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Facility Realgam Tower: HeliosAflame

Counterswitching to Vanilluxe holding Leftovers. [Sure let's just step into the obvious trap.]

:SV/Vanilluxe::leftovers:
Vanilluxe: Weather Ball (Gliscor) x3
1. At start of step, if Gliscor is to use U-Turn in a combination, then use Protect (Self).
2. At start of step, if Gliscor is to use Thunder Fang in a combination, then use Protect (Self).
3. At start of step, if Gliscor is to use Swords Dance in a combination, then use Protect (Self). [Let's not fall for that one again.]
4. At start of turn, if Snow is absent, then use Ice Beam (Gliscor).

HeliosAflame to wreck me.
 
Team Helios:
Tech: 2
:Gliscor:
Gliscor
HP: 90/90
EN: 21/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: Toxic Orb
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: None

:Tyranitar:
Tyranitar
HP: 69/95
EN: 23/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Enigma Berry
Abilities: Sand Stream / Unnerve
Other: None

Team N:
Tech: 2
:Vanilluxe:
Vanilluxe
HP: 85/85
EN: 30/30
Stats: 6/[9]/9/7/79
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: None

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Reshiram:
Reshiram
HP: 95/95
EN: 30/30
Stats: 8/7/11/9/104 (+)
S/W: 5/7
Item: Weakness Policy
Abilities: Turboblaze
Other: None

Field:
Snow 4R

Round 3:
Snow Warning [Snow 4R]

Gliscor Protect
[4 E Gli]

Vanilluxe Weather Ball
Blocked
[3 E Van]

Toxic Orb: [Toxin 1 Gli]
Ice Body and Leftovers Activate, but do nothing

Gliscor Fling
C: [1=Yes]=1 >:(
D: [12+3+7-9]=13
[13 D Van] [3 E Gli]
Toxic Orb: [Toxin 1 Van]

Vanilluxe Weather Ball
C: [1=Yes]=9=No
D: [12+3+9-6]*2=36
[36 D Gli] [3 E Van]

Toxin: [+1 HP Gli] [1 D Van] [T]
Ice Body: [+2 HP Van]
Leftovers: [+2 HP Van]

Gliscor Protect
[4 E Gli]

Vanilluxe Weather Ball
Blocked
[3 E Van]

Toxin: [+2 HP Gli] [4 D Van] [T]
Ice Body: [+2 HP Van]
Leftovers: [+2 HP Van]

Team Helios:
Tech: 2
:Gliscor:
Gliscor
HP: 57/90
EN: 10/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: None
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (3)

:Tyranitar:
Tyranitar
HP: 69/95
EN: 23/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Enigma Berry
Abilities: Sand Stream / Unnerve
Other: None

Team N:
Tech: 2
:Vanilluxe:
Vanilluxe
HP: 75/85
EN: 21/30
Stats: 6/[9]/9/7/79
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (3)

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Reshiram:
Reshiram
HP: 95/95
EN: 30/30
Stats: 8/7/11/9/104 (+)
S/W: 5/7
Item: Weakness Policy
Abilities: Turboblaze
Other: None

Field:
Snow 3R

HeliosAflame to order
 
Last edited:
I think I should have toxin 3 not 4 due to the timing of toxic orb giving me toxin in step 1 (after it would tick up)toxin does double damage if the opponent has not been hit this step, so should do 4 damage on step 3.

Swapping to Tyranitar with barometer!
:sv/tyranitar::dowsing-machine:

counter swap y/n
 
I forgot to choose a Z-Crystal for N. In the event it matters, I'll roll a dice for the one we're using. [1d4]=1=Dragonium Z.

Counterswitching to Reshiram.

:SV/Reshiram:
Reshiram: Focus Blast (Tyranitar) x3
1. At start of step, if Tyranitar is to use Thunder Fang as a Combination, then use Protect (Self).
2. At start of step, if Tyranitar is to use Swagger as a Combination, then use Protect (Self).
3. At start of step, if Tyranitar is to use Screech as a Combination, then use Protect (Self).
4. At start of turn if Tyranitar is under the effects of Protection, then use Dragon Cheer (Team) the first instance, and Tailwind (Team) the second instance.

HeliosAflame to order.
 
Some reffing notes, poke me to stop if it ends up feeling condescending instead of helpful! Unnerve stops weakness policy. ttar spD is 7 + 3 + 3 = 13 due to barometer sand.

:sv/tyranitar::dowsing-machine:
sand tomb ~ earthquake ~ outrage

[step 1] When sand tomb misses, if able, use stomping tantrum on step 2.
 
Team Helios:
Tech: 2
:Tyranitar:
Tyranitar
HP: 69/95
EN: 23/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Barometer
Abilities: Sand Stream / Unnerve
Other: None

:Gliscor:
Gliscor
HP: 57/90
EN: 10/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: None
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (3)

Team N:
Tech: 2
:Reshiram:
Reshiram
HP: 95/95
EN: 30/30
Stats: 8/7/11/9/104 (+)
S/W: 5/7
Item: Weakness Policy
Abilities: Turboblaze
Other: None

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Vanilluxe:
Vanilluxe
HP: 75/85
EN: 21/30
Stats: 6/[9]/9/7/79
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (3)

Field:
Sand 4R

Round 4:
Sand Stream [Sandstorm 4R]

Reshiram Focus Blast
H: [20>= Miss]=49=Hit
C: [1=Yes]=19=No
E: [10>= Yes]=20=No
D: [12+11-13]*2=20
[20 D Tyr] [3 E Res]

Tyranitar Sand Tomb
H: [15>= Miss]=91=Hit
C: [1=Yes]=4=No
D: [4+9-7]*1.5=9
[9 D Res] [3 E Tyr] [Sand Tomb 4T Res]

Sandstorm: [3 D Res]
Barometer: [3 D Res]
Sand Tomb: [2 D Res]

Reshiram Focus Blast
H: [20>= Miss]=100=Hit
C: [1=Yes]=1=Yes
E: [10>= Yes]=8=Yes
D: [12+3+11-13]*2=26
[26 D Tyr] [3 E Res] [-1 SpD 3t Tyr]

Tyranitar Earthquake
C: [1=Yes]=4=No
D: [10+9-7]*1.5=18
[18 D Res] [3 E Tyr]

Sandstorm: [3 D Res]
Barometer: [3 D Res]
Sand Tomb: [2 D Res]

Reshiram Focus Blast
H: [20>= Miss]=31=Hit
C: [1=Yes]=14=No
D: [12+11-13]*2+4=24
[24 D Tyr] [3 E Res]
Tyranitar fainted

Sandstorm: [3 D Res]
Sand Tomb: [2 D Res]

Team Helios:
Tech: 2
:Tyranitar:
Tyranitar
HP: KO/95
EN: 17/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Barometer
Abilities: Sand Stream / Unnerve
Other: -1 Special Defense

:Gliscor:
Gliscor
HP: 57/90
EN: 10/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: None
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (3)

Team N:
Tech: 2
:Reshiram:
Reshiram
HP: 47/95
EN: 21/30
Stats: 8/7/11/9/104 (+)
S/W: 5/7
Item: Weakness Policy
Abilities: Turboblaze
Other: None

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Vanilluxe:
Vanilluxe
HP: 75/85
EN: 21/30
Stats: 6/[9]/9/7/79
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (3)

Field:
Sand 3R

HeliosAflame to send in replacement
 
sending out gliscor with ground gem!
:sv/gliscor::ground gem:
earthquake ~ high horse power ~ earthquake

At the start of my turn, if my opponent is to use endure, use earthquake and push back.
At the start of my turn, if my opponent is to use a protective move, use chill the first time and swords dance afterwards.
At the start of my turn, if reshiram is to use super potion, use earthquake.
At the start of my turn, if my opponent does not have a protective status and my opponent is not evasive, use breaking swipe + fire fang the first time and earthquake otherwise.
 
Last edited:
Team Helios:
Tech: 2
:Gliscor:
Gliscor
HP: 57/90
EN: 10/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: Ground Gem
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (1)

:Tyranitar:
Tyranitar
HP: KO/95
EN: 17/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Barometer
Abilities: Sand Stream / Unnerve
Other: -1 Special Defense

Team N:
Tech: 2
:Reshiram:
Reshiram
HP: 47/95
EN: 21/30
Stats: 8/7/11/9/104 (+)
S/W: 5/7
Item: Weakness Policy
Abilities: Turboblaze
Other: None

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Vanilluxe:
Vanilluxe
HP: 75/85
EN: 21/30
Stats: 6/[9]/9/7/79
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (1)

Field:
Sand 3R

Round 5:
Super Potion
[+40 HP Res]

Gliscor Earthquake
Ground Gem Used
C: [1=Yes]=19=No
D: [10+3+7-7+10]*1.5=35
[35 D Res] [1 E Gli]
Weakness Policy: [+2 Atk, SpA 4t Res]

Sandstorm: [3 D Res]
Toxin: [+1 HP Gli]

Gliscor Breaking Swipe + Fire Fang
C: [1=Yes]=6
D: [7+7-7]*1.5=11
[11 D Res] [4 E Gli]

Reshiram Flinched

Sandstorm: [3 D Res]
Toxin: [+2 HP Gli]

Gliscor Earthquake
C: [1=Yes]=2=No
D: [10+3+7-7]*1.5=20
[20 D Res] [3 E Gli]

Reshiram Tailwind
[Tailwind 6S N] [4 E Res]

Sandstorm: [3 D Res]
Toxin: [+2 HP Gli]

Team Helios:
Tech: 1
:Gliscor:
Gliscor
HP: 63/90
EN: 2/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: None
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (4)

:Tyranitar:
Tyranitar
HP: KO/95
EN: 17/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Barometer
Abilities: Sand Stream / Unnerve
Other: -1 Special Defense

Team N:
Tech: 2
:Reshiram:
Reshiram
HP: 12/95
EN: 17/30
Stats: 8/7/11/9/[208] (+)
S/W: 5/7
Item: None
Abilities: Turboblaze
Other: +2 Attack (2t), +2 Special Attack (2t), Flinch (1)

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Vanilluxe:
Vanilluxe
HP: 75/85
EN: 21/30
Stats: 6/[9]/9/7/79
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (1)

Field:
Sand 2R, Tailwind (N, 5S)

N to order
 
Last edited:
Cool game,that’s really cool of you. Thanks for arbitrarily setting gem energy to 1. Really ruined my plans there. How cool that I just co stantly faceplant.

:SV/Reshiram:
Draco Meteor (Gliscor) x3
 
Team Helios:
Tech: 1
:Gliscor:
Gliscor
HP: 63/90
EN: 2/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: None
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (4)

:Tyranitar:
Tyranitar
HP: KO/95
EN: 17/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Barometer
Abilities: Sand Stream / Unnerve
Other: -1 Special Defense

Team N:
Tech: 2
:Reshiram:
Reshiram
HP: 12/95
EN: 17/30
Stats: 8/7/11/9/[208] (+)
S/W: 5/7
Item: None
Abilities: Turboblaze
Other: +2 Attack (2t), +2 Special Attack (2t), Flinch (1)

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Vanilluxe:
Vanilluxe
HP: 75/85
EN: 21/30
Stats: 6/[9]/9/7/79
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (1)

Field:
Sand 2R, Tailwind (N, 5S)

Round 6:
Reshiram Draco Meteor
C: [1=Yes]=11=No
D: [13+3+11-6]+8=29
[29 D Gli] [3 E Res] [-2 SpA Res]
Sand Veil: [+1 Evasion 3t Gli]

Gliscor Chill
[+20 E Gli] [Fatigue Gli]

Gliscor Protect
[4 E Gli]

Reshiram Draco Meteor
Blocked
[-2 SpA Res 2t]

Reshiram Draco Meteor
C: [1=Yes]=10=No
D: [13+3+11-6]-6=15
[15 D Gli] [3 E Res] [-2 SpA Res 2t]
Sand Veil: [+1 Evasion 3t Gli]

Gliscor Earthquake
C: [1=Yes]=21
D: [10+3+7-7]*1.5=20
[20 D Res] [3 E Gli]
Reshiram fainted

Team Helios:
Tech: 1
:Gliscor:
Gliscor
HP: 19/90
EN: 15/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: None
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (7), +2 Evasion (3t)

:Tyranitar:
Tyranitar
HP: KO/95
EN: 17/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Barometer
Abilities: Sand Stream / Unnerve
Other: -1 Special Defense

Team N:
Tech: 2
:Reshiram:
Reshiram
HP: KO/95
EN: 8/30
Stats: 8/7/11/9/[208] (+)
S/W: 5/7
Item: None
Abilities: Turboblaze
Other: -2 Special Attack (2t), Flinch (1)

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Vanilluxe:
Vanilluxe
HP: 75/85
EN: 21/30
Stats: 6/[9]/9/7/79
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (1)

Field:
Sand 1R, Tailwind (N, 2S)

N to order.
 
Last edited:
Switching to Thomas the heatran with sovereign malevolence!

:sv/heatran::azure flute:

heat wave x 3

At the start of the step, if my opponent is to use a ground attack as a combination, use protect.
At the start of my turn, if my opponent is to use a protective move, use iron defence.
At the start of my turn, if my opponent is to use a special returning attack, use flare blitz if it is step 2 and use heat crash otherwise.
At the start of my turn, if my opponent does not have a decoy and does not have a protective status, use flamethrower + metal sound the first time and eruption afterwards.
 
Last edited:
Team Helios:
Tech: 1
:Heatran:
Heatran
HP: 95/95
EN: 30/30
Stats: 6/8/9/8/89 (+)
S/W: 4/8
Item: Sovereign Malevolence
Abilities: Flash Fire, Flame Body
Other: None

:Gliscor:
Gliscor
HP: 19/90
EN: 15/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: None
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (7), +2 Evasion (3t)

:Tyranitar:
Tyranitar
HP: KO/95
EN: 17/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Barometer
Abilities: Sand Stream / Unnerve
Other: -1 Special Defense

Team N:
Tech: 2
:Vanilluxe:
Vanilluxe
HP: 75/85
EN: 21/30
Stats: 6/[9]/9/7/[158]
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (1)

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Reshiram:
Reshiram
HP: KO/95
EN: 8/30
Stats: 8/7/11/9/[208] (+)
S/W: 5/7
Item: None
Abilities: Turboblaze
Other: -2 Special Attack (2t), Flinch (1)

Field:
Snow 4R, Tailwind (N, 2S)

Final Round:
Snow Warning: [Snow 4R]

Vanilluxe Hidden Power
C: [1=Yes]=16=No
D: [6+9-8]*2=14
[14 D Heat] [3 E Van]

Heatran Flamethrower + Metal Sound
C: [1=Yes]=12
E: [10>= Yes]=89=No
[-2 SpD Van 5t]
D: [9+3+9-7]*1.5+8=29
[29 D Van] [4 E Heat] [+1 FFC]

Ice Body: [+3 HP Van, Heat]
Leftovers: [+2 HP Van, Heat]
Toxin: [2 D Van]

Vanilluxe Hidden Power
C: [1=Yes]=10=No
D: [6+9-8]*2=14
[14 D Heat] [3 E Van]

Heatran Eruption
C: [1=Yes]=24
D: [15*(72/95)+3+10-7]*1.5+8=34
[34 D Van] [3 E Heat] [+1 FFC]

Ice Body: [+1 HP Van, Heat]
Leftovers: [+1 HP Van, Heat]
Toxin: [1 D Van]
Tailwind: Expired

Heatran Eruption
C: [1=Yes]=24
D: [15*(74/95)+3+11-7]*1.5+8=35
[35 D Van] [3 E Heat] [+1 FFC]
Vanilluxe Fainted

Helios is victorious!

Team Helios:
Tech: 0
:Heatran:
Heatran
HP: 71/95
EN: 20/30
Stats: 6/8/9/8/89 (+)
S/W: 4/8
Item: Sovereign Malevolence
Abilities: Flash Fire, Flame Body
Other: Flash Fire (2)

:Gliscor:
Gliscor
HP: 19/90
EN: 15/30
Stats: 7/9/3/6/110 (+)
S/W: 3/3
Item: None
Abilities: Hyper Cutter / Sand Veil / Poison Heal
Other: Toxin (7), +2 Evasion (3t)

:Tyranitar:
Tyranitar
HP: KO/95
EN: 17/30
Stats: 9/10/6/7/61
S/W: 4/6
Item: Barometer
Abilities: Sand Stream / Unnerve
Other: -1 Special Defense

Team N:
Tech: 2
:Vanilluxe:
Vanilluxe
HP: KO/85
EN: 12/30
Stats: 6/[9]/9/7/[158]
S/W: 3/4
Item: Leftovers
Abilities: Ice Body / Snow Warning / Weak Armor
Other: Toxin (3)

:Conkeldurr:
Conkeldurr
HP: KO/100
EN: 17/30
Stats: 10/7/3/7/45
S/W: 3/4
Item: None
Abilities: Guts / Sheer Force / Iron Fist
Other: +5 Attack (5t), +3 Defense (5t)

:Reshiram:
Reshiram
HP: KO/95
EN: 8/30
Stats: 8/7/11/9/[208] (+)
S/W: 5/7
Item: None
Abilities: Turboblaze
Other: -2 Special Attack (2t), Flinch (1)

Field:
Snow 3R

Rewards to follow.
 
Rewards:

Maxim:

+14 Judge Counters
+6 Retail Counters
+2 Star Pieces
[No Accolades for me :( ]

HeliosAflame:
-16 Judge Counters
+5 Training Counters
+1 Devoted Event Voucher
+1 Academy Credit
+2 Comet Shards
Level 1 Reshiram or Zekrom
+20 EXP for the chosen Pokemon

Thanks for playing, HeliosAflame!
 
Team HeliosAflame
:heavy duty boots: Heavy Duty Boots
:luck incense: Luck Incense
:leftovers: Leftovers
:enigma berry: Enigma Berry
:oran berry: Oran Berry
:tamato berry: Tamato Berry
:weakness policy: Weakness Policy
:lum berry: Lum Berry
:sticky barb: Sticky Barb
:life orb: Life Orb
:ursaluna-bloodmoon: :kecleon: :annihilape: :golisopod:
:sv/ursaluna-bloodmoon:

Ursa Major (Ursaluna-Bloodmoon)
Level 2 — EXP: 6 / 10

Bashful nature ( No changes )
Typing: Ground/Normal
Abilities: Mind's Eye

HP: 100
Attack: 5
Defen.: 9
Sp.Atk: 10
Sp.Def: 5
Speed: 52
Size: 5
Weight: 7



Combinations (2 / 2)
Earth Power + Calm Mind
Uproar + Scary Face

Movepool
Level 0
Avalanche
Brick Break
Calm Mind
Crunch
Earth Power
Earthquake
Facade
Fire Punch
Focus Blast
Hyper Voice
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Uproar
Vacuum Wave

Level 1
Harden
Helping Hand
High Horsepower
Lick
Metal Claw
Moonlight
Play Nice
Rain Dance
Scary Face
Scratch
Seed Bomb
Sunny Day
Swift
Taunt

Level 2
Double-Edge
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Payback
Stone Edge
Take Down
Thief
:sv/kecleon:

Randal (Kecleon)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Normal
Abilities: Color Change Hidden Ability: Protean

HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 5
Sp.Def: 9
Speed: 40
Size: 2
Weight: 2



Combinations (2 / 2)
Power-Up Punch + Fire Blast
Thief + Toxic

Movepool
Level 0
Aerial Ace
Astonish
Brick Break
Dizzy Punch
Facade
Feint Attack
Fire Punch
Flamethrower
Hone Claws
Ice Beam
Ice Punch
Nasty Plot
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Work Up

Level 1
Ancient Power
Captivate
Confide
Counter
Cut
Defense Curl
Detect
Double Team
Fake Out
Flash
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Recover
Recycle
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Swift
Trick
Water Pulse

Level 2
After You
Aqua Tail
Bind
Blizzard
Disable
Double-Edge
Dynamic Punch
Feint
Fire Blast
Focus Punch
Foul Play
Fury Swipes
Grass Knot
Iron Tail
Low Kick
Mega Kick
Secret Power
Solar Beam
Thief
Thunder
:sv/annihilape:

Harambe (Annihilape)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Fighting/Ghost
Abilities: Vital Spirit, Inner Focus Hidden Ability: Defiant

HP: 100
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 7
Speed: 90
Size: 2
Weight: 4



Combinations (2 / 2)
Power-Up Punch + Rock Slide
Screech + Shadow Claw

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder
:sv/golisopod:

Sun Tzu (Golisopod)
Level 3 — EXP: 7 / 10

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Bug/Water
Abilities: Emergency Exit

HP: 90
Attack: 9
Defen.: 10
Sp.Atk: 4 (-)
Sp.Def: 9 (+)
Speed: 40
Size: 3
Weight: 5



Combinations (4 / 4)
Aqua Jet + Close Combat
Swords Dance + Knock Off
Skitter Smack + Scald
Liquidation + Screech

Movepool
Level 0
Aerial Ace
Aqua Jet
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Dark Pulse
Facade
Focus Blast
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Waterfall
X-Scissor

Level 1
Confide
Defense Curl
Double Team
Drill Run
Dual Chop
False Swipe
Hail
Harden
Iron Defense
Metal Claw
Pain Split
Rain Dance
Rock Smash
Sand Attack
Sludge Bomb
Spikes
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard

Level 2
Assurance
Blizzard
Close Combat
First Impression
Payback
Pin Missile
Venoshock

Level 3
Attract
Dive
Frost Breath
Frustration
Fury Cutter
Icy Wind
Knock Off
Laser Focus
Leech Life
Mud Shot
Muddy Water
Psych Up
Razor Shell
Return
Rock Tomb
Rollout
Scald
Skitter Smack
Sludge Wave
Snarl
Struggle Bug
Throat Chop

vs. Mad Scientist Cara Liss
caraliss.png

Challenge Type: Hard Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 2
Backpack Size: 10
Lifelines: 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
Arena: Galar Route 6

While traversing the high cliffs of Galar's Route 6, you come upon a woman with mud smudged on her face, hands, and clothes, holding up a Pokeball triumphantly. You ask her if she needs water, but she's too distracted to care. "I did it!" she cries. "I, Cara Liss, have created a Pokemon!" You aren't sure you've heard correctly, but she keeps talking regardless. "Would you like to fight me? I combined the best parts from lots of different Pokemon, including the fossils I became famous for reviving, and now I have my own creations you can't find anywhere else in the world!" On the one hand, she might be lying or deluded. On the other, there's only one way to find out!
  • Cara Liss's Equilibra knows Doom Desire as a signature move.
  • Once per round, when Cara Liss's Pokemon attacks a defender that hasn't taken a turn that step: Increase the power of that attack by three (3).

:potion: Potion
:potion: Potion

:choice band: Choice Band
:choice specs: Choice Specs
:focus sash: Focus Sash
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
:leftovers: Leftovers
:mental herb: Mental Herb
:red card: Red Card
:cresceidon: :naviathan: :aurumoth:
:sv/cresceidon:

Cresceidon
Level 3

Type: Water/Fairy
Abilities: Multiscale, Rough Skin, Water Veil

Nature: Calm (+Special Defense, -Attack)
HP: 90
Atk: 2 (-)
Def: 8
SpA: 6
SpD: 9 (+)
Spe: 124
Size: 7
Weight: 12


Movepool:
Level 0:
Dazzling Gleam
Earthquake
Facade
Ice Beam
Liquidation
Play Rough
Protect
Psychic
Rest
Shadow Ball
Sleep Talk
Substitute
Surf
Thunder Wave
Waterfall
Zen Headbutt

Level 1:
Amnesia
Confuse Ray
Encore
Haze
Helping Hand
Mist
Misty Terrain
Pound
Rain Dance
Recover
Scary Face
Swift
Taunt
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wide Guard

Level 2:
Aqua Ring
Blizzard
Double-Edge
Hydro Pump
Misty Explosion
Spit Up
Stockpile
Swallow
Take Down
Wave Crash

Level 3:
Body Slam
Bulldoze
Chilling Water
Heavy Slam
Icy Wind
Moonblast
Muddy Water
Scald
:sv/naviathan:

Naviathan
Level 3

Type: Water/Steel
Abilities: Guts, Heatproof, Light Metal

Nature: Careful (+Special Defense, -Special Attack)
HP: 95
Atk: 8
Def: 7
SpA: 6 (-)
SpD: 7 (+)
Spe: 97
Size: 6
Weight: 9


Movepool:
Level 0:
Calm Mind
Crunch
Dragon Claw
Dragon Pulse
Drill Peck
Facade
Flash Cannon
Ice Beam
Ice Punch
Iron Head
Liquidation
Metal Sound
Protect
Psychic Fangs
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Fang
Thunder Punch
Toxic
Waterfall
Wild Charge

Level 1:
Bite
Brutal Swing
Bubble Beam
Confide
Double Team
Dragon Breath
Dragon Dance
Echoed Voice
Feather Dance
Gust
Hail
Haze
Ice Fang
Iron Defense
Metal Claw
Peck
Rain Dance
Rock Smash
Scary Face
Slack Off
Steel Roller
Swagger
Taunt
Water Gun
Water Pulse
Whirlpool
Wide Guard

Level 2:
Blizzard
Feint
Focus Energy
Hurricane
Hydro Pump
Icicle Spear
Iron Tail
Scale Shot
Secret Power
Steel Beam
Wave Crash

Level 3:
Anchor Shot
Attract
Body Slam
Breaking Swipe
Brine
Chilling Water
Dive
Frustration
Heavy Slam
Icicle Crash
Icy Wind
Laser Focus
Muddy Water
Return
Scald
Self-Destruct
:sv/aurumoth:

Aurumoth
Level 3

Type: Bug/Psychic
Abilities: Weak Armor, No Guard, Light Metal

Nature: Sassy (+Special Defense, -Speed, Evasion -10)
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 7 (+)
Spe: 81 (-)
Size: 4
Weight: 5


Movepool:
Level 0:
Bug Bite
Bug Buzz
Calm Mind
Dazzling Gleam
Facade
Focus Blast
Ice Beam
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunderbolt
Toxic
Will-O-Wisp
Wing Attack
X-Scissor
Zen Headbutt

Level 1:
Ancient Power
Confide
Confusion
Counter
Cut
Double Team
Dragon Dance
Dual Wingbeat
Echoed Voice
Flash
Hail
Heal Pulse
Helping Hand
Infestation
Ominous Wind
Psychic Terrain
Rain Dance
Recycle
Role Play
Safeguard
Shock Wave
Silver Wind
Steel Wing
Sunny Day
Swagger
Trick
Water Pulse

Level 2:
Blizzard
Close Combat
Disable
Dream Eater
Expanding Force
Feint
Hydro Pump
Megahorn
Secret Power
Solar Beam
String Shot
Terrain Pulse
Thunder

Level 3:
Attract
Electroweb
Frustration
Icy Wind
Lunge
Pounce
Psych Up
Psyshock
Return
Skitter Smack
Spotlight
Struggle Bug
Telekinesis

Send out + Combos coming soon
 
sending out Randal the kecleon holding leftovers!
Declare color change electric.
declare color change exclusion, ground.

:sv/kecleon::leftovers:
thunder punch x 3
At the start of the step, if my opponent is to use a protective move, use stealth rock and disable sub 3 the first time, and feint otherwise.
[once ] At the start of priority 3, use fake out.
[once ] At the start of my turn, if able, use stealth rock.
[once ] At the start of my turn, if my opponent is not asleep and misty terrain is not in play and my opponent does not have a decoy, use toxic.
 
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