Facility Realgam Tower: Hyjack

(I'm first to order here, also Escavalier ends on 47 EN)

:sv/escavalier:

Protect ~ Swords Dance ~ Swords Dance
= = =
If opponent is to use a Potion
Push orders back and order Swords Dance
 
Round 11
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 61/85 EN: 47/100
10/8/5/8/20
restful sleep (2t)
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Sceptile:Sceptile
HP: 60/85 EN: 3/100
6/5/8/6/120
+6 atk (2t)
taunted(2t)
sleep talk
2 recover used
Type: Grass
Abilities: Overgrow, Unburden
:Gallade:ko
dice are d600, roll low to hit/crit/effect
:Sceptile: :Escavalier:
Step 1:
:Escavalier: protect
-12 en
:Escavalier: is protected
+5hp +3 en
:Sceptile:power up punch
-4 en
:Escavalier: is protected
:Sceptile: faints!
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 66/85 EN: 38/100
10/8/5/8/20
restful sleep (1t)
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Sceptile:Sceptile
HP: ko/85 EN: 3/100
6/5/8/6/120
+6 atk (2t)
taunted(2t)
sleep talk
2 recover used
Type: Grass
Abilities: Overgrow, Unburden
:Gallade:ko

Wally to send out and order
Hyjack to order
 
sending out azumarill with lucky egg!
:sv/azumarill::lucky egg:
seismic toss x 3
if my opponent is using rest then use uproar and push back
if my opponent has a protective status then use aqua ring the first time and chill aftewards, pushing back each time
at the start of my turn if my opponent does not have a decoy then use charm the first time, toxic the second time and aqua ring the third
if my opponent is using taunt and is not using taunt on any other step this round then use protect
 
Round 12
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 66/85 EN: 38/100
10/8/5/8/20
restful sleep (1t)
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 95/95 EN: 100/100
8*/6/5/6/50
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
dice are d600, roll low to hit/crit/effect
1709132268377.png

:Escavalier: :Azumarill:
Step 1:
:Azumarill: charm
-8 en
:Escavalier: -2 atk (4t)
:Escavalier:acid spray
-5 en
201 crit no
(4 + 5 - 6) * 1.5 = 5 damage
-2 spD (3t)
+5hp +3 en :Escavalier: wakes up!
Step 2:
:Azumarill: toxic
331 hit yes
:Escavalier: is steel type I am an idiot
:Escavalier:acid spray
-5 en
532 crit no
(4 + 5 - 6) * 1.5 + 8 = 13 damage
-2 spD (3t)
Step 3:
:Azumarill: aqua ring
-9 en
gains aqua ring status
:Escavalier:acid spray
-5 en
506 crit no
(4 + 5 - 6) * 1.5 + 8 = 21 damage
-2 spD (3t)
:Azumarill: heals for 4
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 71/85 EN: 23/100
10/8/5/8/20
atk -2 (1t)
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 60/95 EN: 75/100
8*/6/5/6/50
aqua ring (5)
-6 spD (3t)
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
Hyjack to order
Wally to order
 

Attachments

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:pmd/escavalier:
Acid Spray ~ Acid Spray ~ Acid Spray
= = =
If opponent is under the effects of Protection
order Chill
- - - -
If Decoy condition exists
order Twineedle
- - - -
 
Round 13
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 71/85 EN: 23/100
10/8/5/8/20
atk -2 (1t)
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 60/95 EN: 75/100
8*/6/5/6/50
aqua ring (5)
-6 spD (3t)
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
dice are d600, roll low to hit/crit/effect
1709134000381.png

:Escavalier: :Azumarill:
Step 1:
:Azumarill: light screen
-10 en
:Azumarill: creates a screen!(6t)
:Escavalier:acid spray
-5 en
299 crit no
(4 + 5 - 13) * 1.5+ 24 = 18 damage
-2 spD (3t)
:Azumarill: heals 4
Step 2:
:Azumarill: rest
-15 en
-1 recover
:Azumarill: heals for 20 hp and begins sleeping restfully (2t)
+5hp +3 en
+4hp
:Escavalier:acid spray
-5 en
589 crit no
(4 + 5 - 13) * 1.5+ 24 = 18 damage
-2 spD (3t)
Step 3:
:Azumarill: sleep talk
-3 en
+5hp +3 en
+4hp
:Escavalier:acid spray
-5 en
561 crit no
(4 + 5 - 13) * 1.5+ 24 = 18 damage
-2 spD (3t)
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 71/85 EN: 8/100
10/8/5/8/20
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally light screen (3t)
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 48/95 EN: 53/100
8*/6/5/6/50
aqua ring (2)
-6 spD (3t)
restful sleep (1t)
sleep talk
recovers used 1
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
Wally to order
Hyjack to order
 
:sv/azumarill::lucky egg:
seismic toss x 3
if my opponent is using acid spray and I do not have a decoy then use substitute
step 3 if able use aqua ring
step 2 if my life is 50 or lower use rest
 
Round 14
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 71/85 EN: 8/100
10/8/5/8/20
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally light screen (3t)
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 48/95 EN: 53/100
8*/6/5/6/50
aqua ring (2)
-6 spD (3t)
restful sleep (1t)
sleep talk
recovers used 1
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
dice are d600, roll low to hit/crit/effect
1709136435887.png

:Escavalier: :Azumarill:
Step 1:
:Azumarill: seismic toss
-5 en
13 damage
+5hp +3 en
:Escavalier:snore
-3 en
375 crit no
(5 + 5 - 13) + 24 = 21 damage
:Azumarill: heals 4
Step 2:
:Azumarill: rest
-15 en
-1 recover
:Azumarill: heals for 20 hp and begins sleeping restfully (2t)
+5hp +3 en
:Escavalier:snore
-3 en
583 crit no
(5 + 5 - 13) + 24 = 21 damage
:Azumarill: +4hp
Step 3:
:Azumarill: aqua ring
-9 en
+5hp +3 en
:Escavalier:chill
12 en
:Azumarill: +4hp
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 58/85 EN: 14/100
10/8/5/8/20
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 55/95 EN: 33/100
8*/6/5/6/50
aqua ring (5)
restful sleep (1t)
sleep talk
recovers used 2
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
Hyjack to order
Wally to order
 
:pmd/escavalier:
Acid Spray ~ Acid Spray ~ Acid Spray
= = =
(Once)
Start of Round
if opponent is to use Encore on any step this round
Push orders back and order Chill
- - - -
If Self's EN is less than or equal to 5
order Chill
- - - -
If decoy exists
order Fury Attack
- - - -
If opponent under the effects of Protection
order Chill
 
Round 15
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 58/85 EN: 14/100
10/8/5/8/20
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 55/95 EN: 33/100
8*/6/5/6/50
aqua ring (5)
restful sleep (1t)
sleep talk
recovers used 2
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
dice are d600, roll low to hit/crit/effect
1709138207862.png

:Escavalier: :Azumarill:
Step 1:
:Azumarill: waterfall
-6 en
377 crit no
70 effect yes
(8 + 8 + 3 - 8) = 11 damage
+5hp +3 en :Azumarill: wakes up
:Escavalier:flinch
:Azumarill: heals 4
Step 2:
:Azumarill: seismic toss
-5 en
13 damage
:Escavalier:acid spray
-5 en
466 crit no
(4 + 5 - 6) * 1.5 = 5 damage
-2 spd (3t)
:Azumarill: +4hp
Step 3:
:Azumarill: seismic toss
-5 en
13 damage
:Escavalier:acid spray
-5 en
405 crit no
(4 + 5 - 6) * 1.5 + 8 = 13 damage
-2 spd (3t)
:Azumarill: +4hp
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 21/85 EN: 4/100
10/8/5/8/20
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 54/95 EN: 20/100
8*/6/5/6/50
aqua ring (2)
-4 spD (3t)
sleep talk
recovers used 2
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
Wally to order
Hyjack to order
 
Round 16
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: 21/85 EN: 4/100
10/8/5/8/20
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 54/95 EN: 20/100
8*/6/5/6/50
aqua ring (2)
-4 spD (3t)
sleep talk
recovers used 2
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
dice are d600, roll low to hit/crit/effect
1709139548267.png

:Escavalier: :Azumarill:
Step 1:
:Azumarill: seismic toss
-5 en
13 damage
:Escavalier:steel beam
-8 en
:Escavalier: faints
67 hit yes
447 crit no
(14 + 5 + 3 -6) + 16 = 32 damage
:Escavalier: takes9 damage and faints again
Battlefield:
Team Hyjack
:Escavalier:Escavalier
HP: ko/85 EN: ko/100
10/8/5/8/20
sleep talk
recovers used 2
Type: Bug/Steel
Abilities: Swarm, Shell Armor, Overcoat
:Hatterene:ko
:Dhelmise:ko
Team Wally
:Azumarill:Azumarill :Lucky Egg:Lucky Egg
HP: 26/95 EN: 20/100
8*/6/5/6/50
aqua ring (2)
-4 spD (3t)
sleep talk
recovers used 2
Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper
:Sceptile:ko
:Gallade:ko
Wally wins!
xp = 0.9 * 15 = 13.5 = 13
Hyjack +5tc - 10jc + 13 xp
HeliosAflame +6rc +11jc
 
Boasts: :pmd/exploud:
Backpack (7):
:light ball:Light Ball
:pamtre berry:Pamtre Berry
:watmel berry:Watmel Berry
:assault vest:Assault Vest
:leftovers:Leftovers
:expert belt:Expert Belt
:scope lens:Scope Lens

Pokemon
:pmd/aggron::pmd/emolga:
:sv/aggron:
Tachyon (Aggron)
Level 3 EXP: 06 / 10

Careful nature ( +Special Defense, -Special Attack )
Typing: Steel/Rock
Abilities: Sturdy, Rock Head Hidden Ability: Heavy Metal

HP: 85
Attack: 8
Defen.: 13
Sp.Atk: 4 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 4
Weight: 8


Movepool
Level 0:
Aerial Ace
Autotomize
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Metal Sound
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar

Level 1:
Ancient Power
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Harden
High Horsepower
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Head Smash
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Metal Burst
Meteor Beam
Payback
Reversal
Rock Blast
Secret Power
Smelling Salts
Solar Beam
Steel Beam
Stone Edge
Superpower
Take Down
Thunder

Level 3:
Attract
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heavy Slam
Icy Wind
Outrage
Return
Rock Tomb
Rollout
Smack Down
Stomp
:sv/emolga:
Namaste (Emolga)
Level 3 EXP: 00 / 10

Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Electric/Flying
Abilities: Static Hidden Ability: Motor Drive

HP: 80
Attack: 5 (-)
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 119 (+)
Size: 1
Weight: 1


Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Defog
Energy Ball
Facade
Light Screen
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Agility
Charge
Charm
Confide
Cut
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Encore
Flash
Helping Hand
Nuzzle
Rain Dance
Roost
Shock Wave
Spark
Swagger
Swift
Tailwind
Taunt
Thunder Shock
Tickle

Level 2:
Covet
Iron Tail
Rising Voltage
Secret Power
Solar Beam
Thunder

Level 3:
Acrobatics
Attract
Baton Pass
Charge Beam
Electro Ball
Electroweb
Frustration
Knock Off
Pursuit
Return
Speed Swap
U-turn
Volt Switch

Team Skull Boss Guzma (Level 3)

guzma.png


Challenge Type: Fast Singles

Battle Info
Match Type:
Bring 3, Send 2v2 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 3
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Half-Start Rule: Off
Ability Count: All
Advanced Techniques: Z-Moves
Technique Control: 1
Backpack Size: 7
Arena: The Shady House

When Team Skull existed, the Shady House was the closest thing they had to a home. Guzma long since saw the error of his ways and disbanded the team, but he could never quite bring himself to leave the house behind. He decorated his throne room with Buginium Z-Crystals, whose power flowed into his Bug-types over time, slowly but surely. They can use Z-Moves now, despite not being a high enough level! What's that, you don't believe him? Well why not come over to the Skull House and see...
  • Guzma's originally Bug-type Pokemon have Z-Moves unlocked, and can use them.
  • Camouflage turns the user into a Bug type
  • Secret Power may inflict regular poison with two (2) markers
  • Nature Power becomes Signal Beam

Screenshot_2024-03-09-10-22-27-973_com.android.chrome.jpg


Slot 1: [Persian-Alola]
Slot 2: [Scizor]

Backpack:
Potion
Potion
Buginium Z
Focus Sash
Oran Berry
Rage Candy Bar
Sticky Barb
Weakness Policy
Shell Bell

:sv/persian-alola:

Persian-Alola
Level 3

Type: Dark
Abilities: Fur Coat, Technician, Rattled

Nature: Modest (+Special Attack, -Attack)
HP: 85
Atk: 4 (-)
Def: 5
SpA: 7 (+)
SpD: 5
Spe: 115
Size: 3
Weight: 3


Movepool:
Level 0:
Aerial Ace
Dark Pulse
Facade
Fake Tears
Feint Attack
Hyper Voice
Hypnosis
Nasty Plot
Night Slash
Play Rough
Power Gem
Protect
Rest
Roar
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Agility
Amnesia
Bite
Captivate
Charm
Confide
Confuse Ray
Curse
Double Team
Echoed Voice
Fake Out
Flatter
Growl
Helping Hand
Metal Claw
Rain Dance
Scratch
Seed Bomb
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Water Pulse

Level 2:
Assurance
Beat Up
Burning Jealousy
Covet
Double-Edge
Dream Eater
Feint
Flail
Foul Play
Fury Swipes
Gunk Shot
Iron Tail
Payback
Punishment
Quash
Take Down
Thief
Thunder

Level 3:
Attract
Body Slam
Chilling Water
Dig
Frustration
Headbutt
Icy Wind
Knock Off
Lash Out
Parting Shot
Psych Up
Return
Skitter Smack
Smack Down
Snarl
Throat Chop
Torment
Trailblaze
U-turn
:sv/scizor:

Scizor
Level 3

Techniques:
Z-Moves

Type: Bug/Steel
Abilities: Swarm, Technician, Light Metal

Nature: Adamant (+Attack, -Special Attack)
HP: 85
Atk: 10 (+)
Def: 7
SpA: 3 (-)
SpD: 6
Spe: 65
Size: 3
Weight: 5


Movepool:
Level 0:
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Bullet Punch
Cross Poison
Defog
Facade
Flash Cannon
Iron Head
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Round
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor

Level 1:
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Iron Defense
Metal Claw
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sand Tomb
Sandstorm
Scary Face
Silver Wind
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Secret Power
Skull Bash
Steel Beam
Superpower
Take Down
Thief
Venoshock

Level 3:
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Hard Press
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Skitter Smack
Struggle Bug
Trailblaze
U-turn
Sending out Persian-Alola :Persian-Alola: holding Focus Sash :focus sash:!!

Screenshot_2024-03-09-10-27-54-446_com.android.chrome.jpg


Hyjack to equip his Aggron :aggron:!!
 
:sv/Aggron: @ :expert belt:
Tachyon @ Expert Belt

Stealth Rock ~ Sandstorm ~ Toxic
= = =
(Once)
If opponent is to use Fake out
Push orders back
- - - -
If opponent is to use Taunt
Push orders back and order Focus Punch
- - - -
If opponent is to use Dig
Push orders back and order Earthquake
- - - -
If Aggron is Taunted
Push orders back and order Fury Cutter
= = =
 
:sv/persian-alola: :focus sash:
Rain Dance ~ Fake Out ~ Taunt + Snarl


:sv/aggron: :expert belt:
HP: 85/85
EN: 100%
8/13/4/7/50/4/11*
[Sturdy / Heavy Metal / Rock Head]

:sv/persian-alola: :focus sash:
HP: 85/85
EN: 100%
4/5/7/5/115/3/3
[Fur Coat / Technician / Rattled]​

Persian used Rain Dance!!
(-10 EN)
(Rain for 5r)

Aggron used Stealth Rock!!
(-12 EN)
(Stealth Rocks)

Persian used Fake Out!!
(-4 EN)
Crit(12) : No (1-24)
Dmg: (4+4-13-1) *0.5*0.5 ~ 1
(Flinched)
(Faked Marker)

Aggron Flinched!!

Aggron used Focus Punch!!
(-10 EN)
(Readies the action)

Persian used Taunt + Snarl!!
(-30 EN)
Crit(19) : No (1-24)
Dmg: (9+3+7-7-1)*0.5 = 6 dmg!!
(-1 SpA for 3t)
(Taunt for 3t)

Aggron used Focus Punch!!
It failed!!

Persian drops Focus Sash!!

:sv/aggron: :expert belt:
HP: 78/85
EN: 78%
8/13/4/7/50/4/11*
[Sturdy / Heavy Metal / Rock Head]
[-1 SpA for 3t]
[Taunt for 2t]
[Faked]

:sv/persian-alola:
HP: 85/85
EN: 56%
4/5/7/5/115/3/3
[Fur Coat / Technician / Rattled]
[Stealth Rocks]​

Rain (4r)
Hyjack Check for any mistakes!!​
 
Last edited:
:sv/Persian-alola:

Water Pulse ~ Water Pulse ~ Taunt

On your Turn at Step 3, IF Aggron is to use Sandstorm in a Damage Dealing combination, THEN use Protect!!

On your Turn at Step 3, check, IF Aggron is under the effect of Protection, THEN use Nasty Plot, AND Push Orders Back!!
 
Last edited:
:sv/aggron: :expert belt:
HP: 78/85
EN: 78%
8/13/4/7/50/4/11*
[Sturdy / Heavy Metal / Rock Head]
[-1 SpA for 3t]
[Taunt for 2t]
[Faked]

:sv/persian-alola:
HP: 85/85
EN: 56%
4/5/7/5/115/3/3
[Fur Coat / Technician / Rattled]
[Stealth Rocks]​

Rain (4r)
Persian used Water Pulse!!
(-4 EN)
Dmg: (9+3+7-7-1)*1.5 = 17 dmg!!

Aggron used Dragon Tail!!
(-5 EN)
Dmg: (6+8-10) = 4 dmg!!
[Phasing]

Persian used Water Pulse!!
(-4 EN)
Dmg: (9+3+7-7-1)*1.5 = 17 dmg!!

Aggron used Fury Cutter!!
(-3 EN)
Dmg: (5+8-10)*1.5 +4 = 9 dmg!!

Persian used Taunt!!
(-10 EN)
[Taunt for 3t]

Aggron used Fury Cutter!!
(-5 EN)
Dmg: (10+8-10)*1.5 +4 = 16 dmg!!

:sv/aggron: :expert belt:
HP: 44/85
EN: 65%
8/13/4/7/50/4/11*
[Sturdy / Heavy Metal / Rock Head]
[Taunt for 2t]
[Faked]

:sv/persian-alola:
HP: 56/85
EN: 38%
4/5/7/5/115/3/3
[Fur Coat / Technician / Rattled]
[Stealth Rocks]
[Phazing]​

Rain (3r)
Hyjack to Check Mistakes!!​
 
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