK

Battlefield: Harsh Sunlight(3)

Team Mustard
:sv/darmanitan-galar-zen:
Darmanitan-Galar :enigma stone: Enigma Stone :expert belt: Expert Belt
HP: 57/100
EN: 57/100
Stats: 15/4/3/4/135 3/5
Typing: Ice / Fire
Abilities: Gorilla Tactics, Zen Mode
Status: Sealed(Encore), -1 SpDef(1)
Field: Clear
:potion: Potion

:choice band: Choice Band
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:sitrus berry: Sitrus Berry
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:urshifu: OK

ChronoCritical to replace, equip and order
 
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