Facility Realgam Tower: Prismaticism

Round 4

Battlefield: Sun(3)​
Team Prismat
Team Eusine
:sv/probopass:
Moai (Probopass)
Leftovers :Leftovers:
HP: 85/85
EN: 30/30
Stats: 3/12/6/11/40 3/5
Typing: Rock / Steel
Abilities: Sturdy, Magnet Pull, Sand Force
Status: Clear
Tech: 1
Field: Stealth Rock
:sv/entei:
Entei

HP: 38/100
EN: 14/30
Stats: 9/6/6/6/100 4/5
Typing: Fire
Abilities: Pressure, Inner Focus
Status: +2 Atk(1), +2 SpAtk(1)
Tech: 1
Field: Clear
:tamato berry: Tamato Berry
:heavy-duty boots: Heavy-Duty Boots
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:spidops: OK
:darmanitan-galar: KO
:zapdos-galar: OK
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:metronome:Metronome
:leftovers:Leftovers
:charcoal:Charcoal
:meganium: OK
:donphan:
30/95HP, 23/30EN, Burned

Discord_yTT1VZGbQ7.png

And an extra one bc I missed stuff the first time around
Discord_R7Lfr6lMnA.png
:probopass:
Sharp Rocks dug into Probopass! -9HP

Step 1
:entei:
Entei used Bulldoze + Ember! -5EN
Crit (10, d240): 216 (No)
(6-1+(9-12))*2+8 = 12 DMG
Probopass' speed fell!
Probopass was burned!
Probopass was scorched!

:probopass:
Probopass used Power Gem! -4EN
Crit (10, d240): 52 (No)
(8+3+(6-6))*1.5 = 17 DMG

:probopass::leftovers:
Probopass munched on it's Leftovers! +3HP

:probopass::flame orb:
Probopass took damage from it's burn! -4HP


Step 2
:entei:
Entei used Reversal! -3EN
Crit (10, d240): 204 (No)
(12-1+(9-12))*2 = 16 DMG

:probopass:
Probopass used Meteor Beam! -6EN
Probopass' special attack rose!
Hit (216, d240): 231 (No)
But it missed!

:probopass::leftovers:
Probopass munched on it's Leftovers! +1HP

:probopass::flame orb:
Probopass took damage from it's burn! -4HP


Step 3
:entei:
Entei used Reversal! -3EN
Crit (10, d240): 216 (No)
(12-1+(9-12))*2 = 16 DMG

:probopass:
Probopass used Meteor Beam! -6EN
Probopass' special attack rose!
Hit (216, d240): 7 (Yes)
Crit (10, d240): 204 (No)
(12+3+(6-6))*1.5 +8 = 31 DMG
Entei fainted!

:probopass::leftovers:
Probopass munched on it's Leftovers! +1HP

:probopass::flame orb:
Probopass took damage from it's burn! -4HP


:skitty: Round Summary :skitty:
:probopass:HP: -9-12+3-4-16+1-4-16+1-4 = -60
:probopass:EN: -4-6-6 = -16
:entei:HP: -17-31 = -48
:entei:EN: -5-3-3 = -11
Battlefield: Sun(2)​
Team Prismat
Team Eusine
:sv/probopass:
Moai (Probopass)
Leftovers :Leftovers:
HP: 25/85
EN: 14/30
Stats: 3/12/6/11/40 3/5
Typing: Rock / Steel
Abilities: Sturdy, Magnet Pull, Sand Force
Status: Burned, +2 SpAtk(2)
Tech: 1
Field: Stealth Rock
:sv/entei:
Entei

HP: KO/100
EN: 3/30
Stats: 9/6/6/6/100 4/5
Typing: Fire
Abilities: Pressure, Inner Focus
Status: Clear
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:heavy-duty boots: Heavy-Duty Boots
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:spidops: OK
:darmanitan-galar: KO
:zapdos-galar: OK
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:metronome:Metronome
:leftovers:Leftovers
:charcoal:Charcoal
:meganium: OK
:donphan:
30/95HP, 23/30EN, Burned

Sending out Donphan holding Leftovers
:sv/donphan::leftovers:
Prismaticism to order
 
Last edited:
:ss/probopass: :leftovers:

Meteor Beam - Meteor Beam - Meteor Beam

Start of step, if Donphan is to use a Variable hit attack, use Flash Cannon
Start of step, if Donphan is to use Protect, use Iron Defense the first time and Chill the second time
Start of step, if Donphan is to use Bounce, use Smack Down
 
Round 5

Battlefield: Sun(2)​
Team Prismat
Team Eusine
:sv/probopass:
Moai (Probopass)
Leftovers :Leftovers:
HP: 25/85
EN: 14/30
Stats: 3/12/6/11/40 3/5
Typing: Rock / Steel
Abilities: Sturdy, Magnet Pull, Sand Force
Status: Burned, +2 SpAtk(2)
Tech: 1
Field: Stealth Rock
:sv/donphan:
Donphan
Leftovers :leftovers:
HP: 30/100
EN: 23/30
Stats: 5/9/4/7/50 3/5
Typing: Ground
Abilities: Sturdy, Sand Veil
Status: Burned
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:heavy-duty boots: Heavy-Duty Boots
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:spidops: OK
:darmanitan-galar: KO
:zapdos-galar: OK
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:metronome:Metronome
:charcoal:Charcoal
:meganium: OK
:entei: KO

Discord_imPI5jYHyt.png
Step 1
:donphan:
Donphan used Earthquake! -3EN
Crit (10, d240): 216 (No)
(10+3-1+(5-12))*1.5 = 8 DMG

:probopass:
Probopass used Meteor Beam! -5EN
Probopass' special attack rose!
Hit (216, d240): 115 (Yes)
Crit (10, d240): 9 (Yes)
(12+3-1+(6-7))*.75 +12 = 22 DMG

:donphan::leftovers:
Donphan munched on it's Leftovers! +3HP

:probopass::leftovers:
Probopass munched on it's Leftovers! +3HP

:donphan::flame orb:
Donphan took damage from it's burn! -2HP

:probopass::flame orb:
Probopass took damage from it's burn! -2HP


Step 2
:donphan:
Donphan used Earthquake! -3EN
Crit (10, d240): 39 (No)
(10+3-1+(5-12))*1.5 = 8 DMG

:probopass:
Probopass used Meteor Beam! -5EN
Probopass' special attack rose!
Hit (216, d240): 67 (Yes)
Crit (10, d240): 58 (No)
(12+3-1+(6-7))*.75 +16 = 26 DMG
Donphan fainted!

:probopass::leftovers:
Probopass munched on it's Leftovers! +1HP

:probopass::flame orb:
Probopass took damage from it's burn! -2HP


:skitty: Round Summary :skitty:
:probopass:HP: -8+3-2-8+1-2 = -16
:probopass:EN: -5-5 = -10
:donphan:HP: -22+3-2-26 = -47
:donphan:EN: -3-3 = -6
Battlefield: Sun(1)​
Team Prismat
Team Eusine
:sv/probopass:
Moai (Probopass)
Leftovers :Leftovers:
HP: 9/85
EN: 4/30
Stats: 3/12/6/11/40 3/5
Typing: Rock / Steel
Abilities: Sturdy, Magnet Pull, Sand Force
Status: Burned, +4 SpAtk(2)
Tech: 1
Field: Stealth Rock
:sv/donphan:
Donphan
Leftovers :leftovers:
HP: KO/100
EN: 17/30
Stats: 5/9/4/7/50 3/5
Typing: Ground
Abilities: Sturdy, Sand Veil
Status: Burned
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:heavy-duty boots: Heavy-Duty Boots
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:spidops: OK
:darmanitan-galar: KO
:zapdos-galar: OK
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:metronome:Metronome
:charcoal:Charcoal
:meganium: OK
:entei: KO

Eusine to replace
 
Sending out Meganium holding Metronome
:sv/meganium::metronome:
Petal Blizzard ~ Petal Blizzard ~ Petal Blizzard
[once] At start of turn IF Probopass has protection THEN use Sunny Day
 
Round 6

Battlefield: Sun(1)​
Team Prismat
Team Eusine
:sv/probopass:
Moai (Probopass)
Leftovers :Leftovers:
HP: 9/85
EN: 4/30
Stats: 3/12/6/11/40 3/5
Typing: Rock / Steel
Abilities: Sturdy, Magnet Pull, Sand Force
Status: Burned, +4 SpAtk(2)
Tech: 1
Field: Stealth Rock
:sv/meganium:
Meganium
Metronome :metronome:
HP: 90/90
EN: 30/30
Stats: 6/7/7/7/69 4/5
Typing: Grass
Abilities: Overgrow, Leaf Guard
Status: Clear
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:heavy-duty boots: Heavy-Duty Boots
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:spidops: OK
:darmanitan-galar: KO
:zapdos-galar: OK
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:charcoal:Charcoal
:donphan: KO
:entei: KO

Discord_196ktFH3YD.png
Step 1
:meganium:
Meganium used Petal Blizzard! -3EN
Crit (10, d240): 78 (No)
(9+3+3+2-1+(6-12)) = 10 DMG
Probopass was KO'd
The sun faded!


:skitty: Round Summary :skitty:
:probopass:HP: -10
:probopass:EN: -0
:meganium:HP: -0
:meganium:EN: -3
Battlefield: Clear​
Team Prismat
Team Eusine
:sv/probopass:
Moai (Probopass)
Leftovers :Leftovers:
HP: KO/85
EN: 4/30
Stats: 3/12/6/11/40 3/5
Typing: Rock / Steel
Abilities: Sturdy, Magnet Pull, Sand Force
Status: Burned, +4 SpAtk(2)
Tech: 1
Field: Stealth Rock
:sv/meganium:
Meganium
Metronome :metronome:
HP: 90/90
EN: 27/30
Stats: 6/8/7/8/69 4/5
Typing: Grass
Abilities: Overgrow, Leaf Guard
Status: Guard(1)
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:heavy-duty boots: Heavy-Duty Boots
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:spidops: OK
:darmanitan-galar: KO
:zapdos-galar: OK
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:charcoal:Charcoal
:donphan: KO
:entei: KO

Prismaticism to replace
 
Last edited:
Sending out :ss/spidops: Spidops holding :heavy-duty boots: Heavy-Duty Boots

Leech Life - Leech Life - Circle Throw

Start of step, if Meganium is to use Knock Off this step and no other step, use Silk Trap
Start of turn, if Meganium is to use Counter, use Circle Throw and push back orders the first time and Bug Buzz each subsequent time
Start of turn, if Meganium has a Decoy, use Body Slam
Start of turn, if Meganium has Reflect on its team, use Brick Break
 
Round 7

Battlefield: Clear​
Team Prismat
Team Eusine
:sv/spidops:
Spidops
Heavy Duty Boots :heavy duty boots:
HP: 85/85
EN: 30/30
Stats: 7/7/3/6/35 3/2
Typing: Bug
Abilities: Insomnia, Stakeout
Status: Clear
Tech: 1
Field: Stealth Rock
:sv/meganium:
Meganium
Metronome :metronome:
HP: 90/90
EN: 27/30
Stats: 6/8/7/8/69 4/5
Typing: Grass
Abilities: Overgrow, Leaf Guard
Status: Guard(1)
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:probopass: KO
:darmanitan-galar: KO
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:charcoal:Charcoal
:donphan: KO
:entei: KO

Discord_EjShY8YNaG.png
Step 1
:meganium:
Meganium used Grass Whistle + Leech Seed! -7EN
Hit (216, d240): 136 (Yes)
Spidops was seeded!

:spidops:
Spidops used Leech Life! -4EN
Crit (10, d240): 159 (No)
(8+3+(7-8))*1.5 = 15 DMG

Step 2
:meganium:
Meganium used Sunny Day! -4EN
The sunlight grew harsh!

:spidops:
Spidops used Leech Life! -4EN
Crit (10, d240): 109 (No)
(8+3+(7-8))*1.5 = 15 DMG


Step 3
:meganium:
Meganium used Weather Ball! -3EN
Crit (metronome): Yes
(12+3+6+(7-6))*1.5 = 33 DMG

:spidops:
Spidops used Circle Throw! -6EN
Crit (metronome): 151 (No)
(6+(7-8)) = 5 DMG


:skitty: Round Summary :skitty:
:spidops:HP: -33 = -33
:spidops:EN: -4-4-6 = -14
:meganium:HP: -15-15-5 = -35
:meganium:EN: -7-4-3 = -14
Battlefield: Sun(4)
Team Prismat
Team Eusine
:sv/spidops:
Spidops
Heavy Duty Boots :heavy duty boots:
HP: 52/85
EN: 16/30
Stats: 7/7/3/6/35 3/2
Typing: Bug
Abilities: Insomnia, Stakeout
Status: Seeded(1)
Tech: 1
Field: Stealth Rock
:sv/meganium:
Meganium
Metronome :metronome:
HP: 55/90
EN: 13/30
Stats: 6/7/7/7/69 4/5
Typing: Grass
Abilities: Overgrow, Leaf Guard
Status: Clear
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:probopass: KO
:darmanitan-galar: KO
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:charcoal:Charcoal
:donphan: KO
:entei: KO
 
Last edited:
:sv/meganium::metronome:
Petal Blizzard ~ Petal Blizzard ~ Petal Blizzard
At start of turn IF Spidops has Protection THEN use Work Up first instance, chill second
At start of turn IF Spidops has a decoy THEN use Bullet Seed
At start of turn IF the weather is not Sun THEN use Sunny Day
At start of turn IF the weather is Sun THEN use Weather Ball
 
Round 8

Battlefield: Sun(4)
Team Prismat
Team Eusine
:sv/spidops:
Spidops
Heavy Duty Boots :heavy duty boots:
HP: 52/85
EN: 16/30
Stats: 7/7/3/6/35 3/2
Typing: Bug
Abilities: Insomnia, Stakeout
Status: Seeded(1)
Tech: 1
Field: Stealth Rock
:sv/meganium:
Meganium
Metronome :metronome:
HP: 55/90
EN: 13/30
Stats: 6/7/7/7/69 4/5
Typing: Grass
Abilities: Overgrow, Leaf Guard
Status: Clear
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:probopass: KO
:darmanitan-galar: KO
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:charcoal:Charcoal
:donphan: KO
:entei: KO

Discord_84gXPa6DKX.png
Step 1
:spidops:
Spidops used Silk Trap! -4EN

:meganium:
Meganium used Work Up! -3EN
Meganiums attack rose!
Meganium special attack rose!
Meganium gained beat!


Step 2
:meganium:
Meganium used Chill! +6EN
Meganium got fatigued!

:spidops:
Spidops used Lunge! -3EN
Crit (10, d240): 61 (No)
(8+3+(7-7))*1.5 = 17 DMG
Megaium's attack fell!


Step 3
:meganium:
Meganium used Weather Ball! -3EN
Spidops protected itself!

:spidops:
Spidops used Lunge! -3EN
Crit (10, d240): 97 (No)
(8+3+(7-7))*1.5 = 17 DMG
Meganium's attack fell!


:skitty: Round Summary :skitty:
:spidops:HP: -0
:spidops:EN: -4-3-3 = -10
:meganium:HP: -17-17 = -34
:meganium:EN: -3+6-3 = -0
Battlefield: Sun(3)
Team Prismat
Team Eusine
:sv/spidops:
Spidops
Heavy Duty Boots :heavy duty boots:
HP: 52/85
EN: 6/30
Stats: 7/7/3/6/35 3/2
Typing: Bug
Abilities: Insomnia, Stakeout
Status: Clear
Tech: 1
Field: Stealth Rock
:sv/meganium:
Meganium
Metronome :metronome:
HP: 21/65
EN:
13/20
Stats:
6/7/7/7/69 4/5
Typing: Grass
Abilities: Overgrow, Leaf Guard
Status: Fatigue(1)
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:probopass: KO
:darmanitan-galar: KO
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:charcoal:Charcoal
:donphan: KO
:entei: KO

Prismaticism to order
 
Last edited:
:ss/spidops: :heavy-duty boots:

Lunge - Chill - Lunge
Start of Step, if Meganium is to use a Protective move, use replace Chill with Lunge and use Chill the first time, and Substitute the second time
Start of priority +2, if Meganium has 17 or less HP and Meganium lacks a Decoy and Meganium's team lacks Reflect, use First Impression
Start of turn, if Meganium has a Decoy and Meganium has more than 12 HP, use Body Slam
Start of turn, if Meganium has a Decoy and Meganium has 12 or less HP, use Bug Buzz
 
Round 9

Battlefield: Sun(3)
Team Prismat
Team Eusine
:sv/spidops:
Spidops
Heavy Duty Boots :heavy duty boots:
HP: 52/85
EN: 6/30
Stats: 7/7/3/6/35 3/2
Typing: Bug
Abilities: Insomnia, Stakeout
Status: Clear
Tech: 1
Field: Stealth Rock
:sv/meganium:
Meganium
Metronome :metronome:
HP: 21/65
EN:
13/20
Stats:
6/7/7/7/69 4/5
Typing: Grass
Abilities: Overgrow, Leaf Guard
Status: Fatigue(1)
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:probopass: KO
:darmanitan-galar: KO
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:charcoal:Charcoal
:donphan: KO
:entei: KO

Discord_sXnraKejfA.png
Step 1
:meganium:
Meganium used Synthesis! -5EN
Meganium refreshed itself in the sun! +30HP
Meganium gained beat! :metronome:

:spidops:
Spidops used Lunge! -3EN
Crit (10, d240): 39 (No)
(8+3+(7-7))*1.5 = 17 DMG
Meganium's attack fell!

Step 2
:meganium:
Meganium used Weather Ball! -3EN
Crit (metronome): Yes
(12+3+6+(7-6))*1.5 = 33 DMG

:spidops:
Spidops used Chill! +6EN, + 1 Fatigue


Step 3
:meganium:
Meganium used Weather Ball! -3EN
Crit(10, d240): 235 (No)
(12+3+(7-6))*1.5 = 24
Spidops was KO'd!


:skitty: Round Summary :skitty:
:spidops:HP: -33-24 = -57
:spidops:EN: -3+6 = +3
:meganium:HP: +30-17 = +13
:meganium:EN: -5-3-3 = -11
Battlefield: Sun(2)
Team Prismat
Team Eusine
:sv/spidops:
Spidops
Heavy Duty Boots :heavy duty boots:
HP: KO/60
EN:
9/20
Stats:
7/7/3/6/35 3/2
Typing: Bug
Abilities: Insomnia, Stakeout
Status: Fatigue(1)
Tech: 1
Field: Stealth Rock
:sv/meganium:
Meganium
Metronome :metronome:
HP: 34/65
EN:
2/20
Stats:
6/7/7/7/69 4/5
Typing: Grass
Abilities: Overgrow, Leaf Guard
Status: Fatigue(1)
Tech: 0
Field: Clear
:tamato berry: Tamato Berry
:choice band: Choice Band
:red card: Red Card
:life orb: Life Orb
:enigma stone: Enigma Stone
:oran berry: Oran Berry
:choice scarf: Choice Scarf
:probopass: KO
:darmanitan-galar: KO
:potion: Potion

:eject button: Eject Button
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:charcoal:Charcoal
:donphan: KO
:entei: KO

Eusine is the Victor!
Rewards inc​
 
Eusine's mysteries stay unrevealed!
Progress = 1-(34/285) = 0.8807017543859649

:point card: Rewards :point card:
Prismaticism: +5:rare candy:TC, -10:tea:JC
9 EXP for up to three (3) Pokemon, starting with those that entered play

Mamoswindle: +6:amulet coin:RC, +11:tea:JC, 10x:rule book:Accolades​
 
Team Prismat
:tamato berry:
Tamato Berry
:heavy-duty boots:
Heavy-Duty Boots
:choice band:
Choice Band
:red card:
Red Card
:life orb:
Life Orb
:leftovers:
Leftovers
:enigma stone:
Enigma Stone
:oran berry:
Oran Berry
:choice scarf:
Choice Scarf
:sticky barb:
Sticky Barb

Pokemon:
:spidops:
:darmanitan-galar:
:probopass:
:zapdos-galar:


:sv/spidops:

Spidops
Level 3 — EXP: 0 / 10

Adamant nature ( Attack +1, Special Attack -1 )
Typing: Bug
Abilities: Insomnia Hidden Ability: Stakeout
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 7 (+)
Defen.: 7
Sp.Atk: 3 (-)
Sp.Def: 6
Speed: 35
Size: 3
Weight: 2



Combinations (4 / 4)
Electroweb + Body Slam
Pounce + Poison Jab
First Impression + Reversal
Knock Off + Sucker Punch

Movepool
Level 0
Aerial Ace
Brick Break
Bug Bite
Bug Buzz
Bullet Seed
Circle Throw
Facade
Poison Jab
Protect
Rest
Shadow Claw
Sleep Talk
Substitute
Tackle
X-Scissor

Level 1
Counter
False Swipe
Pain Split
Rain Dance
Scary Face
Silk Trap
Spikes
Sticky Web
Sucker Punch
Sunny Day
Taunt
Toxic Spikes

Level 2
Assurance
Feint
First Impression
Grass Knot
Low Kick
Reversal
String Shot
Take Down
Thief
Upper Hand

Level 3
Body Slam
Electroweb
Gastro Acid
Giga Drain
Headbutt
Knock Off
Leech Life
Lunge
Pounce
Rock Tomb
Skitter Smack
Struggle Bug
Throat Chop
Trailblaze
U-turn
:sv/darmanitan-galar:

Darmanitan-Galar
Level 3 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ice
Abilities: Gorilla Tactics Hidden Ability: Zen Mode

HP: 100
Attack: 10
Defen.: 4
Sp.Atk: 2 (-)
Sp.Def: 4
Speed: 110 (+)
Size: 3
Weight: 5


:sv/darmanitan-galar-zen:

Darmanitan-Galar-Zen
Typing
: Ice/Fire
Abilities: Gorilla Tactics Hidden Ability: Zen Mode

HP: 100
Attack: 11
Defen.: 4
Sp.Atk: 2 (-)
Sp.Def: 4
Speed: 156 (+)
Size: 3
Weight: 5


Combinations (4 / 4)
Powder Snow + Fire Fang
Fire Spin + U-Turn
Ice Fang + Power-Up Punch
Thief + Icicle Crash

Movepool
Level 0
Avalanche
Brick Break
Bulk Up
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Iron Head
Protect
Psychic
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Uproar
Will-O-Wisp
Work Up
Zen Headbutt

Level 1
Bite
Encore
Fire Spin
Flame Wheel
Ice Fang
Incinerate
Iron Defense
Mega Punch
Powder Snow
Power-Up Punch
Sunny Day
Taunt
Yawn

Level 2
Blizzard
Burning Jealousy
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Heat Wave
Mega Kick
Payback
Reversal
Solar Beam
Stone Edge
Superpower
Take Down
Thief

Level 3
Attract
Body Slam
Bulldoze
Dig
Gyro Ball
Headbutt
Icicle Crash
Lash Out
Rock Tomb
Thrash
U-turn
:sv/probopass:

Moai (Probopass)
Level 3 — EXP: 0 / 10

Bold nature ( Attack -1, Defense +2 )
Typing: Rock/Steel
Abilities: Sturdy, Magnet Pull Hidden Ability: Sand Force

HP: 85
Attack: 3 (-)
Defen.: 12 (+)
Sp.Atk: 6
Sp.Def: 11
Speed: 40
Size: 2
Weight: 7



Combinations (4 / 4)
Zap Cannon + Fire Punch
Dynamic Punch + Ice Punch
Bulldoze + Thunder
Toxic + Earth Power

Movepool
Level 0
Dazzling Gleam
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack

Level 1
Ancient Power
Captivate
Confide
Curse
Defense Curl
Discharge
Double Team
Harden
Helping Hand
High Horsepower
Iron Defense
Magnet Bomb
Magnetic Flux
Mud-Slap
Pain Split
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Shock Wave
Spark
Stealth Rock
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Double-Edge
Dynamic Punch
Head Smash
Magnitude
Meteor Beam
Rock Blast
Secret Power
Steel Beam
Stone Edge
Supercell Slam
Take Down
Thunder
Zap Cannon

Level 3
Attract
Body Slam
Bulldoze
Frustration
Hard Press
Headbutt
Heavy Slam
Lock-On
Return
Rock Tomb
Rollout
Self-Destruct
Smack Down
Telekinesis
Torment
Volt Switch
:sv/zapdos-galar:

Zapdos-Galar
Level 3 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Fighting/Flying
Abilities: Defiant

HP: 95
Attack: 9
Defen.: 7
Sp.Atk: 5 (-)
Sp.Def: 7
Speed: 115 (+)
Size: 4
Weight: 4



Combinations (4 / 4)
Dual Wingbeat + Thunderous Kick
Low Sweep + Hurricane
Blaze Kick + Trailblaze
Focus Energy + Close Combat

Movepool
Level 0
Aerial Ace
Blaze Kick
Brave Bird
Brick Break
Bulk Up
Drill Peck
Facade
Light Screen
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute

Level 1
Agility
Ancient Power
Coaching
Counter
Detect
Dual Wingbeat
Helping Hand
Peck
Quick Guard
Rain Dance
Rock Smash
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swift
Tailwind
Taunt

Level 2
Assurance
Close Combat
Double-Edge
Focus Energy
Hurricane
Low Kick
Mega Kick
Payback
Pluck
Revenge
Reversal
Superpower
Take Down

Level 3
Acrobatics
Bounce
Fly
Knock Off
Low Sweep
Throat Chop
Thunderous Kick (Sig)
Trailblaze
U-turn


Mystery Man Eusine (Level 3)

eusine.png


Challenge Type: Normal Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 2
Backpack Size: 10
Lifelines: 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.​
:potion:Lifeline Resupply - Fill half of the empty space in your backpack, rounded down, with Ethers. Then, fill the remaining space with Potions.​
Arena: The Burned Tower

All his life, Eusine had one goal — to win the respect of, and capture, the legendary Suicune. Which turned out to be hard! After many years of fruitless searching, Eusine got serious about it. He learned all he could about the customs and history of the Johto region, even going so far as to start a new journey in New Bark Town. Though Suicune eluded him at first, once Eusine was able to tame Raikou and Entei he finally earned the favor of the Aurora Pokemon. Eusine now spends his time in the burned tower where Suicune was first revived, happy to show the raw power of Johto's legendary beasts to those who would seek him out.
  • The ability Leaf Guard also gives Eusine's Meganium's moves with "Leaf" or "Petal" in the name a power bonus of three (3).
  • When Eusine's Raikou, Entei, or Suicune attacks with a move they share a type with, the effectiveness of that move is at least x0.75.
  • Camouflage turns the user into a Electric type
  • Secret Power may burn
  • Nature Power becomes Surf

Slot 1: Feraligatr
Slot 2: Donphan
Slot 3: Raikou

:potion: Potion
:potion: Potion

:eject button: Eject Button
:focus sash: Focus Sash
:mental herb: Mental Herb
:oran berry: Oran Berry
:rage candybar: Rage Candy Bar
:sticky barb: Sticky Barb
:weakness policy: Weakness Policy
Slot 1: :life orb: Life Orb
Slot 2: :leftovers: Leftovers
Slot 3: :magnet: Magnet

:sv/feraligatr:

Feraligatr
Level 3

Type: Water
Abilities: Torrent, Sheer Force

Nature: Adamant (+Attack, -Special Attack)
HP: 90
Atk: 9 (+)
Def: 7
SpA: 5 (-)
SpD: 6
Spe: 78
Size: 4
Weight: 4


Movepool:
Level 0:
Aerial Ace
Aqua Jet
Avalanche
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fake Tears
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Leer
Liquidation
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up

Level 1:
Agility
Ancient Power
Bite
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Dance
Flatter
Hail
Helping Hand
Ice Fang
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seismic Toss
Swagger
Water Gun
Water Pulse
Whirlpool

Level 2:
Aqua Tail
Blizzard
Double-Edge
Dynamic Punch
Flail
Focus Punch
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Scale Shot
Secret Power
Submission
Superpower
Take Down
Thief

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Dig
Dive
Flip Turn
Frustration
Fury Cutter
Headbutt
Icy Wind
Lash Out
Muddy Water
Outrage
Return
Rock Tomb
Scald
Snarl
Thrash
Trailblaze
:sv/donphan:

Donphan
Level 3

Type: Ground
Abilities: Sturdy, Sand Veil

Nature: Careful (+Special Defense, -Special Attack)
HP: 95
Atk: 9
Def: 9
SpA: 4 (-)
SpD: 7 (+)
Spe: 50
Size: 3
Weight: 5


Movepool:
Level 0:
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Hyper Voice
Ice Shard
Iron Head
Play Rough
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1:
Absorb
Ancient Power
Brutal Swing
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Encore
Growl
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Mud-Slap
Rain Dance
Rapid Spin
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seed Bomb
Slam
Stealth Rock
Sunny Day
Swagger
Water Gun

Level 2:
Assurance
Double-Edge
Flail
Focus Energy
Fury Attack
Gunk Shot
Head Smash
Iron Tail
Magnitude
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3:
Attract
Body Slam
Bounce
Bulldoze
Dig
Frustration
Gyro Ball
Headbutt
Heavy Slam
Knock Off
Mud Shot
Odor Sleuth
Return
Rock Tomb
Rollout
Smack Down
Throat Chop
Trailblaze
:sv/raikou:

Raikou
Level 3

Type: Electric
Abilities: Pressure, Inner Focus

Nature: Modest (+Special Attack, -Attack)
HP: 95
Atk: 5 (-)
Def: 6
SpA: 9 (+)
SpD: 7
Spe: 115
Size: 4
Weight: 5


Movepool:
Level 0:
Aura Sphere
Calm Mind
Crunch
Facade
Iron Head
Leer
Light Screen
Protect
Quick Attack
Reflect
Rest
Roar
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Agility
Bite
Charge
Confide
Curse
Cut
Detect
Discharge
Double Team
Eerie Impulse
Electric Terrain
Extrasensory
Flash
Helping Hand
Howl
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sandstorm
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Weather Ball

Level 2:
Double-Edge
Iron Tail
Quash
Rising Voltage
Secret Power
Supercell Slam
Take Down
Thunder
Zap Cannon

Level 3:
Body Slam
Bulldoze
Charge Beam
Dig
Electro Ball
Electroweb
Extreme Speed
Frustration
Headbutt
Laser Focus
Psych Up
Return
Scald
Snarl
Throat Chop
Trailblaze
Volt Switch

Combos:
Feraligatr -
Dynamic Punch + Liquidation
Aqua Jet + Facade

Donphan -
Ice Shard + Superpower
Rock Tomb + Fire Fang

Raikou -
Zap Cannon + Shadow Ball
Rain Dance + Weather Ball


:ss/feraligatr: :life orb:
Sending Feraligatr @ Life Orb.
Prismaticism to order.
 
Last edited:
:spidops: :choice band: | Insomnia, Stakeout | OK
HP 85/85 | EN 30/30 | ATK 11 | DEF 7 | SPA 3 | SPD 6 | SPE 35 | S/W 3/2

:feraligatr: :life orb: | Torrent, Sheer Force | OK
HP 90/90 | EN 30/30 | ATK 9 | DEF 7 | SPA 5 | SPD 6 | SPE 78 | S/W 4/4
The Chronicle - Round 1
Step 1
Feraligatr used Liquidation!
-3 EN
Crit: No (322)
Effect: No (Sheer Force)
(9 + 3 + 2 + 3 + 9 - 7) + 2 = 21 DMG
Spidops used Bug Buzz!
-3 EN
Crit: No (175)
Drop: No (502)
(9 + 3 + 3 - 6 + 9) = 18 DMG

Step 2
Feraligatr used Liquidation!
-3 EN
Crit: Yes (17)
Effect: No (Sheer Force)
(9 + 3 + 2 + 3 + 9 - 7 + 3) + 2 = 24 DMG
Spidops used Bug Buzz!
-3 EN
Crit: No (358)
Drop: No (551)
(9 + 3 + 3 - 6 + 9) = 18 DMG

Step 3
Feraligatr used Liquidation!
-3 EN
Crit: No (272)
Effect: No (Sheer Force)
(9 + 3 + 2 + 3 + 9 - 7) + 2 = 21 DMG
Spidops used Bug Buzz!
-3 EN
Crit: No (411)
Drop: No (522)
(9 + 3 + 3 - 6 + 9) = 18 DMG

:spidops: :choice band: | Insomnia, Stakeout | OK
HP 19/85 | EN 21/30 | ATK 11 | DEF 7 | SPA 3 | SPD 6 | SPE 35 | S/W 3/2

:feraligatr: :life orb: | Torrent, Sheer Force | OK
HP 36/90 | EN 21/30 | ATK 9 | DEF 7 | SPA 5 | SPD 6 | SPE 78 | S/W 4/4​
 
good luck in league circuit

Spoils of War
Battle Progress: Feraligatr is missing 54 of 90 HP = 60%. Averaging: (0.6 + 0 + 0)/3 = 0.2. 0.2 * 10 EXP = 2 EXP.
No counters are awarded to the player after resigning.

Prismaticism: 2 EXP :spidops: and up to 2 other Pokemon from :darmanitan-galar: :probopass: :zapdos-galar:; -10 JC
Keriel: +6 RC, +11 JC, +10 :rule book: Accolades

You may challenge Realgam Tower again after claiming the above rewards.
 
Challenger Info:
:pure incense: Pure Incense
:life orb: Life Orb
:leftovers: Leftovers
:red card: Red Card
:focus sash: Focus Sash
:enigma berry: Enigma Berry
:sticky barb: Sticky Barb
:full incense: Full Incense
:choice band: Choice Band
:light clay: Light Clay
:sv/pyukumuku:


Competitive Introspection (Pyukumuku)
Level 1 — EXP: 0 / 10

Quirky nature ( No changes )
Typing: Water
Abilities: Innards Out Hidden Ability: Unaware (Locked)
Traits: Requires no Tech for their first Technique each battle.

HP: 80
Attack: 5
Defen.: 9
Sp.Atk: 3
Sp.Def: 9
Speed: 5
Size: 1
Weight: 1


Movepool
Level 0
Light Screen
Protect
Reflect
Rest
Screech
Sleep Talk
Substitute
Toxic

Level 1
Confide
Counter
Curse
Double Team
Hail
Harden
Helping Hand
Mirror Coat
Pain Split
Purify
Rain Dance
Recover
Recycle
Safeguard
Swagger
Taunt
Tickle
Venom Drench
:sv/revavroom:


Revavroom
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Poison/Steel
Abilities: Overcoat Hidden Ability: Filter (Locked)
Can switch to different Torque moves each round. See 5.10 "Unique Pokemon" in the Handbook.

HP: 90
Attack: 8
Defen.: 7
Sp.Atk: 4
Sp.Def: 5
Speed: 90
Size: 4
Weight: 5

Movepool
Level 0:
Facade
Flash Cannon
Iron Head
Metal Sound
Poison Gas
Poison Jab
Protect
Rest
Screech
Sleep Talk
Sludge
Substitute
Toxic
Uproar
Zen Headbutt

Level 1:
Curse
Haze
High Horsepower
Iron Defense
Lick
Rain Dance
Sandstorm
Scary Face
Sludge Bomb
Smog
Sunny Day
Swagger
Taunt
Toxic Spikes
:sv/ariados:


Ariados
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Bug/Poison
Abilities: Swarm, Insomnia Hidden Ability: Sniper (Locked)
Requires no Tech for their first Technique each battle.

HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 40
Size: 2
Weight: 3

Movepool
Level 0:
Bug Bite
Bug Buzz
Constrict
Cross Poison
Facade
Hone Claws
Night Slash
Poison Jab
Protect
Psychic
Refresh
Rest
Round
Screech
Shadow Sneak
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Toxic
X-Scissor

Level 1:
Absorb
Agility
Captivate
Confide
Curse
Double Team
Flash
Growth
Infestation
Night Shade
Psybeam
Scary Face
Sludge Bomb
Sonic Boom
Sticky Web
Sucker Punch
Sunny Day
Swagger
Toxic Spikes
Toxic Thread
Twineedle
Venom Drench
:sv/morpeko:


Morpeko
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Electric/Dark
Abilities: Hunger Switch Hidden Ability: Hunger Switch (Locked)
Requires no Tech for their first Technique each battle.

HP: 80
Attack: 7
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 97
Size: 1
Weight: 1

Movepool
Level 0:
Brick Break
Bullet Seed
Crunch
Dark Pulse
Facade
Fake Tears
Fire Fang
Leer
Nasty Plot
Protect
Psychic Fangs
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Uproar
Wild Charge

Level 1:
Agility
Bite
Charge
Eerie Impulse
Electric Terrain
Fake Out
Flatter
Ice Fang
Rapid Spin
Scary Face
Seed Bomb
Spark
Swagger
Swift
Taunt
Thunder Shock
Tickle

Level 4:
Aura Wheel (sig)

Rival Shauna (Level 1)

shauna.png


Challenge Type: Normal Singles

Battle Info
Match Type:
[Bring 4, Pick 3]v3 Singles
Hours:
Player Hours: 72 round/72 battle​
Ref Hours: 72 round/120 battle​
Technique Control: 0
Backpack Size: 10
Arena: Kalos Route 19 (Shauna)

Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Shauna has spent the past half hour playing with her Pokemon and getting their spirits up. Watch out, or they might hit you where you don't expect it!
  • Shauna's Furfrou is extremely well-styled, such that three of their Trims have become fully custom forms: Furfrou-Heart, Furfrou-Star, and Furfrou-Diamond.
    • Base Furfrou has access to the Forme Shift command, and none of the Trims do. (Furfrou's forms work the same way as Rotom's. Remember that a Pokemon that has access to Forme Shift can attempt it as a triggered action on sendout, and without text that explicitly states that a Pokemon reverts to its base form when switched out, no such thing happens.)
    • Each custom Furfrou form has the same stats and abilities as base Furfrou, except a Special Attack rank of 7 rather than 5.
    • Furfrou-Heart is a Normal/Electric type and knows the move Thunderbolt.
    • Furfrou-Star is a Normal/Ice type and knows the move Ice Beam.
    • Furfrou-Diamond is a Normal/Ground type and knows the move Earth Power.
  • Shauna has worked closely with Professor Sycamore to better understand the Pokemon he gives out. Her Kalos starter Pokemon have unlocked their Hidden Abilities.
  • Camouflage turns the user into a Flying type
  • Secret Power may cause sleep
  • Nature Power becomes Earth Power
Slot 1: Goodra :goodra: (1d2, 2)
Slot 2: Aromatisse :aromatisse: (1d2, 1)
Slot 3: Chesnaught :chesnaught: (1d3, 1)

:choice specs: Choice Specs
:kee berry: Kee Berry
:lum berry: Lum Berry
:maranga berry: Maranga Berry
:mental herb: Mental Herb
:rage candybar: Rage Candy Bar
:red card: Red Card
:starf berry: Starf Berry
:power belt: Power Belt
:sv/goodra:

Goodra
Level 1

Type: Dragon
Abilities: Sap Sipper, Hydration, Gooey (Locked)

Nature: Serious
HP: 95
Atk: 7
Def: 5
SpA: 8
SpD: 11
Spe: 80
Size: 4
Weight: 5


Movepool:
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1:
Absorb
Acid Armor
Brutal Swing
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Hail
Incinerate
Infestation
Life Dew
Mega Punch
Poison Tail
Rain Dance
Rock Smash
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball
:sv/aromatisse:

Aromatisse
Level 1

Type: Fairy
Abilities: Healer, Aroma Veil (Locked)

Nature: Serious
HP: 95
Atk: 5
Def: 5
SpA: 7
SpD: 6
Spe: 29
Size: 2
Weight: 2


Movepool:
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Flash Cannon
Heal Bell
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Refresh
Rest
Round
Sleep Talk
Snore
Substitute
Thunderbolt
Toxic

Level 1:
Aromatic Mist
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Fairy Wind
Flash
Heal Pulse
Helping Hand
Misty Terrain
Rain Dance
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
:sv/chesnaught:

Chesnaught
Level 1

Type: Grass/Fighting
Abilities: Overgrow, Bulletproof

Nature: Serious
HP: 90
Atk: 8
Def: 9
SpA: 5
SpD: 6
Spe: 64
Size: 3
Weight: 4


Movepool:
Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Seed
Crunch
Dragon Claw
Earthquake
Energy Ball
Facade
Focus Blast
Hone Claws
Iron Head
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Work Up
Zen Headbutt

Level 1:
Bite
Coaching
Confide
Curse
Cut
Defense Curl
Double Team
Dual Chop
Flash
Grassy Terrain
Growl
Helping Hand
High Horsepower
Iron Defense
Magical Leaf
Metal Claw
Mud-Slap
Pain Split
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Scary Face
Seed Bomb
Sludge Bomb
Spikes
Spiky Shield (Signature)
Sunny Day
Swagger
Swift
Synthesis
Taunt
Vine Whip
Wide Guard

Sending out Goodra :goodra: @ Mental Herb :mental herb:.
Prismaticism to order.
 
Sending out :ss/revavroom: Revavroom holding :focus sash: Focus Sash

Poison Gas - Toxic Spikes - Toxic Spikes

Start of round, if Goodra is to use Rain Dance on any upcoming step, begin using Toxic Spikes - Toxic Spikes - Screech
Start of turn, if Goodra has Protection, use Toxic Spikes and push back orders
 
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