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Sending out Caph Starmobile @ Rocky Helmet, Trained
Combo:
Acid Spray+Toxic
Caph Starmobile: Poison Jab (Trevenant)
This step, IF Tinkaton is to use Thief+Rock Slide, THEN Wide Guard.
This step, IF Trevenant is to target you with Sucker Punch+Will-o-Wisp, THEN Safeguard.
This step, IF Trevenant has Protection, THEN Acid Spray (Tinkaton).
Fake Out (Segin Starmobile)
This step IF Segin Starmobile is to use an action that costs 2 EN THEN use Covet (Segin Starmobile)
This step IF Segin Starmobile is to use a protective move THEN use Stealth Rock
Rock Smash (Segin Starmobile)
This step IF Segin Starmobile is to use a protective move THEN use Leech Seed (Caph Starmobile)
Rock Smash (Segin Starmobile)
This step IF Caph Starmobile has covering and protection THEN use Sunny Day + Growth
This step IF Caph Starmobile has covering and decoy THEN use Grass Knot (Caph Starmobile)
This step IF Caph Starmobile has protection or covering THEN use Leech Seed (Segin Starmobile)
This step IF Segin Starmobile has protection THEN use Sunny Day + Growth
Wicked Torque (Trevenant)
This step, IF Tinkaton has Protection AND Trevenant has Protection, THEN Toxic Spikes.
This step, IF Trevenant has Protection, THEN Toxic (Tinkaton).
Earthquake + Yawn
This step IF Caph Starmobile is to use Protect or Substitute THEN use Whirlwind (Caph Starmobile)
This step IF Caph Starmobile is to use a physical attack THEN use Covet (Klawf) (Quick)
This step IF Caph Starmobile is to use Safeguard or Haze THEN use Covet (Caph Starmobile) (Quick)
Air Slash (Caph Starmobile)
This step IF Caph Starmobile is to use Protect or Substitute THEN use Feather Dance + Will-o-wisp (Klawf)
This step IF Caph Starmobile is to use Acid Spray + Toxic THEN use Taunt (Caph Starmobile)
This step IF Caph Starmobile is to use a physical attack THEN use Feather Dance + Will-o-wisp (Caph Starmobile)
Snorlax eats the Custap Berry
+8 HP Talonflame (Vigorous)
-12 HP Klawf (Rocks)
Talonflame uses Air Slash
3 EN
Hit: 5 (<=95/100) yes
Crit: 17 (=1/24) no
(8+4+5-5+3-2-1)*1.5=18
Flinch 11 (<=30/100) yes
Caph Starmobile uses Poison Gas
2 EN
Klawf uses Brick Break
3 EN
Crits: 3 (=1/24) no
(8+7-5)*1.5=15
Snorlax uses Earthquake+Yawn
4 EN
Crit on Caph Starmobile: 9 (=1/24) no
(10+8-7-1-5)*2/3=3.333333->3
Talonflame is immune
Crit on Klawf: 8 (=1/24) no
(10+8-8)*1.5*2/3=10
Weakness Policy procs
lmao stunproof betrayed me
due to gluttony, eating custap should have given snorlax +10 hp overheal, so it would be at 110 hp
Feather Dance + Will-o-wisp (Caph Starmobile)
This step IF Caph Starmobile is to use Wide Guard THEN use Feather Dance + Will-o-wisp (Caph Starmobile)
This step IF Caph Starmobile and Klawf both have protection THEN use Feint (Klawf)
This step IF Caph Starmobile is to use Protect THEN use Feather Dance (Klawf)
This step IF Caph Starmobile is to use Rest THEN use Taunt (Caph Starmobile)
Combat Torque (Snorlax)
This step, IF Talonflame is to use Rest, THEN Taunt (Talonflame).
This step, IF Talonflame and Snorlax are both to use Protect, THEN Safeguard.
This step, IF Snorlax is to use Protect, THEN Venoshock (Talonflame).
Covet (Caph Starmobile) (Quick)
This step IF Caph Starmobile is to use Protect (Self) THEN use Reflect (Quick)
This step IF Caph Starmobile is to use Rest THEN use Uproar (Caph Starmobile) (Quick)
Air Slash (Caph Starmobile)
This step IF Caph Starmobile is to use Protect (Self) THEN use Feather Dance (Segin Starmobile)
(talonflame and snorlax should have -1 atk from intimidate, and the car should take rocks damage)
Air Slash (Caph Starmobile)
This step IF Caph Starmobile is to use Wide Guard THEN use Air Slash (Caph Starmobile)
This step IF Caph Starmobile and Segin Starmobile both have protection THEN use Rest
This step IF Caph Starmobile has protection THEN use Feather Dance (Segin Starmobile)