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Facility Realgam Tower: ChronoCritical

ROUND 6

Battlefield: Clear​
Team Chrono​
Hours: 72 | Tech: 1
Field: Clear
:clefable:Lulu (Clefable) | :leftovers:Leftovers
Fairy | Cute Charm, Magic Guard, Unaware
HP: 52/95 | EN: 11/30
4/7/7/7/60 3/3
Status: Clear
:tamato berry:Tamato Berry
:kelpsy berry:Kelpsy Berry
:ganlon berry:Ganlon Berry
:enigma berry:Enigma Berry
:leftovers:Leftovers
:life orb:Life Orb
:eevee: KO


:muk-alola:Lala (Alolan Muk)
Poison/Dark | Poison Touch, Gluttony, Power of Alchemy
HP: 16/100 | EN: 10/30
8/8/4/7/50 2/4
Status: Clear
Team Zuki​
Hours: 120 | Tech: 1
Field: Clear
:vaporeon:Vaporeon | :leftovers:Leftovers
Water | Water Absorb, Hydration
HP: 105/105 | EN: 30/30
4/7/8/7/65 2/3
Status: Clear
:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:mental herb: Mental Herb
:red card: Red Card
:eevium-z: Eevium-Z
:espeon: KO

:glaceon:Glaceon | :choice band: Choice Band
Ice | Snow Cloak, Ice Body
HP: 10/85 | EN: 18/30
4/8/10/7/65 2/3
Status: Burn

ChronoCritical to confirm state (if correct then also up for counterswitch option)
 
Last edited:
vaporeon.png
:leftovers:
Surf ~ Surf ~ Surf
At start of turn IF Clefable has protection THEN use Rain Dance first instance, Heal Bell second instance
At start of turn IF Clefable is to use Solar Beam AND the weather lacks sun THEN use Double Kick
At start of turn IF Clefable has evasive THEN use Skull Bash
At start of turn IF Clefable's HP is 47 or less AND Clefable lacks evasive against single target actions THEN use Brine
 
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