Facility Realgam Tower: Hyjack

Team Hyjack

:primarina: Syrenity(Primarina) @ :mystic water: Mystic Water
HP: 90/90 EN: 68/100 Attack: 5 Defen.: 5 Sp.Atk: 8 Sp.Def: 8 Speed: 60
combo used
-2def (4t)
Type: water/fairy
Abilities: Torrent

:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: KO/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: KO/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker

:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison)
HP: 43/90 EN: 15/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
combo used
sleep (2t)
recover used 1
chill used 1
Type: poison
Abilities: overcoat, toxic debris
:orthworm: orthworm @ :life orb: Life Orb
HP: 85/85 EN: 100/100 Attack: 6 Defen.: 10 Sp.Atk: 5 Sp.Def: 4 Speed: 65
Type: steel
Abilities: earth eater, sand veil
:Revavroom: ko
:bombirdier: ko


dice are d600, roll low to hit/crit/effect
1699654172135.png

Step 1:
:revavroom: sleeptalk(sludge)
-8 en
340 crit no
177 effect yes
(7+3+4 - 8) *1.5 = 9 damage
:primarina: is poisoned!
:revavroom: heals 5 life and 3en
:orthworm: tackle + iron tail
-20 en
214 crit no
459 effect no
(10 + 6 + 3 + 3 - 5) + 8 = 25 damage
3 damage recoil​
:primarina: surf
-7 en
22 crit yes
439 crit no
((9 + 8 + 3 + 3 - 5 - 1) + 4) * 2/3 = 14 damage
((9 + 8 + 3 - 4) +4) *2/3 = 13 damage
:primarina: takes 2 damage
Step 2:
:Revavroom: sleeptalk(lick)
-6 en
104 crit no
90 effect yes
(4+8 - 5) + 8 = 15 damage
:primarina: para 2
:revavroom: heals 5 life and 3en and wakes up
:orthworm: iron head
-6 en
376 crit no
302 effect no
(8 + 6 + 3 + 3 - 5) + 8 = 23 damage
3 damage recoil​
:primarina: surf
-7 en
118 crit no
309 crit no
((9 + 8 + 3 + 3 - 5 - 1) + 4) * 2/3 = 14 damage
((9 + 8 + 3 + 3 - 4) +4) *2/3 = 15 damage
:primarina: takes 2 damage
:primarina: takes 2 damage

Team Hyjack

:primarina: Syrenity(Primarina) @ :mystic water: Mystic Water
HP: 14/90 EN: 54/100 Attack: 5 Defen.: 5 Sp.Atk: 8 Sp.Def: 8 Speed: 60
combo used
-2def (2t)
para 2
poison 2
Type: water/fairy
Abilities: Torrent

:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: KO/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: KO/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker

:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison)
HP: 25/90 EN: 7/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
combo used
recover used 1
chill used 1
Type: poison
Abilities: overcoat, toxic debris
:orthworm: orthworm @ :life orb: Life Orb
HP: 51/85 EN: 74/100 Attack: 6 Defen.: 10 Sp.Atk: 5 Sp.Def: 4 Speed: 65
Type: steel
combo used
Abilities: earth eater, sand veil
:Revavroom: ko
:bombirdier: ko

me to order
Hyjack to order
me to ref
 
Last edited:
Team Hyjack

:primarina: Syrenity(Primarina) @ :mystic water: Mystic Water
HP: 14/90 EN: 54/100 Attack: 5 Defen.: 5 Sp.Atk: 8 Sp.Def: 8 Speed: 60
combo used
-2def (2t)
para 2
poison 2
Type: water/fairy
Abilities: Torrent

:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: KO/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: KO/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker

:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison)
HP: 25/90 EN: 7/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
combo used
recover used 1
chill used 1
Type: poison
Abilities: overcoat, toxic debris
:orthworm: orthworm @ :life orb: Life Orb
HP: 51/85 EN: 74/100 Attack: 6 Defen.: 10 Sp.Atk: 5 Sp.Def: 4 Speed: 65
Type: steel
combo used
Abilities: earth eater, sand veil
:Revavroom: ko
:bombirdier: ko

dice are d600, roll low to hit/crit/effect
1699695658409.png

Step 1:
:primarina: aquat jet -> :orthworm:
-3en
382 crit no
(4 + 3 + 5 + 3 - 10) +4 = 9 damage
:revavroom: noxious torque
-7 en
454 crit no
(10+3+8 - 5) *1.5 + 8 = 32 damage
:revavroom: faints! (en ko)
:primarina: faints!

Team Hyjack

:primarina: Syrenity(Primarina) @ :mystic water: Mystic Water
HP: ko/90 EN: 54/100 Attack: 5 Defen.: 5 Sp.Atk: 8 Sp.Def: 8 Speed: 60
combo used
-2def (2t)
para 2
poison 2
Type: water/fairy
Abilities: Torrent

:zangoose: Rorona(Zangoose) @ :shell bell: shell bell
HP: KO/85 EN: 23/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 5 Speed: 90
def -2 (2t)
Type: normal
Abilities: Immunity

:dhelmise: Senchou(Dhelmise) @ :zoom lens: zoom lens
HP: KO/85 EN: 8/100 Attack: 8 Defen.: 7 Sp.Atk: 6 Sp.Def: 7 Speed: 40
poison (2)
speed +2 (2t)
Type: ghost/grass
Abilities: steelworker

:emolga: Namaste(Emolga) KO
Abilities: Static
Team Star

:Revavroom: navi starmobile (poison)
HP: ko/90 EN: 7/100 Attack: 8 Defen.: 7 Sp.Atk: 4 Sp.Def: 5 Speed: 90
combo used
recover used 1
chill used 1
Type: poison
Abilities: overcoat, toxic debris
:orthworm: orthworm @ :life orb: Life Orb
HP: 42/85 EN: 74/100 Attack: 6 Defen.: 10 Sp.Atk: 5 Sp.Def: 4 Speed: 65
Type: steel
combo used
Abilities: earth eater, sand veil
:Revavroom: ko
:bombirdier: ko

realgam finish!
boasts unsuccessful
% damage 42/90 + 3 / 4 = 3.53/4 = xp rewards = .88 *12 = 10.59 = 11 xp for participating pokemon
Hyjack +11xp on pokemon, + 6tc -8 jc
HeliosAflame +7rc +6 jc
 
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Boasts: no switching, counter team, no back up (8)
:power herb: Power Herb
:cleanse tag: Cleanse Tag
:shuca berry:Shuca Berry
:hard stone:Hard Stone
:expert belt: Expert Belt
:shell bell: Shell Bell
:leftovers: Leftovers
:sv/aerodactyl:
Desert Rose (Aerodactyl)
Level 2 EXP: 02 / 10

Serious nature ( +None, -None )
Typing: Rock/Flying
Abilities: Rock Head, Pressure Hidden Ability: Unnerve

HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 6
Speed: 130
Size: 4
Weight: 4

Movepool
Level 0:
Aerial Ace
Crunch
Defog
Dragon Claw
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Protect
Psychic Fangs
Reflect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Whirlwind
Wing Attack

Level 1:
Agility
Air Cutter
Ancient Power
Bite
Brutal Swing
Captivate
Confide
Curse
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Ice Fang
Incinerate
Ominous Wind
Rage
Rain Dance
Rock Smash
Rock Throw
Roost
Sandstorm
Scary Face
Stealth Rock
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Taunt
Twister
Wide Guard

Level 2:
Aqua Tail
Assurance
Double-Edge
Fire Blast
Heat Wave
Hurricane
Iron Tail
Meteor Beam
Payback
Razor Wind
Rock Blast
Secret Power
Sky Attack
Stone Edge
Take Down
Thief
:sv/plasmanta:
Momentai (Plasmanta)
Level 2 EXP: 02 / 10

Quirky nature ( +None, -None )
Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden Ability: Telepathy

HP: 85
Attack: 4
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9

Movepool
Level 0:
Aura Sphere
Cross Poison
Dazzling Gleam
Defog
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Level 1:
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard

Level 2:
Acid Spray
Aqua Tail
Clear Smog
Corrosive Gas
Gunk Shot
Iron Tail
Rising Voltage
Secret Power
Thunder
Venoshock
:sv/astrolotl:
Shogun (Astrolotl)
Level 2 EXP: 00 / 10

Docile nature ( +None, -None )
Typing: Fire/Dragon
Abilities: Regenerator, Vital Spirit Hidden Ability: Magician

HP: 100
Attack: 8
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 114
Size: 3
Weight: 3

Movepool
Level 0:
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Fang
Fire Punch
Flamethrower
Heal Bell
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Will-O-Wisp
Work Up

Level 1:
Agility
Charm
Cosmic Power
Dragon Breath
Ember
Encore
Fire Spin
Flame Wheel
Helping Hand
Life Dew
Magical Leaf
Pound
Safeguard
Spikes
Sunny Day
Swift
Taunt
Twister
Yawn

Level 2:
Dragon Rush
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down

Rival Hop (Level 2)

hop.png


Reward Info
Progress:
Missing percent HP of Hop's Pokemon / 300%.​
Progress Reward: 15 EXP for up to three (3) Pokemon, starting with those that entered play.
This EXP can over-Level.​

Battle Info
Match Type:
Bring 4, Send 3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 2
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 7
Arena: Slumbering Weald

Slumbering Weald is a forest infused with the power of Zacian and Zamazenta. Hop has tamed one of these two great beasts, and the weald has rewarded him by allowing them to share their power with the rest of his team. Due to the ancient power present and how much time Hop has spent here, his Pokemon can find themselves capable of feats they ordinarily would not be able to perform.
  • Since Hop knows about type matchups, all super effective attacks that he uses get +2 final damage.
  • Hop's Dubwool has received daily grooming, and knows how to take full advantage of it. They know Body Press and Cotton Guard as signature moves.
  • Hop's Inteleon is an incredibly precise sniper. While performing a move, their critical hit stage is increased by 1. This does stack with other increases to critical hit stage.
  • Camouflage turns the user into a Grass type
  • Secret Power may cause sleep
  • Nature Power becomes Energy Ball

Slot 1: [Dubwool/Cramorant/Boltund]
Slot 2: [Rillaboom/Cinderace/Inteleon]
Slot 3: [Zacian/Zamazenta]

Potion

Red Card
Sitrus Berry
Sticky Barb
Weakness Policy
Slot 1: Rocky Helmet
Slot 2: Scope Lens
Slot 3: Rusted Sword
:sv/cramorant:

Cramorant
Level 2

Type: Flying/Water
Abilities: Gulp Missile

Nature: Serious
HP: 85
Atk: 6
Def: 4
SpA: 6
SpD: 7
Spe: 85
Size: 2
Weight: 2


Movepool:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Brave Bird
Defog
Drill Peck
Facade
Ice Beam
Liquidation
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Surf (Signature)
Uproar

Level 1:
Agility
Air Cutter
Amnesia
Dual Wingbeat
Feather Dance
Peck
Rain Dance
Roost
Steel Wing
Tailwind
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Aqua Ring
Assurance
Belch
Blizzard
Fury Attack
Hurricane
Hydro Pump
Pluck
Reversal
Spit Up
Stockpile
Superpower
Swallow
Take Down
Thief

Level 3:
Dive (Signature)
:sv/inteleon:

Inteleon
Level 2

Type: Water
Abilities: Torrent, Sniper

Nature: Serious
HP: 85
Atk: 6
Def: 5
SpA: 9
SpD: 5
Spe: 120
Size: 3
Weight: 3


Movepool:
Level 0:
Air Slash
Aqua Jet
Dark Pulse
Facade
Ice Beam
Ice Shard
Light Screen
Liquidation
Protect
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Vacuum Wave
Waterfall
Work Up

Level 1:
Agility
Air Cutter
Double Team
Growl
Haze
Mist
Pound
Rain Dance
Safeguard
Snipe Shot (Signature)
Snowscape
Sucker Punch
Swift
Taunt
Tearful Look
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Aqua Ring
Bind
Blizzard
Focus Energy
Hydro Pump
Icicle Spear
Scale Shot
Take Down
:sv/zacian:

Zacian
Level 2

Type: Fairy
Abilities: Intrepid Sword

Nature: Serious
HP: 95
Atk: 9
Def: 8
SpA: 6
SpD: 8
Spe: 138
Size: 5
Weight: 5


:sv/zacian-crowned:
Zacian-Crowned

Type:
Fairy/Steel
Abilities: Intrepid Sword
Knows Behemoth Blade while in this forme.

Nature: Serious
HP: 95
Atk: 11
Def: 8
SpA: 6
SpD: 8
Spe: 148
Size: 5
Weight: 8


Movepool:
Level 0:
Air Slash
Brick Break
Crunch
Dazzling Gleam
Facade
Fire Fang
Flash Cannon
Focus Blast
Hyper Voice
Iron Head
Play Rough
Poison Jab
Protect
Psychic Fangs
Psycho Cut
Quick Attack
Rest
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Wild Charge
Work Up

Level 1:
Agility
Bite
Brutal Swing
False Swipe
Helping Hand
Howl
Ice Fang
Iron Defense
Metal Claw
Misty Terrain
Noble Roar
Quick Guard
Sacred Sword
Scary Face
Swift

Level 2:
Assurance
Close Combat
Focus Energy
Iron Tail
Revenge
Reversal
Solar Blade
Steel Beam
Tail Slap
Take Down
Sending out Zacian-Crowned with rusted sword!
:sv/zacian-crowned: :rusted sword:
Hyjack to send out and order
 
Sending out :sv/astrolotl: @ :shell bell: Shell Bell
Orders
Fire Spin ~ Flamethrower ~ Flamethrower

If opponent HP is greater than self HP AND Decoy Condition does not exist on field AND opponent is not under the effects of Sleep
Replace order 3 with Yawn

If opponent is to use Substitute
Then replace current order with Heat Wave

If opponent is to use an Attack Boosting Move
Then replace current order with Will-O-Wisp + Ember

If opponent is to use Iron Defense
Then replace current order with Encore
 
Team Hyjack
:astrolotl: Shogun(Astrolotl) :shell bell: Shell Bell
HP: 100/100 EN: 100/100 Attack: 8 Defen.: 5 Sp.Atk: 7 Sp.Def: 5 Speed: 114
Type: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician
Team Hop
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 95/95 EN: 100/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
Type: Fairy/Steel
Abilities: Intrepid Sword


dice are d600, roll low to hit/crit/effect
1701511010147.png

:zacian-crowned: is crowned, +1 atk (8t)
Step 1:
:zacian-crowned: Howl
-5 en
549 crit no
+1 atk :zacian-crowned: and team!
:astrolotl: burning embers
-20 en
(4 + 3 + 7 + 2 - 8) *1.5 = 12 damage
:zacian-crowned: is burned
:zacian-crowned: takes 4 damage
Step 2:
:zacian-crowned: Facade
-8 en
372 crit no
(14 + 11 - 5) + 8 = 28 damage
:astrolotl: flamethrower
-7 en
184 crit no
(9 + 3 + 7 + 2 - 8) *1.5 = 20 damage
heal for 2
:zacian-crowned: takes 4 damage
Step 3:
:zacian-crowned: Facade
-8 en
6 crit yes
(14 + 11 + 3 - 5) + 8 = 31 damage
:astrolotl: yawn
-7 en
:zacian-crowned: starts to feel sleepy
:zacian-crowned: takes 4 damage
Team Hyjack
:astrolotl: Shogun(Astrolotl) :shell bell: Shell Bell
HP: 43/100 EN: 66/100 Attack: 8 Defen.: 5 Sp.Atk: 7 Sp.Def: 5 Speed: 114
combo used
Type: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician
Team Hop
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
atk +2 (5t)
yawned
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl
:inteleon: howl

Hop to order
Hyjack to order
 
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:sv/inteleon:
snipe shot ~ snipe shot ~ snipe shot
if my opponent is to use a protective move then use potion (zacian) the first time and aim other times
[once] if my opponent is to use lightscreen and they do not have a screen in play then use taunt
[once] if my opponent is to use a paralysis inducing move and I am not paralysed then use safe guard
 
Team Hyjack
:astrolotl: Shogun(Astrolotl) :shell bell: Shell Bell
HP: 43/100 EN: 66/100 Attack: 8 Defen.: 5 Sp.Atk: 7 Sp.Def: 5 Speed: 114
combo used
Type: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician
Team Hop
:inteleon: (Inteleon) :scope lens: Scope Lens
HP: 85/85 EN: 100/100 Attack: 6 Defen.: 5 Sp.Atk: 9 Sp.Def: 5 Speed: 120

Type: Water
Abilities: Torrent, Sniper
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl

dice are d600, roll low to hit/crit/effect
1701632672162.png

Step 1:
:inteleon: Safeguard
-10 en
:inteleon:'s team is safe!
:astrolotl: thunder wave
-7 en
it is guarded
Step 2:
:inteleon: Taunt
-10 en
:astrolotl: lightscreen
-10 en
it has no effect!
Step 3:
:inteleon: Snipe Shot
-6 en
crit yes
(8 + 9 + 3 + 8 - 5) = 23 damage
:astrolotl: Solar Beam
-8 en
524 crit no
(12 + 7 + 3 - 5) * 1.5 = 30 damage
heal for 3
Team Hyjack
:astrolotl: Shogun(Astrolotl) :shell bell: Shell Bell
HP: 23/100 EN: 41/100 Attack: 8 Defen.: 5 Sp.Atk: 7 Sp.Def: 5 Speed: 114
combo used
taunt (1t)
Type: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician
Team Hop safeguard (3r)
:inteleon: (Inteleon) :scope lens: Scope Lens
HP: 55/85 EN: 74/100 Attack: 6 Defen.: 5 Sp.Atk: 9 Sp.Def: 5 Speed: 120
Type: Water
Abilities: Torrent, Sniper
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl

Hyjack to order
Hop to order
 

Attachments

  • 1701632670316.png
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Team Hyjack
:astrolotl: Shogun(Astrolotl) :shell bell: Shell Bell
HP: 23/100 EN: 41/100 Attack: 8 Defen.: 5 Sp.Atk: 7 Sp.Def: 5 Speed: 114
combo used
taunt (1t)
Type: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician
Team Hop safeguard (3r)
:inteleon: (Inteleon) :scope lens: Scope Lens
HP: 55/85 EN: 74/100 Attack: 6 Defen.: 5 Sp.Atk: 9 Sp.Def: 5 Speed: 120
Type: Water
Abilities: Torrent, Sniper
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl

dice are d600, roll low to hit/crit/effect
Step 1:
:inteleon: Snipe Shot
-6 en
crit yes
(8 + 9 + 3 + 8 - 5) = 23 damage
:astrolotl: faints!
Team Hyjack
:astrolotl: Shogun(Astrolotl) :shell bell: Shell Bell
HP: ko/100 EN: 41/100 Attack: 8 Defen.: 5 Sp.Atk: 7 Sp.Def: 5 Speed: 114
combo used
taunt (1t)
Type: Fire/Dragon
Abilities: Regenerator, Vital Spirit, Magician
Team Hop safeguard (3r)
:inteleon: (Inteleon) :scope lens: Scope Lens
HP: 55/85 EN: 68/100 Attack: 6 Defen.: 5 Sp.Atk: 9 Sp.Def: 5 Speed: 120
Type: Water
Abilities: Torrent, Sniper
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl

Hyjack to send out
Hop to order
Hyjack to order
 
:sv/inteleon::scope lens:
snipe shot ~ snipe shot ~ snipe shot
if my opponent is to use a thunder attack in combination then use protect
if my opponent has a protective status then use agility the first time and chill afterwards
if my opponent has a decoy then use icicle spear
 
Team Hyjack
:aerodactyl: Desert Rose(Aerodactyl) :expert belt:Expert Belt
HP: 90/90 EN: 100/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 6 Speed: 130
Type: Rock/Flying
Abilities: Rock Head, Pressure, Unnerve
:astrolotl: ko
Team Hop safeguard (3r)
:inteleon: (Inteleon) :scope lens: Scope Lens
HP: 55/85 EN: 68/100 Attack: 6 Defen.: 5 Sp.Atk: 9 Sp.Def: 5 Speed: 120
Type: Water
Abilities: Torrent, Sniper
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl

dice are d600, roll low to hit/crit/effect
1702209474944.png

Step 1:
:aerodactyl: Raging Sandstorm
40 en
a sand storm rages for 5 rounds
Hyjack's team is faster for 6 steps
:inteleon: Snipe Shot
-8 en
crit yes
(8 + 9 + 3 + 8 - 9 - 1) * 1.5 + 2 = 29 damage
:inteleon: takes 2 damage from sandstorm
Step 2:
:aerodactyl: thunder fang
-5 en
213 crit no
(7 + 8 - 5) * 1.5 + 4 = 19 damage
:inteleon: Snipe Shot
-8 en
crit yes
(8 + 9 + 3 + 8 - 9 - 1) * 1.5 + 2 = 29 damage
:inteleon: takes 2 damage from sandstorm
Step 3:
:aerodactyl: thunder fang
-5 en
189 crit no
(7 + 8 - 5) * 1.5 + 4 = 19 damage
:inteleon: Snipe Shot
-8 en
crit yes
torrent yes
(8 + 9 + 3 + 3 + 8 - 9 - 1) * 1.5 + 2 = 34 damage
:aerodactyl: faints!
:inteleon: takes 2 damage from sandstorm
battlefield: sandstorm (4r)​
Team Hyjack tailwind (3s)
:aerodactyl: Desert Rose(Aerodactyl) :expert belt:Expert Belt
HP: ko/90 EN: 50/100 Attack: 8 Defen.: 5 Sp.Atk: 5 Sp.Def: 6 Speed: 130
Type: Rock/Flying
Abilities: Rock Head, Pressure, Unnerve
:astrolotl: ko
Team Hop safeguard (2r)
:inteleon: (Inteleon) :scope lens: Scope Lens
HP: 11/85 EN: 44/100 Attack: 6 Defen.: 5 Sp.Atk: 9 Sp.Def: 5 Speed: 120
Type: Water
Abilities: Torrent, Sniper
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl

Hyjack to send out and order
Hop to order
 
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Sending out :sv/plasmanta: @ :leftovers:
Momentai @ Leftovers

Orders
Wild Charge ~ Wild Charge ~ Wild Charge

Start of Plasmanta's turns
If Opponent is under the effects of Protection
Replace current order with Substitute
 
battlefield: sandstorm (4r)​
Team Hyjack tailwind (3s)
:plasmanta: Momentai(Plasmanta) :leftovers: Leftovers
HP: 85/85 EN: 100/100 Attack: 4 Defen.: 8 Sp.Atk: 9 Sp.Def: 7 Speed: 100
Type: Electric/Poison
Abilities: Storm Drain, Vital Spirit, Telepathy
:astrolotl: ko
:aerodactyl: ko
Team Hop safeguard (2r)
:inteleon: (Inteleon) :scope lens: Scope Lens
HP: 11/85 EN: 44/100 Attack: 6 Defen.: 5 Sp.Atk: 9 Sp.Def: 5 Speed: 120
Type: Water
Abilities: Torrent, Sniper
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl

dice are d600, roll low to hit/crit/effect
1702221138693.png

storm drain +1spA (3t)
Step 1:
:inteleon: protect
-12 en
:plasmanta: substitute
-12 en
-17 hp, makes a decoy!
:inteleon: takes 2 damage from sandstorm
:plasmanta: heals 2
Step 2:
:inteleon: ice barrage
-22 en
330 hits = 3 hits
237, 359, 187 crit on 50%, 2 crits
((9 + 6 + 6 - 8) * 2/3 = decoy break + 8 damage
:plasmanta: wild charge
-7 en
(9 + 4 + 3 - 5) * 1.5 = 16 damage
:plasmanta: takes 2 damage recoil
:plasmanta: gains a charge
:inteleon: faints
:plasmanta: heals 2

battlefield: sandstorm (3r)​

Team Hyjack tailwind (1s)
:plasmanta: Momentai(Plasmanta) :leftovers: Leftovers
HP: 62/85 EN: 81/100 Attack: 4 Defen.: 8 Sp.Atk: 9 Sp.Def: 7 Speed: 100
charge (1)
+1 spA(1t)
Type: Electric/Poison
Abilities: Storm Drain, Vital Spirit, Telepathy
:astrolotl: ko
:aerodactyl: ko
Team Hop safeguard (1r)
:inteleon: (Inteleon) :scope lens: Scope Lens
HP: ko/85 EN: 44/100 Attack: 6 Defen.: 5 Sp.Atk: 9 Sp.Def: 5 Speed: 120
Type: Water
Abilities: Torrent, Sniper
:zacian-crowned: (Zacian Crowned) :rusty sword: Rusty Sword
HP: 51/95 EN: 79/100 Attack: 11 Defen.: 8 Sp.Atk: 6 Sp.Def: 8 Speed: 148
burned
Type: Fairy/Steel
Abilities: Intrepid Sword
:cramorant: howl



Hop to send out and order
Hyjack to order​
 
Last edited:
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