Facility Realgam Tower: Mowtom

:ss/swampert:ROUND 6:ss/jolteon:

Team Mowtom
:leftovers:
73/44 | (8/7/6/7/60) Torrent, Damp, Seeded (2A)
:bug gem:[1/2]
59/88 | (9/7/8/5/47) Weak Armor, No Guard, Light Metal, Paralyzed (10%), Burned
:charcoal:
16/59 | (8/6/7/6/100) Pressure, Inner Focus


vs

Team Kimono Girl Zuki
:lucky egg:
85/81 | (4/5/9/7/130) Volt Absorb, Quick Feet, Hovering (3A)
:eevium z:[0/1]
66/54 | (5/10/5/9/140) Synchronize, Inner Focus, -10% Evasion, +2 Atk/Def/SpA/SpD/Spe (Permanent)
:stardust:
KO/45 | (6/5/8/9/52) Cute Charm, Pixilate, -10% Evasion, Burned


Action 1

Jolteon used Hidden Power!
Crit [<=1]: 5
Damage: (6+2)*2 = 16
4EN

Swampert used Stomping Tantrum!
Crit [<=1]: 20
Damage: (15+3-1+3)*1.5 = 30
6EN

The Leech Seed drained Swampert's health!
-3HP

Jolteon healed from the Leech Seed!
+3HP

Jolteon healed from its Lucky Egg!
+2HP

Swampert ate some of its Leftovers!
+2HP

Action 2

Jolteon used Hidden Power!
Crit [<=1]: 24
Damage: (6+2)*2 = 16
8EN

Swampert used Substitute!
Swampert cut its health and created a Substitute!
-15HP
12EN

The Leech Seed drained Swampert's health!
-3HP

Jolteon healed from the Leech Seed!
+3HP

Jolteon healed from its Lucky Egg!
+2HP

Swampert ate some of its Leftovers!
+2HP

Action 3

Jolteon used Sappy Seed!
Crit [<=1]: 24
Damage: (9-3)*2 = 12
The Substitute took the hit!
10EN

Swampert used High Horsepower!
Hit [<=9500]: 1508
Crit [<=1]: 4
Damage: (10+3-1+3)*1.5 = 23
6EN

Jolteon healed from its Lucky Egg!
+2HP

Swampert ate some of its Leftovers!
+2HP


Field
Stealth Rocks >

Team Mowtom
:leftovers:
26/20 | (8/7/6/7/60) Torrent, Damp, Substitute (3HP)
:bug gem:[1/2]
59/88 | (9/7/8/5/47) Weak Armor, No Guard, Light Metal, Paralyzed (10%), Burned
:charcoal:
16/59 | (8/6/7/6/100) Pressure, Inner Focus


vs

Team Kimono Girl Zuki
:lucky egg:
44/59 | (4/5/9/7/130) Volt Absorb, Quick Feet
:eevium z:[0/1]
66/54 | (5/10/5/9/140) Synchronize, Inner Focus, -10% Evasion, +2 Atk/Def/SpA/SpD/Spe (Permanent)
:stardust:
KO/45 | (6/5/8/9/52) Cute Charm, Pixilate, -10% Evasion, Burned

Mowtom orders
Kimono Girl Zuki orders
Gemini Taurus refs​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"This isn't going well."
"Do you have a better plan than 'just keep attacking'? No? Very well then."
Earthquake~High Horsepower~Earthquake
[CASOT] IF
Jolteon is under P/E THEN Chill and restart queue
[CASOT] IF Jolteon is hovering THEN replace all instances of Earthquake with Stomping Tantrum
[CASOT] IF Jolteon is underground AND you would otherwise High Horsepower THEN Bulldoze
 
:ss/swampert:ROUND 7:ss/jolteon:

Team Mowtom
:leftovers:
26/20 | (8/7/6/7/60) Torrent, Damp, Substitute (3HP)
:bug gem:[1/2]
59/88 | (9/7/8/5/47) Weak Armor, No Guard, Light Metal, Paralyzed (10%), Burned
:charcoal:
16/59 | (8/6/7/6/100) Pressure, Inner Focus


vs

Team Kimono Girl Zuki
:lucky egg:
44/59 | (4/5/9/7/130) Volt Absorb, Quick Feet
:eevium z:[0/1]
66/54 | (5/10/5/9/140) Synchronize, Inner Focus, -10% Evasion, +2 Atk/Def/SpA/SpD/Spe (Permanent)
:stardust:
KO/45 | (6/5/8/9/52) Cute Charm, Pixilate, -10% Evasion, Burned


Action 1

Jolteon used Baddy Bad!
Crit [<=1]: 20
Damage: (9+2) = 11
The substitute took the hit!
The substitute broke!
Reflect appeared on Jolteon's side of the field!
10EN

Swampert used Earthquake!
Crit [<=1]: 5
Damage: (10+3-3-1+3)*1.5 = 18
6EN

Jolteon healed from its Lucky Egg!
+2HP

Swampert ate some of its Leftovers!
+2HP

Action 2

Jolteon used Hidden Power!
Crit [<=1]: 5
Damage: (6+2)*2 = 16
4EN

Swampert used High Horsepower!
Hit [<=9500]: 7648
Crit [<=1]: 4
Damage: (10+3-3-1+3)*1.5 = 18
6EN

Jolteon healed from its Lucky Egg!
+2HP

Swampert ate some of its Leftovers!
+2HP

Action 3

Jolteon used Hidden Power!
Crit [<=1]: 14
Damage: (6+2)*2 = 16
8EN

Swampert fainted!

Jolteon healed from its Lucky Egg!
+2HP

The barrier of light disappeared!


Field
Stealth Rocks >

Team Mowtom
:leftovers:
KO/8 | (8/7/6/7/60) Torrent, Damp
:bug gem:[1/2]
59/88 | (9/7/8/5/47) Weak Armor, No Guard, Light Metal, Paralyzed (10%), Burned
:charcoal:
16/59 | (8/6/7/6/100) Pressure, Inner Focus


vs

Team Kimono Girl Zuki
:lucky egg:
14/47 | (4/5/9/7/130) Volt Absorb, Quick Feet
:eevium z:[0/1]
66/54 | (5/10/5/9/140) Synchronize, Inner Focus, -10% Evasion, +2 Atk/Def/SpA/SpD/Spe (Permanent)
:stardust:
KO/45 | (6/5/8/9/52) Cute Charm, Pixilate, -10% Evasion, Burned

Mowtom sends out a replacement for Swampert
Kimono Girl Zuki orders
Mowtom orders
Gemini Taurus refs​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Excuse, I suppose."
"Are you not confident in the power of a legend to turn this around? For shame."
 

"A legendary pokemon approaches a legendary finale, how fitting!"
:lucky egg:
Bouncy Bubble - Thunderbolt - Thunderbolt
***IF Entei is to use Extremespeed in combination, use Protect the first instance and push actions back.
***IF Entei is under the effects of a P/E move when you are to act, use Wish the first instance and chill all remaining instances.
***IF Entei is under the effects of Endure when you are to act, and you have not yet used Bouncy Bubble this round, begin action string: Sappy Seed - Thunderbolt - Thunderbolt the first instance
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"I'm honestly not sure how I feel about both Zuki battles being very obviously lost multiple rounds before the end. Too bad forfeiting means I can't get any rewards."
"This is a disgrace."
Endure~Fire Fang~Fire Fang
 
:ss/entei:ROUND 8:ss/jolteon:

Team Mowtom
:charcoal:
16/59 | (8/6/7/6/100) Pressure, Inner Focus
:bug gem:[1/2]
59/88 | (9/7/8/5/47) Weak Armor, No Guard, Light Metal, Paralyzed (10%), Burned
:leftovers:
KO/8 | (8/7/6/7/60) Torrent, Damp


vs

Team Kimono Girl Zuki
:lucky egg:
14/47 | (4/5/9/7/130) Volt Absorb, Quick Feet
:eevium z:[0/1]
66/54 | (5/10/5/9/140) Synchronize, Inner Focus, -10% Evasion, +2 Atk/Def/SpA/SpD/Spe (Permanent)
:stardust:
KO/45 | (6/5/8/9/52) Cute Charm, Pixilate, -10% Evasion, Burned


Action 1

Entei used Endure!
Entei is bracing itself!
15EN

Jolteon used Sappy Seed!
Crit [<=1]: 19
Damage: (9-2)*.75 = 5
Entei was seeded!
12EN

Entei was hurt by the Leech Seed!
-3HP

Jolteon drained some of Entei's health!
+3HP

Jolteon healed from its Lucky Egg!
+2HP

Action 2

Jolteon used Thunderbolt!
Crit [<=1]: 21
Paralysis [<=1000]: 9448
Damage: (9+3+3) = 15
Entei endured the hit!
8EN

Entei used Fire Fang!
Hit [<=9500]: 5990
Crit [<=1]: 14
Burn [<=1000]: 8080
Damage: (7+3-1+3)+4 = 16
4EN

Entei was hurt by the Leech Seed!
-1HP

Jolteon drained some of Entei's health!
+1HP

Entei fainted!

Jolteon healed from its Lucky Egg!
+2HP


Field
Stealth Rocks >

Team Mowtom
:charcoal:
KO/40 | (8/6/7/6/100) Pressure, Inner Focus
:bug gem:[1/2]
59/88 | (9/7/8/5/47) Weak Armor, No Guard, Light Metal, Paralyzed (10%), Burned
:leftovers:
KO/8 | (8/7/6/7/60) Torrent, Damp


vs

Team Kimono Girl Zuki
:lucky egg:
6/27 | (4/5/9/7/130) Volt Absorb, Quick Feet
:eevium z:[0/1]
66/54 | (5/10/5/9/140) Synchronize, Inner Focus, -10% Evasion, +2 Atk/Def/SpA/SpD/Spe (Permanent)
:stardust:
KO/45 | (6/5/8/9/52) Cute Charm, Pixilate, -10% Evasion, Burned

Mowtom sends out Aurumoth and orders
Kimono Girl Zuki orders
Gemini Taurus refs​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"You know, technically this isn't a forfeit!"
"Really? Really?"
Healing Wish~Healing Wish~Healing Wish
 
:ss/aurumoth:ROUND 9:ss/jolteon:

Team Mowtom
:bug gem:[1/2]
59/88 | (9/7/8/5/47) Weak Armor, No Guard, Light Metal, Paralyzed (10%), Burned
:leftovers:
KO/8 | (8/7/6/7/60) Torrent, Damp
:charcoal:
KO/40 | (8/6/7/6/100) Pressure, Inner Focus


vs

Team Kimono Girl Zuki
:lucky egg:
6/27 | (4/5/9/7/130) Volt Absorb, Quick Feet
:eevium z:[0/1]
66/54 | (5/10/5/9/140) Synchronize, Inner Focus, -10% Evasion, +2 Atk/Def/SpA/SpD/Spe (Permanent)
:stardust:
KO/45 | (6/5/8/9/52) Cute Charm, Pixilate, -10% Evasion, Burned


Action 1

Jolteon used Bouncy Bubble!
Crit [<=1]: 15
Damage: (9+4) = 13
Jolteon healed itself!
+5HP
10EN

Full Paralysis [<=1000]: 2012
Aurumoth used Healing Wish!
14EN

Aurumoth fainted!

Jolteon healed from its Lucky Egg!
+2HP


Field
Stealth Rocks >

Team Mowtom
:bug gem:[1/2]
KO/74 | (9/7/8/5/94) Weak Armor, No Guard, Light Metal
:leftovers:
KO/8 | (8/7/6/7/60) Torrent, Damp
:charcoal:
KO/40 | (8/6/7/6/100) Pressure, Inner Focus


vs

Team Kimono Girl Zuki
:lucky egg:
13/17 | (4/5/9/7/130) Volt Absorb, Quick Feet
:eevium z:[0/1]
66/54 | (5/10/5/9/140) Synchronize, Inner Focus, -10% Evasion, +2 Atk/Def/SpA/SpD/Spe (Permanent)
:stardust:
KO/45 | (6/5/8/9/52) Cute Charm, Pixilate, -10% Evasion, Burned

I'm sorry Mowtom but your Realgam Tower challenge has come to an end!

You may challenge Realgam Tower again as soon as you claim rewards from this run


Rewards
Mowtom pays 8JC, receives 5RC, 5TC
Gemini Taurus receives 8JC, 8RC, 8TC​
 
Only [Challenger] and the current referee should be posting in this thread.

Bobbed the Bewear @ Choice Band
Dermic the Dragonite @ Expert Belt
Excuse the Entei @ Charcoal


Bewear [Bobbed]

Stage: ★★★☆☆

Type: Normal / Fighting

Abilities: Fluffy / Klutz / Unnerve (Unlocked)

Nature: Quirky

Stats:
HP: 105
Atk: 9
Def: 6
SpA: 4
SpD: 5
Spe: 60
Size Class: 4
Weight Class: 5

Attacks (71):

Physical

Aerial Ace
Bide
Bind
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Close Combat
Darkest Lariat
Double-Edge
Dragon Claw
Drain Punch
Earthquake
Facade
Flail
Fling
Force Palm
Frustration
Giga Impact
Hammer Arm
High Horsepower
Ice Punch
Iron Head
Low Kick
Low Sweep
Mega Kick
Mega Punch
Payback
Return
Revenge
Reversal
Rock Slide
Rock Tomb
Rollout
Shadow Claw
Stomp
Stomping Tantrum
Strength
Superpower
Tackle
Take Down
Thrash
Thunder Punch
Zen Headbutt

Special
Focus Blast
Hidden Power (Fire)
Hyper Beam
Round
Snore

Status
Attract
Baby-Doll Eyes
Bulk Up
Charm
Confide
Defense Curl
Double Team
Endure
Leer
Pain Split
Protect
Rest
Roar
Sleep Talk
Substitute
Swagger
Swords Dance
Taunt
Toxic
Wide Guard
Work Up

Dragonite [Dermic]

Stage: ★★★☆☆

Type: Dragon / Flying

Abilities: Inner Focus / Multiscale (Unlocked)

Nature: Quirky

Stats:
HP: 95
Atk: 9
Def: 7
SpA: 7
SpD: 7
Spe: 80
Size Class: 4
Weight Class: 6

Attacks (119):

Physical

Aerial Ace
Aqua Jet
Aqua Tail
Bide
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Cut
Dive
Double-Edge
Dragon Claw
Dragon Rush
Dragon Tail
Dynamic Punch
Earthquake
Extreme Speed
Facade
Fire Punch
Fling
Fly
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Horn Drill
Ice Punch
Iron Head
Iron Tail
Mega Kick
Mega Punch
Natural Gift
Outrage
Power-Up Punch
Rage
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Skull Bash
Sky Drop
Slam
Steel Wing
Stone Edge
Strength
Superpower
Take Down
Thunder Punch
Waterfall
Wing Attack
Wrap

Special
Air Slash
Blizzard
Bubble Beam
Dragon Breath
Dragon Pulse
Dragon Rage
Fire Blast
Fire Spin
Flamethrower
Focus Blast
Heat Wave
Hidden Power (Grass)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Mud-Slap
Razor Wind
Round
Shock Wave
Snore
Surf
Swift
Thunder
Thunderbolt
Twister
Water Gun
Water Pulse
Whirlpool
Zap Cannon

Status
Agility
Attract
Captivate
Confide
Curse
Defog
Detect
Double Team
Dragon Dance
Endure
Hail
Haze
Hone Claws
Leer
Light Screen
Mimic
Mist
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Supersonic
Swagger
Thunder Wave
Toxic

Entei [Excuse]

Stage: ★★★☆☆

Type: Fire

Abilities: Pressure / Inner Focus (Unlocked)

Nature: Quirky

Stats:
HP: 100
Atk: 8
Def: 6
SpA: 7
SpD: 6
Spe: 100
Size Class: 4
Weight Class: 5

Attacks (74):

Physical

Bite
Body Slam
Bulldoze
Crunch
Cut
Dig
Extreme Speed
Facade
Fire Fang
Flame Charge
Flame Wheel
Flare Blitz
Frustration
Giga Impact
Headbutt
Iron Head
Iron Tail
Natural Gift
Return
Reversal
Rock Climb
Rock Smash
Sacred Fire
Secret Power
Stomp
Stomping Tantrum
Stone Edge
Strength

Special
Ember
Eruption
Extrasensory
Fire Blast
Fire Spin
Flamethrower
Heat Wave
Hidden Power (Water)
Hyper Beam
Incinerate
Lava Plume
Mud-Slap
Overheat
Round
Shadow Ball
Snarl
Snore
Solar Beam
Swift
Weather Ball

Status
Agility
Calm Mind
Confide
Curse
Detect
Double Team
Endure
Flash
Helping Hand
Leer
Protect
Psych Up
Quash
Rain Dance
Reflect
Rest
Roar
Sandstorm
Scary Face
Sleep Talk
Smokescreen
Substitute
Sunny Day
Swagger
Toxic
Will-O-Wisp



Battle Info
Format:
3v3 Singles
Switch: OK
DQ: 48 hours for challenger, 72 hours for ref
Abilities: All
Items: On
Megas: None
Z-Moves: One (for Hop), None (for challenger)
Recoveries: 2
Chills: 5
Substitutions: 3
Rival Hop's team consists of three Pokemon, one chosen randomly from each slot
Rival Hop sends out first

Rival Hop's Item Bag: 1× Super Potion

Slumbering Weald is a forest infused with the power of Zacian and Zamazenta. Hop has tamed one of these two great beasts, and the weald has rewarded him by allowing them to share their power with the rest of his team. Due to the ancient power present and how much time Hop has spent here, his Pokemon can find themselves capable of feats they ordinarily would not be able to perform.
  • Intrepid Sword and Dauntless Shield apply their boost to all members of Hop's team.
  • Hop's Zacian and Zamazenta naturally take their Crowned formes without needing to hold a Rusted Sword or Rusted Shield.
  • All of Hop's Pokemon gain access to the move Hidden Power, but Physical rather than Special. They may specify its type upon first use and it will remain that type for the rest of the battle.
  • Since Hop knows about type matchups, all super effective attacks that he uses get +2 final damage.
  • Hop's Inteleon is an incredibly precise sniper, able to use physical or special aspects for any of its attacks at will. All attacks will work off of Inteleon's higher offensive rank, with boosts in whichever offensive stat has more boosts, against the foe's lower defensive rank, with drops in whichever defensive stat has more drops. Also, Counter and Mirror Coat will always fail against it.
  • Camouflage turns the user into a Grass type
  • Secret Power may cause sleep
  • Nature Power becomes Energy Ball


Slot 1: [Dubwool/Corviknight/Boltund/Sandaconda]
Slot 2: [Rillaboom/Cinderace/Inteleon]
Slot 3: [Zacian/Zamazenta]



:ss/Dubwool:

Dubwool

Type:
Normal
Abilities: Fluffy/Steadfast/Bulletproof

Item: Power Belt

Nature: Careful (+SpD, -SpA)
HP: 85
Atk: 6
Def: 7
SpA: 4 (-)
SpD: 9 (+)
Spe: 88

Size: 3
Weight: 3

Moves:
Agility
Attract
Baton Pass
Body Press
Body Slam
Bounce
Copycat
Cotton Guard
Counter
Defense Curl
Double Kick
Double-Edge
Electro Ball
Endure
Facade
Giga Impact
Grassy Glide
Growl
Guard Split
Guard Swap
Headbutt
Hyper Beam
Last Resort
Mega Kick
Payback
Protect
Rest
Retaliate
Reversal
Round
Sleep Talk
Snore
Stomp
Substitute
Swagger
Swords Dance
Tackle
Take Down
Thunder Wave
Wild Charge
Zen Headbutt
:ss/Rillaboom:

Rillaboom

Type:
Grass
Abilities: Overgrow/Grassy Surge

Item: Grassy Seed

Nature: Careful (+SpD, -SpA)
HP: 95
Atk: 9
Def: 7
SpA: 5 (-)
SpD: 7 (+)
Spe: 85

Size: 4
Weight: 4

Moves:
Acrobatics
Assurance
Attract
Body Press
Body Slam
Boomburst
Branch Poke
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Bullet Seed
Darkest Lariat
Double Hit
Drain Punch
Drum Beating
Earth Power
Earthquake
Endeavor
Endure
Energy Ball
Facade
Fake Out
False Swipe
Fling
Focus Blast
Focus Energy
Frenzy Plant
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Grassy Glide
Grassy Terrain
Growl
Growth
Hammer Arm
High Horsepower
Hyper Beam
Hyper Voice
Knock Off
Leaf Storm
Leech Seed
Low Kick
Magical Leaf
Mega Kick
Mega Punch
Mud Shot
Nature Power
Noble Roar
Protect
Razor Leaf
Rest
Round
Scary Face
Scratch
Screech
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Solar Blade
Stomping Tantrum
Strength
Substitute
Sunny Day
Superpower
Swift
Swords Dance
Taunt
U-turn
Uproar
Wood Hammer
Work Up
Worry Seed
:ss/Zamazenta-Crowned:

Zamazenta-Crowned

Type:
Fighting/Steel
Ability: Dauntless Shield

Item: Fightinium Z

Nature: Adamant (+Atk, -SpA)
HP: 95
Atk: 10 (+)
Def: 10
SpA: 5 (-)
SpD: 10
Spe: 128

Size: 5
Weight: 11

Moves:
Agility
Behemoth Bash
Bite
Close Combat
Coaching
Crunch
Dazzling Gleam
Dig
Endure
Facade
Fire Fang
Flash Cannon
Focus Blast
Focus Energy
Giga Impact
Guard Swap
Helping Hand
Howl
Hyper Beam
Hyper Voice
Ice Fang
Imprison
Iron Defense
Iron Head
Iron Tail
Laser Focus
Light Screen
Metal Burst
Metal Claw
Moonblast
Payback
Play Rough
Power Swap
Protect
Psychic Fangs
Quick Attack
Reflect
Rest
Retaliate
Revenge
Reversal
Round
Safeguard
Scary Face
Slash
Sleep Talk
Snarl
Snore
Solar Beam
Steel Beam
Substitute
Swift
Tail Slap
Thunder Fang
Wide Guard
Wild Charge
Work Up


"You again? I will not hesitate to call and get hung up on by the cops again."

:ss/rillaboom: "Bongo make gon-go."

Sending out Rillaboom @ Grassy Seed. Mowtom to order
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Bobbed, let's do this!"
*attempts to play Rillaboom's bongos*
[Klutz OFF] Ice Punch~Revenge~Ice Punch
[CASOA] IF
Leech Seed AND NOT Leech Seed any other action THEN Protect and restart queue
 
"So fluffy and fuzzy! But it must be suffering on a warm summer night..."

(Activate Grassy Seed) Hidden Power (Fire) > (Activate Grassy Seed) Bullet Seed > Hidden Power (Fire)

Team Mowtom

:ss/bewear: @ Choice Band
Normal/Fighting | Fluffy / Klutz / Unnerve
-5 BAP to #Contact, but +5 BAP to Fire-type moves. Can ignore held item for 10% Acc. No berries for enemies. Huge Atk, but one sub.
HP: 105/105 | EN: 100
12/6/4/5/60 | 4/5
Combo Counter: 1
Status: OK

:bw/dragonite: @ Expert Belt
Dragon/Flying | Inner Focus / Multiscale
No flinches. Takes half damage when at max HP for the round. +4 dmg to non-STAB SE.
HP: 95/95 | EN: 100
9/7/7/7/80 | 4/6
Combo Counter: 1
Status: OK

:bw/entei: @ Charcoal
Fire | Pressure / Inner Focus
+2 EN cost for enemies. No flinches. +4 damage to Fire-type attacks.
HP: 100/100 | EN: 100
8/6/7/6/100 | 4/5
Combo Counter: 1
Status: OK

Team Hop (1 Super Potion remaining)

:ss/rillaboom: @ Grassy Seed (3/3)
Grass | Overgrow / Grassy Surge
+3 BAP to Grass-type attacks when below 31 HP. Sets Grassy Terrain on sendout.
HP: 95/95 | EN: 100
9/7/5/5/85 | 4/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)

:ss/zamazenta-crowned: @ Fightium Z
Fighting/Steel | Dauntless Shield
+1 Def to self and allies.
HP: 95/95 | EN: 100
10/10/5/10/128 | 5/11
Status: OK, +10% Accuracy, +1 Def (Dauntless Shield)

:ss/dubwool: @ Power Belt
Normal | Fluffy / Steadfast / Bulletproof
-5 BAP to #Contact, but +5 BAP to Fire-type moves. +1 Speed when flinched. Immune to #Ballistic. Better at buffing Def.
HP: 85/85 | EN: 100
6/7/5/7/88 | 3/4
Combo Counter: 1
Status: OK
Rillaboom set up Grassy Terrain! -10 EN, 90 left

A1

Rillaboom's Grassy Seed! +1 Def Rillaboom

Rillaboom used Hidden Power Fire! -4 EN, 86 left
1d24=9, no crit
6+5+3=14 damage, 91 HP Bewear

Bewear used Ice Punch! -6 EN, 94 left
1d24=2, no crit, 1d10=7, no freeze
8+5=13*1.5=19.5-4=17.5=16 damage, 79 HP Rillaboom

Grassy Terrain! 93 HP Bewear, 81 HP Rillaboom

A2

Rillaboom's Grassy Seed! +1 Def Rillaboom

Rillaboom used Bullet Seed! -6 EN, 80 left
1d6=6, 5 hits, 5d24=9, 23, 21, 4, 8, no crits
15+3+3+2=23 damage, 70 HP Bewear

Bewear used Revenge! -7 EN, 87 left
1d24=21, no crit
12+3+5=20-6=14 damage, 67 HP Rillaboom

Grassy Terrain! 72 HP Bewear, 69 HP Rillaboom

A3

Rillaboom used Hidden Power Fire! -4 EN, 76 left
1d24=9, no crit
14 damage, 56 HP Bewear

Bewear used Ice Punch! -6 EN, 81 left
1d24=15, no crit, 1d10=9, no freeze
14 damage, 55 HP Rillaboom

Grassy Terrain! 58 HP Bewear, 57 HP Rillaboom
Arena: Grassy Terrain (3r)

Team Mowtom

:ss/bewear: @ Choice Band
Normal/Fighting | Fluffy / Klutz / Unnerve
-5 BAP to #Contact, but +5 BAP to Fire-type moves. Can ignore held item for 10% Acc. No berries for enemies. Huge Atk, but one sub.
HP: 58/105 | EN: 81
12/6/4/5/60 | 4/5
Combo Counter: 1
Status: OK

:bw/dragonite: @ Expert Belt
Dragon/Flying | Inner Focus / Multiscale
No flinches. Takes half damage when at max HP for the round. +4 dmg to non-STAB SE.
HP: 95/95 | EN: 100
9/7/7/7/80 | 4/6
Combo Counter: 1
Status: OK

:bw/entei: @ Charcoal
Fire | Pressure / Inner Focus
+2 EN cost for enemies. No flinches. +4 damage to Fire-type attacks.
HP: 100/100 | EN: 100
8/6/7/6/100 | 4/5
Combo Counter: 1
Status: OK

Team Hop (1 Super Potion remaining)

:ss/rillaboom: @ Grassy Seed (1/3)
Grass | Overgrow / Grassy Surge
+3 BAP to Grass-type attacks when below 31 HP. Sets Grassy Terrain on sendout.
HP: 57/95 | EN: 76
9/7/5/5/85 | 4/4
Combo Counter: 1
Status: OK, +3 Def (Dauntless Shield + Grassy Seed, decaying to +2)

:ss/zamazenta-crowned: @ Fightium Z
Fighting/Steel | Dauntless Shield
+1 Def to self and allies.
HP: 95/95 | EN: 100
10/10/5/10/128 | 5/11
Status: OK, +10% Accuracy, +1 Def (Dauntless Shield)

:ss/dubwool: @ Power Belt
Normal | Fluffy / Steadfast / Bulletproof
-5 BAP to #Contact, but +5 BAP to Fire-type moves. +1 Speed when flinched. Immune to #Ballistic. Better at buffing Def.
HP: 85/85 | EN: 100
6/7/5/7/88 | 3/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)
"Starting off strong! Let's keep it going!"

(Activate Grassy Seed) Bullet Seed > Focus Blast > Bullet Seed
(CASOT) IF Bewear is under P/E THEN Bulk Up and push
(CASOT) (ONCE) IF Bewear used Bide this action THEN initiate string (Use Grassy Seed) Solar Blade > Bullet Seed > Fake Out
(CASOA) IF Bewear is to use Pain Split THEN Taunt and push
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"I think I see a flaw in that last sub!"
"Bye bye, seed."
Roar~Low Sweep~Pain Split
 
Team Mowtom

:ss/bewear: @ Choice Band
Normal/Fighting | Fluffy / Klutz / Unnerve
-5 BAP to #Contact, but +5 BAP to Fire-type moves. Can ignore held item for 10% Acc. No berries for enemies. Huge Atk, but one sub.
HP: 58/105 | EN: 81
12/6/4/5/60 | 4/5
Combo Counter: 1
Status: OK

:bw/dragonite: @ Expert Belt
Dragon/Flying | Inner Focus / Multiscale
No flinches. Takes half damage when at max HP for the round. +4 dmg to non-STAB SE.
HP: 95/95 | EN: 100
9/7/7/7/80 | 4/6
Combo Counter: 1
Status: OK

:bw/entei: @ Charcoal
Fire | Pressure / Inner Focus
+2 EN cost for enemies. No flinches. +4 damage to Fire-type attacks.
HP: 100/100 | EN: 100
8/6/7/6/100 | 4/5
Combo Counter: 1
Status: OK

Team Hop (1 Super Potion remaining)

:ss/rillaboom: @ Grassy Seed (1/3)
Grass | Overgrow / Grassy Surge
+3 BAP to Grass-type attacks when below 31 HP. Sets Grassy Terrain on sendout.
HP: 57/95 | EN: 76
9/7/5/5/85 | 4/4
Combo Counter: 1
Status: OK, +3 Def (Dauntless Shield + Grassy Seed, decaying to +2)

:ss/zamazenta-crowned: @ Fightium Z
Fighting/Steel | Dauntless Shield
+1 Def to self and allies.
HP: 95/95 | EN: 100
10/10/5/10/128 | 5/11
Status: OK, +10% Accuracy, +1 Def (Dauntless Shield)

:ss/dubwool: @ Power Belt
Normal | Fluffy / Steadfast / Bulletproof
-5 BAP to #Contact, but +5 BAP to Fire-type moves. +1 Speed when flinched. Immune to #Ballistic. Better at buffing Def.
HP: 85/85 | EN: 100
6/7/5/7/88 | 3/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)

A1

Rillaboom's Grassy Seed! +1 Def Rillaboom!

Rillaboom used Bullet Seed! -6 EN, 70 left
1d6=2, 2 hits, 2d24=1, 22, 1 crit
6+1+3+2+3=15 damage, 43 HP Bewear

Bewear used Roar! -4 EN, 77 left
Rillaboom is being phazed!

Grassy Terrain! 45 HP Bewear, 59 HP Rillaboom

A2

Rillaboom used Focus Blast! -8 EN, 62 left
1d10=5, hits, 1d24=4, no crit, 1d10=3, no SpD drop
12*1.5=18+2=20 damage, 25 HP Bewear

Bewear used Low Sweep! -4 EN, 73 left
1d24=3, no crit
7+3+5=15-8=7 damage, 52 HP Rillaboom
Rillaboom's speed fell!

Grassy Terrain! 27 HP Bewear, 54 HP Rillaboom

A3

Bewear used Pain Split! -19 EN, 54 left
Bewear and Rillaboom share 40 HP!

Rillaboom used Taunt! -10 EN, 52 left
Bewear can't use non-damaging moves!

Grassy Terrain! 42 each
Arena: Grassy Terrain (2r)
Team Mowtom

:ss/bewear: @ Choice Band
Normal/Fighting | Fluffy / Klutz / Unnerve
-5 BAP to #Contact, but +5 BAP to Fire-type moves. Can ignore held item for 10% Acc. No berries for enemies. Huge Atk, but one sub.
HP: 42/105 | EN: 54
12/6/4/5/60 | 4/5
Combo Counter: 1
Status: OK, Taunted (3a)

:bw/dragonite: @ Expert Belt
Dragon/Flying | Inner Focus / Multiscale
No flinches. Takes half damage when at max HP for the round. +4 dmg to non-STAB SE.
HP: 95/95 | EN: 100
9/7/7/7/80 | 4/6
Combo Counter: 1
Status: OK

:bw/entei: @ Charcoal
Fire | Pressure / Inner Focus
+2 EN cost for enemies. No flinches. +4 damage to Fire-type attacks.
HP: 100/100 | EN: 100
8/6/7/6/100 | 4/5
Combo Counter: 1
Status: OK

Team Hop (1 Super Potion remaining)

:ss/rillaboom: @ Grassy Seed (0/3)
Grass | Overgrow / Grassy Surge
+3 BAP to Grass-type attacks when below 31 HP. Sets Grassy Terrain on sendout.
HP: 42/95 | EN: 52
9/7/5/5/85 | 4/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield), Phazing

:ss/zamazenta-crowned: @ Fightium Z
Fighting/Steel | Dauntless Shield
+1 Def to self and allies.
HP: 95/95 | EN: 100
10/10/5/10/128 | 5/11
Status: OK, +10% Accuracy, +1 Def (Dauntless Shield)

:ss/dubwool: @ Power Belt
Normal | Fluffy / Steadfast / Bulletproof
-5 BAP to #Contact, but +5 BAP to Fire-type moves. +1 Speed when flinched. Immune to #Ballistic. Better at buffing Def.
HP: 85/85 | EN: 100
6/7/5/7/88 | 3/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)
1d2=1, Zamazenta is being phazed in

"Nice play! But I don't think you quite wanted this to happen! Or maybe you did. I'm not a fortune-teller."
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Honestly? I didn't much care which of your team got phased in. Excuse, it's your turn!"
"A matchup of legendary proportions. I approve."
 
:ss/zamazenta-crowned: "I will not be outdone by such a small dog!"
"But according to my knowledge of type matchups, this is dangerous... Good luck, Zam!"

Counterswitch declined
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Really? Insulting Excuse based on their size? For shame."
"As a fellow legend, I expected better of you."
Sacred Fire~Fire Blast~Sacred Fire
[CASOT] IF
Zamazenta is underground THEN Dig (Evasive) and restart queue
[CASOT] IF Zamazenta is under P/E THEN Sunny Day the first time, Agility the second, restarting the queue each time
[CAEOT] IF you flinch THEN restart queue
 
:ss/zamazenta-crowned: "You think to burn me? It won't hold me back like you might hope!"

Laser Focus > Revenge > Revenge
IF A3 AND Zamazenta is burned THEN Facade A3
 
Team Mowtom

:bw/entei: @ Charcoal
Fire | Pressure / Inner Focus
+2 EN cost for enemies. No flinches. +4 damage to Fire-type attacks.
HP: 100/100 | EN: 100
8/6/7/6/100 | 4/5
Combo Counter: 1
Status: OK

:bw/dragonite: @ Expert Belt
Dragon/Flying | Inner Focus / Multiscale
No flinches. Takes half damage when at max HP for the round. +4 dmg to non-STAB SE.
HP: 95/95 | EN: 100
9/7/7/7/80 | 4/6
Combo Counter: 1
Status: OK

:ss/bewear: @ Choice Band
Normal/Fighting | Fluffy / Klutz / Unnerve
-5 BAP to #Contact, but +5 BAP to Fire-type moves. Can ignore held item for 10% Acc. No berries for enemies. Huge Atk, but one sub.
HP: 42/105 | EN: 54
12/6/4/5/60 | 4/5
Combo Counter: 1
Status: OK

Team Hop (1 Super Potion remaining)

:ss/zamazenta-crowned: @ Fightium Z
Fighting/Steel | Dauntless Shield
+1 Def to self and allies.
HP: 95/95 | EN: 100
10/10/5/10/128 | 5/11
Status: OK, +10% Accuracy, +1 Def (Dauntless Shield)

:ss/rillaboom: @ Grassy Seed (0/3)
Grass | Overgrow / Grassy Surge
+3 BAP to Grass-type attacks when below 31 HP. Sets Grassy Terrain on sendout.
HP: 42/95 | EN: 52
9/7/5/5/85 | 4/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)

:ss/dubwool: @ Power Belt
Normal | Fluffy / Steadfast / Bulletproof
-5 BAP to #Contact, but +5 BAP to Fire-type moves. +1 Speed when flinched. Immune to #Ballistic. Better at buffing Def.
HP: 85/85 | EN: 100
6/7/5/7/88 | 3/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)

Arena: Grassy Terrain 2r

A1

Zamazenta used Laser Focus! -14 EN, 86 left
Zamazenta will crit for the next six actions!

Entei used Sacred Fire! -7 EN, 93 left
1d20=8, hits, 1d24=15, no crit, 1d2=2, no burn
10+3-2=11*1.5=16.5+2=18.5=19 damage, 76 HP Zamazenta

Grassy Terrain! 78 HP Zamazenta

A2

Entei used Fire Blast! -7 EN, 86 left
1d20=10, hits, 1d24=2, no crit, 1d10=2, no burn
11+3-3=11*1.5=16.5+4=20.5=21 damage, 57 HP Zamazenta

Zamazenta used Revenge! -9 EN, 77 left
Autocrit!
12+3+3+4+1=23 damage, 77 HP Entei

Grassy Terrain! 59 HP Zamazenta, 79 HP Entei

A3

Entei used Sacred Fire! -7 EN, 79 left
1d20=8, hits, 1d24=19, no crit, 1d2=2, no burn
19 damage, 40 HP Zamazenta

Zamazenta used Revenge! -15 EN, 64 left
Autocrit!
23 damage, 56 HP Entei

Grassy Terrain! 42 HP Zamazenta, 58 HP Entei
Arena: Grassy Terrain 1r
Team Mowtom

:bw/entei: @ Charcoal
Fire | Pressure / Inner Focus
+2 EN cost for enemies. No flinches. +4 damage to Fire-type attacks.
HP: 58/100 | EN: 79
8/6/7/6/100 | 4/5
Combo Counter: 1
Status: OK

:bw/dragonite: @ Expert Belt
Dragon/Flying | Inner Focus / Multiscale
No flinches. Takes half damage when at max HP for the round. +4 dmg to non-STAB SE.
HP: 95/95 | EN: 100
9/7/7/7/80 | 4/6
Combo Counter: 1
Status: OK

:ss/bewear: @ Choice Band
Normal/Fighting | Fluffy / Klutz / Unnerve
-5 BAP to #Contact, but +5 BAP to Fire-type moves. Can ignore held item for 10% Acc. No berries for enemies. Huge Atk, but one sub.
HP: 42/105 | EN: 54
12/6/4/5/60 | 4/5
Combo Counter: 1
Status: OK

Team Hop (1 Super Potion remaining)

:ss/zamazenta-crowned: @ Fightium Z
Fighting/Steel | Dauntless Shield
+1 Def to self and allies.
HP: 42/95 | EN: 64
10/10/5/10/128 | 5/11
Status: OK, +10% Accuracy, +1 Def (Dauntless Shield), Laser Focus (4a)

:ss/rillaboom: @ Grassy Seed (0/3)
Grass | Overgrow / Grassy Surge
+3 BAP to Grass-type attacks when below 31 HP. Sets Grassy Terrain on sendout.
HP: 42/95 | EN: 52
9/7/5/5/85 | 4/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)

:ss/dubwool: @ Power Belt
Normal | Fluffy / Steadfast / Bulletproof
-5 BAP to #Contact, but +5 BAP to Fire-type moves. +1 Speed when flinched. Immune to #Ballistic. Better at buffing Def.
HP: 85/85 | EN: 100
6/7/5/7/88 | 3/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)
"You might have gotten that free hit in, but we'll make it up in spades!"
:ss/zamazenta-crowned: "This might be Galar, but say aloha to the Alola!"

Z-Close Combat > Revenge > Revenge
(CASOA) IF [Flare Blitz in a combo] OR [Flare Blitz AND Entei has a higher speed stat] THEN Protect ONCE, push, and replace all instances of Revenge with Reversal
IF Dig (Evasive) THEN Dig (Evasive) and push
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Hmm, looks like that first sub isn't going to activate any time soon..."
"You are far too fast for your own good."
Flare Blitz~Flare Blitz~Flare Blitz
 
Team Mowtom

:bw/entei: @ Charcoal
Fire | Pressure / Inner Focus
+2 EN cost for enemies. No flinches. +4 damage to Fire-type attacks.
HP: 58/100 | EN: 79
8/6/7/6/100 | 4/5
Combo Counter: 1
Status: OK

:bw/dragonite: @ Expert Belt
Dragon/Flying | Inner Focus / Multiscale
No flinches. Takes half damage when at max HP for the round. +4 dmg to non-STAB SE.
HP: 95/95 | EN: 100
9/7/7/7/80 | 4/6
Combo Counter: 1
Status: OK

:ss/bewear: @ Choice Band
Normal/Fighting | Fluffy / Klutz / Unnerve
-5 BAP to #Contact, but +5 BAP to Fire-type moves. Can ignore held item for 10% Acc. No berries for enemies. Huge Atk, but one sub.
HP: 42/105 | EN: 54
12/6/4/5/60 | 4/5
Combo Counter: 1
Status: OK

Team Hop (1 Super Potion remaining)

:ss/zamazenta-crowned: @ Fightium Z
Fighting/Steel | Dauntless Shield
+1 Def to self and allies.
HP: 42/95 | EN: 64
10/10/5/10/128 | 5/11
Status: OK, +10% Accuracy, +1 Def (Dauntless Shield), Laser Focus (4a)

:ss/rillaboom: @ Grassy Seed (0/3)
Grass | Overgrow / Grassy Surge
+3 BAP to Grass-type attacks when below 31 HP. Sets Grassy Terrain on sendout.
HP: 42/95 | EN: 52
9/7/5/5/85 | 4/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)

:ss/dubwool: @ Power Belt
Normal | Fluffy / Steadfast / Bulletproof
-5 BAP to #Contact, but +5 BAP to Fire-type moves. +1 Speed when flinched. Immune to #Ballistic. Better at buffing Def.
HP: 85/85 | EN: 100
6/7/5/7/88 | 3/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)
Arena: Grassy Terrain (1r)

A1

Zamazenta delivers an All-Out Pummeling! -9 EN, 55 left
Autocrit!
19+3+3+4+1=30 damage, 28 HP Entei

Entei used Flare Blitz! -7 EN, 72 left
1d24=8, no crit, 1d10=3, no burn
12+3-2=13*1.5=19.5+2=21.5=22 damage, 20 HP Zamazenta
Recoil! 21 HP Entei

Grassy Terrain! 23 HP Entei, 22 HP Zamazenta

A2

Entei used Flare Blitz! -11 EN, 61 left
1d24=18, no crit, 1d10=1, burns (not that either matters)
22 damage, Zamazenta faints!
Recoil! 16 HP Entei

Grassy Terrain! 18 HP Entei
Arena: clear
Team Mowtom

:bw/entei: @ Charcoal
Fire | Pressure / Inner Focus
+2 EN cost for enemies. No flinches. +4 damage to Fire-type attacks.
HP: 18/100 | EN: 61
8/6/7/6/100 | 4/5
Combo Counter: 1
Status: OK

:bw/dragonite: @ Expert Belt
Dragon/Flying | Inner Focus / Multiscale
No flinches. Takes half damage when at max HP for the round. +4 dmg to non-STAB SE.
HP: 95/95 | EN: 100
9/7/7/7/80 | 4/6
Combo Counter: 1
Status: OK

:ss/bewear: @ Choice Band
Normal/Fighting | Fluffy / Klutz / Unnerve
-5 BAP to #Contact, but +5 BAP to Fire-type moves. Can ignore held item for 10% Acc. No berries for enemies. Huge Atk, but one sub.
HP: 42/105 | EN: 54
12/6/4/5/60 | 4/5
Combo Counter: 1
Status: OK

Team Hop (1 Super Potion remaining)

:ss/zamazenta-crowned: @ Fightium Z
Fighting/Steel | Dauntless Shield
+1 Def to self and allies.
HP: 0/95 | EN: 55
10/10/5/10/128 | 5/11
Status: KO


:ss/rillaboom: @ Grassy Seed (0/3)
Grass | Overgrow / Grassy Surge
+3 BAP to Grass-type attacks when below 31 HP. Sets Grassy Terrain on sendout.
HP: 42/95 | EN: 52
9/7/5/5/85 | 4/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)

:ss/dubwool: @ Power Belt
Normal | Fluffy / Steadfast / Bulletproof
-5 BAP to #Contact, but +5 BAP to Fire-type moves. +1 Speed when flinched. Immune to #Ballistic. Better at buffing Def.
HP: 85/85 | EN: 100
6/7/5/7/88 | 3/4
Combo Counter: 1
Status: OK, +1 Def (Dauntless Shield)
"I'm sorry, Zammy, I made a mistake. But we can come back from this deficit! I'm sure we can! Dubwool, go get the dub!"

Sending out Dubwool.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Keep at it!"
"That wool looks extremely flammable, especially with my sacred flame."
Sacred Fire~Overheat~Sacred Fire
[CASOA] IF
Counter AND you would otherwise Sacred Fire THEN Lava Plume and restart queue
[CASOT] IF Dubwool is under DE THEN Dig (Evasive) and restart queue
[CASOA] IF Giga Impact AND you have 18 HP AND you are faster THEN Dig (Evasive) and restart queue
 
"Burning our combo already? Better than burning up!"
Body Press + Retaliate > Cotton Guard > Body Press

calcs incoming
 

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