Facility Realgam Tower: TheEver

TheEver

It's beauty and rage!
is a Pre-Contributor

That's one down! We're close to what we came for now. Give one final effort, Only!

:mystic-water:
Water Gun > Liquidation > Facade
 
:basculegion: :mystic water: | Swift Swim, Adaptability | PAR (1c), -1 DEF (2t)
HP: 31/105 | EN: 11/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0


Rain (3 rounds)​


:slurpuff: :leftovers: | Aroma Veil | OK
HP: 90/90 | EN: 100/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

The Chronicle
Step 1
Slurpuff used Protect!
-12 EN
A ward against all evil...
Basculegion used Water Gun!
-3 EN
Slurpuff protected itself...

Step 2
Basculegion used Liquidation!
-7 EN
Crit: No (507 > 25)
Drop: Yes (108 <= 120)
(9 + 3 + 3 + 2) + (8 - 6) + 4 = 23 DMG
Slurpuff's DEF fell! [-1, 3t]

Slurpuff used Calm Mind!
-7 EN
Slurpuff is meditating...
[+1 SPA|SPD, 5t]

[Slurpuff's Leftovers] Provisions for the road... [+2 HP]​
Step 3
Basculegion used Facade!
-8 EN
Crit: No (396 > 25)
14 + (8 - 6) + 4 = 20 DMG
It's an ENKO!

Slurpuff used Energy Ball!
-7 EN
But it failed...
[Slurpuff's Leftovers] Provisions for the road... [+2 HP]​


:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0


Rain (1 round)​


:slurpuff: :leftovers: | Aroma Veil | +1 SPA (4t), +1 SPD (4t)
HP: 51/90 | EN: 74/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

Fate Foreseen
TheEver to replace Basculegion, equip, and order
Rival Shauna to order
Keriel to ref​
 

TheEver

It's beauty and rage!
is a Pre-Contributor
:oran-berry:
Sending out Smirk the Sneasler @ Oran Berry.

Poison Jab > Poison Jab > Poison Jab
** At the start of each of Sneasler's turns, if Protection is present on Slurpuff, use Hone Claws.
 
:sneasler: :oran berry: | Unburden, Pressure | OK
HP: 90/90 | EN: 100/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 120 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



Rain (1 round)​


:slurpuff: :leftovers: | Aroma Veil | +1 SPA (4t), +1 SPD (4t)
HP: 51/90 | EN: 74/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

The Chronicle
Step 1
Sneasler used Poison Jab!
-6 EN
Crit: No (208 > 25)
Poison: No (536 > 180)

It's super effective!
((8+3)+(9-6))*1.5 = 21 DMG

Slurpuff used Yawn!
-9 EN
Sneasler is drowsy...
[Slurpuff's Leftovers] Succour for the weary... [+4 HP]​
Step 2
Slurpuff used Protect!
-12 EN
A ward against all evil...
Sneasler used Hone Claws!
-6 EN
Sneasler sharpens its claws...
(+1 ATK, +1 ACC, 5t)
[Slurpuff's Leftovers] Succour for the weary... [+4 HP]​

Step 3
Sneasler used Poison Jab!
-6 EN
Crit: No (258 > 25)
Poison: Yes (123 <= 180)

It's super effective!
((8+3)+(9-6))*1.5 +4 = 25 DMG

Slurpuff used Psychic!
-9 EN
Crit: No (374 > 25)
Drop: No (448 > 60)

It's hyper effective!
(9 + (6-6) - 1)*2 + 4 = 20 DMG
[Sneasler ate its Oran Berry...]

[Slurpuff's Leftovers] Succour for the weary... [+4 HP]
[Slurpuff's Poison] Death draws closer, one step at a time... [-2 HP]​


:sneasler: | Unburden, Pressure | Unburden, +1 ATK (4t), +1 ACC (4t), Drowsy
HP: 80/90 | EN: 82/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 240 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:slurpuff: :leftovers: | Aroma Veil | +1 SPA (1t), +1 SPD (1t), PSN (2c)
HP: 15/90 | EN: 44/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0
Orders to come.​
 
Last edited:
:ss/slurpuff: :leftovers:

Protect ~ Psychic ~ Psychic

[start of step 1] If Sneasler is to use an Attack-boosting move, use Psychic.
[start of step 1] If Sneasler is to use a Weather-changing move not in combination, use Psychic.
[start of turn] If Sneasler is under the effect of Protection, use Calm Mind.

TheEver to order.
 
:sneasler: | Unburden, Pressure | Unburden, +1 ATK (4t), +1 ACC (4t), Drowsy
HP: 80/90 | EN: 82/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 240 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:slurpuff: :leftovers: | Aroma Veil | +1 SPA (1t), +1 SPD (1t), PSN (2c)
HP: 15/90 | EN: 44/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

The Chronicle
Step 1
Slurpuff used Protect!
-12 EN
A ward against all evil!
[Slurpuff's SPA & SPD returned to normal...]​
Sneasler used Calm Mind!
-7 EN
Sneasler's SPA and SPD rose! [5t]

[Slurpuff's Leftovers] Succour for the weary... [+4HP]
[Slurpuff's Poison] Death draws closer, one step at a time... [-2 HP]​

Step 2
Sneasler is asleep... [+5 HP, +3 EN]

Slurpuff used Psychic!
-9 EN
Crit: No (239 > 25)
Drop: No (452 > 60)
(9 - 1 + (6 - 6))*2 - 3 = 13 DMG


[Slurpuff's Leftovers] Succour for the weary... [+4HP]
[Slurpuff's Poison] Death draws closer, one step at a time... [-2 HP]​

Step 3
Sneasler is asleep... [+5 HP, +3 EN]
Sneasler woke up!

Slurpuff used Psychic!
-9 EN
Crit: No (90 > 25)
Drop: No (475 > 60)
(9 - 1 + (6 - 6))*2 - 3 = 13 DMG


[Slurpuff's Leftovers] Succour for the weary... [+4HP]
[Slurpuff's Poison] Death draws closer, one step at a time... [-2 HP]​


:sneasler: | Unburden, Pressure | Unburden, +1 ATK (1t), +1 ACC (1t), +1 SPA (3t), +1 SPD (3t)
HP: 64/90 | EN: 81/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 240 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:slurpuff: :leftovers: | Aroma Veil | PSN (2c)
HP: 21/90 | EN: 14/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

Fate Foreseen
TheEver to order
Rival Shauna to order
Keriel to ref​
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Poison Jab > Poison Jab > Poison Jab
** At the start of each of Sneasler's turns, if Protection is present on Slurpuff, use Hone Claws.
 
:sneasler: | Unburden, Pressure | Unburden, +1 ATK (1t), +1 ACC (1t), +1 SPA (3t), +1 SPD (3t)
HP: 64/90 | EN: 81/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 240 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:slurpuff: :leftovers: | Aroma Veil | PSN (2c)
HP: 21/90 | EN: 14/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

The Chronicle
Step 1

Sneasler used Poison Jab!
-6 EN
Crit: No (208 > 25)
Poison: No (536 > 180)

It's super effective!
((8+3)+(9-6))*1.5 + 4 = 25 DMG
Slurpuff fainted...


:sneasler: | Unburden, Pressure | Unburden, +1 SPA (2t), +1 SPD (2t)
HP: 64/90 | EN: 75/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 240 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:slurpuff: :leftovers: | Aroma Veil | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0


Fate Foreseen
Rival Shauna to replace :slurpuff:, equip, and order.
TheEver to order.
Keriel to ref.​
 
Last edited:
Sending out Delphox @ Sitrus Berry.
:ss/delphox: :sitrus berry:

Psychic > Psychic > Psychic

If Sneasler is to use Switcheroo this step and no other step and Delphox is holding a Sitrus Berry and Sneasler's HP is at most 45, use Protect.
If Sneasler is under the effect of Protection, use Calm Mind.
If Sneasler is to use Fake Out, use Protect the first instance.
 

TheEver

It's beauty and rage!
is a Pre-Contributor

We got what we came for. Let’s just keep it simple from here on out!


Night Slash > Night Slash > Night Slash
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
:sneasler: | Unburden, Pressure | Unburden, +1 SPA (2t), +1 SPD (2t)
HP: 64/90 | EN: 75/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 240 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:delphox: :sitrus berry: | Blaze, Magician | OK
HP: 90/90 | EN: 100/100 | ATK 5 | DEF 5 | SPA 8 | SPD 7 | SPE 104 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:slurpuff: :leftovers: | Aroma Veil | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0

The Chronicle
Step 1

Sneasler used Night Slash!
-6 EN
Crit: No (1103 > 600)

It's super effective!
((7)+(9-5))*1.5 = 17 DMG

Delphox used Psychic!
-9 EN
Crit: No (3485 > 200)
Drop: No (578 > 480)

It's super effective!
((9+3)+(8-6))*2-3 = 25 DMG

Step 2

Sneasler used Night Slash!
-5 EN
Crit: No (3117 > 600)

It's super effective!
((7)+(9-5))*1.5 = 17 DMG
Sneasler's Special Attack and Special Defense returned to normal...

Delphox used Psychic!
-9 EN
Crit: No (1364 > 200)
Drop: No (3514 > 480)

It's super effective!
((9+3)+(8-6))*2 = 28 DMG

Step 3

Sneasler used Night Slash!
-5 EN
Crit: Yes (583 < 600)

A critical hit!
It's super effective!
((7+3)+(9-5))*1.5 = 21 DMG

Delphox ate the Sitrus Berry! Succor for the weary or something idk (+15 HP)

Delphox used Psychic!
-9 EN
Crit: No (857 > 200)
Drop: No (3047 > 480)

It's super effective!
((9+3)+(8-6))*2 = 28 DMG

Sneasler fainted...


:sneasler: | Unburden, Pressure | KO
HP: 0/90 | EN: 0/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 120 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1

:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:delphox: | Blaze, Magician | OK
HP: 50/90 | EN: 73/100 | ATK 5 | DEF 5 | SPA 8 | SPD 7 | SPE 104 | S/W 3/3 | Chill 5 | Rcv 1 | CT 1

:slurpuff: :leftovers: | Aroma Veil | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0


Fate Foreseen
TheEver to replace :sneasler:, equip, and order.
Rival Shauna to order.
cityscapes to ref.​
 

TheEver

It's beauty and rage!
is a Pre-Contributor
(Please note that I get my intended EXP regardless here so let's not stall it out.)


Just have fun out there, March!

:berserk-gene:
Sending out March the Golurk @ Berserk Gene.

Earthquake > Earthquake > Earthquake
** At the start of the step, if Delphox is to use a Burn-Inflicting move and is not to use a Burn-Inflicting move in any other step this round, and Safeguard is absent on TheEver's team, use Protect and push down orders.
** Once, at the start of Golurk's turns, if Confusion is present on Golurk, use Safeguard.
** At the start of Golurk's turns, if Protection is present on Delphox, use Confide.
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
rats. i was gonna stall for several more rounds in order to secure more subref counters. or at least that was my second idea, besides waiting like 2 weeks to ref this just to mess with you


Flamethrower ~ Flamethrower ~ Flamethrower

:golurk: :berserk gene: | Iron Fist, Klutz | OK
HP: 90/90 | EN: 100/100 | ATK 9 | DEF 6 | SPA 4 | SPD 6 | SPE 55 | S/W 5/7 | Chill 5 | Rcv 2 | CT 1

:sneasler: | Unburden, Pressure | KO
HP: 0/90 | EN: 0/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 120 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1
:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:delphox: | Blaze, Magician | OK
HP: 50/90 | EN: 73/100 | ATK 5 | DEF 5 | SPA 8 | SPD 7 | SPE 104 | S/W 3/3 | Chill 5 | Rcv 1 | CT 1

:slurpuff: :leftovers: | Aroma Veil | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0


The Chronicle
Step 1

Golurk was spliced by the Berserk Gene!
Uh, a ward against all evil! (+2 Atk/SpA, 3 turns)

Delphox used Flamethrower!
-7 EN
Crit: No (2874 > 200)
Burn: No (695 > 480)

((9+3)+(8-6)) = 14 DMG

Golurk used Earthquake!
-7 EN
Crit: No (2275 > 200)

It's super effective!
((10+3)+(9-5))*1.5+8 = 34 DMG

Step 2

Delphox used Flamethrower!
-7 EN
Crit: No (3238 > 200)
Burn: No (926 > 480)

Blaze boosted its power!
((9+3)+3+(8-6)) = 17 DMG

Golurk used Earthquake!
-7 EN
Crit: No (1768 > 200)

It's super effective!
((10+3)+(9-5))*1.5+8 = 34 DMG

Delphox fainted...


:golurk: | Iron Fist, Klutz | +2 Atk, +2 SpA (1 turn)
HP: 59/90 | EN: 86/100 | ATK 9 | DEF 6 | SPA 4 | SPD 6 | SPE 55 | S/W 5/7 | Chill 5 | Rcv 2 | CT 1

:sneasler: | Unburden, Pressure | KO
HP: 0/90 | EN: 0/100 | ATK 9 | DEF 5 | SPA 3 | SPD 6 | SPE 120 | S/W 3/3 | Chill 5 | Rcv 2 | CT 1
:basculegion: :mystic water: | Swift Swim, Adaptability | KO
HP: 0/105 | EN: 0/100 | ATK 8 | DEF 5 | SPA 6 | SPD 6 | SPE 78 | S/W 3/5 | Chill 5 | Rcv 2 | CT 0



:delphox: | Blaze, Magician | KO
HP: 0/90 | EN: 0/100 | ATK 5 | DEF 5 | SPA 8 | SPD 7 | SPE 104 | S/W 3/3 | Chill 5 | Rcv 1 | CT 1

:slurpuff: :leftovers: | Aroma Veil | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 6 | SPA 6 | SPD 6 | SPE 72 | S/W 2/1 | Chill 5 | Rcv 2 | CT 1
:furfrou-diamond: :choice specs: | Fur Coat | KO
HP: 0/90 | EN: 0/100 | ATK 6 | DEF 10 | SPA 10 | SPD 7 | SPE 102 | S/W 3/3 | Chill 5 | Rcv 2 | CT 0


yuo win

Rewards
TheEver +5 TC, -8 JC, +10 EXP Golurk, Basculegion, Sneasler (Level 1)
Keriel +5 RC, +5 JC (7/9 rounds reffed)
me +1 RC, +1 JC (2/9 rounds reffed)

Thanks for playing!
 
Only TheEver and the current ref should post in this thread

:berserk gene: Berserk Gene
:cleanse tag: Cleanse Tag
:focus sash: Focus Sash
:life orb: Life Orb
:oran berry: Oran Berry
:razor claw: Razor Claw
:razor claw: Razor Claw
:sticky barb: Sticky Barb
:wise glasses: Wise Glasses


Byleth (Gallade)
Level: 2 | EXP: 0 / 10

"Here is something to believe in!"

Types:
Psychic
Fighting

Abilities: Steadfast / Sharpness / Justified
Nature: Serious

Stats:
HP: 85
Atk: 9
Def: 5
SpA: 5
SpD: 8
Spe: 80

Size Class: 3
Weight Class: 4

Moves:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Attract
Aura Sphere
Brick Break
Confide
Dazzling Gleam
Defense Curl
Double Team
Earthquake
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Growl
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Mud-Slap
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sing
Slash
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Zen Headbutt

Level 1:
Bulk Up
Calm Mind
Coaching
Confuse Ray
Confusion
Cut
Disarming Voice
Dual Chop
Echoed Voice
False Swipe
Magic Coat
Magical Leaf
Mega Punch
Night Shade
Power-Up Punch
Psybeam
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shadow Sneak
Shock Wave
Snore
Sunny Day
Swagger
Swift
Taunt
Trick
Vacuum Wave
Wide Guard
Will-O-Wisp
Work Up

Level 2:
Agility
Captivate
Charm
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Heal Pulse
Life Dew
Low Kick
Mega Kick
Misty Terrain
Nightmare
Psychic Terrain
Rest
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Swords Dance
Take Down
Thief
Triple Axel

Shez (Ceruledge)
Level: 2 | EXP: 0 / 10

"Here it comes!"

Types:
Fire
Ghost

Abilities: Flash Fire / Weak Armor
Nature: Serious

Stats:
HP: 90
Atk: 9
Def: 6
SpA: 5
SpD: 7
Spe: 85

Size Class: 3
Weight Class: 4

Moves:
Level 0:
Astonish
Brick Break
Dragon Claw
Facade
Flamethrower
Iron Head
Leer
Night Slash
Poison Jab
Protect
Psycho Cut
Shadow Ball
Shadow Claw
X-Scissor

Level 1:
Bulk Up
Confuse Ray
Ember
False Swipe
Incinerate
Night Shade
Quick Guard
Shadow Sneak
Sunny Day
Taunt
Will-O-Wisp

Level 2:
Clear Smog
Close Combat
Disable
Fire Blast
Fire Spin
Flare Blitz
Heat Wave
Iron Defense
Rest
Solar Blade
Swords Dance
Take Down

Bea (Bewear)
Level: 2 | EXP: 0 / 10

"You never say yes, not quite no
Say just enough to make me not go."


Types:
Normal
Fighting

Abilities: Fluffy / Klutz / Unnerve
Nature: Serious

Stats:
HP: 105
Atk: 9
Def: 6
SpA: 4
SpD: 5
Spe: 60

Size Class: 4
Weight Class: 5

Moves:
Level 0:
Aerial Ace
Attract
Brick Break
Confide
Defense Curl
Double Team
Dragon Claw
Earthquake
Facade
Focus Blast
Ice Punch
Iron Head
Leer
Protect
Rock Slide
Round
Shadow Claw
Strength
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Baby-Doll Eyes
Brutal Swing
Bulk Up
Coaching
Dual Chop
Force Palm
High Horsepower
Mega Punch
Roar
Role Play
Snore
Swagger
Taunt
Wide Guard
Work Up

Level 2:
Bind
Charm
Close Combat
Double-Edge
Flail
Focus Punch
Hammer Arm
Low Kick
Mega Kick
Payback
Rest
Revenge
Reversal
Superpower
Swords Dance
Take Down

Descent (Volkraken)
Level: 2 | EXP: 0 / 10

"How deep I descend?
Until I reach my end?"


Types:
Water
Fire

Abilities: Analytic / Infiltrator / Pressure
Nature: Serious

Stats:
HP: 95
Atk: 4
Def: 6
SpA: 10
SpD: 7
Spe: 95

Size Class: 3
Weight Class: 3

Moves:
Level 0:
Attract
Confide
Constrict
Double Team
Facade
Flamethrower
Flash
Flash Cannon
Liquidation
Protect
Round
Surf
Toxic
Waterfall

Level 1:
Absorb
Aqua Jet
Bite
Ember
Extrasensory
False Swipe
Incinerate
Rain Dance
Snore
Sunny Day
Swagger
Tickle
Water Gun
Water Pulse
Will-O-Wisp

Level 2:
Aqua Ring
Assurance
Bind
Burning Jealousy
Captivate
Clear Smog
Covet
Fire Blast
Fire Spin
Flare Blitz
Heat Wave
Hydro Pump
Infestation
Payback
Quash
Rest
Scary Face
Secret Power
Thief
Whirlpool


The Stat Trainers (Level 2)



Reward Info
KO a Pokemon: 3 EXP
KO a second Pokemon: 2 EXP
KO a third Pokemon: 3 EXP
Win the battle: 2 EXP

Match Type: 4v4 Doubles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 2
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 9
Arena: The Battleground

Buck's grandfather runs the Battleground, a cute little cafe with a field to allow for Pokemon battles. Gym leaders frequent it from time to time, but the five regulars are Cheryl, Mira, Riley, Marley, and Buck – together known as the Stat Trainers. On any given day two of them will be up for a fight, and Buck's grandfather shows no small amount of favoritism to them!
  • Two different Stat Trainers will be randomly chosen to battle. When a Stat Trainer is chosen, the two Pokemon associated to that Stat Trainer are selected for battle, the two items associated to that Stat Trainer are put into the Backpack, and an extra arena effect specific to that Stat Trainer is activated. Any Backpack item may be equipped to any Stat Trainer Pokemon, and the two Pokemon in play at the same time can be any two of the four total that are selected.
    • If Cheryl is battling: The first move during the battle used by a Stat Trainer Pokemon that states "The user heals" as an execution effect, that isn't a Z-Effect, or that states "On hit: The user heals", heals 5 extra HP. Furthermore, the first move other than Rest during the battle used by a Stat Trainer Pokemon that creates a condition that heals HP at the end of each step, instead creates a condition identical in all ways except it heals 1 additional HP per step.
    • If Mira is battling: The move Mirror Coat always fails when used by the challenger.
    • If Riley is battling: The move Counter always fails when used by the challenger.
    • If Marley is battling: Single hit attacks with 4 or less base power have +1 priority when used by Stat Trainer Pokemon.
    • If Buck is battling: Stat Trainer Pokemon take 2 less damage from super effective hits.
  • Camouflage turns the user into a Normal type
  • Secret Power may cause paralysis
  • Nature Power becomes Tri Attack

Trainer 1: [Cheryl/Mira/Riley/Marley/Buck] : 4 (Marley)
Trainer 2: [Cheryl/Mira/Riley/Marley/Buck] : 3 (Riley)

:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb
:Weakness policy:Weakness Policy
:expert belt:Expert Belt
:muscle band:Muscle Band
:enigma stone:Enigma Stone
:charcoal: Charcoal
:sv/weavile:

Weavile
Level 2

Type: Dark/Ice
Abilities: Pressure, Pickpocket

Nature: Serious
HP: 85
Atk: 9
Def: 5
SpA: 4
SpD: 6
Spe: 125
Size: 2
Weight: 3


Movepool:
Level 0:
Aerial Ace
Attract
Avalanche
Brick Break
Confide
Counter
Dark Pulse
Defense Curl
Double Team
Facade
Feint Attack
Focus Blast
Ice Beam
Ice Punch
Leer
Mud-Slap
Night Slash
Poison Jab
Protect
Psycho Cut
Round
Shadow Ball
Shadow Claw
Slash
Strength
Surf
Toxic
X-Scissor

Level 1:
Bite
Calm Mind
Curse
Cut
Detect
Double Hit
Fake Out
False Swipe
Hail
Hone Claws
Ice Shard
Mega Punch
Metal Claw
Power-Up Punch
Quick Attack
Rain Dance
Rock Smash
Scratch
Snore
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse

Level 2:
Agility
Assurance
Beat Up
Blizzard
Captivate
Double-Edge
Dream Eater
Dynamic Punch
Fake Tears
Feint
Focus Punch
Foul Play
Fury Swipes
Ice Spinner
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Moonlight
Nasty Plot
Nightmare
Payback
Punishment
Rest
Revenge
Reversal
Scary Face
Screech
Secret Power
Swords Dance
Take Down
Thief
Triple Axel
Whirlpool
:sv/arcanine:

Arcanine
Level 2

Type: Fire
Abilities: Intimidate, Flash Fire, Justified

Nature: Serious
HP: 95
Atk: 8
Def: 6
SpA: 7
SpD: 6
Spe: 95
Size: 4
Weight: 5


Movepool:
Level 0:
Aerial Ace
Attract
Confide
Crunch
Double Team
Dragon Pulse
Facade
Fire Fang
Flamethrower
Howl
Hyper Voice
Iron Head
Leer
Mud-Slap
Play Rough
Protect
Psychic Fangs
Round
Strength
Thunder Fang
Toxic

Level 1:
Bite
Curse
Double Kick
Dragon Breath
Dragon Rage
Ember
Flame Wheel
Incinerate
Rage
Roar
Rock Climb
Rock Smash
Safeguard
Snore
Sunny Day
Swagger
Swift
Will-O-Wisp

Level 2:
Agility
Captivate
Charm
Close Combat
Covet
Double-Edge
Fire Blast
Fire Spin
Flare Blitz
Heat Wave
Iron Tail
Morning Sun
Rest
Reversal
Scary Face
Secret Power
Skull Bash
Solar Beam
Superpower
Take Down
Thief
Wild Charge
:sv/salamence:

Salamence
Level 2

Type: Dragon/Flying
Abilities: Intimidate, Moxie

Nature: Serious
HP: 95
Atk: 10
Def: 6
SpA: 8
SpD: 6
Spe: 100
Size: 4
Weight: 5


Movepool:
Level 0:
Aerial Ace
Air Slash
Attract
Brick Break
Confide
Crunch
Defense Curl
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Facade
Fire Fang
Flamethrower
Hyper Voice
Iron Head
Leer
Mud-Slap
Protect
Psychic Fangs
Rock Slide
Round
Shadow Claw
Strength
Thunder Fang
Toxic
Zen Headbutt

Level 1:
Air Cutter
Bite
Brutal Swing
Cut
Defog
Dragon Breath
Dragon Dance
Dragon Rage
Dragon Tail
Dual Wingbeat
Ember
Hone Claws
Incinerate
Ominous Wind
Rage
Rain Dance
Refresh
Roar
Rock Smash
Snore
Steel Wing
Sunny Day
Swagger
Swift
Twister

Level 2:
Aqua Tail
Captivate
Double-Edge
Dragon Rush
Fire Blast
Fire Spin
Focus Energy
Heat Wave
Hurricane
Hydro Pump
Iron Defense
Iron Tail
Rest
Roost
Scary Face
Secret Power
Stone Edge
Take Down
:sv/lucario:

Lucario
Level 2

Type: Fighting/Steel
Abilities: Steadfast, Inner Focus, Justified

Nature: Serious
HP: 85
Atk: 8
Def: 5
SpA: 8
SpD: 5
Spe: 90
Size: 3
Weight: 4


Movepool:
Level 0:
Aerial Ace
Attract
Aura Sphere
Blaze Kick
Brick Break
Confide
Counter
Crunch
Dark Pulse
Double Team
Dragon Pulse
Earthquake
Facade
Flash Cannon
Focus Blast
Howl
Ice Punch
Mud-Slap
Poison Jab
Protect
Psychic
Rock Slide
Round
Shadow Ball
Shadow Claw
Strength
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Bite
Bulk Up
Bullet Punch
Calm Mind
Circle Throw
Coaching
Detect
Dual Chop
Force Palm
Hone Claws
Mega Punch
Metal Claw
Power-Up Punch
Quick Attack
Quick Guard
Rain Dance
Roar
Rock Climb
Rock Smash
Role Play
Snore
Sunny Day
Swagger
Swift
Vacuum Wave
Water Pulse
Work Up

Level 2:
Agility
Bone Rush
Captivate
Close Combat
Cross Chop
Feint
Focus Energy
Focus Punch
Heal Pulse
High Jump Kick
Iron Defense
Iron Tail
Life Dew
Low Kick
Mega Kick
Metal Sound
Meteor Mash
Nasty Plot
Payback
Rest
Revenge
Reversal
Scary Face
Screech
Secret Power
Steel Beam
Stone Edge
Swords Dance
Take Down
Terrain Pulse


1692115369500.png

"Lots of fighting types you got there in the back."

1692115393950.png

"But are they strong enough to beat us in what we excel at- double battles? Let's see."


:sv/arcanine::expert belt::Sv/salamence::sticky barb:

Sending Arcanine @ Expert Belt and Salamence @ Sticky Barb.
TheEver to send out, equip and order
 

TheEver

It's beauty and rage!
is a Pre-Contributor
:berserk-gene:
:focus-sash:
Sending out Bea the Bewear @ Berserk Gene and Descent the Volkraken @ Focus Sash.

Bewear: Ice Punch (Salamence) > Ice Punch (Salamence)
** At the start of each step, if any opponent is to use a Burn-Inflicting move targeting Bewear and is not to use a Burn-Inflicting move targeting Bewear in any other step this round, use Protect.
** At the start of Bewear's turns, if Protection is present on Arcanine and Protection is present on Salamence, use Bulk Up.
** At the start of Bewear's turns, if Protection is present on Salamence, use Low Kick (Arcanine).
** At the start of Bewear's turns, if Covering is present on Arcanine, use Low Kick (Arcanine).

Volkraken: Extrasensory (Salamence) > Extrasensory (Salamence)
** At the start of Volkraken's turns, if Protection is present on Arcanine and Protection is present on Salamence, use Aqua Ring.
** At the start of Volkraken's turns, if Burn is absent on Salamence and Protection is absent on Salamence and Covering is absent on Arcanine, use Will-O-Wisp (Salamence).
** At the start of Volkraken's turns, if Poison is absent on Arcanine and Protection is absent on Arcanine and Covering is absent on Salamence, use Toxic (Arcanine).
** At the start of Volkraken's turns, if Poison is absent on Salamence and Protection is absent on Salamence and Covering is absent on Arcanine, use Toxic (Salamence).
 

"A little burn won't deter us. Right Salamence ?"


"Nope, no poisoning, not today."


:Sv/salamence:
Rock Slide ~ Thunder Fang (Volkraken)

Check at start of step 2, IF Salamence is burned THEN use Refresh


:sv/arcanine:

Safeguard ~ Will-o-wisp (Bewear)

Round 1:

Team TheEver:
:cleanse tag: Cleanse Tag
:life orb: Life Orb
:oran berry: Oran Berry
:razor claw: Razor Claw
:razor claw: Razor Claw
:sticky barb: Sticky Barb
:wise glasses: Wise Glasses

:berserk gene:
HP: 105/105 | EN: 100/100
[9/6/4/5/60]
SC/WC: 4/5 | R/C: 2/5
Fluffy, Klutz, Unnerve

:focus sash:
HP: 95/95 | EN: 100/100
[4/6/10/7/95]
SC/WC: 3/3 | R/C: 2/5
Analytic, Infiltrator, Pressure

HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified


HP: 90/90 | EN: 100/100
[9/6/5/7/85]
SC/WC: 3/4 | R/C: 2/5
Flash Fire, Weak Armor

Field ~
Empty

Team Stat Trainers:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:Weakness policy:Weakness Policy
:muscle band:Muscle Band
:enigma stone:Enigma Stone
:charcoal: Charcoal

:sticky barb:
HP: 95/95 | EN: 100/100
[10/6/8/6/100]
SC/WC: 4/5 | R/C: 2/5
Intimidate, Moxie

:expert belt:
HP: 95/95 | EN: 100/100
[8/6/7/6/95]
Intimidate, Flash Fire, Justified

HP: 85/85 | EN: 100/100
[9/5/4/6/125]
SC/WC: 2/3 | R/C: 2/5
Pressure, Pickpocket


HP: 85/85 | EN: 100/100
[8/5/8/5/90]
Steadfast, Inner Focus, Justified
1692654741199.png


Salamence's Intimidate !
Bewear's atk fell ! (6 turns)
Volkraken's atk fell ! (6 turns)
Arcanine's Intimidate !
Bewear's atk fell ! (6 turns)
Volkraken's atk fell ! (6 turns)
Bewear consumed the berserk gene !
Bewear's atk and sp atk rose sharply ! (3 turns)

Step 1:

Salamence used Rock Slide !

Hit on :bewear: (<=540) = yes (158)
Crit (<=25) = yes (9)
Flinch (<=180) = no (521)
Damage: (8+4+3)*0.75*2/3 = 8

Hit on :volkraken: (<=540) = yes (538)
Crit (<=25) = yes (14)
Flinch (<=180) = yes (176)
Damage: [(8+3+4-1)*1.5*2/3]*0.5 = 7

8EN

Volraken flinched !

Arcanine used Safeguard !
The Stat Trainers' team is protected by a magical veil ! (4 rounds)
10EN

Bewear used Ice Punch on :salamence: !
Crit (<=25) = no (179)
Damage: (8+3)*2 = 22
6EN
Salamence was frosted ! (+1 frost marker)

Salamence was hurt by the Sticky Barb ! (-2 HP)

Step 2:

Bewear used Protect !
Bewear protected itself !
12EN
Salamence used Thunder Fang on :volkraken: !
Hit (<=570) = no (593)
7EN

Volkraken used Will-o-wisp on :salamence: !
Hit (<=510) = yes (313)
Salamence was burned !
7EN

Arcanine used Will-o-wisp !
Bewear protected itself !
7EN

Salamence was hurt by the Sticky Barb ! (-2 HP)
Salamence was hurt by the burn ! (-2 HP)
Salamence dropped the sticky barb !
Volkraken dropped the Focus Sash !
Team TheEver:
:cleanse tag: Cleanse Tag
:life orb: Life Orb
:oran berry: Oran Berry
:razor claw: Razor Claw
:razor claw: Razor Claw
:sticky barb: Sticky Barb
:wise glasses: Wise Glasses


HP: 97/105 | EN: 82/100
[9/6/4/5/60]
SC/WC: 4/5 | R/C: 2/5
Fluffy, Klutz, Unnerve


HP: 88/95 | EN: 93/100
[4/6/10/7/95]
SC/WC: 3/3 | R/C: 2/5
Analytic, Infiltrator, Pressure
-2 atk (4t)


HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified


HP: 90/90 | EN: 100/100
[9/6/5/7/85]
SC/WC: 3/4 | R/C: 2/5
Flash Fire, Weak Armor

Field ~
Safegaurd (3R, Stat Trainers -->)

Team Stat Trainers:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:Weakness policy:Weakness Policy
:muscle band:Muscle Band
:enigma stone:Enigma Stone
:charcoal: Charcoal


HP: 67/95 | EN: 85/100
[5/6/8/6/100]
SC/WC: 4/5 | R/C: 2/5
Intimidate, Moxie
Burned


:expert belt:
HP: 95/95 | EN: 83/100
[8/6/7/6/95]
Intimidate, Flash Fire, Justified

HP: 85/85 | EN: 100/100
[9/5/4/6/125]
SC/WC: 2/3 | R/C: 2/5
Pressure, Pickpocket


HP: 85/85 | EN: 100/100
[8/5/8/5/90]
Steadfast, Inner Focus, Justified

"Tactical retreat Salamence. We need to live to fight another day."


"This is way to passive for my taste, let's have some actual fun."

:weakness policy:
Switching Salamence and sending out Weavile @ Weakness Policy
TheEver counterswitch ?
 
Last edited:

Wild Charge (Volkraken) ~ Wild Charge (Volkraken)

IF Volkraken is to use a damaging Water type move in combination THEN use Protect (self)
IF Volkraken is under the effects of Protection AND Bewear is under the effects of Protection THEN use Agility
IF Volkraken is under the effects of Protection THEN use Will-o-wisp (Bewear)
IF Volkraken is to use a damaging fire type move targeting Weavile THEN use Cover (Weavile)


Icicle Spear (Bewear) ~ Icicle Spear (Bewear)

IF Bewear is to use Focus Blast targetting you THEN use Icicle Spear (Bewear)
IF Bewear is to use a damaging fighting type move targeting you and Volkraken is not to use a protective move THEN use Counter
IF Volkraken is to use a burn inflicting move targeting you THEN use Fake Out (Volkraken) the first instance and Hide (Arcanine) remaining instances

TheEver to order (this matchup is so bad :(.)
 

TheEver

It's beauty and rage!
is a Pre-Contributor

Lady Edelgard sent me here to observe this battle. She told me that Eve told her that this is why she doesn't use Weavile.


Bewear: Focus Punch (Weavile) > Focus Punch (Weavile)


Volkraken: Covet (Weavile) > Hydro Pump (Arcanine)
 
Round 2:
Team TheEver:
:cleanse tag: Cleanse Tag
:life orb: Life Orb
:oran berry: Oran Berry
:razor claw: Razor Claw
:razor claw: Razor Claw
:sticky barb: Sticky Barb
:wise glasses: Wise Glasses


HP: 97/105 | EN: 82/100
[9/6/4/5/60]
SC/WC: 4/5 | R/C: 2/5
Fluffy, Klutz, Unnerve


HP: 88/95 | EN: 93/100
[4/6/10/7/95]
SC/WC: 3/3 | R/C: 2/5
Analytic, Infiltrator, Pressure
-2 atk (4t)


HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified


HP: 90/90 | EN: 100/100
[9/6/5/7/85]
SC/WC: 3/4 | R/C: 2/5
Flash Fire, Weak Armor

Field ~
Safegaurd (3R, Stat Trainers -->)

Team Stat Trainers:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:muscle band:Muscle Band
:enigma stone:Enigma Stone
:charcoal: Charcoal

:weakness policy:
HP: 85/85 | EN: 100/100
[9/5/4/6/125]
SC/WC: 2/3 | R/C: 2/5
Pressure, Pickpocket

:expert belt:
HP: 95/95 | EN: 83/100
[8/6/7/6/95]
Intimidate, Flash Fire, Justified

HP: 67/95 | EN: 85/100
[5/6/8/6/100]
SC/WC: 4/5 | R/C: 2/5
Intimidate, Moxie
Burned



HP: 85/85 | EN: 100/100
[8/5/8/5/90]
Steadfast, Inner Focus, Justified

1693458175353.png


Arcanine's Justified !
Arcanine's atk and sp atk rose (6 turns)

Step 1:

Bewear is focusing !

Arcanine used Wild Charge on :volkraken: !
Crit (<=25) = no (437)
Damage: (9+2-1)*1.5+4 = 19
9EN
Arcanine was hurt by recoil ! (-2 HP)

Volkraken used Covet on :weavile: !
Crit (<=25) = no (507)
Damage: (6-1-1) = 4
6EN
Volkraken stole Weavile's weakness policy !

Bewear attacked :Weavile: !
Crit (<=25) = no (309)
Damage: (15+3+4-1)*2 = 42
12EN

Weavile used Counter on :bewear: !
Damage: 46*1.5 = 69
29EN

Step 2:

Bewear is tightening its focus !

Arcanine used Wild Charge on :volkraken: !
Crit (<=25) = no (397)
Damage: (9+2-1)*1.5+4 = 19
9EN

Arcanine was hurt by recoil ! (-2 HP)

Volkraken's Weakness Policy !
Volkraken's atk and sp atk rose sharply ! (4 turns)

Volkraken used Hydro Pump on :arcanine: !
Hit (<=480) = yes (7)
Crit (<=25) = no (267)
Damage: (11+3+4+2)*1.5+8 = 38
8EN

Bewear attacked :weavile: !
Crit does not matter
Damage: (15+3+4)*2 = 44
12EN

Weavile is KOed !
Team TheEver:
:cleanse tag: Cleanse Tag
:life orb: Life Orb
:oran berry: Oran Berry
:razor claw: Razor Claw
:razor claw: Razor Claw
:sticky barb: Sticky Barb
:wise glasses: Wise Glasses


HP: 28/105 | EN: 58/100
[9/6/4/5/60]
SC/WC: 4/5 | R/C: 2/5
Fluffy, Klutz, Unnerve


HP: 50/95 | EN: 79/100
[4/6/10/7/95]
SC/WC: 3/3 | R/C: 2/5
Analytic, Infiltrator, Pressure
+2 sp atk (3t)


HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified


HP: 90/90 | EN: 100/100
[9/6/5/7/85]
SC/WC: 3/4 | R/C: 2/5
Flash Fire, Weak Armor

Field ~
Safegaurd (2R, Stat Trainers -->)

Team Stat Trainers:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:muscle band:Muscle Band
:enigma stone:Enigma Stone
:charcoal: Charcoal


HP: KO/85 | EN: 0/100
[9/5/4/6/125]
SC/WC: 2/3 | R/C: 2/5
Pressure, Pickpocket

:expert belt:
HP: 53/95 | EN: 65/100
[8/6/7/6/95]
Intimidate, Flash Fire, Justified

HP: 67/95 | EN: 85/100
[5/6/8/6/100]
SC/WC: 4/5 | R/C: 2/5
Intimidate, Moxie
Burned



HP: 85/85 | EN: 100/100
[8/5/8/5/90]
Steadfast, Inner Focus, Justified

"You know what they say? When in doubt, go all out."

1693459585522.png

"Does not seem very smart to me."

Sending Salamence @ Enigma Stone

:enigma stone:
TheEver to order
 
Last edited:

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