Facility Realgam Tower: Hyjack

(Please account for Talonflame's lost HP from Substitute)

:sv/tinkaton: @ nothin

Rock Slide ~ Rock Slide ~ Rock Slide
= = =
End of Step 1
If opponent has flinched this Step 1
Order Metal Claw Next
 
Last edited:
BOASTS:
No Backup - 1
No Switching - 3
Counterteam - 2
Pokemon Shuffle - 2


:sv/tinkaton:
HP: 65/90
EN: 11%
6/6/5/8/94
Size: 1 Weight: 5
Mold Breaker / Own Tempo
Ch: 5 | Rec: 2 | Com: 1
FAKED
Taunted (3t)

:SV/Talonflame:
HP: 72/90
EN: 38%
6/5/5/5/126
Size: 2 Weight: 2
Flame Body
Ch: 5 | Rec: 2 | Com: 1
+6 Attack (7 Turns)
+1 Defense (7 Turns)
Paralysis (3 Counters)
Beat Marker (6)

:sv/Mr Rime:
HP: KO
EN: KO
==================
Round 6:

Step One:
Tink Rock Slide
Hit: [10>= Miss]=94=Hit
Crit: [1=Yes]=15=No
Flinch: [30>= Yes]=99=No
Damage: [8+6-5]*2=18
[18 D Talon] [6 E Tink]

Talonflame Aerial Ace
Beat Markers consumed
C: Guaranteed
D: [6+3+3+6-6]*0.75+24=33
[33 D Tink] [4 E Talon]

Step Two:
Tink Rock Slide
Hit: [10>= Miss]=33=Hit
Crit: [1=Yes]=2=No
Flinch: [30>= Yes]=48=No
Damage: [8+6-5]*2=18
[18 D Talon] [6 E Tink]
Tinkaton ran out of energy, ENKO

Talonflame Aerial Ace
No Target
[4 E Talon]

Post Round:
Pokemon Shuffle
[1d2; 1=Luxray, 2=Honchkrow]=2=Honchkrow
=====================
:sv/tinkaton:
HP: 32/90
EN: KO
6/6/5/8/94
Size: 1 Weight: 5
Mold Breaker / Own Tempo
Ch: 5 | Rec: 2 | Com: 1
FAKED
Taunted (3t)

:SV/Talonflame:
HP: 36/90
EN: 30%
6/5/5/5/[63]
Size: 2 Weight: 2
Flame Body
Ch: 5 | Rec: 2 | Com: 1
+6 Attack (5 Turns)
+1 Defense (5 Turns)
Paralysis (4 Counters)

:sv/Mr Rime:
HP: KO
EN: KO
==================
Turn order:
Hyjack to equip Honchkrow and order
Tierno to order
Maxim to referee
 
Last edited:
Sending out Mr. Montana the Honchkrow :honchkrow: @ :scope lens: Scope Lens

:sv/honchkrow: @ :scope lens:
Haze ~ Dual Wingbeat ~ Dual Wingbeat
= = =
If Honchkrow is burned
order Facade
- - - -
If opponent is under the effects of Protection
order Calm Mind, and replace all Dual Wingbeat with Air Slash
- - - -
Start of any Step
If opponent is to order Quick Attack AND opponent ATK Stage is greater than 2
Push orders back and order Protect
= = =
 
Last edited:
:SV/Talonflame:
("Some days I wonder if I should give up dancing and open a haberdashery.")

Fiery Dance x3
=========================
:SV/Honchkrow:
HP: 95/95
EN: 100%
9/4/8/4/71
Size: 2 Weight: 3
Insomnia / Super Luck
Ch: 5 | Rec: 2 | Com: 1

:sv/tinkaton:
HP: 32/90
EN: KO
6/6/5/8/94
Size: 1 Weight: 5
Mold Breaker / Own Tempo
Ch: 5 | Rec: 2 | Com: 1
FAKED
Taunted (3t)

:SV/Talonflame:
HP: 36/90
EN: 30%
6/5/5/5/[63]
Size: 2 Weight: 2
Flame Body
Ch: 5 | Rec: 2 | Com: 1
+6 Attack (5 Turns)
+1 Defense (5 Turns)
Paralysis (4 Counters)

:sv/Mr Rime:
HP: KO
EN: KO
===============================
Round 7:

Step One:
Honchkrow Haze
All the boosts went away
[6 Energy Hon]

Talonflame Fiery Dance
C: [1=Yes]=12
Eff: [50>= Yes]=58=No
D: [8+3+5-4]=12
[12 D Hon] [6 E Talon]

Step Two:
Honchkrow Dual Wingbeat
H: [10>= Miss]=10=Miss
Missed
[6 E Honch]

Talonflame Fiery Dance
C: [1=Yes]=9
Eff: [50>= Yes]=75=No
D: [8+3+5-4]=12
[12 D Hon] [6 E Talon]

Step Three:
Honchkrow Dual Wingbeat
H: [10>= Miss]=84
C: Guaranteed
D:
Hit 1 (4 BAP +3 CRIT +3 STAB +9 ATK -5 DEF) = 14
Hit 2 (4 BAP +3 CRIT) = 7 + 14 = **21**
[21 D Talon] [6 E Honch]

Talonflame was fully paralyzed
[-4 Paralysis counters Talon]

Totals
Honchkrow: 24 Damage, 18 Energy
Talonflame: 21 Damage, 12 Energy
===========================
:SV/Honchkrow:
HP: 71/95
EN: 82%
9/4/8/4/71
Size: 2 Weight: 3
Insomnia / Super Luck
Ch: 5 | Rec: 2 | Com: 1

:sv/tinkaton:
HP: 32/90
EN: KO
6/6/5/8/94
Size: 1 Weight: 5
Mold Breaker / Own Tempo
Ch: 5 | Rec: 2 | Com: 1
FAKED
Taunted (3t)

:SV/Talonflame:
HP: 15/90
EN: 18%
6/5/5/5/[63]
Size: 2 Weight: 2
Flame Body
Ch: 5 | Rec: 2 | Com: 1
Paralysis (0 Counters)

:sv/Mr Rime:
HP: KO
EN: KO
======================
:SV/Talonflame:
Fiery Dance x3
1. At start of turn if Honchkrow is under Protection then Chill
2. At start of turn if Rain is active then Aerial Ace
 
Last edited:
BOASTS:
No Backup - 1
No Switching - 3
Counterteam - 2
Pokemon Shuffle - 2


:SV/Honchkrow:
HP: 71/95
EN: 82%
9/4/8/4/71
Size: 2 Weight: 3
Insomnia / Super Luck
Ch: 5 | Rec: 2 | Com: 1

:sv/tinkaton:
HP: 32/90
EN: KO
6/6/5/8/94
Size: 1 Weight: 5
Mold Breaker / Own Tempo
Ch: 5 | Rec: 2 | Com: 1
FAKED
Taunted (3t)

:SV/Talonflame:
HP: 15/90
EN: 18%
6/5/5/5/[63]
Size: 2 Weight: 2
Flame Body
Ch: 5 | Rec: 2 | Com: 1
Paralysis (0 Counters)

:sv/Mr Rime:
HP: KO
EN: KO
======================
Round 8:

Step One:
Honchkrow Tailwind
Tailwind 6S [10 E Honch]

Talonflame Fiery Dance
C: [1=Yes]=4
Eff: [50>= Yes]=15
D: [8+3+5-4]=12
[12 D Hon] [6 E Talon] [+1 SpA Talon]

Step Two:
Honchkrow Substitute
[19 D Honch] [10 HP Sub] [12 E Honch]

Talonflame Fiery Dance
Eff: [50>= Yes]=55
[9 D Sub] [6 E Talon]

Step Three:
Honchkrow Dark Pulse
C: Guaranteed
Eff: Irrelevant
D: [8+3+3+8-5]=17
[17 D Talon] [6 E Honch]
Talonflame fainted
=========================
:SV/Honchkrow:
HP: 40/95
EN: 54%
9/4/8/4/[142]
Size: 2 Weight: 3
Insomnia / Super Luck
Ch: 5 | Rec: 2 | Com: 1
Substitute (1 HP)

:sv/tinkaton:
HP: 32/90
EN: KO
6/6/5/8/94
Size: 1 Weight: 5
Mold Breaker / Own Tempo
Ch: 5 | Rec: 2 | Com: 1
FAKED
Taunted (3t)

:SV/Talonflame:
HP: KO
EN: 6%
6/5/5/5/[63]
Size: 2 Weight: 2
Flame Body
Ch: 5 | Rec: 2 | Com: 1
Paralysis (0 Counters)

:sv/Mr Rime:
HP: KO
EN: KO

Field: Tailwind (Hyjack, 3S)
======================
:SV/Roserade:
Roserade with Starf Berry

Hyjack to order.
 
:sv/honchkrow: @ :scope lens:

Dual Wingbeat ~ Dual Wingbeat ~ Dual Wingbeat
= = =
If opponent is under the effects of protection
order Confide
- - - -
If Roserade is to order an Evasion increasing move, AND Honchkrow is faster than roserade
order Taunt, then Disable Sub#3
- - - -
If Roserade is to order an Accuracy decreasing move, AND Honchkrow is faster than roserade
order Taunt, then Disable Sub#2
= = =
 
:SV/Honchkrow:
HP: 40/95
EN: 54%
9/4/8/4/[142]
Size: 2 Weight: 3
Insomnia / Super Luck
Ch: 5 | Rec: 2 | Com: 1
Substitute (1 HP)

:sv/tinkaton:
HP: 32/90
EN: KO
6/6/5/8/94
Size: 1 Weight: 5
Mold Breaker / Own Tempo
Ch: 5 | Rec: 2 | Com: 1
FAKED
Taunted (3t)

:SV/Roserade:
HP: 85/85
EN: 100/100
5/5/9/8/90
Size: 2 Weight: 2
Natural Cure / Poison Point
Ch: 5 | Rec: 2 | Com: 1

:sv/Mr Rime:
HP: KO
EN: KO

:SV/Talonflame:
HP: KO
EN: 6%

Field: Tailwind (Hyjack, 3S)
======================
Round 9:

Pre-Round:
Starf Berry:
Stage Increased: [1d5; Atk, Def, SpA, SpD, Speed]=2=Def
[+2 Def 6t Rose] Too Bad Crits Don't Care.

Step One:
Honchkrow Dual Wingbeat
Hit: [10>= Miss]=24=Hit
C: Guaranteed
D:
1: [4+3+3+9-5]*1.5=21
2: [4+3]*1.5=11
[32 D Rose] [6 E Honch]
Poison Point: Blocked by Substitute

Roserade Bullet Seed + Toxic Spikes
3 BAP Poison Multi-Hit Move that spreads toxic spikes per hit
Hits: [1d6, 1-2=2 Hits, 3-4=3 Hits, 5=4 Hits, 6=5 Hits]=2 Hits
C: [1=Yes]=4, 18
E: [7+7]*2=28
D:
1: Breaks Substitute
2: [3]=3
[3 D Honch] [28 E Rose] [Toxic Spikes 2 Layers Hyjack]

Step Two:
Honchkrow Dual Wingbeat
Hit: [10>=Miss]=25=Hit
C: Guaranteed
D:
1: [4+3+3+9-5]*1.5=21
2: [4+3]*1.5=11
[32 D Rose] [6 E Honch]
Poison Point: Poisoned 2 Honch

Roserade Dazzling Gleam
C: [1=Yes]=1=Yes
D: [8+3+9-4]*1.5=24
[24 D Honch] [6 E Rose]

Poison: [2 D Honch]

Step Three:
Honchkrow Dual Wingbeat
Hit: [10>=Miss]=48=Hit
C: Guaranteed
D:
1: [4+3+3-2+9-5]*1.5=19
2: [4+3]*1.5=11
[30 D Rose] [6 E Honch]
Roserade fainted!

Hyjack wins the match!
======================
:SV/Honchkrow:
HP: 1/95
EN: 36%
9/4/8/4/[142]
Size: 2 Weight: 3
Insomnia / Super Luck
Ch: 5 | Rec: 2 | Com: 1
Poison (2)

:sv/tinkaton:
HP: 32/90
EN: KO
6/6/5/8/94
Size: 1 Weight: 5
Mold Breaker / Own Tempo
Ch: 5 | Rec: 2 | Com: 1
FAKED
Taunted (3t)

:SV/Roserade:
HP: KO
EN: 66/100
5/5/9/8/90
Size: 2 Weight: 2
Natural Cure / Poison Point
Ch: 5 | Rec: 2 | Com: 1

:sv/Mr Rime:
HP: KO
EN: KO

:SV/Talonflame:
HP: KO
EN: 6%

Field: Toxic Spikes (Hyjack, 2)
======================
Hyjack was victorious!

:SV/Slowpoke:
Boast Review:
No Backup = Only 3 Pokemon were brought. Check
No Switching = No Switches were conducted. Check
Counterteam = Per OP, "(No RNG, See Boasts)". Check
Pokemon Shuffle = Honchkrow was randomly chosen when Tinkaton fainted. Check.

:SV/Slowking:
BOASTS CLEAR!

Rewards:

imrepkmn:
2/9 Rounds Reffed - 22%
11*0.22=2.42~2 Judge Counters
6*0.22=1.32~1 Retail Counter

Maxim: 7/9 Rounds Reffed - 78%
11*0.78=8.58~9 Judge Counters
6*0.78=4.68~5 Retail Counters

Hyjack:
5 Training Counters
-7 Judge Counters
12 Lv 1R EXP for:
Savannah the Luxray
Mr. Montanna the Honchkrow
Amy Rose the Tinkaton
BOAST: 8 Realgam Bravado Boast.

Thank you for playing Hyjack and imrepkmn!
 
Boasts: 8 = Lv2 + No Switching + Counterteam
:sv/miasmaw:
TAM (Miasmaw)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes

HP: 90
Attack: 10
Defen.: 5
Sp.Atk: 6
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4


Movepool
Level 0:
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor

Level 1:
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt

Level 2:
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder
:sv/salazzle:
Violet (Salazzle)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Poison/Fire
Abilities: Corrosion Hidden Ability: Oblivious

HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 8
Sp.Def: 5
Speed: 117
Size: 2
Weight: 2


Movepool
Level 0:
Cross Poison
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fake Tears
Fire Fang
Flamethrower
Hyper Voice
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Will-O-Wisp

Level 1:
Agility
Captivate
Confide
Double Team
Dragon Dance
Dragon Rage
Ember
Encore
Fake Out
Helping Hand
Incinerate
Mud-Slap
Poison Tail
Pound
Sand Attack
Scary Face
Scratch
Sludge Bomb
Smog
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Toxic Spikes
Venom Drench

Level 2:
Acid Spray
Beat Up
Belch
Burning Jealousy
Corrosive Gas
Covet
Disable
Double Slap
Dragon Cheer
Fire Blast
Flare Blitz
Foul Play
Gunk Shot
Heat Wave
Iron Tail
Payback
Scale Shot
Take Down
Thief
Venoshock
:sv/ursaring:
Corduroy (Ursaring)
Level 1 EXP: 06 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Guts, Quick Feet Hidden Ability: Unnerve (Locked)

HP: 95
Attack: 9
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 55
Size: 3
Weight: 5


Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1:
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn
:sv/luxray:
Savannah (Luxray)
Level 2 EXP: 02 / 10

Serious nature ( +None, -None )
Typing: Electric
Abilities: Rivalry, Intimidate Hidden Ability: Guts

HP: 90
Attack: 9
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 4
Weight: 3


Movepool
Level 0:
Crunch
Facade
Fake Tears
Fire Fang
Leer
Light Screen
Night Slash
Play Rough
Protect
Psychic Fangs
Quick Attack
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Agility
Baby-Doll Eyes
Bite
Captivate
Charge
Confide
Confuse Ray
Discharge
Double Kick
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Howl
Ice Fang
Mud-Slap
Rain Dance
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Iron Tail
Rising Voltage
Secret Power
Supercell Slam
Superpower
Take Down
Thief
Thunder
:eviolite:Eviolite
:choice band:Choice Band
:focus sash:Focus Sash
:choice specs:Choice Specs
:eject button:Eject Button
:heavy-duty boots:Heavy-Duty Boots
:shuca berry:Shuca Berry
:lucky egg:Lucky Egg
:razor fang:Razor Fang
:sticky barb:Sticky Barb


vs Rival Wally (Level 2)

wally.png



Challenge Type: Hard Singles

Battle Info
Match Type:
Bring 4, Send 3v3 Singles
Hours:
Player Hours: 72 round/72 battle
Ref Hours: 72 round/120 battle
Battle Level: 2
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Half-Start Rule: Off
Ability Count: All
Advanced Techniques: None
Backpack Size: 10
Arena: Hoenn Victory Road

Like the Victory Roads in all other regions, Hoenn's Victory Road is the last stop before challenging the powerful Elite Four. The dark cave forces you to overcome your limits during your explorations. Right as you've reached the end, Wally appears and challenges you to a battle! Good thing you had just healed your team, because you can tell Wally won't go easy on you.
  • When Wally's Gallade returned from a trip to Paldea with a new ability and several new moves that synergize excellently with it, his Gardevoir took that as a challenge. They went on their own trip to Kalos and found a way to permanently absorb some Mega Evolution energy into their body. Wally's Gardevoir has the ability Pixilate and a Special Attack rank of 12.
  • Camouflage turns the user into a Rock type
  • Secret Power may cause flinching
  • Nature Power becomes Power Gem
:potion: Potion x1
:lucky egg: Lucky Egg x1
:mental herb: Mental Herb x1
:rage Candybar: Rage Candy Bar x1
:red card: Red Card x1
:sitrus berry: Sitrus Berry x1
:starf berry: Starf Berry x1
:sticky barb: Sticky Barb x1
:weakness policy: Weakness Policy x1
:leftovers: Leftovers x1
:liechi berry: Liechi Berry x1
:pmd/flygon::pmd/azumarill::pmd/gallade:
:sv/flygon:

Flygon
Level 2

Type: Ground/Dragon
Abilities: Levitate, Levitate

Nature: Serious
HP: 90
Atk: 7
Def: 6
SpA: 6
SpD: 6
Spe: 100
Size: 4
Weight: 4


Movepool:
Level 0:
Aerial Ace
Air Slash
Astonish
Bug Bite
Bug Buzz
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Hone Claws
Protect
Quick Attack
Rest
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Uproar
Vacuum Wave

Level 1:
Agility
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Double Team
Dragon Breath
Dragon Dance
Dual Wingbeat
Fire Spin
Gust
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Ominous Wind
Power-Up Punch
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Silver Wind
Sonic Boom
Stealth Rock
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister

Level 2:
Alluring Voice
Double-Edge
Dragon Cheer
Dragon Rush
Feint
Fire Blast
First Impression
Flail
Focus Energy
Heat Wave
Iron Tail
Mega Kick
Scale Shot
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down
:sv/azumarill:

Azumarill
Level 2

Type: Water/Fairy
Abilities: Thick Fat, Huge Power, Sap Sipper

Nature: Serious
HP: 95
Atk: 4
Def: 6
SpA: 5
SpD: 6
Spe: 50
Size: 2
Weight: 3


Movepool:
Level 0:
Aqua Jet
Brick Break
Dizzy Punch
Facade
Fake Tears
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Liquidation
Play Rough
Protect
Refresh
Rest
Round
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Tail Whip
Toxic
Uproar
Waterfall
Work Up

Level 1:
Amnesia
Brutal Swing
Bubble
Bubble Beam
Captivate
Charm
Confide
Curse
Defense Curl
Disarming Voice
Double Team
Encore
Hail
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Slam
Snowscape
Steel Roller
Supersonic
Swagger
Swift
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2:
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double-Edge
Dynamic Punch
Focus Punch
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Misty Explosion
Present
Secret Power
Superpower
Take Down
:sv/gallade:

Gallade
Level 2

Type: Psychic/Fighting
Abilities: Steadfast, Sharpness, Justified

Nature: Serious
HP: 85
Atk: 9
Def: 5
SpA: 5
SpD: 8
Spe: 80
Size: 3
Weight: 4


Movepool:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand

:sv/flygon: :sitrus berry:
Sending out Flygon :flygon: holding Sitrus Berry :sitrus berry:
 
Sending out Violet the Salazzle :salazzle: @ :shuca berry: Shuca Berry

:sv/salazzle: @ :shuca berry:

Disable (Stealth Rock) ~ Dragon Rage ~ Dragon Rage
= = =
Start of Salazzle's Turn
If opponent is to order a Speed-Raising Action, and Salazzle is faster than Flygon, and Sealed is absent from Flygon,
order Disable (Stealth Rock)
- - - -
Start of Salazzle's Turn
If opponent is to order Tailwind, and Salazzle is faster than Flygon, and Sealed is absent from Flygon,
order Disable (Stealth Rock)
- - - -
Step 3: Start of Turn
If Flygon is faster than Salazzle, and Protection is absent from Flygon, and Decoy is absent from Flygon,
order Taunt
- - - -
If Flygon is under the effects of Protection
Push orders back and order Double Team first instance, Smog (Fog) second instance
= = =
 
:sv/salazzle: :shuca berry:
HP: 85/85
EN: 100%
5/5/8/5/117
[Corrosion / Oblivious]

:sv/flygon: :sitrus berry:
HP: 90/90
EN: 100%
7/6/6/6/100
[Levitate]​

Salazzle used Disable (Stealth Rock)!!
(-7 EN)
[Sealed: Stealth Rock]

Flygon used Bug Bite!!
(-4 EN)
Crit(61) : No
Dmg: (4+7-5)*0.5 = 3 dmg!!
(Consumes Shuca Berry)
[Ground Immunity (1r)]

Salazzle used Dragon Rage!!
(-5 EN)
Dmg: 15 dmg!!

Flygon used Earthquake!!
(-7 EN)
Crit(181) : No
Dmg: (10+3+7-5)*2 = 30 dmg!!

Salazzle used Dragon Rage!!
(-5 EN)
Dmg: 15 dmg!!

Flygon used Earthquake!!
(-7 EN)
Crit(342) : No
Dmg: (10+3+7-5)*2 = 30 dmg!!

:sv/salazzle:
HP: 22/85
EN: 83%
5/5/8/5/117
[Corrosion / Oblivious]

:sv/flygon: :sitrus berry:
HP: 60/90
EN: 82%
7/6/6/6/100
[Levitate]
[Sealed: Stealth Rock]​
 
:sv/azumarill: :leftovers:
Sending out Azumarill :azumarill:holding Leftovers :leftovers:

Liquidation + Aqua Jet ~ Liquidation ~ Liquidation


[Start of Turn] IF Salazzle is under the effect of Protection, THEN use Work Up, AND Push Orders Back!!

[Start of Turn] IF You are Flinched, THEN Push Orders Back!!
 
Last edited:
:sv/salazzle:
HP: 22/85
EN: 83%
5/5/8/5/117
[Corrosion / Oblivious]

:sv/azumarill: :leftovers:
HP: 95/95
EN: 100%
8*/6/5/6/50
[Thick Fat / Huge Power / Sap Sipper]

:sv/flygon: :sitrus berry:
HP: 60/90
EN: 82%
7/6/6/6/100
[Levitate]

Azumarill used Liquid Jet!!
(-22 EN)
Crit(263) : No
Drop(265) : No
Dmg: (9+3+8-5)*1.5 = 23 dmg!!

SALAZZLE IS KOED!!!

:sv/salazzle:
HP: KO/85
EN: KO%
5/5/8/5/117
[Corrosion / Oblivious]

:sv/azumarill: :leftovers:
HP: 95/95
EN: 78%
8*/6/5/6/50
[Thick Fat / Huge Power / Sap Sipper]

:sv/flygon: :sitrus berry:
HP: 60/90
EN: 82%
7/6/6/6/100
[Levitate]

Hyjack to Send Out, Equip & Order!!
 
Sending out TAM the Miasmaw :miasmaw: @ :lucky egg: Lucky Egg

:sv/miasmaw: @ :lucky egg:

Taunt ~ Iron Head ~ Iron Head
= = =
(Once)
Start of any step
If Miasmaw's HP is less than 71, and Azumarill is Poisoned, and Azumarill is Taunted
order Recover
- - - -
If Azumarill is to order a Fairy-Type Attack, and Azumarill is not Poisoned
Push orders back and order Gunk Shot
- - - -
If Azumarill is under the effects of Protection
push orders back and order Smog (Fog) first instance, Swords Dance later instances
- - - -
(Once)
If Azumarill has Flinched this round, and poison is Absent from Azumarll
order Smog (Fog)
= = =
 
:sv/miasmaw: :lucky egg:
HP: 90/90
EN: 100%
10/5/6/8/99
[Neutralizing Gas / Hyper Cutter / Compound Eyes]
:sv/salazzle:
HP: KO/85
EN: KO%
5/5/8/5/117
[Corrosion / Oblivious]

:sv/azumarill: :leftovers:
HP: 95/95
EN: 78%
4/6/5/6/50
[Thick Fat / Huge Power / Sap Sipper]
:sv/flygon: :sitrus berry:
HP: 60/90
EN: 82%
7/6/6/6/100
[Levitate]

Miasmaw used Gunk Shot!!
(-8 EN)
Crit(80) : No
Psn(321) : No
Dmg: (12+10-6)*1.5 = 24 dmg!!

Azumarill used Play Rough!!
(-7 EN)
Hit(246) : Yes
Crit(222) : No
Drop: Hyper Cutter
Dmg: (9+3+4-5)*1.5 = 17 Dmg!!

Leftovers: +6 HP Azumarill!!

Miasmaw used Gunk Shot!!
(-8 EN)
Crit(39) : Yes
Psn(522) : No
Dmg: (12+10+3-6)*1.5 = 29 dmg!!

Azumarill used Play Rough!!
(-7 EN)
Hit(576) : No

Leftovers: +2 HP Azumarill!!

Miasmaw used Gunk Shot!!
(-8 EN)
Crit(600) : No
Psn(453) : No
Dmg: (12+10-6)*1.5 = 24 dmg!!

Azumarill used Play Rough!!
(-7 EN)
Hit(200) : Yes
Crit(232) : No
Drop: Hyper Cutter
Dmg: (9+3+4-5)*1.5 = 17 Dmg!!

Leftovers: +2 HP Azumarill!!

:sv/miasmaw: :lucky egg:
HP: 56/90
EN: 76%
10/5/6/8/99
[Neutralizing Gas / Hyper Cutter / Compound Eyes]
:sv/salazzle:
HP: KO/85
EN: KO%
5/5/8/5/117
[Corrosion / Oblivious]

:sv/azumarill: :leftovers:
HP: 26/95
EN: 57%
4/6/5/6/50
[Thick Fat / Huge Power / Sap Sipper]
:sv/flygon: :sitrus berry:
HP: 60/90
EN: 82%
7/6/6/6/100
[Levitate]
 
Last edited:
:sv/azumarill: :leftovers:
Misty Terrain ~ Misty Explosion ~ Play Rough

[Start of Turn 2 AND 3] IF Miasmaw is under the effect of Protection, THEN use Curse, AND Push Orders Back!!

[Start of Turn] IF you are Taunted, THEN Replace all instances of Misty Terrain with Play Rough!!

[Start of Turn 2] IF Miasmaw has Decoy Condition, THEN use Seismic Toss, AND Push Orders Back!!
 
:sv/miasmaw: :lucky egg:
HP: 56/90
EN: 76%
10/5/6/8/99
[Neutralizing Gas / Hyper Cutter / Compound Eyes]
:sv/salazzle:
HP: KO/85
EN: KO%
5/5/8/5/117
[Corrosion / Oblivious]

:sv/azumarill: :leftovers:
HP: 26/95
EN: 57%
4/6/5/6/50
[Thick Fat / Huge Power / Sap Sipper]
:sv/flygon: :sitrus berry:
HP: 60/90
EN: 82%
7/6/6/6/100
[Levitate]

Miasmaw used Iron Head!!
(-6 EN)
Crit(381) : No
Flinch(502) : No
Dmg: (8+10-6) = 12 dmg!!

Azumarill used Misty Terrain!!
(-10 EN)
[Misty Terrain 5r]

Leftovers: +6 HP Azumarill!!

Miasmaw used Gunk Shot!!
(-8 EN)
Crit(233) : No
Dmg: (12+10-6)*1.5 = 24 dmg!!

AZUMARILL IS KOED!!!!

:sv/miasmaw: :lucky egg:
HP: 56/90
EN: 62%
10/5/6/8/99
[Neutralizing Gas / Hyper Cutter / Compound Eyes]
:sv/salazzle:
HP: KO/85
EN: KO%
5/5/8/5/117
[Corrosion / Oblivious]

:sv/azumarill: :leftovers:
HP: KO/95
EN: KO%
4/6/5/6/50
[Thick Fat / Huge Power / Sap Sipper]
:sv/flygon: :sitrus berry:
HP: 60/90
EN: 82%
7/6/6/6/100
[Levitate]
Misty Terrain (4r)​

:sv/flygon: :sitrus Berry:
Sending out Flygon :flygon: holding Sitrus Berry :sitrus Berry:
 
:sv/miasmaw: @ :lucky egg:

Ice Fang ~ Ice Fang ~ Ice Fang
= = =
If Decoy is present on opponent field
order Scale Shot
- - - -
If Miasmaw is confused
order Recover first instance
- - - -
If Flygon is to order Scale Shot in combination
order Protect
- - - -
If protection is absent from Flygon, and decoy is absent from opponent field, and item is present on Flygon
order [Dragon Hammer + Bug Bite]
= = =
 
:sv/miasmaw: :lucky egg:
HP: 56/90
EN: 62%
10/5/6/8/99
[Neutralizing Gas / Hyper Cutter / Compound Eyes]
:sv/salazzle:
HP: KO/85
EN: KO%
5/5/8/5/117
[Corrosion / Oblivious]


:sv/flygon:
HP: 60/90
EN: 82%
7/6/6/6/100
[Levitate]
:sv/azumarill: :leftovers:
HP: KO/95
EN: KO%
4/6/5/6/50
[Thick Fat / Huge Power / Sap Sipper]
Misty Terrain (4r)​

Flygon used Air Fry!!
(-28 EN)
Hit(459) : Yes
Crit(53) : No
Flinch(398) : No
Burn: Misty Terrain
Dmg: (11+6-8)*1.5 = 14 dmg!!

Miasmaw used Robbery!!
(-22 EN)
Crit(488) : No
Dmg: (9+3-2+10-6)*1.5 = 21 dmg!!
(+14 HP)
(-1 RCV)

Flygon used Air Slash!!
(-6 EN)
Hit(243) : Yes
Crit(501) : No
Flinch(18) : Yes
Dmg: (8+6-8)*1.5 = 9 dmg!!

Miasmaw Flinched!!

Flygon used Dragon Claw!!
(-6 EN)
Hit(390) : Yes
Crit(58) : No
Dmg: (8+3-2+7-7)*1.5 = 14 dmg!!

Miasmaw used Ice Fang!!
(-5 EN)
Crit(103) : No
Dmg: (7+10-6)*2 = 22 dmg!!
[2 Frost]

:sv/miasmaw: :lucky egg:
HP: 33/90
EN: 35%
10/5/6/8/99
[Neutralizing Gas / Hyper Cutter / Compound Eyes]
[-1 RCV]
:sv/salazzle:
HP: KO/85
EN: KO%
5/5/8/5/117
[Corrosion / Oblivious]


:sv/flygon:
HP: 17/90
EN: 42%
7/6/6/6/100
[Levitate]
[2 Frost]
:sv/azumarill: :leftovers:
HP: KO/95
EN: KO%
4/6/5/6/50
[Thick Fat / Huge Power / Sap Sipper]
Misty Terrain (3r)​
 
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