Facility Realgam Tower: Hyjack

giacomo.png

"Heh. This battle's almost run its course. I'll give you somethin' to remember!"

:sv/klawf:
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"

High Horsepower (Plasmanta) - High Horsepower (Plasmanta)
At the start of your turn, IF Plasmanta is Fainted, THEN use Earth Power (Aggron)

mela.png

"Almost there... the thrill's burnin' me right up!"

starmobile-schedar.png

*revs engine louder*

High Horsepower (Plasmanta) - High Horsepower (Plasmanta)
At the start of your turn, IF Plasmanta is Fainted, THEN use High Horsepower (Aggron)
 
Realgam Tower - Round 8

Hyjack
:ss/plasmanta:
Momentai :expert belt: Expert Belt
HP: 30/85, EN: 60/100, Stats: 4/8/9/7/100, Typing: Electric / Poison, Abilities: Storm Drain / Vital Spirit
Status: +1 SpA (4 turns)
:ss/aggron:
Tachyon :macho brace: Macho Brace
HP: 71/85, EN: 77/100, Stats: 8/13/5/5/50, Typing: Steel / Rock, Abilities: Sturdy / Rock Head
Status: OK
Field: Stealth Rock
Backpack
:iapapa berry: Iapapa Berry
:lum berry: Lum Berry
:wise glasses: Wise Glasses
:power herb: Power Herb

Bench
:aerodactyl: :muscle band: HP: 0/90, EN: 0/100, Stats: 8/5/5/6/130, Typing: Rock / Flying, Abilities: Rock Head / Pressure, Status: Fainted
:astrolotl: :cleanse tag: HP: 0/100, EN: 0/100, Stats: 8/5/7/5/114, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit, Status: Fainted
Field: Clear​

Team Star
:sv/klawf:
Klawf :sitrus berry: Sitrus Berry
HP: 73/85, EN: 17/100, Stats: 7/8/3/4/75, Typing: Rock, Abilities: Anger Shell / Shell Armor / Regenerator
Status: OK
starmobile-schedar.png

Schedar Starmobile :choice band: Choice Band
HP: 47/90, EN: 56/100, Stats: 12/7/4/5/90, Typing: Fire, Abilities: Overcoat / Speed Boost
Status: OK
Field: Stealth Rock
Backpack
:cornn berry: Cornn Berry
:leftovers: Leftovers
:life orb: Life Orb
:pecha berry: Pecha Berry
:fire gem: Fire Gem

Bench
:bombirdier: HP: 0/85, EN: 0/100, Stats: 7/6/5/6/82, Typing: Flying / Dark, Abilities: Big Pecks / Keen Eye / Rocky Payload, Status: Fainted
:revavroom: (Segin) HP: 0/90, EN: 0/100, Stats: 8/7/4/5/90, Typing: Dark, Abilities: Overcoat / Intimidate, Status: Fainted
:plasmanta: > :revavroom: > :klawf: > :aggron:

Step 1
:plasmanta:
Momentai used Taunting Encore on :revavroom: Schedar Starmobile! (-40 EN)
Schedar Starmobile got an encore! (Encore, next 1 turn)
Schedar Starmobile fell for the taunt! (Taunt, next 3 turns)

:revavroom:
Schedar Starmobile can't use Protect after the taunt!

:klawf:
Klawf used High Horsepower on :plasmanta: Momentai! (-7 EN)
Miss (20, d20): 8 (No), Crit (1, d24): 22 (No)
(10 + (7 - 8))*2 = 18

:aggron:
Tachyon used High Horsepower on :revavroom: Schedar Starmobile! (-7 EN)
Miss (20, d20): 6 (No), Crit (1, d24): 23 (No)
(10 + (8 - 7) - 1)*1.5 = 15

:revavroom:
Schedar Starmobile's Speed Boost! (+1 Spe, next 2 turns)
(Atk rank 12 => 13, SpA rank 4 => 5, Speed 90 => 158)

Step 2
:plasmanta:
Momentai used Water Pulse on :revavroom: Schedar Starmobile! (-4 EN)
Crit (1, d24): 23 (No), Confusion (1, d5): 3 (No)
(6 + (9 - 5))*1.5 + (1 - 0)*4 + 4 = 23

:revavroom:
Schedar Starmobile used High Horsepower on :plasmanta: Momentai! (-7 EN)
Miss (20, d20): 5 (No), Crit (1, d24): 22 (No)
(10 + (13 - 8))*2 = 30
:reaper cloth: Momentai fainted!

:klawf:
Klawf used Earth Power on :aggron: Tachyon! (-7 EN)
Crit (1, d24): 4 (No), Drop (1, d10): 3 (No)
(9 + (3 - 5) - 1)*2 = 12

:aggron:
Tachyon used High Horsepower on :revavroom: Schedar Starmobile! (-7 EN)
Miss (20, d20): 2 (No), Crit (1, d24): 11 (No)
(10 + (8 - 7) - 1)*1.5 = 15
:reaper cloth: Schedar Starmobile fainted!

Round Summary
:plasmanta: HP: -22-30 = -52
:plasmanta: EN: -40-4 = -44
:aggron: HP: -12
:aggron: EN: -7-7 = -14
:klawf: HP: -0
:klawf: EN: -7-7 = -14
:revavroom: HP: -15-23-15 = -53
:revavroom: EN: -7
Hyjack
:ss/plasmanta:
Momentai :expert belt: Expert Belt
HP: 0/85, EN: 0/100, Stats: 4/8/9/7/100, Typing: Electric / Poison, Abilities: Storm Drain / Vital Spirit
Status: Fainted
:ss/aggron:
Tachyon :macho brace: Macho Brace
HP: 59/85, EN: 63/100, Stats: 8/13/5/5/50, Typing: Steel / Rock, Abilities: Sturdy / Rock Head
Status: OK
Field: Stealth Rock
Backpack
:iapapa berry: Iapapa Berry
:lum berry: Lum Berry
:wise glasses: Wise Glasses
:power herb: Power Herb

Bench
:aerodactyl: :muscle band: HP: 0/90, EN: 0/100, Stats: 8/5/5/6/130, Typing: Rock / Flying, Abilities: Rock Head / Pressure, Status: Fainted
:astrolotl: :cleanse tag: HP: 0/100, EN: 0/100, Stats: 8/5/7/5/114, Typing: Fire / Dragon, Abilities: Regenerator / Vital Spirit, Status: Fainted
Field: Clear​

Team Star
:sv/klawf:
Klawf :sitrus berry: Sitrus Berry
HP: 73/85, EN: 3/100, Stats: 7/8/3/4/75, Typing: Rock, Abilities: Anger Shell / Shell Armor / Regenerator
Status: Taunted (1 turn)
starmobile-schedar.png

Schedar Starmobile :choice band: Choice Band
HP: 0/90, EN: 0/100, Stats: 8/7/4/5/90, Typing: Fire, Abilities: Overcoat / Speed Boost
Status: Fainted
Field:
Stealth Rock
Backpack
:cornn berry: Cornn Berry
:leftovers: Leftovers
:life orb: Life Orb
:pecha berry: Pecha Berry
:fire gem: Fire Gem

Bench
:bombirdier: HP: 0/85, EN: 0/100, Stats: 7/6/5/6/82, Typing: Flying / Dark, Abilities: Big Pecks / Keen Eye / Rocky Payload, Status: Fainted
:revavroom: (Segin) HP: 0/90, EN: 0/100, Stats: 8/7/4/5/90, Typing: Dark, Abilities: Overcoat / Intimidate, Status: Fainted
 
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Boasts: attack limit, counter team, no back up, no switching
:toxic orb:Toxic Orb
:mystic water:Mystic Water
:zoom lens:Zoom Lens
:shell bell:Shell Bell
:leftovers:Leftovers
:oran berry:Oran Berry
:light ball:Light Ball
:muscle band:Muscle Band
:wise glasses:Wise Glasses
:sv/primarina:
Syrenity (Primarina)
Level 1 EXP: 00 / 10

Bashful nature ( +None, -None )
Typing: Water/Fairy
Abilities: Torrent Hidden Ability: Liquid Voice (Locked)

HP: 90
Attack: 5
Defen.: 5
Sp.Atk: 9
Sp.Def: 8
Speed: 60
Size: 2
Weight: 3

Movepool
Level 0:
Aqua Jet
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Hyper Voice
Ice Beam
Light Screen
Liquidation
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Substitute
Surf
Toxic
Uproar
Waterfall
Work Up

Level 1:
Amnesia
Aromatic Mist
Baby-Doll Eyes
Bubble Beam
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Growl
Hail
Helping Hand
Life Dew
Misty Terrain
Pound
Rain Dance
Sparkling Aria (sig)
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
:sv/zangoose:
Roronoa (Zangoose)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Immunity Hidden Ability: Toxic Boost (Locked)

HP: 85
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 90
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Leer
Night Slash
Poison Jab
Protect
Quick Attack
Refresh
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Hit
Double Kick
Double Team
False Swipe
Helping Hand
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Water Pulse
:sv/dhelmise:
Senchou (Dhelmise)
Level 1 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Ghost/Grass
Abilities: Steelworker

HP: 85
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 40
Size: 6
Weight: 6

Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Earthquake
Energy Ball
Facade
Flash Cannon
Iron Head
Liquidation
Metal Sound
Protect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic

Level 1:
Absorb
Brutal Swing
Confide
Double Team
Growth
Helping Hand
Iron Defense
Pain Split
Rain Dance
Rapid Spin
Role Play
Slam
Steel Roller
Sunny Day
Swagger
Switcheroo
Synthesis
Whirlpool
Wrap
:sv/emolga:
Namaste (Emolga)
Level 1 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Electric/Flying
Abilities: Static Hidden Ability: Motor Drive (Locked)

HP: 80
Attack: 6
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 103
Size: 1
Weight: 1

Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Defog
Energy Ball
Facade
Light Screen
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Agility
Charge
Charm
Confide
Cut
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Encore
Flash
Helping Hand
Nuzzle
Rain Dance
Roost
Shock Wave
Spark
Swagger
Swift
Tailwind
Taunt
Thunder Shock
Tickle

Team Star (Level 1)

giacomo.png
mela.png
atticus.png
ortega.png
eri.png


Reward Info
Progress:
Missing percent HP of Team Star's Pokemon / 400%.​
Progress Reward:
12 EXP for up to four (4) Pokemon, starting with those that entered play.​
This EXP can over-Level.​

Match Type: Bring 5, Send 4v4 Doubles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 2
Substitution Count: 3
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 9
Arena: Academy Schoolyard

Eventually, the Team Star Bosses finished their community service. By this point they had gotten bored of their bases and their monotype teams, but still wanted to help train their fellow students to battle. So, they gathered together for a different sort of challenge! Everyone knows about the Titan Pokemon that once roamed the Paldea region, before all five were caught, and the bosses decided it would be a fun theme. So each boss went out and caught a Pokemon of the same species for themself.

Well, kinda. No matter how much he searched, Ortega couldn't find anything of the same species as the Quaking Earth Titan, so he gave up and caught something else in the Asado Desert. And Eri decided that it made no sense to call a Tatsugiri the "False Dragon", so she uses a Dondozo instead. Regardless, the bosses got permission to bring their Starmobiles into the schoolyard at the academy, and now receive challenges from any student brave enough to take them on!
  • Two different Team Star Bosses will be randomly chosen to battle. When a Boss is chosen, the two Pokemon associated to that boss are selected for battle and the items associated to that Boss are put into the Backpack. Any Backpack item may be equipped to any Boss Pokemon, and the two Pokemon in play at the same time can be any two of the four total that are selected.
  • Team Star has remade their Revavroom into custom Starmobiles.
    • Compared to a standard Revavroom, each Starmobile has a different type, an extra ability, and the additional moves Safeguard and Wide Guard.
    • When a Starmobile uses a Torque move whose entry listed in the type column of the data audit matches their original type, that Torque move does not count towards the standard limit on Torque moves for that Starmobile.
    • When a Starmobile uses a Torque move whose entry listed in the type column of the data audit does not match their original type, that Torque move has 7 BAP and its effect checks automatically fail.
  • The Titan Pokemon of Paldea were much stronger than other Pokemon of the same species, which the Team Star Bosses emulate by having trained their Titan-themed team members to Level 2 in what is otherwise a Level 1 battle.
  • Camouflage turns the user into a Ground type
  • Secret Power may cause flinching
  • Nature Power becomes Bulldoze

Boss 1: [Atticus]
Boss 2: [Mela]

Choice Band
Cornn Berry
Leftovers
Life Orb
Red Card
Sitrus Berry
Pecha Berry
Fire Gem
Poison Gem
:sv/orthworm:

Orthworm
Level 2

Type: Steel
Abilities: Earth Eater, Sand Veil

Nature: Serious
HP: 85
Atk: 6
Def: 10
SpA: 5
SpD: 4
Spe: 65
Size: 3
Weight: 7


Movepool:
Level 0:
Earth Power
Earthquake
Facade
Flash Cannon
Iron Head
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Tackle

Level 1:
Curse
Harden
Helping Hand
High Horsepower
Iron Defense
Mud-Slap
Sand Tomb
Sandstorm
Spikes
Stealth Rock
Wrap

Level 2:
Iron Tail
Metal Burst
Rock Blast
Steel Beam
Take Down
:sv/revavroom:
starmobile-navi.png


Navi Starmobile (Revavroom)
Level 1

Type: Poison
Abilities: Overcoat, Filter (Locked), Toxic Debris

Nature: Serious
HP: 90
Atk: 8
Def: 7
SpA: 4
SpD: 5
Spe: 90
Size: 4
Weight: 5


Movepool:
Level 0:
Facade
Flash Cannon
Iron Head
Poison Gas
Poison Jab
Protect
Rest
Screech
Sleep Talk
Sludge
Substitute
Toxic
Uproar
Zen Headbutt

Level 1:
Haze
High Horsepower
Iron Defense
Lick
Rain Dance
Safeguard
Sandstorm
Scary Face
Sludge Bomb
Smog
Sunny Day
Swagger
Taunt
Toxic Spikes
Wide Guard

Signature:
Blazing Torque
Combat Torque
Magical Torque
Noxious Torque
Wicked Torque
:sv/bombirdier:

Bombirdier
Level 2

Type: Flying/Dark
Abilities: Big Pecks, Keen Eye, Rocky Payload

Nature: Serious
HP: 85
Atk: 7
Def: 6
SpA: 5
SpD: 6
Spe: 82
Size: 3
Weight: 3


Movepool:
Level 0:
Aerial Ace
Air Slash
Brave Bird
Dark Pulse
Facade
Hone Claws
Hyper Voice
Leer
Nasty Plot
Power Gem
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Whirlwind
Wing Attack

Level 1:
Air Cutter
Drill Run
Dual Wingbeat
Feather Dance
Peck
Rain Dance
Rock Throw
Roost
Sandstorm
Scary Face
Stealth Rock
Sucker Punch
Sunny Day
Tailwind
Taunt

Level 2:
Foul Play
Heat Wave
Hurricane
Payback
Pluck
Rock Blast
Sky Attack
Stone Edge
Take Down
Thief
:sv/revavroom:
starmobile-schedar.png


Schedar Starmobile (Revavroom)
Level 1

Type: Fire
Abilities: Overcoat, Filter (Locked), Speed Boost

Nature: Serious
HP: 90
Atk: 8
Def: 7
SpA: 4
SpD: 5
Spe: 90
Size: 4
Weight: 5


Movepool:
Level 0:
Facade
Flash Cannon
Iron Head
Poison Gas
Poison Jab
Protect
Rest
Screech
Sleep Talk
Sludge
Substitute
Toxic
Uproar
Zen Headbutt

Level 1:
Haze
High Horsepower
Iron Defense
Lick
Rain Dance
Safeguard
Sandstorm
Scary Face
Sludge Bomb
Smog
Sunny Day
Swagger
Taunt
Toxic Spikes
Wide Guard

Signature:
Blazing Torque
Combat Torque
Magical Torque
Noxious Torque
Wicked Torque
Sending out
starmobile-navi.png

navi starmobile (revavroom poison) @ :sitrus berry: sitrus berry
:sv/bombirdier:
bombirdier @ :leftovers: leftovers

Hyjack to order.
 
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"I'm not done with you lot!"
ethan.png

Trainer Hyjack has returned to wreak havoc once again upon the Team Star base.

Namaste charges in head first, streaks of electricity following behind as it hurdles towards its fellow airborne combatant. Senchou, in contrast, is taking a measured, slow approach, and lurks in the wake of the electricity left behind, leading to the battlefield.

:sv/emolga:
Namaste @:light ball:Light Ball
Orders
= = = = =
Wild Charge (Vs:Bombirdier:Bombirdier) ~ Wild Charge (Vs:Bombirdier:Bombirdier)
- - - -
Subs
= = =
Start of Step 1
IF Bombirdier is to use a Hazard Creating Move
THEN replace Turn 2 order with Encore (Vs :bombirdier:)
- - - -
Start of Emolga's Turns
If Bombirdier is under effects of protection
THEN replace present order with Wild Charge (Vs:revavroom:Navi Revavroom)
- - - -
Start of Emolga's Turns
IF Navi is under effects or Protection AND Bombirdier is under the effects of Protection
THEN replace present order with Charge (Vs:emolga:Self)
= = = = =


:sv/Dhelmise:
Senchou @:zoom lens:Zoom Lens
Orders
= = = = =
Wrap (Vs:bombirdier:Bombirdier) ~ Metal Sound (Vs:revavroom:Navi Starmobile)
- - - -
Subs
= = =
Start of Turn 1
IF Bombirdier is under effects of protection
Then order string = Whirlpool (Vs:revavroom:Navi Starmobile) ~ Rapid Spin (Vs:bombirdier:Bombirdier)
- - - -
Start of Turn 2
IF Bombirdier is under the effects of Protection AND Self under effects of Taunt
THEN replace present order with Earthquake (Vs :emolga::revavroom::bombirdier: All Other Pokemon)
- - - -
Start of Any Step
IF Bombirdier is to use a Flying Type Attack
Then replace present order with Protect (Vs:dhelmise:Self) first instance, and Pain Split (Vs:revavroom:Navi Starmobile) second instance
= = = = =
 
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Team Hyjack
:emolga: Namaste(Emolga) @ :light ball: light ball
HP: 80/80 EN: 100/100 Attack: 8* Defen.: 5 Sp.Atk: 8* Sp.Def: 5 Speed: 103
Type: electric/flying
Abilities: Static

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 85/85 EN: 100/100 Attack: 9 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
Type: ghost/grass
Abilities: steelworker
Team Star
:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 85/85 EN: 100/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 90/90 EN: 100/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris


dice are d600, roll low to hit/crit/effect
1699180679785.png

Step 1:
:dhelmise: protect -> :dhelmise:
-12 en
:dhelmise: protects themselves
:emolga: wild charge -> :bombirdier:
-7 en
406 crit no
(9 + 8 +3 -6) *1.5 = 21 damage
:emolga: takes 2 recoil
:emolga: gains a charge conter
:Revavroom: screech -> :emolga:
430 hit yes
:emolga:'s defence sharply fell
-2 def (5t)
:bombirdier: brave bird -> :emolga:
227 crit no
550 static no
(12 + 3 + 7 - 5) * .75 + 8 = 21 damage
:bombirdier: takes 4 recoil
:bombirdier: heals 2
Step 2:

:dhelmise: protects themselves
:emolga: wild charge -> :bombirdier:
-7 en
279 crit no
(9 + 8 +3 +4 -6) *1.5 = 27 damage
:emolga: takes 3 recoil
:emolga: gains a charge conter
:Revavroom: noxious torque-> :emolga:
-7 en
145 crit no
552 effect no
(10 +8 +3 -5) + 8 = 24 damage
:bombirdier: brave bird -> :emolga:
554 crit no
425 static no
(12 + 3 + 7 - 5) * .75 + 8 = 21 damage
:bombirdier: takes 4 recoil​

:dhelmise: pain split-> :Revavroom:
-20 en
their lives are averaged
:Revavroom: loses 2 life
:bombirdier: heals 4



Team Hyjack
:emolga: Namaste(Emolga) @ :light ball: light ball
HP: 9/80 EN: 86/100 Attack: 8* Defen.: 5 Sp.Atk: 8* Sp.Def: 5 Speed: 103
2 charge counters
def -2 (t4)

Type: electric/flying
Abilities: Static

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 85/85 EN: 68/100 Attack: 9 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
Type: ghost/grass
Abilities: steelworker
Team Star
:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 35/85 EN: 86/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 88/90 EN: 83/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris


me to order
Hyjack to order
 
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Swap!
send out starmobile (fire) @ :choice band: choice band
1699182379042.png

return bombirdier
:sv/bombirdier:

1699182841791.png

screech -> Dhelmise ~ noxious torque -> Dhelmise
if all enemies are under the effect of protective status then use toxic spikes and chill other times, pushing back each time
if dhelmise is has a protective status then use noxious torque -> emloga and push back
if dhelmise is to use pain split and is not under the effect of protection and is slower than revavroom(poison) and does not have a decoy then use taunt + screech -> dhelmise


1699182379042.png

blazing torque -> emolga x 2
if all enemies are under the effect of protective status then use toxic spikes and chill other times, pushing back each time
if dhelmise has a decoy and does not have a protective status then high horse power -> dhelmise
if emolga is under the effect of protective status then use blazing torque -> Dhelmise
 
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Team Hyjack
:emolga: Namaste(Emolga) @ :light ball: light ball
HP: 9/80 EN: 86/100 Attack: 8* Defen.: 5 Sp.Atk: 8* Sp.Def: 5 Speed: 103
2 charge counters
def -2 (t4)

Type: electric/flying
Abilities: Static

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 85/85 EN: 68/100 Attack: 9 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
Type: ghost/grass
Abilities: steelworker
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 88/90 EN: 83/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris

:Revavroom: schedar revavroom (fire) @ :choice band: choice band
HP: 90/90 EN: 100/100 Attack: 12* Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: fire
Abilities: overcoat, speed boost

:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 35/85 EN: 86/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload


dice are d600, roll low to hit/crit/effect
note, 2 subs from :Revavroom: fire were illegal last round due to choice band
1699186789274.png

Step 1:
:emolga: stunning bolt (thunderwave + thunderbolt) -> :Revavroom: schedar revavroom (fire)
-28 en
316 crit no
189 effect no
(9 + 8 +3 +8 -5 - 1) = 22 damage
:Revavroom: schedar revavroom (fire) gains +2 para counters
:Revavroom: screech -> :dhelmise:

:dhelmise: 's defence sharply fell
199 hit
-2 def (5t)
:Revavroom: blazing torque -> :emolga:
-7en
416 crit no
310 effect no
(10 + 12 +3 -5) = 20 damage
:emolga: faints!

:dhelmise: earthquake -> all
-7 en
270, 505 crits yes
(10 + 8 +3 +3 - 7 - 1) *1.5 *.67 = 16 damage
:Revavroom: navi starmobile (poison) drops toxic debris, toxic spikes!

:Revavroom: schedar revavroom (fire) speed boost!
Step 2:

:Revavroom: noxious torque-> :dhelmise:
-7 en
216 crit no
26 effect yes
:dhelmise: is poisoned
(10+3+8 - 7) + 8 = 22 damage
:Revavroom: blazing torque -> :emolga:
-7 en
44 crit no
399 effect no
(10+3+13 - 7) *1.5 + 8 = 37 damage

:dhelmise: earthquake -> all
-7 en
179 crit yes
318 crit no
(10 + 8 +2 +3 - 7 - 1) *1.5 *.67 = 15 damage :Revavroom: (poison)
(10 + 8 +2 - 7 - 1) *1.5 *.67 = 12 damage :Revavroom: (fire)
:Revavroom: navi starmobile (poison) drops toxic debris, toxic spikes!
:Revavroom: schedar revavroom (fire) speed boost!
:dhelmise: takes 2 poison damage

round end
:Revavroom: schedar revavroom (fire) para + 1



Team Hyjack toxic spikes (2)
:emolga: Namaste(Emolga) @ :light ball: light ball
HP: KO/80 EN: 86/100 Attack: 8* Defen.: 5 Sp.Atk: 8* Sp.Def: 5 Speed: 103
2 charge counters
def -2 (t4)

Type: electric/flying
Abilities: Static

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 24/85 EN: 54/100 Attack: 9 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
-2 def (2t)

Type: ghost/grass
Abilities: steelworker
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 57/90 EN: 66/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris

:Revavroom: schedar revavroom (fire) @ :choice band: choice band
HP: 40/90 EN: 86/100 Attack: 14* Defen.: 7 Sp.Atk: 6* Sp.Def: 5 Speed: 90
+2 speed (2t)
para (3)

Type: fire
Abilities: overcoat, speed boost

:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 35/85 EN: 86/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload
Hyjack to send out and order
me to order and ref
 
Last edited:
Zangoose @ Shell Bell
Facade (Schedar Starmobile) ~ Facade (Schedar Starmobile)

Start of Any Turn
If All Opponents under effects of Protection
THEN replace present order with Swords Dance first instance

Start of Any Turn
If Schedar Starmobile under effects of Protection
Incinerate Vs All Opponents

Dhelmise @ Zoom Lens
Helping Hand (Vs Zangoose) ~ Rapid Spin (Vs Navi Starmobile)

Start of Step 1
If Schedar is to use Protect
THEN replace present order with Facade (Vs Navi Starmobile)

Start of Turn 1
If Zangoose HP is below 85HP
THEN replace order string with Rest (Self) ~ Sleep Talk/Rapid Spin(Vs Schedar Starmobile)
 
Last edited:
1699354877929.png

screech + scary face -> zangoose ~ noxious torque -> zangoose
[step 1] at the start of my turn, if zangoose is paralysed then use noxious torque -> zangoose

1699354863205.png

combat torque + high horse power -> zangoose ~ combat torque -> zangoose
 
Team Hyjack toxic spikes (2)
:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: 85/85 EN: 100/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 24/85 EN: 54/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
-2 def (2t)

Type: ghost/grass
Abilities: steelworker
:emolga: Namaste(Emolga) @ :light ball: light ball
HP: KO/80 EN: 86/100 Attack: 8* Defen.: 5 Sp.Atk: 8* Sp.Def: 5 Speed: 103
2 charge counters
def -2 (t4)

Type: electric/flying
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 57/90 EN: 66/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris

:Revavroom: schedar revavroom (fire) @ :choice band: choice band
HP: 40/90 EN: 86/100 Attack: 14* Defen.: 7 Sp.Atk: 6* Sp.Def: 5 Speed: 90
+2 speed (2t)
para (3)

Type: fire
Abilities: overcoat, speed boost

:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 35/85 EN: 86/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload


dice are d600, roll low to hit/crit/effect
helping hand, combat torque + high horse power, facade, scary face + screech
combat torque, noxious torque, rapid spin
1699385182548.png

Round Start:
:zangoose: steps on toxic spikes and is badly poisoned!
Step 1:
:dhelmise: helping hand -> :zangoose:
-12 en
:zangoose: gains a helping hand!

:Revavroom: high stress maneuvers -> :zangoose:
-28 en
455 crit no
446 effect no
(10 + 14 -5) *1.5 = 29 damage​
:zangoose: facade-> :Revavroom: schedar revavroom (fire)
-8 en
174 crit no
(14 +14 + 3 + 1 + 8 -7 - 1) = 32 damage
:zangoose: heals 3
:Revavroom: screech + scary face -> :zangoose:
-32 en
:zangoose: 's defence and speed sharply fell
-2 def (5t)
-2 speed (3t)




:Revavroom: schedar revavroom (fire) speed boost!
:dhelmise: takes 2 poison damage
Step 2:

:Revavroom: combat torque > :zangoose:
-7 en
248 crit no
505 effect no
(7 + 15 - 5) *1.5 + 8 = 34 damage
:Revavroom: noxious torque -> :zangoose:
-7 en
103 crit no
103 effect yes but already poisoned
(10 + 3 + 8- 5)+ 8 = 24 damage


:zangoose: facade-> :Revavroom: schedar revavroom (fire)
-8 en
47 crit no
(14 + 3 + 1 + 8 -7 - 1) = 18 damage = 8 real damage
:zangoose: heals 1
:Revavroom: schedar revavroom (fire) faints!

:dhelmise: rapid spin > :Revavroom: (poison)
(5 + 8 + 3 + 3- 7 - 1) = 11 damage
:dhelmise: gains +1 speed for 2 turns!
toxic spikes are removed
:dhelmise: takes 2 poison damage

Team Hyjack
:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: 2/85 EN: 84/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
speed -2 (t2)
def -2 (4t)

Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 20/85 EN: 48/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +1 (2t)
Type: ghost/grass
Abilities: steelworker
:emolga: Namaste(Emolga) @ :light ball: light ball
HP: KO/80 EN: 86/100 Attack: 8* Defen.: 5 Sp.Atk: 8* Sp.Def: 5 Speed: 103
2 charge counters
def -2 (t4)

Type: electric/flying
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 46/90 EN: 27/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris

:Revavroom: schedar revavroom (fire) @ :choice band: choice band
HP: KO/90 EN: 86/100 Attack: 14* Defen.: 7 Sp.Atk: 6* Sp.Def: 5 Speed: 90
+2 speed (2t)
para (3)

Type: fire
Abilities: overcoat, speed boost

:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 35/85 EN: 86/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload
me to send out and order
Hyjack to send out and order
me to ref
 
Last edited:
send out bombirdier
:sv/bombirdier: @ :leftovers:

:sv/bombirdier:
air cutter x2
if zangoose is using a priority attack then sucker punch -> zangoose
if all opponents are under the effects of protection then roost
[Ko sub] if zangoose faints replace all air cutter with brave bird

:sv/revavroom: (poison)
noxious torque -> dhelmise x 2
if dhelmise is under the effects of protection then noxious torque -> zangoose
if dhelmise is using pain split and dhelmise is slower than revavroom then use taunt -> dhelmise
 
Last edited:
Team Hyjack
:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: 2/85 EN: 84/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
speed -2 (t2)
def -2 (4t)

Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 20/85 EN: 48/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +1 (2t)
Type: ghost/grass
Abilities: steelworker
:emolga: Namaste(Emolga) @ :light ball: light ball
HP: KO/80 EN: 86/100 Attack: 8* Defen.: 5 Sp.Atk: 8* Sp.Def: 5 Speed: 103
2 charge counters
def -2 (t4)

Type: electric/flying
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 46/90 EN: 27/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris


:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 35/85 EN: 86/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload


:Revavroom: (fire) KO
Abilities: big pecks, keen eye, rocky payload


dice are d600, roll low to hit/crit/effect
1699466507680.png




Step 1:
:zangoose: detect + agility
- 58 en
:zangoose: is protected and has their speed sharply increased!
speed set to net 0
:dhelmise: protect
-12 en
:dhelmise: is protected
:Revavroom: noxious torque
-7 en
protected
:bombirdier: roost
-12 en
+20 hp​
:dhelmise: takes 2 poison damage
:bombirdier: heals for 2
Step 2:

:zangoose: quick attack-> : :bombirdier:
-3 en
590 crit no
(4 + 3 + 4 + 8 -6) = 13 damage
:zangoose: heals 1

:bombirdier: sucker punch > :zangoose:
-5 en
sucker punch fails because :zangoose: already went

:Revavroom: noxious torque -> :dhelmise:
-7 en
75 crit no
(10 + 3 + 8- 7) = 14 damage


:dhelmise: rapid spin + facade > :bombirdier: (poison)
-28 en
crit auto
(14 + 8 + 3 + 3- 6) = 22 damage
:dhelmise: gains +1 speed for 2 turns!
:dhelmise: takes 2 poison damage
:bombirdier: heals for4

Team Hyjack
:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: 3/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 2/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker
:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 46/90 EN: 13/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris

:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 26/85 EN: 69/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload


:Revavroom: ko
Hyjack to order
me to order

me to ref
 
Last edited:
:sv/zangoose:@:shell bell:
Roronoa @ Shell Bell
Facade (Vs:bombirdier:Bombirdier) ~ Facade (Vs:bombirdier:Bombirdier)

Start of Step
If Bombirdier is to use a Priority Attack
Then replace present order with Quick Attack (Vs:bombirdier:Bombirdier)

Start of Turn
If Navi is to chill on any turn this round AND If Bombirdier is under effects of Protection
Then replace present order with Facade (Vs:revavroom:Navi Starmobile)

:sv/dhelmise:@:zoom lens:
Senchou @ Zoom Lens
Switcheroo (:revavroom:Navi) ~ Rock Slide (:revavroom::bombirdier:All Opponents)
= = =
Start of Turn 1
IF Navi Starmobile is under the effects of Protection
THEN replace present order with Switcheroo (Vs:bombirdier:Bombirdier)

(KO Sub) Start of Turn
IF Zangoose is Fainted
THEN replace Present order with Earthquake (:revavroom::bombirdier:All Other Pokemon)

If Navi is to Chill on any Turn this Round
Then replace 2nd order with Chill (:dhelmise:Self)
 
Team Hyjack
:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: 3/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: 2/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker
:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 46/90 EN: 13/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
Type: poison
Abilities: overcoat, toxic debris

:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 26/85 EN: 69/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload

dice are d600, roll low to hit/crit/effect
1699532838141.png

Step 1:
:revavroom: protect
-12 en
:bombirdier: protect
-12 en​
:zangoose: facade ->:bombirdier:
-8en
protected
:dhelmise: switcherroo -> :bombirdier:
protected
:dhelmise: takes 2 damage
:dhelmise: faints!
:bombirdier: heals for 4
Step 2:
:zangoose: facade -> :bombirdier:
-8 en
446 crit no
(14 + 3 + 5 + 8 - 6) = 24 damage
:zangoose: heals 2
:bombirdier: peck -> :zangoose:
-3 en
526 crit no
(4 + 3 + 7 - 5) + 8 = 17 damage
:zangoose: faints!

:Revavroom: chill
+12 en​
:bombirdier: heals for 4

Team Hyjack
:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: KO/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: KO/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker
:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 46/90 EN: 13/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
combo used
Type: poison
Abilities: overcoat, toxic debris

:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 10/85 EN: 54/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload


:Revavroom: ko

Hyjack to send out
me to order
Hyjack to order

me to ref
 
:sv/revavroom:
chill -> screech
if my opponent has a protective status then chill
[step 2] if my opponent has a decoy then noxious torque
if I am asleep then sleeptalk(sludge)
:sv/bombirdier:
roost -> brave bird
[step 2] if my opponent has a protective status then sunny day
if I am asleep then sleeptalk(aerial ace)
if my opponent is to use baby-doll eyes in combination targeting bombirdier then use protect(self) and push back
 
Team Hyjack

:primarina: Syrenity(Primarina) @ :mystic water: Mystic Water
HP: 90/90 EN: 100/100 Attack: 5 Defen.: 5 Sp.Atk: 8 Sp.Def: 8 Speed: 60
Type: water/fairy
Abilities: Torrent

:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: KO/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: KO/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker

:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison) @ :sitrus berry: sitrus berry
HP: 46/90 EN: 13/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
combo used
Type: poison
Abilities: overcoat, toxic debris

:bombirdier: (Bombirdier) @ :leftovers: Leftovers
HP: 10/85 EN: 54/100 Attack: 7 Defen.: 6 Sp.Atk: 5 Sp.Def: 6 Speed: 82
Type: flying/dark
Abilities: big pecks, keen eye, rocky payload


:Revavroom: ko

dice are d600, roll low to hit/crit/effect
1699643474087.png

Step 1:
:primarina:
aqua jet -> :bombirdier:
-4 en
523 crit no
(4+ 5 + 3 - 6) + 4 = 10 damage(wew)
:bombirdier: faints!
:revavroom: chill
+12 en​
Step 2:
:Revavroom: Screech
1699646372154.png

edited move
457 hit yes​
:primarina: hypnotic aria
-28 en
530 crit no
(9 + 8 + 3 - 5 - 1) + 4 = 18 damage
:revavroom: falls asleep (2t)
:revavroom: eats their berry and heals for 15

Team Hyjack

:primarina: Syrenity(Primarina) @ :mystic water: Mystic Water
HP: 90/90 EN: 68/100 Attack: 5 Defen.: 5 Sp.Atk: 8 Sp.Def: 8 Speed: 60
combo used
-2def (4t)
Type: water/fairy
Abilities: Torrent

:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: KO/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: KO/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker

:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison)
HP: 43/90 EN: 15/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
combo used
sleep (2t)
recover used 1
chill used 1
Type: poison
Abilities: overcoat, toxic debris
:Revavroom: ko
:bombirdier: ko

me to send out
Hyjack to order
me to order

me to ref
 
Last edited:
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